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ST_RIFLES
Counter-Strike
05-30-2004 at 11:57 AM by Author
St_Rifles - Stupid Map
mapping by [BTF]Coucouoeuf
idea : -Woo-Spirit
Mail :******@******.***
ICQ : 121825232
A few textures from the desertset.wad by
Warbeast. I've made 2 textures.
Others textures from... de_dust ^^
Both teams can pickup rifles next to their
startpoint. The only goal of the map is to kill
your foes!
(Press Fire to Continue)
*****************FRANCAIS**********************
St_Rifles - Carte Stupide
Cree par [BTF]Coucouoeuf, sur une idee de
-Woo-Spirit
Quelques textures du desertset.wad de Warbeast.
J'ai fait 2 textures, et les textures restantes
proviennent de la map de_dust (sans blagues??)
Des Ak-47 et des M4A1 sont a la disposition des
joueurs des le depart. fraggez bien!
(Appuyez sur Feu pour continuer)
***********************************************
VISIT :
www.bibithefoque.fr.st
www.woo-team.fr.st
www.cs-fusion.com
www.csfrag.com
www.hldesign.net
www.halflifexpert.com
www.maps-on-line.com
********************
ST_PACMAN
Counter-Strike
05-30-2004 at 11:57 AM by Author
PacMan - Hostage Rescue
by GeoZ ******@******.***
Map pour le concour de map débiles !!!!
(Press FIRE to continue)
ST_MINI_DUST
Counter-Strike
05-30-2004 at 11:57 AM by Author
mini Dust - Duel
crée par -=[JET D'AIL]=-
Duel à 5 contre 5 maximum
(Press FIRE to continue)
ST_JUNGLEBOY_V3
Counter-Strike
05-30-2004 at 11:57 AM by Author
Date: Sunday, March 24, 2002
Mapname: ST_JUNGLEBOY_V3
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmatch.
35. he_inferno. Counter-Strike.
36. hl_dm_tracktrainbattle_(...)
ST_JUNGLEBOY_V2
Counter-Strike
05-30-2004 at 11:57 AM by Author
Date: Friday, February 01, 2002
Mapname: ST_JUNGLEBOY (VERSION 2)
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
Instructions:
Extract the files to the proper folders. You can either keep or delete this text file.
TECHNICAL INFORMATION
----------------------
Editor(s) Used: QuArK v6.3_snapshot080601.
Compiler(s): Zoner's Half-Life Tools v2.5.3.
Compile (...)
ST_JUNGLEBOY
Counter-Strike
05-30-2004 at 11:57 AM by Author
Date: Monday, January 28, 2002.
Mapname: ST_JUNGLEBOY.
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
Instructions:
Extract the files to the Half-Life folder. You can either keep or delete this file.
TECHNICAL INFORMATION
----------------------
Editor(s) Used: QuArK v6.3_snapshot080601 (WorldCraft = THE level editor....to AVOID).
Compiler(s): Zoner's Half-Life Tools v2.5.3.
Compile Machine: Intel Celeron 700 MHz, 384 MB RAM, a generic ATI-based card.<(...)
ST_GOLFPRO
Counter-Strike
05-30-2004 at 11:57 AM by Author
Golf Pro - Stupid Map
by Waldo ******@******.***
Counter-Terrorists: Prevent Terrorist
golfers from other team from dominating
the golf course. Invade their clubhouse
and kill them all.
Terrorists: Prevent Counter-Terrorist
golfers from other team from dominating
the golf course. Invade their clubhouse
and kill them all.
Other Notes: This map is stupid.
(Press FIRE to continue)
ST_FUSIL
Counter-Strike
05-30-2004 at 11:57 AM by Author
Fusil - Duel
crée par -=[JET D'AIL]=-
http://perso.wanadoo.fr/trip-tout-seul
Duel à 6 contre six maximum
permettant de s'entrainer au fusil !
(Press FIRE to continue)
ST_CTATHOME
Counter-Strike
05-30-2004 at 11:57 AM by Author
Nom: Ct At Home
Auteur: Nicoz (www.nicoz.fr.st)
Mail:******@******.***
Scenario : Cette fois, le pauvre ct va regretter
d'avoir désamorcé la bombe sur de_dust.
Maintenant les terros viennent assièger sa ptite maison :'(
Heureusement que d'autres Cts venaient prendre un pot avec lui :D !
Terros : se venger en détruisant le nouveau Home Cinema du Ct
ou bien tuer les cts :-)
Cts : commme d'hab ( tuer les terros ).
ST_CLICBOUM
Counter-Strike
05-30-2004 at 11:57 AM by Author
Le premier qui active le bouton au bout de la poutre
explose l'equipe adverse...
---------------------------------------------
Indulgence les gars, je mappe depuis 15 jours...
ST_BRIDGE
Counter-Strike
05-30-2004 at 11:57 AM by Author
KILL KILL
By Shoutman and Ballack...
AND GO GO BAYERN AND DFB
ST_BULLDOZER
Counter-Strike
05-30-2004 at 11:57 AM by Author
Bulldozer - Map stupide
par [6TdOR]Gaspard ******@******.***
Les règles du jeu sont completement modifiee
car ici, un joueur est designe pour etre la
"proie" et les autres joueurs se debrouillent
avec les bulldozers pour ecraser la malheureuse
proie. Pour donner une chance a la proie, les
chasseurs n'ont pas le droit de lui tirer dessus
(mais l'inverse est recommande :-)). Enfin, il
vaut mieux banir le sniping, sans quoi la map
pert son "interet".
Vaut mieux pas jouer avec des bots...
Bien sur ces regles ne sont que celle que j'ai
concue pour se marrer le plus. A vous de voir...
(Appuyez sur FEU pour continuer)
ST_ARTICPARTY
Counter-Strike
05-30-2004 at 11:57 AM by Author
Artic Party - Stupid Map
mapping and texturing by [BTF]Coucouoeuf
******@******.***
CT's : pick an artic (awp) and go to the artic
party! T's must do the same.
(Press Fire to Continue)
Credits : Thx 2 my entire clan for testing in
Lan. Thx to Arcadier, Slide and Mery because
they give me some ideas. Also thx to The Doenerking
(www.thedoenerking.de) for the music and the
textures of the hi-fi.
I hope u'll enjoy this map!
Arf :P
-----------------------------------------------
Français
CT's : prenez un artic(awp) et allez faire la
fete. Pareil pour les Terros.
(Appuyez sur Feu pour continuer).
Credits : Merci a tout mon clan pour avoir
testé la carte en reseau local, et surtout a
Mery, Slide et Arcadier pour les idees.
La texture de la chaine HiFi et la musique
sont issues des cartes de The Doernerking
(www.thedoenerking.de).
Eclatez vous bien!!!
Arf ;)
ST_ADONF
Counter-Strike
05-30-2004 at 11:57 AM by Author
CS_Adonf
Date : 07 sept. 2000
-----*-----*-----
Auteur : ]*CyNiC*[
ICQ 63320583
(Pour les insultes :))
-----*-----*-----
A la base, creee pour tester des
chaises a roulettes...
Pas de briefing, si ce n'est de
laisser l'otage dormir :]
10 joueurs maxi
-----*-----*-----
Bug 1 : L'otage meurt les pieds en l'air
Bug 2 : Tout le reste :]
-----*-----*-----
Version spéciale
Concours Cs Mapworld
SR_RATS_ATTIC
Counter-Strike
05-30-2004 at 11:56 AM by Author
sr_rats_attic - Speed Rescue
By Christian " PtitLoup++ " Gruais
******@******.***
www.cgruais.fr.st
Anti-terroristes : infiltrez le grenier des
de la maison, ou sont sequestrés les otages
par les terroristes. Extrayez les otages,
et escortez-les en lieu sur jusqu'a l'etage
inferieur.
Terroristes : empechez l'equipe anti-terroriste
de liberer les otages.
--==-- Speed Strike Rules --==--
1. One UNIQUE bomb site or ONLY 2 hostages.
2. Best at 3vs3, 8 players max.
3. Round time should be 2 minutes or less.
4. C4 timer should be set to 23 seconds or less.
5. Only ONE flash allowed, smokes are FORBIDDEN.
--==-- Credits --==--
Textures, sounds, models are of all and myself ;o)
SR_POLAR_MILITIA
Counter-Strike
05-30-2004 at 11:56 AM by Author
sr_polar_militia - Speed Rescue
By Christian " PtitLoup++ " Gruais
******@******.***
www.cgruais.fr.st
Anti-terroristes : infiltrez le repaire des
terroristes. Extrayez les otages,
et conduisez-les en lieu sur a bord de
l'helicoptere.
Terroristes : empechez l'equipe anti-terroriste
de liberer les otages.
--==-- Speed Strike Rules --==--
1. One UNIQUE bomb site or ONLY 2 hostages.
2. Best at 3vs3, 8 players max.
3. Round time should be 2 minutes or less.
4. C4 timer should be set to 23 seconds or less.
5. Only ONE flash allowed, smokes are FORBIDDEN.
--==-- Credits --==--
Original Militia by Andrew Aumann
******@******.***
SR_MILITIA_BETA
Counter-Strike
05-30-2004 at 11:56 AM by Author
speed_rescue - sr_militia - by Syrus
Les maps sr,sont de petites maps ou le but est de liberer
le plus vite possible des hotages...
Cette map,reprend la maison de militia mais,pas mal de choses on ete modifiées
pour qu'il n'y ai aucuns avantages pour une equipe ou une autre...
Les textures utilisées sont principalement celles de de_volare et aussi,
celles de de_scud...
Dans cette map,le but des terroristes est donc d'empecher les
anti-terroristes de liberer les hotages et pour les anti-terroristes,
ben vous l'avez compris...liberez les hotages le plus vite possible !!!
Bon jeu !
<-SyRuS->
e-mail :******@******.***
site web : http://membres.lycos.fr/claraymana
SPANIARD_AWP
Counter-Strike
05-30-2004 at 11:56 AM by Author
=========================================================
Spaniard_awp
for Counter-Strike a Half-Life Modification
Germany 3/01/2002
=========================================================
------General Information--------------------------------
Title : spaniard_awp
Version : Final version 1.0
Author : SoUlFaThEr
E-mail : ******@******.***
Home page : (Link)
Description : A training map for awp in a Hispanic area.
My Other maps : de_seals, de_devilgrin_ruins, cs_stagefright, cs_soulcity,
: GOLDtraining, GOLDtraining2
Notes : Download them and their waypoints(to include many other waypoints) from : my website. Enjoy :)
------Play Information-----------------------------------
Deathmatch : yes
Single Player : yes, BOT file included
Cooperative : No
Mod : Counter-Strike
Suggested players: 4-12
------Construction--------------------------------------
Base : None
Editor(s) used : WorldCraft / 3.3
Other Utils used : Zoner?s HL Tools
Prefabs used : none
Known Bugs : none
Build Time : 12 hours
Compile Time : around 4 minutes
Compile machine : AMD Athlon 1.333ghz, 512RAM
------Credits-------------------------------------------
-s2k-Madness (******@******.***) for his great spain textures
------Installation--------------------------------------
Unzip all files somewhere, then copy the folders into your Half-Life/cstrike directory
The 3 .wav files go into Halflife/cstrike/sound/ambience
The .bsp and .txt go into Halflife/cstrike/maps
The .tga files go into Halflife/cstrike/gfx/env
The .pwf and .pxp are only for PODbot users, and go into Halflife/cstrike/PODbot/WPTDefault
SPARK
Counter-Strike
05-30-2004 at 11:56 AM by Author
Spark
by Crackerjack (Crackerjack******@******.***
Eliminate the opposing team.
-See if you can find the awp.
(Press fire to continue)
SPANIARD_AWP
Counter-Strike
05-30-2004 at 11:56 AM by Author
spaniard_awp - awm/p training map
by SoUlFaThEr (******@******.***)
Background: This is Spanish Bullfighting with AWM/P's, Counter-Strike style wickedness.
Terrorists: See Target...aim....fire...and retreat.
Do this until all Tangos are K.I.A.
Counter-Terrrorists: See Target...aim...fire...retreat.
Do this until all Tangos are K.I.A.
 
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Community 17b
Shoutbox
lmao no
10-30-2025 at 1:18 AM
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
12-15-2025 at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
12-15-2025 at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
12-15-2025 at 7:58 PM
Yeh a few guys in my locality have been able to set such a server up mostly to host AI. It's feasible but indeed requires a good connection.
Yesterday at 7:02 PM
Forum
void We Need Translators
 Yesterday at 11:39 PM by killing
void De_clyft.pwf
  12-13-2025 at 11:20 AM by meowthx1985
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
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