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Random Maps
56 598 Items
DARK_CANYON
Counter-Strike
05-30-2004 at 11:49 AM by Author
dark_canyon - Picture Map (not playable)
by THIEF ******@******.***
This map was made for the Picture Mapping Contest of
www.counter-strike.de
- click to continue -
DA_TEMPLE
Counter-Strike
05-30-2004 at 11:49 AM by Author
Map Name: da_temple
Requirements: none (wad compiled in bsp)
Description: Basic shoot em up map.
To play the map, put the included bsp file in the folder with all the
other counter strike bsps. My location for the file is
C:SierraCounter-Strikecstrikemaps (I have the retail version though).
DA_N00B_SNIPER_MAP
Counter-Strike
05-30-2004 at 11:49 AM by Author
n00b sniper map - Hostage Rescue & Bomb Defusion
by W33D$MOK@
******@******.***
Textures from- Halflife:valve
Background:
This is my first map EVER!
Have fun trying to find the 2 invisable ladders....
Terrorists:
Make your way to the chemical & explosive crates
that are just outside of the "Halflife recreation"
center where you are keeping
a couple of the workers.
Counter-Terrorists:
The Terrorists have taken your workers hostage as
insurance and are heading towards your chemical & explosives
storage area to bomb u're shit! Rescue those hostages
and stop the Terrorists from planting
that bomb!
Happy Fraggin!
(Press FIRE to continue)
D_SHARK
Counter-Strike
05-30-2004 at 11:49 AM by Author
shark - deathmatch
Mapping by:
moe ******@******.***
Counter-Terrorists: kill terrorists
Terrorists: kill counter terrorists
DA_FREEFALL
Counter-Strike
05-30-2004 at 11:49 AM by Author
Map Name: da_freefall
Requirements: none (uses the basic cs wads, etc)
Description: Basic shoot em up map.
To play the map, put the included bsp file in the folder with all the
other counter strike bsps. My location for the file is
C:SierraCounter-Strikecstrikemaps (I have the retail version though).
D_MATRIX
Counter-Strike
05-30-2004 at 11:49 AM by Author
d_matrix - dice map
Mapping by:
[one_man_clan]moe ******@******.***-- www.kombu.dk)
'Thanks for playing everyone!'
Counter-Terrorists: kill terrorists
Terrorists: kill counter terrorists
D_DAY45
Counter-Strike
05-30-2004 at 11:49 AM by Author
Extract bsp and textfile to cstrike/maps
CZH_THREEWAYS
Counter-Strike
05-30-2004 at 11:49 AM by Author
ÐÏࡱá>þÿþÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿýÿÿÿþÿÿÿþÿÿÿþÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿRoot Entry(...)
CZH_WATERTOWERS
Counter-Strike
05-30-2004 at 11:49 AM by Author
ÐÏࡱá>þÿþÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿýÿÿÿþÿÿÿþÿÿÿþÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿRoot Entry(...)
CYKOS_NIGHTFRENZY
Counter-Strike
05-30-2004 at 11:49 AM by Author
=============================================================-----------------------------------------------Cykos_nightfrenzy------------------------------------------------------=============================================================
Author of map : Cyko
Author's Email :******@******.***
Time To Make : One day off and on
Size : 683KB
Credits : Cyko
Insperation : Just got bored.
----------------------------------------
HOW TO INSTALL!-
Unzip cykos_nightfrenzy.bsp and read me file into your CS maps directory. ex. C:/sierra/half-life/counter-strike/maps Or
C:/sierra/counter-strike/cstrike/maps (for retail version).
----------------------------------------
About Map-
Objective: Just kill all the enimies, and dont get dead!
Map Info: There are guns in the respawn area, so enless you want a different gun, save your money for other things (like nightvision, wink wink nuge nuge)! You can clime on top of pillars in frount of respawn for a hight advantage, and you can shoot glass out of small building.
Tips: Buy night vision, and stay in shadows as much as possible, what your enimies cant see, they cant hit! Try to time the light if u are running across map, wait till it goes out then run accross to avoid detection. Try to get a gun with a very small mussle flash!!! Enimies will be looking for this. Quite guns help too, people will be using sound alot in this map because of lack of vision.
-----------------------------------------
Do not replace any info on the Read Me file! If you wish to use this map as a base, or take things from it please email me saying you are doing so.
CZH_STREETFIGHT2
Counter-Strike
05-30-2004 at 11:49 AM by Author
czh_streetfight2
map by : Chew Zong Hui
Objective of both teams: Kill each other
Notes by map creator: Watch out of enemy coming from the wall!!!!
CSTRIKE_TOURNAMENT2K
Counter-Strike
05-30-2004 at 11:49 AM by Author
Counter-Strike_Tournament2k - Deathmatch
120 players ultimate deathmatch map
By Unknown MAN******@******.***
******@******.***
Counter-Terrorist: Kill all Terrorist,
prevent the Terrorist from bombing the
bridge or rescue all hostages.
Terrorist: Kill all Counter-Terrorist,
prevent the Counter-Terrorist from rescuing
the hostages, or bomb the bridge.
Other notes: There are 3 bomb targets. One
on the topcenter of the bridge, and two
each in a place where there is 4 hostages.
There are ten hostages in the map same as
the bomb target.
CSTRIKE_TOURNAMENT3K
Counter-Strike
05-30-2004 at 11:49 AM by Author
Counter-Strike Tournament3k - Deathmatch map
140 players deathmatch map
By Unknown MAN******@******.***
******@******.***
Counter-Terrorist: Kill all Terrorist.
Terrorist: Kill all Counter-Terrorist.
Other notes: Bomb target and hostages are in
the same place. It it on the top of the
bridge.
CSTRIKE_TOURNAMENT
Counter-Strike
05-30-2004 at 11:49 AM by Author
Counter-Strike_Tournament - Deathmatch map
38 players deathmatch bomb map
By Unknown MAN******@******.***
******@******.***
Counter-Terrorist: Kill all Terrorist and
prevent the Terrorist from bombing the
bridge, or rescue all hostages.
Terrorist: Kill all Counter-Terrorist.
Other notes: The bomd target is just at
the centerop of the place and there are
three hostages in the map.
CSDM_GRAVITRON
Counter-Strike
05-30-2004 at 11:49 AM by Author
csdm_gravitron
by_-=[Draco]=- ******@******.***
http://csdraco.com
this map is part of fy_multi
(Press FIRE to continue)
CSDE_UNNAMED
Counter-Strike
05-30-2004 at 11:49 AM by Author
----====[ Level Information ]====----
Map Name: csde_unnamed
Version: 1.0
Release Date: 2003/01/08
Filename: csde_unnamed.bsp
Author: Romic crew
Email:******@******.***
Build Time: 30minutes
Counter-Terrorists: Rescue the hostages and prevent T force from destroyng yours base.
Terrorists: Destroy the CT base and prevent CT force from rescuing the hostages.
Good Luck !
--==[ Press Fire to continue ]==--
CSDE_TIAFLOCOS
Counter-Strike
05-30-2004 at 11:49 AM by Author
Tipo: CS & DE
Mapeado e texturizado por: Swrain & Insane
Projeto e Produção: Swrain
Assessoria: Joe Harry Harrisson
>SpoT CyberCafe & LAN House<
www.spotcybercafe.hpg.com.br
Contra-Terroristas: tiaflocar à vontade
e impedir os Terroristas de tiaflocarem!
Terroristas: tiaflocar à vontade e
impedir os CTs de tiaflocarem!
CSDE_SPEEDBALLCHAMBER_V2V1
Counter-Strike
05-30-2004 at 11:49 AM by Author
Date: Sunday, February 03, 2002
Mapname: CSDE_SPEEDBALLCHAMBER (VERSION 2.1)
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
Instructions:
Extract the files to the proper folders. You can either keep or delete this text file.
TECHNICAL INFORMATION
---------------------(...)
CSDE_TERRORCAMP
Counter-Strike
05-30-2004 at 11:49 AM by Author
csde_terrorcamp
-----------------------------------
Copyright (c) by Olinator
CT's: Finde die Geiseln und bringe
sie zum Helicopter.
T's: Zerstoere den Helicopter
-----------------------------------
Fragen und Anregungen bitte an:
******@******.***
visit the cnb-team Homepage
www.cnb-team.de
-----------------------------------
CSDE_SPEEDBALLCHAMBER
Counter-Strike
05-30-2004 at 11:49 AM by Author
Date: Friday, February 01, 2002
Mapname: CSDE_SPEEDBALLCHAMBER
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
Instructions:
Extract the files to the proper folders. You can either keep or delete this text file.
TECHNICAL INFORMATION
----------------------
Editor(s) Used: QuArK v6.3_snapshot080601.
Compiler(s):(...)
 
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Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
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