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1 180 Items
DE_DUST_FDB
DE_DUST_FDB
0.0/1000.0/1000.0/1000.0/1000.0/100View maps related to this map
07-27-2015 by Chapo
Hits: 63
Slots: 32
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DE_DUST_CSGO_1
DE_DUST_CSGO_1
21.0/10021.0/10021.0/10021.0/10021.0/100View maps related to this map
01-21-2012 by S3B
Hits: 224
Slots: 41
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DE_DUST_COMPLEMENTED
DE_DUST_COMPLEMENTED
3.0/1003.0/1003.0/1003.0/1003.0/100
12-16-2011 by tonline_kms65
Hits: 113
Slots: 32
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DE_DUST_ATAKED_CRATES2K
DE_DUST_ATAKED_CRATES2K
1.0/1001.0/1001.0/1001.0/1001.0/100
09-18-2011 by canhoto
Hits: 54
Slots: 16
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DE_DUST5
DE_DUST5
0.0/1000.0/1000.0/1000.0/1000.0/100
05-20-2007 by Chapo
Hits: 43
Slots: 36
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DE_DUST2X2_MOZGI_B3
DE_DUST2X2_MOZGI_B3
14.0/10014.0/10014.0/10014.0/10014.0/100
12-30-2016 by w1ck3d
Hits: 303
Slots: 32
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DE_DUST2_TAS_REMAKE
DE_DUST2_TAS_REMAKE
0.0/1000.0/1000.0/1000.0/1000.0/100
03-12-2011 by Chapo
Hits: 24
Slots: 40
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DE_DUST2_SUMMER
DE_DUST2_SUMMER
2.0/1002.0/1002.0/1002.0/1002.0/100
12-16-2011 by tonline_kms65
Hits: 325
Slots: 40
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DE_DUST2_SNOW_AIGLE_LCB
DE_DUST2_SNOW_AIGLE_LCB
17.0/10017.0/10017.0/10017.0/10017.0/100
11-24-2011 by MrAigle51
Hits: 168
Slots: 56
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DE_DUST2_SE_CSS
DE_DUST2_SE_CSS
23.0/10023.0/10023.0/10023.0/10023.0/100
10-02-2013 by tonline_kms65
Hits: 299
Slots: 30
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DE_DUST2_ROCK
DE_DUST2_ROCK
15.0/10015.0/10015.0/10015.0/10015.0/100Attached video
06-28-2011 by verminbe
Hits: 53
Slots: 42
Comment(s)16
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DE_DUST2_CQ
DE_DUST2_CQ
0.0/1000.0/1000.0/1000.0/1000.0/100
05-25-2011 by le dude
Hits: 76
Slots: 40
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DE_DUST2_CHRISTMAS_V3
DE_DUST2_CHRISTMAS_V3
0.0/1000.0/1000.0/1000.0/1000.0/100
11-30-2010 by unknown
Hits: 4
Slots: 0
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n/a
 
 
DE_DUST2_B
DE_DUST2_B
1.0/1001.0/1001.0/1001.0/1001.0/100View maps related to this map
10-30-2010 by Chapo
Hits: 671
Slots: 35
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DE_DUST2_ASSASINS
DE_DUST2_ASSASINS
0.0/1000.0/1000.0/1000.0/1000.0/100A bug has been reported for this map.
See details for more info.
07-24-2006 by Chapo
Hits: 47
Slots: 32
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DE_DUST2_2X2_FRG
DE_DUST2_2X2_FRG
17.0/10017.0/10017.0/10017.0/10017.0/100
06-26-2015 by Fraig
Hits: 109
Slots: 32
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DE_DUST2_2009
DE_DUST2_2009
3.0/1003.0/1003.0/1003.0/1003.0/100View maps related to this mapshared
08-03-2008 by Thibaut
Hits: 3 288
Slots: 42
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DE_DUST2005
DE_DUST2005
1.0/1001.0/1001.0/1001.0/1001.0/100
09-08-2005 by sylvanere
Hits: 688
Slots: 32
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DE_DUST2002_WINTER
DE_DUST2002_WINTER
2.0/1002.0/1002.0/1002.0/1002.0/100View maps related to this map
12-10-2013 by Plictis
Hits: 557
Slots: 32
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DE_DUST0
DE_DUST0
2.0/1002.0/1002.0/1002.0/1002.0/100A bug has been reported for this map.
See details for more info.
09-30-2012 by a123456a_shenzhen
Hits: 312
Slots: 40
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
Yesterday at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
Yesterday at 3:27 AM
give an example?
Yesterday at 6:27 AM
examples here: (Link)

and other map: (Link)
Today at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Today at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Today at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Today at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Today at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Today at 8:50 PM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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