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DE_SLEDGE
Counter-Strike
06-18-2004 at 8:42 PM by Author
Sledge - Defuse
Mapping and texturing by:
[VIS]P80
******@******.***
www.p80.de.vu
Eine Öl-Speicher-Industrie-Anlage in Deutschland ist in das
Fadenkreuz der Taliban geraten
Counter-Terrorists: Verhindert Anschläge auf die Öl-Behälter
Terrorists: Zerstört mindestens einen Öl-Knotenpunkt
(Press FIRE to continue)
DE_SKYHIGH
Counter-Strike
06-18-2004 at 8:42 PM by Author
Skyhigh - Bomb/Defuse
by T-18 ******@******.***
********** visit www.t-18.de **********
* for more custom maps created by T-18 *
Counter-Terrorists:
Prevent Terroristsfrom bombing the
construction site or Team members must
defuse any bombs that threaten targeted areas.
Terrorists:
The Terrorist carrying the C4 must destroy one
of the targets.
Other Notes: There are 4 targets
in this mission in floor 67 and 68.
(Press FIRE to continue)
DE_SHOTTY
Counter-Strike
06-18-2004 at 8:42 PM by Author
Shotty: Deathmatch
By Shagggy
Counter-Terrorists: Heres your shotty, go do some damage.
Terrorists: Ummm, yah...
DE_RUST
Counter-Strike
06-18-2004 at 8:42 PM by Author
=====================================================================
Rust Spec Sheet
=====================================================================
------General Information--------------------------------------------
Title : Rust
Release Date : March 11th 2004
File names : de_rust.bsp de_rust.txt rust_music.wav
Author : TorQue[MoD] Original Concept "Dust" by Dave J
Author Email :******@******.***
Home page : http://www.planethalflife.com/modmapper/
Description : Dust's layout with a new look and some layout changes to encourage more strategy
Previous Maps : Italian Eve v2, Hardwire, Turbine
------Credits and Thanks---------------------------------------------
Dave J for making Dust
Monolith and Volition for textures
Sonic Mayhem for Music
Valve for creating this game, and whoever plays/distributes this map
------Additional Info, Tips, and Notes-------------------------------
I originally came up with the concept for Rust a few years back when I noticed a lot of people trying to make new versions of Dust. Dust 3, Dust 4 etc. The problem I saw with all the Dust clones was that they simply took the look of Dust and made their own map with it. The problem with this is that Dust looks like crap. Dave J says so himself. The thing that makes Dust great is its layout. So I copied the layout, made some changes to hopefully improve strategy and try to move people away from the DM fest that Dust is and gave it a different look.
Please send any questions or comments to me, I enjoy the feedback.
If you notice anything that could be improved or anything you think
I should add please tell me.
------Play Information-----------------------------------------------
Game Type : Bomb Defusion
Single Player : There is a start point.
How Many Players: 8 to 16.(...)
DE_MONKEYPAULISTA
Counter-Strike
06-18-2004 at 8:42 PM by Author
de_monkeypaulista
por Luiz Deucher
******@******.***
http://www.mcpbrasil.com/granja
Waypoints para PODBot por RuBones
http://www.biritahq.hpg.com.br
Monkey LAN4FUN 2002
http://www.monkey.com.br
Terroristas: O terrorista que carrega a bomba C4
deve plantá-la no interior da Monkey, ou em frente
a banca de jornais, ou eliminem todos os contra-terroristas.
Contra-Terroristas: Protejam as lojas com todas as
suas forças, e impeçam que a bomba seja plantada, ou elimine
todos os terroristas do mapa!!!!
Existem 3 rotas para invasão.
(Pressione tiro pra continuar)
DE_KANALISATION_B1
Counter-Strike
06-18-2004 at 8:42 PM by Author
Map : de_kanalisation_b1
--------------------
Autor : SlaiN - ICQ -> 177745395
mail :******@******.***
--------------------
Größe : geeignet für 5v5 bis max. 10v10
--------------------
Aufbau - Art : Umfangreich, groß, - erster Eindruck : kompliziert, "Innenmap" (kein sky),
Licht: überwiegend hell gehalten, taktischer Aufbau, weite bis sehr kurze Distanzen, 2 Bombemplätze,
--------------------
Arbeitszeit an der Map : insgesamt ungefähr 20 - 30 Stunden
Kompilier Zeit : ca 10 mins
Kompilier Rechner Werte : Athlon 2800+, 768 DDR Ramm,
--------------------
bsp - Dateigröße : 2.513 MB
DE_EXODUS_B1
Counter-Strike
06-18-2004 at 8:42 PM by Author
Map : de_exodus_b1
--------------------
Autor : SlaiN - ICQ -> 177745395
mail :******@******.***
--------------------
Größe : geeignet für 5v5 bis max. 10v10
--------------------
Texturen : de_dust - Texturen, keine extra Texturen
--------------------
Aufbau - Art : dust2 Art, taktischer Aufbau, 2 Bombenplätze,
weitläufig aufgebaut (große Distanzen)
--------------------
bsp - Dateigröße : 1.861 MB
DE_CANYONEX_B2
Counter-Strike
06-18-2004 at 8:42 PM by Author
Canyon Express - Defusion (BETA2)
by S.Vo ******@******.***
Counter-Terrorists: Prevent the Terrorists from
bombing the Expressway Columns.
Terrorists: Destroy the Columns and obstruct the
work on the Expressway.
Other Notes: There are 2 bomb sites in this
mission.
(Press FIRE to continue)
DE_BATCAVE
Counter-Strike
06-18-2004 at 8:41 PM by Author
DE_BATCAVE
by Mataleone
http://www.mataleone.com/
Holy Strike!
They found the entrance to the Batcave while
Batman is sunbathing in the Caribean!
Security: Get rid of those thugs or you're fired!
Thugs: Blow up the BatPlane or the BatComputer!
Press FIRE to continue
CS_HECKENGARTEN
Counter-Strike
06-18-2004 at 8:41 PM by Author
cs_heckengarten Geiselnahme
Mapping by ******@******.***
Lagebericht:
Bei dem Versuch die Statue des David im
Schlossgarten zu sprengen wurden die
Terroristen von Spaziergaenger ueberrascht.
Einer der Spaziergaenger konnte noch
schnell per Handy die Polizei benachrichtigen
bevor alle als Geisel genommen wurden.
CT´s.:
Ihre Aufgabe ist es, die 4 Geiseln aus dem
Heckenirrgarten des Schlossparks zu befreien.
T´s:
Verhindern Sie dieses.
(Press FIRE to continue)
CS_AFLAGERHALLE1
Counter-Strike
06-18-2004 at 6:57 PM by Project
Une map avec un principe assez classique : une base où sont retenus des otages. Plusieurs chemins s’offrent aux cts mais qui malheureusement mènent tous dans la même grande pièce, qui n’est pas celle des otages, qui elle est au bout d’un couloir où les snipers terroristes se régaleront. Une map qui n’est pas sans rappeler cs_siège.
CS_AFGHAN
Counter-Strike
06-18-2004 at 6:56 PM by Project
Une map dans les tons pastel, qui vous proposera de passer soit par l’extérieur, poussiéreux et ensoleillé, soit pas le sous-sol (c’est moi où on se croirait dans le métro parisien ?).
Une map assez sympa qui offre de bonnes possibilités, sans toutefois être exceptionnelle.
CS_ADRIA_BETA2
Counter-Strike
06-18-2004 at 6:56 PM by Project
La même que cs_adria, sans changement notable.
CS_ADDITION
Counter-Strike
06-18-2004 at 6:54 PM by Project
Quelques bâtiments abandonnés. La petite cour bordée de façade sera un vrai coupe-gorge pour les cts, avec les fenêtres qui la surplombe. Un conseil, passez plutôt par les égouts, ou par les cotés.
L’intérieur est extrêmement étriqué, et il y aura des bonds sur les chaises lorsque cts et terros tomberont nez à nez dans un couloir sombre de soixante centimètres de large.
CS_5STAR
Counter-Strike
06-18-2004 at 6:53 PM by Project
Une map assez marrante, constituée de deux bâtiments face à face, reliés par une passerelle en verre. Les cts partent d’en bas, et devront délivrer les otages se trouvant dans les deux tours. Les deux bâtiments possèdent de grandes fenêtres, malheureusement elles sont incassables, et si les balles les traversent quand même, ce détail oblige les cts à passer par la passerelle pour aller dans le deuxième bâtiment.
Une map qui aurait gagné en fun si les vitres étaient cassables et qui sera difficile pour les cts : prendre d’assaut le premier bâtiment, passer par la passerelle, éliminer les terros du deuxième, refaire tout le chemin à l’envers...
CS_2NIGHTRC1
Counter-Strike
06-18-2004 at 6:52 PM by Project
Une map assez sombre, dont le principal intérêt de que la plupart des maisons possèdent un intérieur visitable. Entrez par la porte, sortez par la fenêtre !
Malheureusement cela manque un peu de couleur et d’originalité. Pour les amateurs de combats dans des ruelles sombres.
CS_2FORT
Counter-Strike
06-18-2004 at 6:51 PM by Project
Une immense map créé à l’origine pour team forteresse classic. On y trouvera un dédale de couloir et de salles permettant une nombreuse variété de situations, mais dans l’ensemble on la trouvera trop vaste pour présenter un réel fun. Heureusement que le mappeur a largement pourvu les murs de panneaux indicateurs…
XMAS_LODGE
Counter-Strike
06-18-2004 at 6:12 PM by Author
X-Mas Lodge - Bomb
By Nathaniel Miller AKA NIPPER
******@******.***
maps @ www.geocities.com/nipper14223
The evil terrorists are at it again.
They are trying to steal Christmas
from a ski-lodge. I hope the CTs
can stop them, donÂ’t you? Well I guess
you wouldnÂ’t if you were playing on
the T team, in that case you would want
the Ts to succeed. AnywayÂ…. I have no
clue what to write for this stupid
text file. Nobody reads these anyway
so I guess IÂ’ll just stop my ramblings
before I end up with a 5 meg text file.
Merry freakinÂ’ X-mas ya bastards!
CT: Protect the two bombsites.
T: Blow up one of the bombsites.
WHAAA
Counter-Strike
06-18-2004 at 6:12 PM by Author
WhAaA?! - Bomb
Mapping by Nathaniel Miller AKA NIPPER
maps @ www.geocities.com/nipper14223
WHAAAAAAA!?
CTs: Stop Ts from blowing up you weird
little rectangle things at your spawn.
NOTES:
-The 2nd version of this map. Fixed
gib-spam bug that crashed servers.
-Also: WHAAAAaAAAaAAaAAAAAAA!!!!?!?!
USP_NINJAS
Counter-Strike
06-18-2004 at 6:12 PM by Author
USP Ninjas - Timed Deathmatch
Mapping by Nathaniel Miller AKA NIPPER
maps @ www.geocities.com/nipper14223
An apartment building has been taken
over by terrorist-ninjas! Each team
must use their stealth-tactics and
ninja-skills to defeat their enemy.
CTs: Infiltrate the building and
eliminate all terrorists before the
round time is up.
Ts: Hide in the shadows and try to
ambush the CTs.
 
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Community 17b
Shoutbox
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
05-05-2025 at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
Yesterday at 1:44 PM
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void Byplt-authored Maps: Main List
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void Map Cs 1.6 Sur Serveur Cz
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