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DE_ALCATRAZ
Counter-Strike
06-18-2004 at 9:34 PM by Gourmand
Comme son nom l’indique l’action se déroule sur l’île d’alcatraz. Les terros partent des cellules (ce qui paraît assez évident) et ont deux sites bombes possibles, au deux extrémités de la carte qui est tout en longueur. Une carte qui n’offre pas une multitude de chemins différents mais qui possède en paysage de fond une belle vue sur San Francisco.
DE_AKOJSPEEDWAY
Counter-Strike
06-18-2004 at 9:33 PM by Gourmand
Votre rêve a toujours été de terminer une map tellement bugger qu’elle en est injouable ?
Cette map est alors fait pour vous, vous brûlez sur la piste donc le seul moyen pour se rendre au site est d’utiliser les karts disposer à cet effet, le seul problème : ces karts ne sont pas déplaçables, c’est donc à vous de trouver le moteur et la clef de contact.
Bon courage à vous

neonDragon : j'arrrive a conduire les karts :P
DE_AIRSHIP
Counter-Strike
06-18-2004 at 9:30 PM by Gourmand
Vous avez le mal de mer ? Alors ne jouez par sur cette carte. En effet l’action se déroule sur le queen mary 2, et les terros ont pour objectif de faire exploser la cabine de pilotage, ou le grand salon. Une map assez vaste mais sans trop de stratégies possibles, qui possède de belles textures mais sans plus.
WRATH2B2
Team Fortress Classic
06-18-2004 at 8:44 PM by Author
================================================================
WRATH2 - BETA2
================================================================
Where to install files:
tfc/maps/wrath2.bsp
tfc/maps/wrath2.res
tfc/maps/wrath2.txt
tfc/maps/wrath2_readme.txt
tfc/gfx/env/wrath2up.tga
tfc/gfx/env/wrath2dn.tga
tfc/gfx/env/wrath2lf.tga
tfc/gfx/env/wrath2rt.tga
tfc/gfx/env/wrath2ft.tga
tfc/gfx/env/wrath2bk.tga
tfc/sound/cathedral/cathrumble.wav
tfc/sound/cathedral/chant02.wav
tfc/sound/cathedral/chant03.wav
tfc/sound/cathedral/chant01.wav
tfc/sound/cathedral/choir01.wav
tfc/sound/cathedral/distantmortar1.wav
tfc/sound/cathedral/distantmortar2.wav
tfc/sound/cathedral/distantmortar3.wav
tfc/sound/cathedral/mgun_burst1.wav
tfc/sound/cathedral/biggun2.wav
tfc/sound/cathedral/bell.wav
================================================================
WARNING: This map does NOT look good if you are running
in software mode. The lit windows will blink in and out.
For best results, switch your video configuration
to OpenGL or Direct3D.
****Special thanks to DKStrike, Grain, [WTF?]Gorified, Naktafoly,
aXon and everyone else I forgot for their support.****
================================================================
COPYRIGHT / PERMISSIONS
================================================================
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
TR_WEAPONS
Counter-Strike
06-18-2004 at 8:44 PM by Author
Weapon Training
by Dean Alan Tattersall [TCSUK]Dean
******@******.***
Created for clan [TCSUK] Tactical Counter-Strike UK
SINGLE SHOT
Many weapons are very accurate at single shots, but I don't recommend
continuously using single shots with automatic weapons at long range,
because before long the shots will loose their accuracy.
BURST FIRE
Some weapons you can fire 4 or 5 rounds fairly accuratly, others only 2
at a time. It is best to wait slightly less than 1 second between bursts,
if you fire faster than this the shots will become very inaccurate.
FULL-AUTO
Some weapons have bad recoil, but the recoil can be controlled. Test each
weapon to maximize the amount of hits you can get on a target, after a
few rounds try pulling the crosshair to the bottom or below the target
depending how far away you are from the target.
MOVING TARGET
Try running while firing at the moving target to see which weapons
perform best. If you are playing in a LAN game enter in your console
'fakelag 30' or 'fakelag 170' depending what connection you have. To get
kills on moving targets you must fire slightly in front of the target,
obviously 56K users must fire more in front than cable/adsl users.
(Press FIRE to continue)
TR_FACELESS_FUN
Counter-Strike
06-18-2004 at 8:44 PM by Author
tr_faceless_fun - funmap
concept by [GGF]Andi ******@******.***
map by [GGF]Biggi ******@******.***
concept description at:
http://www.ggf-gaming.de/maps/tr_faceless.php
FY_MATRIXHALL_B1
Counter-Strike
06-18-2004 at 8:43 PM by Author
Map : fy_matrixhall_b1
--------------------
Autor : SlaiN
Fragen, Vorschläge, Kontakt ->
ICQ : 177745395
mail : ******@******.***
--------------------
Größe : geeignet für 4v4 bis maximal 6v6
--------------------
Aufbau - Art : Funmap als kleine Halle mit 13 Säulen (Fliesen ausschießbar), ausschließlich
Funwaffen, Licht : hell
--------------------
Arbeitszeit an der Map : 2-3 Stunden
Kompilier Zeit : ca 3-5 Minuten
Kompilier Rechner Werte : Athlon 2800+, 768 DDR Ramm,
--------------------
bsp - Dateigröße : 1.052 MB
FY_VERSTECK_B1
Counter-Strike
06-18-2004 at 8:43 PM by Author
==================================================================
Map Name: fy_versteck
Version: Beta 1
Spiel Typ: Counterstrike
Anzahl der Teams: 2
Vergeschlagene Spieler: 4-12
Datei Größe: 0.2 Megs
Fertig gestellt: 22.5.04
Dateiname: cstrike.zip
Author: Nob2K
Email Address:******@******.***
ICQ: 329873329
==================================================================
Neue Texturen: Nein
Neuer Himmel: Nein
Neue Models: Nein
Neue Sounds: Nein
Benutzter Editor: Worldcraft 3.4
Compiler: Hlcc 1.4
Compile Zeit: 25 minuten
Compile PC: AMD Athlon 1000Mhz - 512 SDRam - Win98
==================================================================
---------------------------------
** INSTALLATIONS INFORMATION **
---------------------------------
Die Datei csrike.zip im halflife verzeichnis extrahieren
mehr nich
==================================================================
--------------------
** DANK GEHT AN **
--------------------
Meinen Bruder, der all das hier möglich gemacht hat... der issn richtiger mapper PG!
==================================================================
-------------------
** LEGALES ZEUG **
-------------------
"Die Front" ist copyright 2000, Max "SuPeR_KiLLeR" Mustermann.
Andere dürfen diese Map NICHT als Grundlage für ihre Map nehmen
es sei denn Sie haben schriftliche Bestätigung von MIR.
Diese Map darf NICHT auf irgendeine Weise weiterverbreitet werden
es sei denn sie ist in ihrer Orginal .zip welche die .bsp, die
verschiedenen Himmel-Dateien und diese readme beinhaltet
==================================================================
FY_LOSTTOMB_FINAL
Counter-Strike
06-18-2004 at 8:43 PM by Author
Map Name: fy_losttomb
Version: Beta 1
Spiel Typ: Counter strike
Anzahl der Teams: 2
Vergeschlagene Spieler: 4-16
Datei Größe: 1,29mb
Fertig gestellt: 28.4.2004
Dateiname: fy_losttomb.zip
Author: Bosco
Email Address:******@******.***
==================================================================
Neue Texturen: Nein
Neuer Himmel: nein
Neue Models: ja
Neue Sounds: Nein
Benutzter Editor: Worldcraft 3.4
Compiler: ZHLT Tools
Compile Zeit: 5 minute.
Compile PC: AMD Atlon 2400+m - 512 MB Ram - Winxp
==================================================================
FY_DARK_TOWER_BE2
Counter-Strike
06-18-2004 at 8:43 PM by Author
==================================================================
Map Name: fy_dark_Tower
Version: Beta 2
Spiel Typ: Team Fortress Classic
Anzahl der Teams: 2
Vorgeschlagene Spieler: 2-16 (28 Spieler MAX)
Datei Größe: 2.5 Megs
Fertig gestellt: 26.5.04
Dateiname: fy_dark_Tower.zip
Author: SoulCalibur
Email Address:******@******.***
ICQ: 230463308
==================================================================
Neue Texturen: Ja
Neuer Himmel: Nein
Neue Models: Nein
Neue Sounds: Ja/Vieleicht
Benutzter Editor: Worldcraft 3.4 (Hammer)
Compiler: standart von worldcraft
Compile Zeit: 15 minuten.
Compile PC: 512 MB Ram - WinXP
==================================================================
---------------------------------
** INSTALLATIONS INFORMATION **
---------------------------------
Die Dateien fy_dark_tower.bsp und fy_dark_Tower_readme.txt in das Half-Life/tfc/maps
Verzeichniss kopieren.
Die darkworld.wad Datei cstrike Verzeichniss kopieren.
Die flame.spr.bak in das cstrike/Sprites Verzeichniss kopieren.
==================================================================
---------------------------
** SPIEL INFORMATIONEN **
---------------------------
Der Turm muss erobert werden, denn auf ihm ist die Buyzone und es liegen sehr viele HE-Granaten auf ihm...
Der Turm ist allerding nur über 2 Pfade zu erreichen, auf die beide Teams gleich schnell gelangen können.
An seiner Base rum zu lamen bringt nichts, weil man sonst von HeGranaten eingedeckt wird, was zu einem ziemlich
flottem Spiel führen dürfte.
==================================================================
--------------------------------
** TIPS & SONDERINFORMATION **
--------------------------------
DMC_MATA1
Counter-Strike
06-18-2004 at 8:43 PM by Author
DMC_MATA1
by Mataleone
http://mataleone.counter-strike.com.br/
Press FIRE to continue
DE_WALLMART
Counter-Strike
06-18-2004 at 8:43 PM by Author
---------Credits----------
Map by Squall
http://www.goshen.edu/~steveas/maps
******@******.***
Merchandise Texture Aquirers and Brave Men:
-?- Knight
JerkFace
[Wal-mart]Customer
[upyurs]Pies & Cakes - Robert Azemikhah
Henry Davis
[OCS]SanteeMatt
Prefab Credit:
Terrorist on Toliet - Unknown Modeler
Popmachine - Bok Choy
Sky "DashNight256_" - Dash - http://www.planetquake.com/dash/
Police Car & Truck - David Spurr
NOTICE: Any Brand Names, Trademarks, etc appearing in this map are property of their
respective owners and are not affiliated with me or my map in any way.
DE_URB
Counter-Strike
06-18-2004 at 8:43 PM by Author
+--------+
| DE_URB |
+--------+
Urban Heat - Bomb/Defuse
by Brite
http://szafot.republika.pl/hl/
TERRORISTS: Destroy the subway station, or, if that fails, blow up the bar. They serve a really bad beer there.
COUNTER-TERRORISTS: Prevent the Terrorists from bombing the subway station and save your favourite donut bar!
There are 2 bomb spots on the map.
DE_UNHOLY
Counter-Strike
06-18-2004 at 8:43 PM by Author
An unholy attack (Bomb/Defuse)
by -=[IKTC]=-Karmoth ******@******.***
Texture Artists:
-=[IKTC]=-Karmoth
Linga (www.levelediting.de)
MacMan (de_cbble-textures)
Visit www.iktc.de!!
Note: There are 2 bomb targets in this map.
Max. Number of players is 24.
A newly formed fundamentalist terrorist group has recently launched
several attacks against historical places of christian faith. A number
of buildings and artefacts has been severely damaged. On their last
attack, they were discovered by the police. In the following pursuit,
on of the terrorists was injured and could be captured. While being
questioned, he revealed the next target...
Counter-Terrorists:
-----------------------------------------------------
The city centre has been sealed off, inhabitants have been evacuated.
Protect the church and nearby buildings!
Terrorists:
-----------------------------------------------------
The Police has sealed the city. But this is not going
to stop you! Time for some fireworks...
DE_TWINTOWERS_FINAL
Counter-Strike
06-18-2004 at 8:43 PM by Author
de_twintowers_final
by:
Brandon Spiller AKA [CSF]Special Agent
Email -******@******.***
&
John Thomason
Email -******@******.***
For more maps please visit www.a-o-g.net
Terrorists: Bomb the Catwalk on the top of glass.
What can I say? Buy a riffle and have some fun.
With more places to hide from!
Look around for the ladders BUT don't fall :)
(Press FIRE to continue)
DE_TROY
Counter-Strike
06-18-2004 at 8:43 PM by Author
De_Troy (v1.0)
Textures/Design by :+: Mr. Sparkle :+:
******@******.***
Terrorists:
-Detonate C4 explosives at any of 3
priceless sites of antiquity.
Counter-Terrorists:
-Primary: Protect the historical artifacts.
-Seconday: Eliminate the opposition.
Notes:
-3 bomb targets
-16 player capacity per team
(Press OK to continue)
DE_TRAINSTATION_B3
Counter-Strike
06-18-2004 at 8:43 PM by Author
Trainstation - Bomb/Defuse
by aSsMoNkEy ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing. Team members must defuse any
bombs that threaten the payloads.
Terrorists: The Terrorist carrying the
C4 must destroy one of the two targets.
Other Notes: This MAP is a BETA version!!
(Press FIRE to continue)
DE_TOT
Counter-Strike
06-18-2004 at 8:43 PM by Author
Tower of Terror - Bomb
By Nathaniel Miller AKA NIPPER
******@******.***
maps @ www.geocities.com/nipper14223
Hollywood, 1939.
Amid the glitz and glitter of a bustling
movie town, at the height of it's golden
age, the Hollywood Tower Hotel was a star
in it's own right, a beacon for the
show-business elite..
You are about to discover what lies beyond
the 5th dimension. Beyond the deepest
darkest corner of the imagination... in
the Tower of Terror.
DE_TERMINAL22
Counter-Strike
06-18-2004 at 8:43 PM by Author
Terminal 22 - Bomb/Defuse
by Diggedagg ******@******.***
&
Lionheart of Xanadu ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing the biohazard payloads.
Team members must defuse any
bombs that threaten the payloads.
Terrorists: The Terrorist carrying the
C4 must destroy one of the payloads.
Other Notes: There are 2 biohazard payloads
in the mission.
(Press FIRE to continue)
DE_SYNDICATE_F
Counter-Strike
06-18-2004 at 8:43 PM by Author
de_syndicate
by [TS]Cobra6k, [TS]Hawk and [TS]Viper
Keller und erdgeschoss by Cobra6k
1.geschoss by Hawk
Diese Map ist in einer frühen Beata
Also, wenn es irgendwelche Problehme gibt
schreibt uns
******@******.***or******@******.***
thx for help and happy fragging :)
(Press FIRE to continue)
 
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Community 17b
Shoutbox
go go go
06-10-2025 at 12:08 PM
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06-10-2025 at 2:01 PM
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06-16-2025 at 7:49 PM
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06-17-2025 at 10:11 AM
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06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
Forum
void Ravi De Rejoindre La Communauté
 Yesterday at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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