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4 265 Items
CS_TILEMANN
CS_TILEMANN
0.0/1000.0/1000.0/1000.0/1000.0/100
11-16-2008 by benneb
Hits: 78
Slots: 16
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CS_THUNDER_TI
CS_THUNDER_TI
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02-28-2005 by GranD_SchtrumF
Hits: 152
Slots: 64
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CS_THUNDER2006
CS_THUNDER2006
16.0/10016.0/10016.0/10016.0/10016.0/100
11-14-2010 by Chapo
Hits: 76
Slots: 40
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CS_THERA_B1
CS_THERA_B1
4.0/1004.0/1004.0/1004.0/1004.0/100
06-09-2019 by xZenon-MAPS.INFO
Hits: 211
Slots: 37
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CS_TESTZONE
CS_TESTZONE
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07-19-2006 by Chapo
Hits: 39
Slots: 2
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CS_TEMPLE
CS_TEMPLE
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05-30-2004 by Chapo
Hits: 111
Slots: 20
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CS_TANKBETA2
CS_TANKBETA2
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07-05-2004 by Chapo
Hits: 89
Slots: 20
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CS_TABERNACLE_B7
CS_TABERNACLE_B7
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04-04-2005 by Chapo
Hits: 138
Slots: 18
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CS_SYNSTREETS
CS_SYNSTREETS
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06-10-2009 by Chapo
Hits: 18
Slots: 32
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CS_STRENGTHEN
CS_STRENGTHEN
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07-12-2004 by Chapo
Hits: 75
Slots: 16
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CS_SSSR
CS_SSSR
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08-13-2004 by Chapo
Hits: 85
Slots: 20
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CS_SPIDER
CS_SPIDER
1.0/1001.0/1001.0/1001.0/1001.0/100
07-23-2008 by Chapo
Hits: 66
Slots: 10
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CS_SPEEDMIRROR
CS_SPEEDMIRROR
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08-28-2004 by Controversy
Hits: 96
Slots: 20
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CS_SNOWBLIND
CS_SNOWBLIND
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05-30-2004 by Chapo
Hits: 133
Slots: 28
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CS_SLUM_UNTITLED
CS_SLUM_UNTITLED
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12-08-2012 by ParaBolt
Hits: 56
Slots: 32
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CS_SKS_CONSTRUCTION_SITE_B1
CS_SKS_CONSTRUCTION_SITE_B1
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03-13-2008 by Chapo
Hits: 14
Slots: 48
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CS_SK_ASSAULT
CS_SK_ASSAULT
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11-08-2007 by Chapo
Hits: 72
Slots: 32
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CS_SIGMA_ASSAULT
CS_SIGMA_ASSAULT
0.0/1000.0/1000.0/1000.0/1000.0/100
07-16-2004 by Chapo
Hits: 209
Slots: 24
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CS_SIERRAMIST
CS_SIERRAMIST
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05-30-2004 by Chapo
Hits: 70
Slots: 20
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CS_SIEGE_2010
CS_SIEGE_2010
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01-27-2010 by corrado
Hits: 179
Slots: 65
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
Yesterday at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
Yesterday at 3:27 AM
give an example?
Yesterday at 6:27 AM
examples here: (Link)

and other map: (Link)
Today at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Today at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Today at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Today at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Today at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Today at 8:50 PM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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