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Half-Life & Mods Mappers
Limited to firsts 200
1
S3B
France
France
2
France
France
4
Turkey
Turkey
7
Moldova, Republic of
Moldova, Republic of
8
Netherlands
Netherlands
9
Bulgaria
Bulgaria
10
Bulgaria
Bulgaria
11
Russia (Russian Federation)
Russia (Russian Federation)
14
Germany
Germany
15
Russia (Russian Federation)
Russia (Russian Federation)
17
Romania
Romania
21
Argentina
Argentina
22
Lithuania
Lithuania
23
Belarus
Belarus
26
Antarctica
Antarctica
27
Russia (Russian Federation)
Russia (Russian Federation)
28
Spain
Spain
29
United States
United States
30
Bulgaria
Bulgaria
31
Russia (Russian Federation)
Russia (Russian Federation)
32
United States
United States
34
Russia (Russian Federation)
Russia (Russian Federation)
35
Russia (Russian Federation)
Russia (Russian Federation)
36
MqM
Ukraine
Ukraine
37
Romania
Romania
38
Bulgaria
Bulgaria
40
Bulgaria
Bulgaria
41
Germany
Germany
42
Belgium
Belgium
44
Argentina
Argentina
45
Spain
Spain
46
Germany
Germany
47
Ukraine
Ukraine
48
Ukraine
Ukraine
49
United States
United States
50
Romania
Romania
51
Lithuania
Lithuania
52
Belarus
Belarus
53
Ukraine
Ukraine
54
Russia (Russian Federation)
Russia (Russian Federation)
55
Argentina
Argentina
58
Hong Kong, (China)
Hong Kong, (China)
59
Germany
Germany
61
Russia (Russian Federation)
Russia (Russian Federation)
64
Sweden
Sweden
65
United Kingdom
United Kingdom
66
Uzbekistan
Uzbekistan
67
Romania
Romania
68
Romania
Romania
69
Korea, (South) Republic of
Korea, (South) Republic of
70
Latvia
Latvia
74
VCN
China
China
75
Romania
Romania
76
France
France
77
Unknow
Unknow
78
United Kingdom
United Kingdom
80
Chile
Chile
83
Chile
Chile
84
Russia (Russian Federation)
Russia (Russian Federation)
85
Russia (Russian Federation)
Russia (Russian Federation)
88
Sweden
Sweden
89
France
France
90
Germany
Germany
91
United States
United States
92
Australia
Australia
93
Kosovo, Republic of
Kosovo, Republic of
94
Russia (Russian Federation)
Russia (Russian Federation)
95
Russia (Russian Federation)
Russia (Russian Federation)
96
xR.
Turkey
Turkey
98
Serbia
Serbia
99
Estonia
Estonia
100
Ukraine
Ukraine
101
Lithuania
Lithuania
102
Bulgaria
Bulgaria
103
Russia (Russian Federation)
Russia (Russian Federation)
104
Germany
Germany
105
Romania
Romania
106
United States
United States
107
Kazakhstan
Kazakhstan
108
Russia (Russian Federation)
Russia (Russian Federation)
109
Argentina
Argentina
110
United States
United States
111
Serbia
Serbia
112
Russia (Russian Federation)
Russia (Russian Federation)
114
Poland
Poland
118
Germany
Germany
119
Russia (Russian Federation)
Russia (Russian Federation)
120
Bulgaria
Bulgaria
121
United Kingdom
United Kingdom
122
United States
United States
123
Unknow
Unknow
124
Belarus
Belarus
125
United States
United States
126
Russia (Russian Federation)
Russia (Russian Federation)
127
United States
United States
128
Belarus
Belarus
129
Bulgaria
Bulgaria
130
Russia (Russian Federation)
Russia (Russian Federation)
131
India
India
132
Sweden
Sweden
133
United Kingdom
United Kingdom
134
Poland
Poland
135
Russia (Russian Federation)
Russia (Russian Federation)
136
Argentina
Argentina
137
Serbia
Serbia
139
Unknow
Unknow
140
Russia (Russian Federation)
Russia (Russian Federation)
141
United States
United States
142
Pakistan
Pakistan
143
Russia (Russian Federation)
Russia (Russian Federation)
144
United States
United States
145
Argentina
Argentina
146
Lithuania
Lithuania
147
Russia (Russian Federation)
Russia (Russian Federation)
148
Bulgaria
Bulgaria
149
Russia (Russian Federation)
Russia (Russian Federation)
150
Russia (Russian Federation)
Russia (Russian Federation)
151
Brazil
Brazil
152
Ukraine
Ukraine
153
United States
United States
155
Unknow
Unknow
156
France
France
157
Moldova, Republic of
Moldova, Republic of
158
Russia (Russian Federation)
Russia (Russian Federation)
159
France
France
160
Russia (Russian Federation)
Russia (Russian Federation)
161
Ukraine
Ukraine
163
Ukraine
Ukraine
164
Ukraine
Ukraine
165
United States
United States
166
Unknow
Unknow
167
Canada
Canada
169
Poland
Poland
170
Ukraine
Ukraine
172
Uzbekistan
Uzbekistan
173
Indonesia
Indonesia
174
United States
United States
175
Bulgaria
Bulgaria
176
United States
United States
177
Romania
Romania
178
Germany
Germany
179
Russia (Russian Federation)
Russia (Russian Federation)
180
Germany
Germany
181
Germany
Germany
182
Norway
Norway
183
France
France
184
Russia (Russian Federation)
Russia (Russian Federation)
186
Unknow
Unknow
187
Ukraine
Ukraine
189
United States
United States
190
Lithuania
Lithuania
191
Unknow
Unknow
192
Ukraine
Ukraine
194
Germany
Germany
195
Bulgaria
Bulgaria
196
Unknow
Unknow
197
Unknow
Unknow
198
Russia (Russian Federation)
Russia (Russian Federation)
199
MIK
Bulgaria
Bulgaria
200
Latvia
Latvia
Random Maps
 
Community 17b
Shoutbox
Ahh no worries smiley
04-26-2025 at 7:39 PM
@Blackcock: Is your alternate nickname Tomasito?
As that's the author name found in the text file but your name is shown as author instead.
Or did you do the remake and the original is by Tomasito? If yes, such details are handy to avoid misconcep
04-27-2025 at 5:13 PM
tions.
04-27-2025 at 5:16 PM
@qoLmE Nosmiley This is a player from my server. I sometimes signed text files on his behalf))
04-27-2025 at 9:32 PM
@qoLmE All the maps were created by me, don't worry smiley
04-27-2025 at 9:34 PM
Ok I'll keep that in mind.
Still pretty confusing as I automatically think a map has been made by the person who's name comes after "Map by".
04-28-2025 at 2:02 PM
If somebody remodels a map ( while porting it to a different game ), does that make them the author?
It's not a 100% porting job ( as in such a case nothing of the architexture is changed ).
In my eyes the original mapper remains the same.
*
04-28-2025 at 5:08 PM
I'm talking about this map.
Open ( preview ) the second .txt ( the first is for the overview ) to read about the credits.
What y'all think about this one?
*
04-28-2025 at 5:11 PM
@qoLmE : I have had chat with Izuko in the past, most of his works are basic edits and entity changes - as such the original mapper remains the same, the editor however is still an important contributor for making it available in a different form
04-28-2025 at 5:54 PM
Since 17B only has 1 author field, it's best to pick the original mapper in such cases and rest of the info can be inferred from readme
04-28-2025 at 5:55 PM
As it stands most of the mapping work is not merely work the architecture, certain maps benefit a lot from prefabs, custom textures and skyboxes but we can't fill them all out here, so those need to be mentioned in readme instead
04-28-2025 at 5:56 PM
Sounds, sprites as well smiley
04-28-2025 at 5:57 PM
@qoLmE: I think that if only the entities in the map were changed through a program like BSPGuy or BSPEdit, then this does not make you the author of the map
04-28-2025 at 9:01 PM
One can only speculate upon stumbling onto the word "remodeled" if any additional info is absent.
The choice of phrasing is giving me similar vibes to when "remake" is being used, all due to the fact my mapping knowledge is at the same level as a priest's pole dancing skill smiley
*
Yesterday at 7:04 AM
Nonetheless in cases like these it's almost always safe to assume that no changes at all were made to the architecture of a map, granting no credits to the person who did the job.
Anyway, thanks to both of you for your insight on the matter.
*
Yesterday at 7:08 AM
The author of a map is the one who compiles it, change my mind
Yesterday at 9:11 AM
How does porting actually work?
Do you need the rmf for that ( to be able to open it in programs such as hammer )?
You have to edit it anyhow to match the game's properties of the one you're making the port for.
*
Yesterday at 10:13 AM
Or can this be done with bspedit?
Or is it dependent on the destination game.
*
Yesterday at 10:15 AM
Depends, porting from HL to CS or CS to HL is as easy as changing the entities of the map. I could do that via BSPEdit. It's even easier to convert a HL map for OP4 or vice versa due to many common entities.
Yesterday at 11:41 AM
When porting to a completely different game engine, you need to decompile map on one engine, edit it as necessary and recompile to other engine. In most cases this is a tedious task, generally a good mapper would just prefer recreating the map in new engine
Yesterday at 12:08 PM
In case of the term "remodeling", you'd need to ask the author what they mean by that, did they edit the BSP and change architecture?
Yesterday at 12:09 PM
Anyways deciding on a map author is a non-trivial task. There are also cases where someone who doesn't know how to map drafts a "floor plan" of the map on a piece of paper and someone who can map implements it. So creativity comes from one person and implementation from someone else
Yesterday at 12:10 PM
One single input field is not enough to convey all this info, but readme and proper tags searching mechanisms help. I like to see all maps that have Sock's egyptian textures regardless of who author is because those textures look really good as an example
Yesterday at 12:11 PM
@FIXXOR: So in case a decompile is done and only the needed functions/entities are changed to make it work in the destination game/module/... as ParaBolt just described, you would still agree to give authorship to the person who recompiled it? As this is, as you said, the one who compiles it.
Yesterday at 12:56 PM
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
Yesterday at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
Yesterday at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
Yesterday at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
Yesterday at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
Yesterday at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
Yesterday at 7:59 PM
Forum
void Map Summary
  04-27-2025 at 5:53 PM by qoLmE
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
void Can't Update A Map
  11-25-2024 at 1:41 AM by FIXXOR
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