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54 148 Items
Today at 4:04 PM by rUsHnUt
The res-file reads different skybox than those actually used.
Res: inferno_czBK.tga, ...
Used: czinferno_psubk.tga, ...

"water_sea1.wav" should be in folder ddr2, not dd2r.

Missing files:
- sprites/defy_oftek/glow.spr
- de_psu_readme.txt
08-13-2019 at 9:53 PM by probemosmapas
The 32 players do not enter this map. The respawn/waypoints is wrong. HELP!
08-05-2019 at 9:23 PM by Author
▬▬▬▬▬▬▬▬▬▬▬▬MAIN INFO▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Map: de_dust2_thera_b3
Origin map: de_dust2
Author: xZenon
Official Site: xZenon-MAPS.INFO
Textures: NEXON Korea Corp. modified by xZenon / Others
Sky: NEXON Korea Corp.
Models: Others / NEXON Korea Corp.
Sounds: NEXON Korea Corp.
Sounds(Ambience): JustErroR^((Link))
Sprites: DimeX / Valve
Wall images: RebeccaBeal / (Link) / Others
Day Of Defeat
08-05-2019 at 1:28 PM by Fuzzy_Duck
Author of this Map is MarteeW, please give him credit as it is excellent Map. Thanks
08-05-2019 at 1:10 PM by rUsHnUt
The only files in sound/ambience needed are "dog4.wav" & "flies.wav"; the rest of the audio files are by default in cstrike.
Although dog4.wav is present by default in cstrike/sound/ambience, the one included in this archive is different.
08-05-2019 at 12:10 PM by rUsHnUt
- tk_windstreet.wav, torn_ambience.wav, chimes.wav & skybox are by default in cstrike so not needed to include them.
08-05-2019 at 11:32 AM by rUsHnUt
Please don't include player models in a res file:
Day Of Defeat
08-05-2019 at 6:41 AM by TheScaryGuy
dod_oberland has been converted from Half-Life Firearms (sd_oberland) and has 5 flags. I plan to make another version of this map where there will also be crates which can be destroyed, as in the original version. Should that version also have flags?
Day Of Defeat
08-05-2019 at 6:36 AM by Author
By Alex Jordan (aka AlejandroDaJ)
A heavily armed group of the Axis Workers'
Faction has set up operations in a chateau
to the northeast of a quiet mountaintop
village in the German Alps. Allied GSG-9
forces have arrived at the village via the
gondola line to wipe out the RWF's supply
As a cold autumn night descends,
the two groups begin battling within
the sleepy hamlet...
Capture the areas:
> The Gondola Landing to the south
> The village square's Gatehouse
> The Fountain inside the village square
> The Inn's Cellar
> Inside of the Red chateau's garage
Music by
The Ketchup Song (Asereje) by Las Ketchup
Day Of Defeat
08-05-2019 at 6:31 AM by TheScaryGuy
This map has 4 tunnels, making it similar to dod_iwojima (which has 2 tunnels) and looks a little like a figure-8 (well, almost).
Day Of Defeat
08-05-2019 at 6:29 AM by Author
The axis and allies have taken positions
on opposite sides of a central bunker
that has two tunnels from each sides
bases to the bunker.
Capture and control:
* Allies Firebase
* Allies Lookout
* Allies 2 Tunnels
* Central Bunker
* Axis 2 Tunnels
* Axis Lookout
* Axis Firebase
Good Luck and have fun
Day Of Defeat
08-05-2019 at 5:12 AM by TheScaryGuy
DoD_RUBBLE has been converted from Half-Life Firearms tc_rubble and now has flags. Either team can call air support using the radio in their spawn areas every five minutes.
Day Of Defeat
08-05-2019 at 5:08 AM by Author
dod_Rubble_mtek By Tylak
There's an abandonned ammo depot located within the ruins
of an old fortess. You must capture the depot and hold it
for as long as possible.
Each team has the ability to launch airstrikes
on the depot. Airstrikes don't discriminate by teams and are
very hard to survive when within the defesive walls.
Have fun!
Day Of Defeat
08-05-2019 at 4:56 AM by TheScaryGuy
I converted Half-Life Firearms' tc_iwojima to have six flags. It has proven to be a good map.
Day Of Defeat
08-05-2019 at 4:53 AM by Author
The Allies have discovered the axis camped just on the
other side of two tunnels.
Allied Objectives:
- Push the axis back and capture all strategic points
- Defend the territory you gain
Axis Objectives:
- Stop the Allies from advancing
- Advance on new ground
08-04-2019 at 7:28 AM by uHcauDep
esus.mdl not found. Хотя она на месте.
08-02-2019 at 3:49 PM by rUsHnUt
Missing file: sound/ambience/doom_gong.wav
08-02-2019 at 11:50 AM by rUsHnUt
None of these wad files are needed.
The skyboxes are by default in cstrike so not needed to include them.

This could be a 4MB zip file instead of a 13MB one.
07-31-2019 at 8:57 PM by Author
---Map BY: RIVER PLATE'---
-Nombre al azar, con ninguna intenci?n de ofender a algui?n.-
07-31-2019 at 3:55 PM by rUsHnUt
- None of these wad files are needed.

- None of these tga files are needed. It uses "bluebk.tga, bluedn.tga, ..." which is from as_oilrig and thus present by default in cstrike ).

- The only sound I can hear in this map is "waves.wav", so presumably the rest is not used or is uploaded in wrong folder format.
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Community 17b
I did not find him
03-23-2019 at 2:37 PM

the HOSPITAL.res file will tell you which files you need
03-23-2019 at 2:53 PM
thank you i found it but i need spec.wad
03-23-2019 at 5:41 PM
03-23-2019 at 8:45 PM

All the files you need should be in that directory
03-23-2019 at 8:46 PM
you smiley
thank you smiley
03-23-2019 at 10:59 PM
Hi everybody ! smiley
I was crossing the street and saw light on 17b’s window..smiley
It was a very long time. I miss you but i’m happy to see that my baby 17b is still alive. smiley
04-27-2019 at 11:54 AM
16 years have passed since I started coding first lines of 17B...:smiley
16years!! Some of you were not even born :smiley smiley
04-27-2019 at 12:01 PM
Hi Chapo! Thanks for all the work you've put into 17b over the years! You rock! smiley
04-27-2019 at 12:10 PM
You've created an awesome website Chapo and should be very proud of what you've accomplished smiley I'm always telling players to come here smiley
04-29-2019 at 2:18 AM
how can i remove my map from 17buddies?
05-07-2019 at 10:46 PM
or edit it, because 1 file is wrong
05-07-2019 at 10:47 PM
05-07-2019 at 11:13 PM
Nevermind :D
05-08-2019 at 11:03 AM
Admins can you please edit my map again? the file "overview" need to be "overviews" please! thanks!
05-08-2019 at 8:10 PM
i reuploaded the same name file with the "overviews" but im not sure if it worked
05-08-2019 at 8:10 PM
Admins! :D sorry for bothering you again XD but i reuploaded a file called ze_milf_facility_escape[fixed]
can you replace old one with it?
it fixes bsp file too.
05-08-2019 at 10:14 PM
admins can you remove all ze_milf_faciliy except ze_milf_facility_escape_fix?
05-09-2019 at 2:19 PM
would mean so much!
05-09-2019 at 2:19 PM
delete all ze_milf , except fix_v2! thank you admins!
05-09-2019 at 6:00 PM
hi everyone, i have a ctf server with maps like cs_max, cs_mansion_32 and de_c4, somebody could recommend me similar maps?
05-10-2019 at 3:40 AM
Hey admin, can you remove ze_milf_facility_escape_fix_v2

Last version is fix_v4! i promise this is the last one
05-10-2019 at 6:25 PM
Tho, thanks for removing previous ones!
05-10-2019 at 6:25 PM
I'm sorry admins if i asked too much.
Delete all ze_milf_facility maps!
Except "ze_milf_facility_escape_final"
you will never hear from me again :D
05-11-2019 at 12:35 AM
ze_milf_facility_escape_final_v2 is the final fixed version
Admin remove the previous ze_milf maps!
Thanks alot!
05-11-2019 at 12:55 AM
actually no! admins
remove all ze_milf_facility, except final_v4
Very sorry. i keep finding mistakes and errors in the map.
05-11-2019 at 3:25 AM
05-15-2019 at 9:22 AM
06-09-2019 at 7:14 PM
07-31-2019 at 11:18 AM
08-02-2019 at 11:20 PM
void Half-life Firearms Maps -> Dod
  08-05-2019 at 6:54 AM by TheScaryGuy
void Serveur Avjeux
  07-13-2019 at 7:31 AM by chiken
void Map Cs 1.6 Sur Serveur Cz
  06-28-2019 at 4:33 PM by MEGALODON
void Quark Problem, Finishing Map
  06-28-2019 at 11:52 AM by Koko Jan
void De_dust2 Retexture.
  06-06-2019 at 4:37 PM by talibana
void How Can I Remove A Map From 17buddies?
  05-08-2019 at 8:55 PM by nonName
void 17buddies Rocks: The Show Must Go On!
  05-02-2019 at 2:00 PM by oldmanshovel
void 1.6 Surf Maps Being Uploaded Before Release
  04-24-2019 at 10:35 PM by Chapo
void Jb_lummox
  04-12-2019 at 6:29 PM by Lummox
void Cs_747 Help?
  02-22-2019 at 9:07 PM by lifeisstrange74

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