By continuing to use the site, you agree to the use of cookies. You can find out more by following this link.
Page:
Random Maps
56 599 Items
DE_DUST2_OLDGODS
Counter-Strike
01-10-2025 at 9:35 PM by Kaedian
This experimental map is basically de_dust2_aztec with some cyberpunk-colored neons placed all over it. The map was originally much darker to highlight the neons themselves, but due to visibility complains I increased the brightness of the overall lighting. This map includes CSDM spawnpoints.

This was created in early 2022 for a now-defunct CS community named OldGods.

It uses the Space Nebula skybox created by 1118.
DE_DUST2_AZTEC
Counter-Strike
01-10-2025 at 9:32 PM by Kaedian
A high-quality Aztec-themed remake of de_dust2, with all textures replaced by those from de_aztec, while preserving the good old atmosphere (with thunder and rain). This map includes CSDM spawnpoints.

This was created in early 2022 for a now-defunct CS community named OldGods.
PIPES
HL DeathMatch
01-10-2025 at 11:00 AM by ParaBolt
The PIPEWORKS
-------------

Another fine level by ProMagnoN
-------------------------------

Level theme:
-=-=-=-=-=-=
A pumping facility somewhere in HalfLifeLand ;). Something has gone wrong
and a pipe has blown in the basement, making for some very wet deaths and
wierd fights below decks, while above the scuffle continues. The 4 water
vats each have some useful item in, one of them has the crossbow and another
has the alien Hivehand (but remember that if this level has a couple people
in it you are rather vunerable there).

There are 2 chimeny stacks sticking out into the sunlight at the butt end
of the facility, with a RPG between them. I have made sure that there
are _AT LEAST_ 2 ways to get to any one point, sometimes more!

People seem to be having difficulty climbing to the top of the maintennance
ladder and then getting off onto the platform. This is because they still
appear to be using ladders as if they are playing quake2. All you do is you
climb to the top and press JUMP. it doesnt matter which direction you are
facing, just press jump and you will land on the platform.

There are 2 "observation rooms" one in the basement and one HIGH HIGH up
overlooking the facility. Both have gauss guns in. (but no ammo... you must keep
moving to collect the scatterings of ammo)

The level is designed in such a way that it favors "clever" combat... that is,
good use of objects to take cover behind, and using your brain to outsmart
your opponents, and of course, listening carefully (Do you hear a metallic
footstep then a splash? It means hes jumped into the one water silo... do
you hear constant splashing? It means hes wading through the basement!).
There is a jump module and it CAN be used to GrEaT advantage in this level.
You can also make a '1337' jump from the top observation room all the way
to the roof of the maintennance shaft, it makes a reasonable "SURPRISE!" spot.

This is a LARGE level... but if you want 'stalking' style of gameplay, play
it with about 4 people, each of whom use their eyes and ears and brains
rather than blundering through. For more "Crazy Wild" game play, try it with
a larger group, 8 or more ppl. You will find that theres usually some kind
of weapon nearby so pistol confrontations only happen if you LET THEM.

NOTES
-----

This map has been thouroughly tested! It takes just over 9 hours to fully compile
so this is indeed quite a task to do. I have had to do some minor but significant
changes about six times, then recompile. This version is speed (and lag) optimized.
the test machines were a p2-300 with 16 megs ram and voodoo2 (8mb version) on which
it ran quite acceptably, and also a p2-300 with voodoo1 4mb, which got slow
at some places probably due to its very small 2mb texture memory.

Sorry about the filesize but that appears to be the only way to distribute maps
with custom textures in them :( that came out in testing also.

Enjoy it thoroughly, it cost me about 50 hours of map editing :) / playtesting / compiling

Stats
-----

Author name: Nicholas 'ProMagnoN' Lawson
Author email addy: promagnon@home.com
Full Compile time: about 9 hours (!) each time.
Build time: um... about 5 days worth of nonstop except to eat and sleep. heh.
Theme: Pipe works!!!
Music listened to: None :( CD player uses up valuable memory!!!!!
Size of swap file during compile: 230 MB (heh)
Number of times FULLY recompiled: 7.
Discoveries: The CORDON tool!!! The nifty hide buttons and stuff.

ENJOY it !!!!

- ProMagnoN
DOUBLECROSS_2
HL DeathMatch
01-07-2025 at 9:01 PM by upitonio
doublecross/xbounce :oui:
SURF_AHOLICS_V1
Team Fortress 2
01-05-2025 at 5:29 PM by M4rloncha
Map made by Rofflemao and released on 21/08/2012 for the "Surfaholics Server - Australia".
Contributor - Tester: "Guybrush Threepwood".

Author comment: "sv_airaccelerate 175 (recommended - do what ever you like though)".
DE_ANUBIS2
Counter-Strike
01-05-2025 at 6:14 AM by acetylcysteine
DE_LOREAN
Counter-Strike
01-05-2025 at 6:11 AM by acetylcysteine
AS_TIKRIT
Counter-Strike
01-05-2025 at 6:05 AM by acetylcysteine
DE_AHOLIBRARY
CS:Source
01-03-2025 at 8:40 PM by M4rloncha
Early version of de_aholibrary_s0 released on 02/28/2007.

Huge thanks and credits to "Jonny (Cockstar)" and "[dumb] 芋大佐" who helped me find this map!
DE_AOS_MONKEY_S1
CS:Source
01-02-2025 at 8:45 PM by M4rloncha
Map released on 08/25/2008.

Huge thanks and credits to "Danto (Moria63)", "InfinityS-iwnl-" and "[dumb] 芋大佐" who helped me find this map!
DE_AOS_MONKEY_S1
CS:Source
01-02-2025 at 8:40 PM by Author
Monkey Secret Facility - Bomb/Defuse
by [AO:S]Theta Hogetive Arigata ((Link))
Counter-Terrorists: Prevent the Terrorists from
bombing fuel tanks in the underground facility
or the horse statue in the yard.
Team members must defuse any bombs that
threaten targeted areas.
Terrorists: Demolish one of the two target areas.
Other Notes:
This map is made for Monkey Server.
((Link))
So, there is a secret room in the map. :-)
(Press FIRE to continue)
DE_AHOHOUSE_S5
CS:Source
01-02-2025 at 8:33 PM by M4rloncha
Map made for the "BIGLAN Socket2 & C-SEC Co-Sponsored Mapping Contest" in early 2006.
Map inspired by de_ahohouse from CS:1.6

Huge thanks and credits to "きくらげ (Dr.Moo)" and "[dumb] 芋大佐" who helped me find this map!
DE_AHOFFICE_S2
CS:Source
01-02-2025 at 8:20 PM by M4rloncha
Map inspired by the "S.K.I.L.L. Special Force 2" map "Sattelite".

Huge thanks and credits to "Monster (Kaibutsu_0901)" and "[dumb] 芋大佐" who helped me find this map!
DE_AHOFFICE_S2
CS:Source
01-02-2025 at 8:14 PM by Author
[AHO] Underground Office: Source - Bomb/Defuse
=================================================
by [AHO]Feynman<Hoget!ve> ((Link))
Notes:
- There are 2 bomb sites in the mission.
- This map is inspired by Special Force.
DE_AHOFERNO_S2
CS:Source
01-02-2025 at 8:01 PM by M4rloncha
Huge thanks and credits to "[dumb] 芋大佐" who helped me find this map!
DE_AHOFERNO_S2
CS:Source
01-02-2025 at 7:54 PM by Author
[AHO] Inferno Town: Source - Bomb/Defuse
=================================================
by [AHO]Feynman<Hoget!ve> ((Link))
Notes:
- There are 2 bomb sites in the mission.
- This map is inspired by CS:NEO.
DE_AHOTEC_S4
CS:Source
01-02-2025 at 7:14 PM by Author
[AHO] Technologic Construction: Source - Bomb/Defuse
=================================================
by [AHO]Feynman<Hoget!ve> ((Link))
Notes:
- There are 2 bomb sites in the mission.
- This map is inspired by CS:NEO.
DE_AHOPIER_S2
CS:Source
01-02-2025 at 6:54 PM by Author
[AHO] Night Pier: Source - Bomb/Defuse
=================================================
by [AHO]Feynman<Hoget!ve> ((Link))
Notes:
- There are 2 bomb sites in the mission.
- This map is inspired by CS:NEO.
DE_AHOMILL_S5
CS:Source
01-02-2025 at 6:00 PM by Author
[AHO] Millitary Warehouse: Source - Bomb/Defuse
=================================================
by [AHO]Feynman<Hoget!ve> ((Link))
Notes:
- There are 2 bomb sites in the mission.
- This map is inspired by CS:NEO.
DE_AHOLIBRARY_S0
CS:Source
01-02-2025 at 5:49 PM by Author
[AHO] Engineering Library: Source - Bomb/Defuse
=================================================
by [AHO]Feynman<Hoget!ve> ((Link))
Counter-Terrorists: Prevent Terrorists
from bombing office or bookshelf in the library.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the C4
must destroy office or bookshelf in the library.
Other Notes: There are 2 bomb sites in the mission.
(Press FIRE to continue)
 
Sort by in with results by page
Random Maps
 
Community 17b
Shoutbox
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
Forum
void Ravi De Rejoindre La Communauté
 Yesterday at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
Donations
Ads
Statistics

799 visitor(s) during the last 15 minutes:

280 guest(s), 2 member(s), 517 bot(s).

Our site hosts 36753 registered members.

32 absolute unique visitors today (1871 yesterday).

Connected Member(s)
Lithuania
12:45:16 AM
Lithuania
TerryA 
12:44:02 AM

17Buddies's website offers at this time 108 035 total uniques and verified maps including 59 152 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,78 GB disk space.

There were today 641 maps downloads (678 yesterday) representing 2,32 GB transfered (2,34 GB yesterday).

This page was generated in 0.18 s and required 740 SQL queries.

void
void