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Random Maps
56 532 Items
DEATHRUN_TOXICFLOOR_BETA1
Counter-Strike
11-14-2019 at 5:00 AM by Author
------------------------
deathrun_toxicfloor_beta1
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Map by Papa Roach;
------------------------
(Link)
------------------------
Special Thanks to: ~ LeaN ~, CrimeLife and `[S]ynysterGates ~
------------------------
Thanks for playing! ;)
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DEATHRUN_SUMMER
Counter-Strike
11-11-2019 at 2:15 PM by Author
Map By BluE'RaY^_X (taixzeNk^)
map for 2020 deathrun
Mis mapas visit : (Link)
******@******.***
saluditos al putito de juancito (arxdukz) q nunca se paga la birra!
MAPA DE VERANO
Info del mapa
32 spawn ct
3 spawn tt
afk killer
time kz
tramps no bug
weapons hidden
Map 2020
deathrun_summer
11/11/2019
DE_VENICE_CZ
Condition Zero
11-04-2019 at 11:52 PM by mikado
je telecherge et je vais vois les manque ++
KOB
Counter-Strike
KOB
11-04-2019 at 10:27 PM by Author
Map made by CiNdOR^
Visit:
Xtreme-jumps.eu
kz-arg.com
aguasuciagaming.com.ar
ASG server 190.0.164.110:27019
DOD_INLANDS_MTEK
Day Of Defeat
10-31-2019 at 6:20 AM by TheScaryGuy
Three flags. I convert maps from Half-Life Firearms mod (now dead). This map has modified axis spawn points (slightly) and should play find for player on player mode.

If anyone has old maps (and the other files associated with the map - models, sprites, etc) from dead Half-Life mods that they would like converted, just ask me. I can be reached through the Steam message system.
DOD_INLANDS_MTEK
Day Of Defeat
10-31-2019 at 6:08 AM by Author
-== Welcome to TEK Axis Bot Server ==-
> Join the Allies <
=== The Inlands ===
=== By Rob Lutz ===
The Axis and Allied forces are locked in combat amidst the green expanse of the tidal inlands. Axis must defend the nearby stretch of the inland railway and the surrounding farmland from the invasion of the Allied Team. The Allies must push beyond their fortified drop zone and secure the stretch of countryside from the entrenched Axis.
==================================
Converted from Half-Life Firearms ps_inlands
by TheScaryGuy
DOD_ISSAS_BOX_KNIVES_MTEK
Day Of Defeat
10-31-2019 at 1:09 AM by Author
-== Welcome to TEK Axis Bot Server ==-
Join the Allies
-== dod_issas_box_knives_mtek ==-
NOWHERE TO RUN
NOWHERE TO HIDE
No flags. No capture areas. Just knives.
===================================
Converted from
Half-Life Firearms issas_box
By TheScaryGuy
CSS_DUST20
Counter-Strike
10-29-2019 at 8:06 PM by Igrik
Perfection has no limits, dust has no number
DOD_RAILWAY21_BETA2
Day Of Defeat Source
10-26-2019 at 1:27 PM by Author
Russian
????? ??????????? ?????????? ????? ? HL2DM ? ??? ??? ?? ????? ?????????? ..
English
I decided to try to remake the card with HL2DM and that's what came of it ..
Original map HL2:DM "Railway 21" HL2 singleplayer map by Kasperg - jm_ameyugo
-------------------------------------------------------
Ported map foe Day of Defeat Source by "T@HK"
DOD_RAILWAY21_BETA2
Day Of Defeat Source
10-26-2019 at 1:27 PM by Author
"Railway 21" HL2 singleplayer map by Kasperg - jm_ameyugo
-------------------------------------------------------
Built for TWHL competition 21.
I hope it complies with the rules.
The map doesn't have any particular story.
It's your typical detailed HL2 city with a
slight combine theme.
Performance isn't meant to be great, so beware!
NPC behaviour hasn't been 100% tested due to
lack of time.
unzip the bsp to your steamapps/yourname/half-life 2/hl2/maps/ folder
AIM_MAP
Counter-Strike
10-26-2019 at 8:21 AM by s0nought
Updated credits.
(Link)
DE_DUST11
Counter-Strike
10-25-2019 at 1:21 PM by Author
Dust 11 - Bomb/Defuse
by Freimaurer
based on map by DaveJ
textures by MacMan
This map is just for the continuation of various Dust-maps in the last decades.
Since the 11 is both roman letter for 2 and binary of 3, this map uses the
very same layout of Dust2 and Dust3 by DaveJ.
Changes to the original maps:
-moved spawn sites
-moved bomb site a
-added a tunnel where one is supposed to be since the beginning
-added new sniper nest for terrorists
-added a restroom (why the hell wasn't there a restroom on any dust-maps yet?)
Counter-Terrorists:
Prevent Terrorists from bombing these chemical crates
as you do on any other dust-map.
Terrorists:
This time we spawn directly at bomb site a. Haha, this will kick the CT's...
Wait! What?! They moved bomb site a this time? Noooooooo...
Other Notes:
There are 2 bomb sites in this mission. *yawn*
(Press FIRE to continue)
AIM_AZTEC
Counter-Strike
10-24-2019 at 6:26 PM by s0nought
Updated credits.
CSS_DUST20
Counter-Strike
10-23-2019 at 10:13 PM by Tatu Eugen
CSS_DUST20
Counter-Strike
10-23-2019 at 10:11 PM by Author
CSS_DUST20 (Bomb/Defuse)
by Tatu Eugen - (Link)
*** GVME.org exclusive ***
Most iconic map from Counter-Strike: Dust II is now back
with a new remake by Tatu Eugen, the map was designed to
be simple and balanced. This is a remake from css_dust2_go
this map have a lot of improvments:
- More brightness all over the map
- New type of details
- Almost last changes from CS:GO map
- Map optimized by 40%
- No dark textures/lights anymore
- This map marks the 20th birthday of CS
Any ideas and bugs please report at mail adress:
******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing chemical weapon crates.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy one of the chemical
weapon stashes.
Other Notes: There are 2 chemical
weapon stashes in the mission.
Textures:
Valve (CS:S Game)
Tatu Eugen
Original Dust2 Author:
DaveJ ((Link))
DOD_STUG_B4
Day Of Defeat Source
10-20-2019 at 7:24 AM by Author
----------====== [ dod_stug b4 ] ======----------
This is October 1944. The Allied offensive is in full swing.
The germans are short on resources and desperately trying
to rebuild any military hardware left after 5 years of
fighting. The Sturmgesch?tz III is one of germany's most
heavily produced armoured fighting vehicles and tank
destroyers. The germans have setup a small workshop to
repair Stugs in a small town near the Dutch city of Arnhem.
Allies: Eradicate the germans from the town and capture the stugs!
Axis:Hold off the Allied attack and reclaim the town for Hitler!
------------------------------------
Any constructive criticism can be sent to ******@******.***
Credits:
Map: Lard
Stug Model: Lard
Stug Texture: Glendale
Glendale for the stug texture
Guys at work for playtesting and ideas.
All the SLAK community for helping beta test.((Link)).
The Stug Tank Models are free to use for any non-commercial mods, but please give me a mention in the credits.
DOD_STONEAGE_ORANGE_B1
Day Of Defeat Source
10-20-2019 at 7:18 AM by Author
dod_stoneage_orange_b1 (03/03/08)
Map Created (1.3) - S. O'connell
Map Created (Source) - C. Young
Conversion - C. Young
Textures - C. Young
Special Thanks - The 502nd PIR realism unit
Fuzz Dad for inspiring me to map
And lots of other people
DOD_SANTOS_B1
Day Of Defeat Source
10-20-2019 at 7:14 AM by Author
dod_santos by Bauer (******@******.***)
Credits:
Textures and Models by
-pedroleum
-theSurgeon
-Cpt Ukulele
-ultranew_b
-spineroyal
-Fuzzdad
DOD_LENNON_RC3
Day Of Defeat Source
10-20-2019 at 7:09 AM by Author
dod_lennon by Bauer (******@******.***)
DOD_LENNON_RC2
Day Of Defeat Source
10-20-2019 at 7:05 AM by Author
dod_lennon by Bauer
 
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Community 17b
Shoutbox
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
05-05-2025 at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
05-05-2025 at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
Yesterday at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
Today at 2:05 PM
As I've noticed info has been added to various links...
Today at 2:06 PM
Forum
void Byplt-authored Maps: Main List
  05-06-2025 at 9:21 PM by qoLmE
void Byplt-authored Maps: Oddballs
  05-06-2025 at 9:53 AM by qoLmE
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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qoLmE 
6:57:29 PM

17Buddies's website offers at this time 107 992 total uniques and verified maps including 59 110 HL1 maps, 45 579 HL2 maps and 3 303 CS:GO maps, representing 372,67 GB disk space.

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