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56 572 Items
DE_DESERTWATER
CS:Source
09-11-2005 at 11:15 PM by Author
Disponible dans le Mega Map Pack ServerGamers CS: Source à l'adresse: www.servergamers.com
DE_DESERT
CS:Source
09-11-2005 at 11:14 PM by Author
Disponible dans le Mega Map Pack ServerGamers CS: Source à l'adresse: www.servergamers.com
DE_DESERT
made by
Le chasseur
******@******.***
JOEY_METRO_V3
CS:Source
09-11-2005 at 11:14 PM by Author
Disponible dans le Mega Map Pack ServerGamers CS: Source à l'adresse: www.servergamers.com
DE_FERRETS_FINAL
CS:Source
09-11-2005 at 10:22 PM by Author
This map was created by Christopher Lawrence Doucette aka ChrisDoucette
Custom Textures
Everything except the lampshade, stereo were scanned images from the room.
Email:******@******.***
AIM: chrisdoucette712
DE_VELVET_EAST
CS:Source
09-11-2005 at 9:45 PM by Author
><><><><><><><><><><><><><><><><><><><><><><><><><
V E L V E T E A S T X I I
><><><><><><><><><><><><><><><><><><><><><><><><><
release date: June 18 2005, Stockholm, Sweden
Counter-Strike - Source, bomb defusion.
====================================================
title:Velvet East XII
file:de_velvet_east.bsp
author:Jochum Skoglund
email address:******@******.***
URL:http://www.zfight.com
description:Urban/industrial, mostly CQB.
====================================================
play information
spawns:16x2.
bombs:2
ingame overviewYes
custom Textures:Yes
custom Sounds:Yes
bot File (.nav):yes
====================================================
construction:
main editor:Valve Hammer Editor.
other progs:Photoshop 9, notepad, pakrat,
entspy, goldwave, sndrec32.
know bugs:Bot problems has to do with
bad botcode, not my map.
Don't know any other bugs
that there might be.
build time:June 1 - June 18.
version:second final release, changed
player spawns from 8x2 to
16x2 on a massive request for
more player spawns.
(hey, didn't know this map
was going to get that much
of attention really)
====================================================
Credits:
This version, second final, ships with a .nav
made by Coconut, its MUCH better then the one
I just drafted for the map, bot still has
problems with doors, but that is a turtlerock
problem. Coconut has a page here:
http://www.foren.de/system/user_coconut.html
Thanks for any help, mainly at VERC-Forums.
The bricktexture found on the floor on areas like,
"The Passage" (see overview), is a © Ydnar. He is a
Q3 mapper and developer of the incredibly good Q3map2.
OF_MICE_AND_MEN
CS:Source
09-11-2005 at 9:10 PM by Author
/
JSLDYE MAP TEAM/
/OF MICE AND MEN
By/
/ Icepick66
[ME]Blitz/
/
_______________________________________________/
Contense:
1:Map desiger note
2:Functions of map
3:Leagal crap
:::Description:::
Basic room, packed with goodies, and buttons. you are the size of mice and must battle with yor oppistion to came victory over the cheese (in the microwave). 10 V 10 deathmatch map 3.66mb
:::My notes:::
Hello, no one reads this but what the hell, there is more than just a basic map, it can give players powerups, such as low grav, torture players in manyways, mirowave them, spinn them, crush them, burn them, eat them and make them explode.
as it contains no models it shood run smootly, apart from running on the silver table with the tele on it, which seems to jerk when walking on.
this map seems verry poplar as when i test renderd people were joining even though it was only a half map. anyway thank's for taking the time to read this!
Icepick66
:::Funtions and buttons and secrets:::
=Microwave
Green: start processing food (door closed after 2 seconds)
red: stop
=Industral oven
Red (ontop): Ignite oven, which will stay heated for 45 seconds
PINK: lower griddle, to kill the people who kust dont want to be burt.
Black+yellow: (verry dangrous button) if pressed the floor wil collapse for 10 seconds where players fall through will be teleported into oven (terroist's spaun button must be pressed to operate: the alarm will sound if a player(s) are touching the floor as if the floor is being touched it will not open untill all payers stop toching by jumping or climbing onto a surface)
=Dishwaser
Red:STart wash cycle
Green: close lid
Yellow: raise water (to kill instaly close lid and he/she will be crushed between the lid and the water the wash cycle will f(...)
CS_NOIR
CS:Source
09-11-2005 at 9:07 PM by Author
CS_Noir
By: Alex Roycewicz
A smaller CS:S map i decided to make after CrookCounty due to complaints about people not learning the map and so on. Seems that people dont care to spend some time learning a map and just want to run out and kill everyone, so here you go. Building-to-building firefights galore, with stuff exploding and breaking all over the place.
The map is a small map consisting of four three-story apartment buildings during a storm. Every floor and apartment is accessible, with some apartments/floors having more than one way in. You can also access the roof where you can drop down onto balconies and ledges to weed out people who are guarding the entrance into the apartment so well you cant get by. Walls can also be shot through, so use this to your advantage.
The map has 40 spawn points, but i think anything above 20 will be utter chaos.
Special Thanks:
OnBoardError - Optimization
MXTHE - Optimization
Wolfer - Testing
Asshatjones - Testing
Hellspawn - Testing
Omega552003 - Testing
Caleb Kraft - Testing
JoshuaC - Testing
Zareh - Hosting
Bugs:
-Everything might freeze on the first round for about 10-15 seconds because theres alot of props which have to be loaded by the engine, but after this happens it never happens again.
-Cubemaps are 1/4 the size they should be thanks to the black and white overlay, so if you have a custom model which has a super-reflective scope, itll look a bit wierd.
-The screen might randomly regain color at the start of the 1st or 2nd round. No idea why this is happening, but it goes back to black and white about 1 second later.
-Some people might not even get B&W working because their card does not support the shader which is being used. Instead they get a white diagonal line across the screen and see everything in full color. Solution? Get a more up to date video card i guess, or try updating drivers.
DE_MARIO
CS:Source
09-11-2005 at 8:27 PM by Author
How to Install:
1. Unzip files to C:Program FilesSteamSteamApps******@******.***counter-strike sourcecstrikemaps
2. Load up CS and enjoy!
DE_SNOWTOWER
CS:Source
09-11-2005 at 8:22 PM by Author
de_snowtower
readme file
counter strike source
Type: Bomb-Defuse
Capacity: 16 vs. 16
Texture: standard
Extract the zip file to:
C:SteamSteamAppsusernamecounter-strike sourcecstrikemaps
Created by: Spade
Contact:******@******.***
Release Date: march 15 2005
You're more than welcome to host this map on your
website/server. I only ask that the original archive
remains as is. I'd like a quick email message to
let me know where you've got this map hosted so that
I can keep track.
DE_SIBERIA_FINAL
CS:Source
09-11-2005 at 8:18 PM by Author
Hey, this map was created by ginn1888 aka [67] Begbie,
its my first map, so i hope you all like it.
contact me at******@******.***if you have any comments about this map.
Just add the de_siberia_final.bsp into your counterstrike map folder and thats it!
Thanx to the gramackays, and everyone else who has helped with this map. :D
Put huddle_fixedcs.vmt and huddle_fixedcs.vtf into
C:Program FilesValveSteamSteamApps<accountname>counter-strike sourcecstrikematerialsde_siberia
DE_LIRIUM
CS:Source
09-11-2005 at 8:14 PM by Author
maptitle: de_lirium
mapper: CoKie
mappingtime: too much
description:
tropical ambient in 80s Future Look. this feeling is submitted by the free architecture of the map, inculding the glasswindowparts the map lives from.there are 3 bombspots(!), thats new but exspecially on this maps it brings the 50/50. its not a usual map, when mapping i pointed on bringing a relaxed constant playable and fungiving atmosphere and gamplay in the map. enough, lets play! or relax in the sun ;) (srry for my bad english :D)
Great Greets! CoKie
install: ..to gamedir! who still dont know how to do this isnt worth playing the map. a tipp: its like memory so watch out for the folders in my rar/zip (cstrike) and look for the same folder in you CSS game installdir, for example:
SteamSteamAppsyourusernamecounter-strike sourcecstrike ..... aaaah! memory! cstrike & cstrike! so lets overwrite the given cstrike in your installdir with the cstrike from the rar/zip file. the result: the map gets added.
another way: copy the de_lirium.bsp straight to your CSS mapfolder, this one you can find, as its named, in:
SteamSteamAppsyourusernamecounter-strike sourcecstrikeMAPS we remember: MEMORY! ;)
Credits go to: Stormbird (for the nice copyright Cannaplantmodel he made for me)
if any questions contact me:******@******.***
CS_MERCADO
CS:Source
09-11-2005 at 8:02 PM by Author
INSTALLATION
Unzip in the following directory:
[...]/Valve/Steam/SteamApps/YOUR ACCOUNT NAME/source dedicated server/cstrike/maps
PROJECT DETAILS
Project Name: cs_mercado
Started on: march 28th, 2005
Completed on: april 7th, 2005
Game: Half-Life 2
Mod: Counter-Strike: Source
Aprox. total time spent on the project: 70 hours.
Number of Beta tests: 8
Editor: Hammer 4.0
Developper(s): Julien269
Contact:******@******.***
MAP DATA
Solids: 713
Faces: 4309
Point Entities: 719
Solid Entities: 73
Unique Textures: 93
Texture Memory: 47.97 MB
CS_BUREAU_SOURCE
CS:Source
09-11-2005 at 7:23 PM by Chapo
Des terroristes ont voulu s'emparer d'une importante somme d'argent au cours d'une transaction entre hauts fonctionnaires dans de grands bureaux new-yorkais.

Les forces de l'ordre ont pu être alertées par un employé qui s'était enfui à temps.

Mais l'arrivée sur place de la brigade anti-terroriste n'a fait que durcir la position des terroristes qui détiennent les fonctionnaires en otages...
DE_STOCK
CS:Source
09-11-2005 at 7:21 PM by Chapo
La mafia locale a maquillé un de ses entrepôts de contrebande en petite usine portuaire.

Ayant eu vent de ses agissements, la brigade de répression s'apprête à investir les lieux dans l'espoir d'y trouver des marchandises volées.

Elle ne s'attend pas à tomber nez à nez avec un groupe d'hommes lourdement armé, que l'organisation incriminée a envoyé sur place afin d'effacer toutes les preuves de ses méfaits...
CS_MARKET_SOURCE
CS:Source
09-11-2005 at 7:16 PM by Author
ÿþ1° PRÉCAUTIONS (ce que vous devez savoir avant d'installer cs_market_source)



Cette map utilise 7 noms de zones personnalisés ("avenue", "parking", "station d'essence" etc...) qui apparaissent sous le radar et dans le chat, de la même façon que les noms officiels. Cette technique expérimentale est sans danger, mais présente un tout petit inconvénient. Il se peut qu'un jour Valve décide de rajouter des nouveaux lieux dans sa bibliothèque de noms (pure hypothèse), ce qui provoquerait alors un bordel monstre dans l'affichage des lieux (pas méchant). La solution consistera alors à retirer les fichiers suivants que la map va installer :

Ï% SteamSteamappsvotre_loginCounter-strike sourcehl2NavPlace.db

Ï% SteamSteamappsvotre_loginCounter-strike sourcecstrikeBotChatter.db

Bien sûr, une fois ces fichiers enlevés, les noms de lieux personnalisés de la map disparaîtront.

Si vous n'avez rien compris ou que vous ne voulez pas(...)
CS_BUREAU_SOURCE
CS:Source
09-11-2005 at 7:16 PM by Author
ÿþ1° NOTE TRES IMPORTANTE A L'ATTENTION DES POSSESSEURS DE LA VERSION 1.0 DE CS_BUREAU_SOURCE



Supprimez ou retirez manuellement les deux fichiers suivants que la v1.0 avait installée :

Ï% SteamSteamappsvotrenomd'utilisateurCounter-strike sourcecstrikeresourcecstrike_english.txt

Ï% SteamSteamappsvotrenomd'utilisateurCounter-strike sourcecstrikeresourcecstrike_french.txt

Si vous ne le faites pas, du texte pourrait manquer ou ne pas s'afficher correctement après certaines mises à jour de Valve.





2° PRÉCAUTIONS (ce que vous devez savoir avant d'installer cs_bureau_source v 1.1)



Cette map utilise 12 noms de lieux personnalisés ("tapis", "bureau du directeur" etc...) qui apparaissent sous le radar et dans le chat, de la même façon que les noms officiels. Cette technique expérimentale est sans danger, mais présente un tout petit inconvénient. Il se peut qu'un jour Valve décide de rajoute(...)
CS_MARKET_SOURCE
CS:Source
09-11-2005 at 6:49 PM by Chapo
Des braqueurs ont pris d'assaut une supérette située au cœur d'une cité urbaine.

Après avoir liquidé le directeur qui refusait de leur indiquer l'accès au coffre secret, la tension a monté d'un cran, à tel point que la brigade anti-terroriste est intervenue et a bouclé les environs.
Bien qu'ils aient consenti à libérer plusieurs civils, les braqueurs n'ont pas l'intention de laisser partir les 4 employés du magasin.
Le groupe d'intervention décide de risquer le tout pour le tout...
FY_CIRCLE_FIX
CS:Source
09-11-2005 at 10:59 AM by Author
Thank you for downloading and playing
Installation:
Extract all these folders (maps, materials and resource) in your ../Counter-Strike Source/cstrike folder.
Updates:
A "secret tunnel" has been added (lmao), map overview updated, more tags added (by request).. Enjoy :)
DE_AVRIL
CS:Source
09-11-2005 at 2:22 AM by Author
- de_avril -
Map by tchick
Temps de realisation : 1 semaine
Mes autres maps sur :
http://tchick.free.fr
******@******.***
DE_BORA
CS:Source
09-11-2005 at 1:48 AM by Author
De_Bora.
Installation:
Put the bsp file into SteamSteamapps******@******.***Counter-Strike Sourcecstrikemaps
------------
Justin Iezzi
------------
aim : jimjambonks247
email :******@******.***
Thanks to skidz @ hl2world.com for the palm tree fix! :D
Thanks also to James Baglanis for editing the photos to be uber!
Have Fun and own the noobs.
Architects [AR] website coming soon.
 
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Community 17b
Shoutbox
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
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  08-02-2025 at 7:06 PM by LiveWire
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  07-22-2025 at 3:14 PM by FIXXOR
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  07-20-2025 at 9:04 PM by ATHANH
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17Buddies's website offers at this time 108 019 total uniques and verified maps including 59 136 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,74 GB disk space.

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