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Random Maps
56 636 Items
AWP_MAP_LC
Counter-Strike
02-16-2016 at 7:21 PM by Author
Awp_Map_LC-
-------------------------
A remake of awp_map.
I tried to make the
level much more fair,
and give niether team
any advantages. Also,
three walls have been
added to prevent spawn
killing and a high roof
for low gravity.
-------------------------
By David Zurn
AKA pSYCOsQUIRREL
DOD_QBES2_BUZZYBOTS
Day Of Defeat
02-16-2016 at 6:17 AM by Author
dod_qbes2_buzzybots
Original map by Ditlew (******@******.***).
Get your super chip and capture the enemy base. Please, don't spawn camping !
Map adapted by Ulric for ATR.
DOD_CARTA
Day Of Defeat
02-15-2016 at 10:34 PM by LiveWire
I`m getting a weird error that happens when you look near the axis plans :huh:

Looking inside the bsp there is no mention of hltv_w_gfolder.spr only hltv_w_gfolder.mdl

mod_NumForName: sprites/hltv_w_gfolder.spr not found

Firing: (dod_alliespawn)
Changing max speed to 600
loading sprites/hltv_w_afolder.spr
Squad, charge your weapons we're moving up!

Anyone know why its loading sprite after player spawn is fired???
DOD_CARTA
Day Of Defeat
02-15-2016 at 5:01 PM by Author
>>>>>>DoD Carta<<<<<<
by Haircut
(Link)
June 1944, France.
A British Infantry division was advancing towards Caen but is now
being held up in a small French town by a German Infantry division.
Both sides have set-up Command centres in the town and must
keep their plans safe from the enemy.
British Objectives:
- Capture and return the Axis secret plans
from the Axis Command Centre.
Axis Objectives:
- Capture and return the Allied secret plans
from the Allied Command Centre.
Textures: kleinluka, Kamikazi, Mikezilla, Xerent,
Haircut.
DOD_DAM_FINAL
Day Of Defeat
02-15-2016 at 6:26 AM by Author
*Day Of Defeat* 1.3
================================
dod_dam_final
================================
...Waypoints for Shrikebots ?
...Waypoints for Sturmbots ?
Load here over 1500 item...
(Link)
================================
The most and best maps for Day of Defeat 1.3 !
(Link)
DEATHRUN_ALPHAWAR
Counter-Strike
02-14-2016 at 8:51 AM by Author
deathrun_alphawar - Death Match
Map made by chaosmedia90 (******@******.***)
Terrorists: Kill CT's
Counter-Terrorists: Kill T's
Other Notes: Round does not end until
one team has been eliminated!
(Press FIRE to continue)
GG_ORANGE
Day Of Defeat
02-14-2016 at 8:39 AM by Author
*Day Of Defeat* 1.3
================================
gg_orange
================================
...Waypoints for Shrikebots ?
...Waypoints for Sturmbots ?
Load here over 1500 item...
(Link)
================================
The most and best maps for Day of Defeat 1.3 !
(Link)
SHOWROOM_32_YELLOW_GREEN_PURPLE
Counter-Strike
02-14-2016 at 3:11 AM by Author
I disagree with Omilo in that the timer needs tweaking. I would claim the mapper/user need tweaking. And Omilo would have found any major bug like that
since he betatested it...as well as when he betatested Godspeed, easy Corruo and hard Corruo. Right Omilo? =)
Raver....oh dear. Where shall I start? Raver totally re-skins our timer without knowing what he is doing.
The timer is properly documented on our forum and if you are going to skin the timer you should know what you are doing.
Also, jumpers as well as mappers should read the readme file included with our maps.
It states that if you are gonna geek the map you should make sure to let the timer initialize itself properly each round which may take a second or two.
If you ignore that and press the start button WITHIN a few seconds after map restart, it may be buggy.
And if you record a WR and find the timer leaves you with 0:00:00 showing then don't come crying and blame the timer.
If someone finds a bug which can be reproduced with the original files released, used properly as described, then we have a bug we can look at.
Regarding Raver; if he makes changes he should TEST that the timer still works properly. It is neither our fault nor responsibility if not the original is used.
This goes for anyone tampering with the timer, this is nothing personal against Raver.
Since the timer has been used with Godspeed, Corruo easy and hard - and noone reported any bugs (apart from one instance where Omilo geeked a map)
you will need someting to back up accusations of the timer not working. Kreedz is behind the timer and for all practical purposes it is the new official timer.
As such it should be recommended to be used instead of as Faker wrote "use the old, original Kreedz timer for your maps".
I assume it was a case of bad judgement and jumping to conclusions though, and I trust Faker will rectify that statement.
SHOWROOM_32_RED_BLUE
Counter-Strike
02-14-2016 at 3:08 AM by Author
I disagree with Omilo in that the timer needs tweaking. I would claim the mapper/user need tweaking. And Omilo would have found any major bug like that
since he betatested it...as well as when he betatested Godspeed, easy Corruo and hard Corruo. Right Omilo? =)
Raver....oh dear. Where shall I start? Raver totally re-skins our timer without knowing what he is doing.
The timer is properly documented on our forum and if you are going to skin the timer you should know what you are doing.
Also, jumpers as well as mappers should read the readme file included with our maps.
It states that if you are gonna geek the map you should make sure to let the timer initialize itself properly each round which may take a second or two.
If you ignore that and press the start button WITHIN a few seconds after map restart, it may be buggy.
And if you record a WR and find the timer leaves you with 0:00:00 showing then don't come crying and blame the timer.
If someone finds a bug which can be reproduced with the original files released, used properly as described, then we have a bug we can look at.
Regarding Raver; if he makes changes he should TEST that the timer still works properly. It is neither our fault nor responsibility if not the original is used.
This goes for anyone tampering with the timer, this is nothing personal against Raver.
Since the timer has been used with Godspeed, Corruo easy and hard - and noone reported any bugs (apart from one instance where Omilo geeked a map)
you will need someting to back up accusations of the timer not working. Kreedz is behind the timer and for all practical purposes it is the new official timer.
As such it should be recommended to be used instead of as Faker wrote "use the old, original Kreedz timer for your maps".
I assume it was a case of bad judgement and jumping to conclusions though, and I trust Faker will rectify that statement.
ZM_XEN_DUST
Counter-Strike
02-13-2016 at 11:21 PM by krtola
This folder can not be played on some advanced server with many extra items/weapons because there is precache limit...
DEATHRACE_MEDIEVAL
Counter-Strike
02-13-2016 at 8:19 PM by Christo
Why not?
ZM_XEN_DUST
Counter-Strike
02-13-2016 at 7:13 PM by Author
Hi ! So......i created a map for Zombie mod ! Hope you will enjoj it, Also it is my 2nd map.
DEATHRACE_MEDIEVAL
Counter-Strike
02-13-2016 at 4:47 PM by sample vodka
That means good luck and happy fragging...no?
DEATHRACE_MEDIEVAL
Counter-Strike
02-12-2016 at 11:54 PM by Christo
GL & HF
HNS_LADDERS
Counter-Strike
02-12-2016 at 3:23 PM by sample vodka
The idea of madera is original :af:
CS_JILEM377
Counter-Strike
02-12-2016 at 8:59 AM by sample vodka
The brushwork of house fits good
6DOORS
Sven Co-Op
02-12-2016 at 4:41 AM by Author
==============================================================
***6doors***
by StreamFox
6doors is medium fun-skill map with a boss fight at the end.
Each door leads to a room with some obstacles. You only can
open the next door if you pulled the levers at the previous room
(at the same time, of course!). After you finished all the six rooms,
you can open the boss door and activate the main teleport, which
leads to the final task.
*Four players are required in order to pull the levers in each room!
---------
Install
---------
Just unzip into your Half-Life folder.
----------
Map info
----------
Author: StreamFox
Email: ******@******.***
Title: 6doors
File name: 6doors.bsp
Version: Final
Game: Sven Co-op 3.0 / Sven Co-op 4.0 Beta
Type: Fun
Players: min 4 player
Difficulty: Medium-Hard
Custom sounds: No
Custom textures: Yes
Custom models: No
Bugs: No
---------------
Additional info
---------------
Map tested by:
Royal-soldier
Kuzum
RNG
Katana
custom robo models: (Link) except
the mini ones.
*I`m NOT responsible for any data loss, game crash or anything.
*This map MUST NOT be sold.
*You MUST NOT publish this map below your name.
*Feel free to put this map to a custom CD/DVD or upload to any LEGAL sites,
but make sure every files including this readme are attached!
==============================================================
KNS_BLACKCITY
Counter-Strike
02-12-2016 at 4:21 AM by Author
=Blackcity=
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
Police found a mysterious city.
Seems to be related to a large dark organization.
The police department is ready to find out the mystery of the city, and then put it in the top of the signal.
OK£¬Go£¡We've set up a bomb£¡
¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª
I use the black style of the map.
In order to build this feeling I spent a lot of time.
Clearance of the map at least cost 4-5 minutes.
After dozens of tests,eliminate dozens of shortcuts.
THX:Zzz`,spr1n ,Toraz,sharks.
blackcity.
¡ª¡ª Map by Knove
E-mail : ******@******.***
13/11/2015
PROCHALLENGE2_SPEED
Counter-Strike
02-12-2016 at 3:45 AM by Author
Map was made by Kicius
Lithuania 2016
PROCHALLENGE2_SPEED
Counter-Strike
02-12-2016 at 3:45 AM by Author
concrete2b detail/prochallenge2_speed/concrete2b 1.0 1.0
concrete3b detail/prochallenge2_speed/concrete3b 1.0 1.0
concrete4b detail/prochallenge2_speed/concrete4b 1.0 1.0
concrete1b detail/10 1.0 1.0
concrete1b_mach detail/prochallenge2_speed/concrete1b_mach1 1.0 1.0
concrete2b_gir2 detail/prochallenge2_speed/concrete2b_girder2 1.0 1.0
wood_crate1 detail/prochallenge2_speed/wood_crate1 1.0 1.0
wood_plank1b detail/wood2v 1.0 1.0
metb_floor1b detail/prochallenge2_speed/metb_floor1b 1.0 1.0
metb_floor1c detail/prochallenge2_speed/metb_floor1c 1.0 1.0
metb_floor1cb detail/prochallenge2_speed/metb_floor1cb 1.0 1.0
metb_bchip detail/9 1.0 1.0
metb_b detail/9 1.0 1.0
metb_hazard16 detail/13 1.0 1.0
metb_girder2 detail/prochallenge2_speed/metb_girder2 1.0 1.0
metb_brusty detail/13 1.0 1.0
metb_seam_girde detail/prochallenge2_speed/metb_seam_girder 1.0 1.0
metb_seam1b detail/prochallenge2_speed/metb_seam1b 1.0 1.0
metb_panel2 detail/prochallenge2_speed/metb_panel2 1.0 1.0
metb_(...)
 
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Community 17b
Shoutbox
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
12-15-2025 at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
12-15-2025 at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
12-15-2025 at 7:58 PM
Yeh a few guys in my locality have been able to set such a server up mostly to host AI. It's feasible but indeed requires a good connection.
12-16-2025 at 7:02 PM
Seems like the autofill on the search function is broken. Anyone else having this?
12-19-2025 at 6:55 PM
Forum
void De_clyft.pwf
  12-13-2025 at 11:20 AM by meowthx1985
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
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17Buddies's website offers at this time 108 085 total uniques and verified maps including 59 202 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,87 GB disk space.

There were today 475 maps downloads (642 yesterday) representing 2,87 GB transfered (3,24 GB yesterday).

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void