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DE_PATOPARK
Counter-Strike
07-24-2005 at 6:46 PM by Author
De_PaT0!Park v1.0 para Half-Life: Counter-Strike
--------------------------------
por MaVeRiCk/PaT0!
http://www.csforum.plushost.com.br/
http://www.portalcounter.com.br/
http://www.portal-cs.net/
http://www.csconditionzero.com.br/
--------------------------------
INFORMAÇÕES
--------------------------------
Créditos:
--------------------------------
Level Design por: MaVeRiCk/PaT0!
Idéia do mapa por: MaVeRiCk/PaT0!
Texturas por: MaVeRiCk/PaT0!, CryptR (cs_assault) e Tyr (bdog.wad)
Daffy Duck.mdl (patolino) : by Oscar Lopez Botton ******@******.***
Música (sound): "No Cigar" - Millencollin
---------------------------------
---------------------------------
INFORMAÇÕES GERAIS DO MAPA
---------------------------------
Jogo : Half-Life:Counter-Strike (www.counter-strike.net)
Nome do Mapa : PaT0! Park (de_patopark)
Tipo : Desarme de bomba
Numero de Jogadores : Suporte para até 10 jogadores em cada time. 20 ao todo
---------------------------------
INSTALAÇÃO
---------------------------------
Dezipe os arquivos .bsp e .txt na pasta cstrike/maps onde você tenha
instalado o jogo. Os arquivos .pwf e .pxp na pasta PODBOT/WPTDeafult
arquivos .wav na pasta sound/ambience.
arquivos .mdl na pasta cstrike/models
Arquivo .bmp em cstrike/overviews e de_patopark2.txt em cstrike/overviews.
Em seguida renomeie o "de_patopark2.txt" para "de_patopark" somente.
---------------------------------
Agradecimentos ao pessoal do csfórum, em especial ao
Headless knight (HK) Striker, Arkanum, Ch4p0l1n e L1nk. Valeu!!
De_PaT0!Park por MaVeRiCk/PaT0!
CS_EMYVILLAGE
Counter-Strike
07-24-2005 at 6:17 PM by Author
CS_EMYVILLAGE otages
Par EMILY ******@******.***
Pour WWW.CSTROPIEDS.FR
Counter-Terrorists: Doivent liberer les
otages d'une prison!
Terrorists: Doivent surveiller la cellule
des otages!
Precisions: Cette map contient 18 places
et 4 otages!
Voila amusez-vous bien!!!
DOD_STELLE
Day Of Defeat
07-24-2005 at 3:39 PM by Author
dod_stelle
Custom Map DoD bye Tidjey, Official GDV Team Member: www.gdvteam.com
OBJECTIFS:
Capturer les 5 drapeaux pour remporter la partie.
2 drapeaux dans chaque équipe et 1 central à 2 personnes.
empêcher la progression de l'ennemi en leur envoyant des raids aeriens
3 charges dans chaque equipe, pour detruire autant de murs et gagner en progression.
DE_SEWERNETWORK
CS:Source
07-24-2005 at 6:34 AM by Author
A terrorist organisation has threatened to bomb a network of sewers if their demands are not met. As negotiations spiral out of control, the counter terrorists are given the green light to go in and bring an end to the chaos through any means necessary. The terrorists have identified two weak points in the structure, and hope to release disease and waste into the atmosphere through the bombings.
Go go go!
- Starving Hobo
SPECIAL THANKS:
I'd like to pay a special thanks to Chizbone, who made the nav file! If it wasn't for him, the bots would be dumb and play shoddily! Thanks : )
DE_ARTIC_SERVER_APLHA
CS:Source
07-24-2005 at 2:11 AM by Author
thank's for havin download my map :p
have fun and good luck !!!!
if u find ERRORS tell me at
******@******.***
special thanks:
myself xD
Nirtia => a irl friend who tested the map with me
and team: A.D.D. who actualy play on my map !!!
=====>Ze_DuCk<=====
PYRAMIDE_ESCAPEE_NEW_VERSION
CS:Source
07-23-2005 at 10:23 PM by Author
Bienvenue sur la nouvelle pyramide escape !
Merci de venir sur le server ONLY MAP FUN !!
Objectif de la map :
Un terro ou un anti qui atteindra le premier la porte pouras choisir un jeu en apuyant sur un bouton .
Les personnes qui seront rester dans la " jail " attendrons que celui ci est choisi un jeu . Une fois choisi une portail apparaîtra et les joueurs devrons aller dedans .
Map crée par : Tanker
Msn :******@******.***
Steam : Tanker789
DOD_DENSITY_B4
Day Of Defeat
07-23-2005 at 9:05 PM by Author
DOD_Density by John "Ginger Lord" Crewe
(******@******.***)
(Beta 4)
*_*_*_* All Feedback/Bug reports/Comments to above email address!! *_*_*_*
German Wehrmacht are fiercely defending a key port town in France.
The Allies need this port to bring vital supplies in, they have the
town surrounded and decide to attack from the rear as a seaborne
invasion would be too risky. They need to capture the Bridges over
the canal, this will allow more troops to be brought up closer to
the battle. Once captured they need to push into the town and destroy
two King Tiger tanks defending the port entrance. A German 88 Flak
cannon must be also captured. This will allow the dock to be captured
for the Allies and the supplies can roll in for the post-invasion push
into occupied France.
-------------------------------------------------------------------
Allied Primary Objectives:
- Attack and capture both Bridges allowing advanced spawns
- Push into the town and destroy the 88 Flak and the two King Tiger tanks
guarding the port entrance with either a Bazooka or a Satchel Charge.
Axis Primary Objectives
- Defend the towns objectives for TEN minutes, these are:
a) Defend the Bridges
b) Once the bridge has been captured, fall back and defend the 88 Flak and
King Tiger tanks from attack.
Original Textures: KominAaa, Kleinluka, Absolut Vodka & Masako
Texture Edits By Ginger Lord
Objective Icons by Kraut-Killer
Some Models & Sprites from CS:CZ
Thanks To: <Find the secret room>
DOD_DENSITY_B4
Day Of Defeat
07-23-2005 at 9:05 PM by Author
// Detail texture map file for dod_density_b2 level
// [texture name][detail texture name][hscale][vscale]
//Density.wad Textures
{gl_treeline detail/dt_grass1 10 10
{kl_flagin2 detail/dt_fabric2 10 10
{avaladder detail/dt_wood 10 10
{K_railing4 detail/dt_conc 5 5
abv_underwater1 detail/dt_ground4 10 10
fd_box1_side detail/dt_wood 10 10
kl_mocarpet3 detail/dt_carpet1 10 10
kl_watah1 detail/dt_smooth2 10 10
kom_adwall1 detail/dt_ground4 10 10
kom_cbble detail/dt_conc 10 10
kom_cbble2 detail/dt_conc 10 10
kom_cbbleB detail/dt_conc 10 10
kom_ceiling1 detail/dt_conc 10 10
kom_grass2 detail/dt_grass1 10 10
kom_fabric1 detail/dt_fabric1 10 10
kom_house1 detail/dt_wall1 10 10
kom_house10 detail/dt_wall1 10 10
kom_house1b detail/dt_wall1 10 10
kom_house2 detail/dt_brick 10 10
kom_house2b detail/dt_brick 10 10
kom_house3 detail/dt_brick 10 10
kom_house4 detail/dt_ground4 10 10
kom_house4b detail/dt_ground4 10 10
kom_house5 detail/dt_ground2 10 10
kom_house5b detail/dt_ground2 10 10
kom_house6 detail/dt_ground4 10 10
kom_house7 detail/dt_ground4 10 10
kom_house7b detail/dt_ground4 10 10
kom_house8 detail/dt_plaster2 10 10
kom_house9 detail/dt_stone1 10 10
kom_house9b detail/dt_stone1 10 10
kom_house9c detail/dt_stone1 10 10
kom_htile1 detail/dt_wall1 10 10
kom_htile4 detail/dt_ground4 10 10
kom_htile6 detail/dt_ground4 10 10
kom_htile7 detail/dt_ground4 10 10
kom_IvyWalker detail/dt_ground2 10 10
kom_roof1 detail/dt_stone1 10 10
kom_roof1b detail/dt_stone1 10 10
kom_roof2 detail/dt_stone1 10 10
kom_roof2b detail/dt_stone1 10 10
kom_roofrail detail/dt_stone1 10 10
kom_rubble detail/merd_dirt 20 20
kom_shop1 detail/dt_conc 10 10
kom_shop2 detail/dt_conc 10 10
kom_tiles detail/dt_conc 10 10
SURF_ANABOLICS_BETA7
CS:Source
07-23-2005 at 7:36 PM by Author
surf_anabolics_beta7
This map was made by illpillow
Visit http://www.illpillow.de for more stuff
And now HF & GL ;-)
KA_DAGARENA
Counter-Strike
07-23-2005 at 12:13 PM by Author
Author: David Wipperfurth
A.K.A: CobaltBlue
there are lots of secert areas in this map, some you can't get to without mulitple people,
-but in a KA map you should definatly have multiple people anyways.
CS_NIMROD07
Counter-Strike
07-22-2005 at 3:37 PM by Author
Author: Deadmeat
This map is the SAS mockup of the London Iranian embassy, in their "killing room" at the army barracks.
Below are all my thoughts and notes on this map:
I designed it from floor plans I found online. I am confident the lower 3 floors are accurate, but the basement I have no idea, and I am skeptical about the accuracy of the maps I found for the top two floors.
I have used ramps instead of stairs because I'm lazy.
Did not make the lift/elevator (power was cut during Operation Nimrod anyway).
Did not do anything with the vent shaft on the left wall. Makes no difference.
No furniture or other items in map.
Did ladders instead of ropes.
Am not sure about the accuracy of the atrium, or the stairwell on floor 2 (3 for Americans)
Don't know which floors should be accessible by lift/elevator. Only sure about the lowest 2 floors.
There are 12 CT spawns, 12 T spawns, 5 hostages, 2 rescue zones.
There exists a CS:S map of the operation called cs_nimrod by Agent Smith (that's why I named mine cs_nimrod07), but I don't think it was ever finished, and it's missing an entire floor! (Perhaps because English name their floors Ground to 4, and Americans name theirs 1 to 5. Maybe the other author was American and thought the embassy only had 4 floors instead of 5?)
For anyone interested in Operation Nimrod:
May 1980, Iranian Embassy , London
6 terrorists:
Leader on 1st(US:2nd) floor in bottom right room with policeman hostage, killed there. One terrorist on 1st(US:2nd) floor landing, was shot and injured there, ran into Ambassador's office and was killed there. One terrorist in Telex room (bottom left room 2nd(US:3rd) floor) and a terrorist in top right room of same floor who also ran to the Telex room: these two terrorists shot some hostages then surrendered to the police outside but were executed by the SAS in the Telex room. Two terrorists unknown locat(...)
CS_OFFICEASSAULT
CS:Source
07-22-2005 at 7:09 AM by Author
Map Info
===========
*cs_officeassault
*Counter-Strike Source
*By Derek "aliceschain" Braun
North Dakota, USA
mail:******@******.***
AIM: dissentone
Description:
===========
Terrorists have seized 4 key hostages at a secure office building. Rescue the hostages and escort them to safety. There are many ways to enter the building, including some "creative" ways into the second floor. However, there are 2 main choke-points for rescuing the hostages; excercise extreme caution!
Special Thanks:
===========
Mike Reinerz, Bill Koch (beta testing)
Samuel Villareal (guidance)
AIM_MAP2011
CS:Source
07-22-2005 at 12:19 AM by Author
AIM_MAP2011 BY UNREAL
This project started as a simple re-design of aim_map2 I had in mind, but after several changes and tweaks I think that the map won't be anything like the original. This one isn't too wide-open, and rounds might take a bit longer, in the other hand this version provides you more cover besides a new atractive look, and will surely improve your aiming skills.
Weapons available:
- GLOCK
- USP
- AK47
- M4A1
- HEGRENADE (in middle)
FY_BUNKERBATTLE2
Counter-Strike
07-21-2005 at 11:52 PM by Author
BunkerBattle2 - DeathMatch
Map by m00s3s
Terrorists: Kill CTs
Counter-Terrorists: Kill Ts
(Press FIRE to continue)
X3M_STORAGE
CS:Source
07-21-2005 at 8:45 PM by Author
------------------------------
X3m_Storage
------------------------------
Thnx for downloading this work! Enjoy it!
Install it here >>> SteamApps*accountName*counter-strike sourcecstrikemaps
------------------------------
Mapper: In3rtiC
Clan: [mGc].x3m
Mail:******@******.***
==============================
CHICKA
Counter-Strike
07-21-2005 at 1:00 PM by Author
Place this map @ your cstrikemaps folder!
GL HF!
Map created by N!CK
******@******.***
FY_TEMPLE
Counter-Strike
07-21-2005 at 3:02 AM by dono
Cette map est arrivée première au concour organisé par Extra-Map.
Ce mappeur qui fait déjà d'excellentes maps continue ses "ravages" en faisant des maps trés belles et trés personalisées.

Personnellement je trouve ses maps tout à fait jouables en ligne et je lui souhaite une bonne continuation.

Bravo à toi.

Revenons à la map :

Textures : trés belles
Désavantage team : absolument aucun
Architecture : excellente

Une map que je dirais.. parfaite.
FY_GRASS68
Counter-Strike
07-20-2005 at 11:03 PM by Author
fy_grass68 Made By {EFT}.::68::.
Visit The Expert Fragger Team Web Site At
www.expertfraggerhome.275mb.com
to install simply put the map and bsp file in the Map
Folder
AIM_DEAGLENEW_WAY
Counter-Strike
07-20-2005 at 9:15 PM by Author
**********************************************
*** ***
*** ***
*** aim_deaglenew_way
Map created by Mikonokia aKa [TrojaNN_Link] from Reborns clan ***
*** ***
*** ***
*** ***
*** ***
**********************************************
V1.0 Final
ChNGELOG
- Fixed the round starting with no weapons
V0.9
Programs used: Valve Hammer Editor
FY_STORAGESHOOTOUT
CS:Source
07-20-2005 at 7:20 PM by Author
fy_storageshootout - Map by MJSU
shoot'em up
 
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Community 17b
Shoutbox
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Forum
void My New Request
 Today at 4:34 AM by Mike Jenson
void De_inferno_cz Problem
 Today at 4:33 AM by Mike Jenson
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Are There Open Source Maps?
  08-02-2025 at 7:06 PM by LiveWire
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void Can't Update A Map
  07-22-2025 at 3:14 PM by FIXXOR
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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