By continuing to use the site, you agree to the use of cookies. You can find out more by following this link.
Page:
Random Maps
56 600 Items
CS_ALMHUETTE_B2
Counter-Strike
07-26-2005 at 7:56 AM by Klendhaar
Pourquoi faire compliqué quand on peut faire simple, c est ce qu’a du penser le mappeur de cette map, un chalet dans les montagnes, de la neige et des hottages au centre, voila qui plante le décor .
Les cts n’auront pas la tache facile sur cette map(comme d’hab devrait on dire) mais une bonne organisation pourra les aider a venir à bout de cette dur mission, les différents accès du chalets aussi…
DE_BEOMACHINE
Counter-Strike
07-26-2005 at 7:45 AM by Klendhaar
Vous aimez les maps fun celle ci est faite pour vous, par contre si vous avez le mal de mer et les truc du genre evitez la, sa sera mieu pour votre santée.
Cette DE est très spécial avec ses téléporteurs , il n'y a aucun couloir "normal" que du "aérien" et franchement sa donne pas mal, map a tester entre potes pour le délire
CS_ALDI_MOBBY_FINAL
Counter-Strike
07-26-2005 at 7:41 AM by Klendhaar
Cette cs est faite pour les petits serveurs, pour les joueurs qui aiment les contacts rapides et les parties rapides aussi.
Un Aldi, pas tres achalandé, juste 2 3 rayons, quelques caisses, une reserve et un parking.
Les terros vont souffrir sur cette map, pas toujours vrai sur une cs.
PS_MORTAL_BATTLE
Counter-Strike
07-26-2005 at 12:24 AM by Author
PS_Mortal_Battle
max 9 x 9 players
;-------------UK-------------->
the map - a skirmish on 18 players.
This my 2 card from series of my cards(PS).
it is made - tonline_kms65
(Russia) Komsomol on Amur 30.06.08
******@******.***
;-------------RU-------------->
карта - перестрелка на 18 чел.
Это моя 2 карта из серии моих карт(PS).
сделанно - tonline_kms65
(Россия) Комсомольск на Амуре 30.06.08
******@******.***
FY_MINIBASS
Counter-Strike
07-25-2005 at 8:12 PM by Author
fy_minibass
--------------------
XETIX MAPS
---------------------
COLABORAN - SAMUEL Y DANIEL
----------------------------
MAPA EN VERSIÓN ALPHA
------------------------------
ACTUALIZACIÓN PREVISTA DENTRO DE UN MES
-------------------------------------------
CUALQUIER MODIFICACIÓN SIN PERMISO NO ES LEGAL
-------------------------------------------------
DOD_RATTEN1
Day Of Defeat
07-25-2005 at 5:05 PM by Author
dod_ratten
By: SuicideHero
******@******.***
DOD_WOLFIE
Day Of Defeat
07-25-2005 at 4:37 PM by Author
Its a cold bleak morning..... the Allies have planned a beach assault on the Axis fortifications. Inside the base, secret Axis documents must be secured and their contents transmitted to Allied Command....
Allies: Access the base by blowing the door on the forward bunker or by blowing up the damaged Sea Wall. Capture all four flags to open the blast doors leading to the basement. Blow up the vault door in the basement, take the documents to the Radio Room and capture it to win the round.
Axis: Defend the documents at all costs. Close the blast doors by capturing all the flags. Defend for 12 minutes to win the round.
Important: This map is designed to be played with Fog turned ON.
Created by [SCOT]Eric the Pixie,******@******.***
Based on the excellent Return to Castle Wolfenstein multiplayer map.
[SCOT] Scottish Clansmen of Terror, wreaking carnage on the TFC/DOD community since the mods first appeared.
web:- http://www.clan-scot.com
irc rooms:- #-scot-, #-scot-tfc, #-scot-dod on quakenet.
DE_SUPERMAR!O
Counter-Strike
07-25-2005 at 6:10 AM by Author
Everything else but mario.wad goes in to the maps
mario.wad goes to CSTRIKE folder..
IF you got your wad's in other place Just find it and put mario.wad in there
Hope you like
MaFaKa or moRty or GraPhic.
all of those are my names.. if you find any bugs send me email
******@******.***
DE_PATOPARK
Counter-Strike
07-24-2005 at 6:46 PM by Author
De_PaT0!Park v1.0 para Half-Life: Counter-Strike
--------------------------------
por MaVeRiCk/PaT0!
http://www.csforum.plushost.com.br/
http://www.portalcounter.com.br/
http://www.portal-cs.net/
http://www.csconditionzero.com.br/
--------------------------------
INFORMAÇÕES
--------------------------------
Créditos:
--------------------------------
Level Design por: MaVeRiCk/PaT0!
Idéia do mapa por: MaVeRiCk/PaT0!
Texturas por: MaVeRiCk/PaT0!, CryptR (cs_assault) e Tyr (bdog.wad)
Daffy Duck.mdl (patolino) : by Oscar Lopez Botton ******@******.***
Música (sound): "No Cigar" - Millencollin
---------------------------------
---------------------------------
INFORMAÇÕES GERAIS DO MAPA
---------------------------------
Jogo : Half-Life:Counter-Strike (www.counter-strike.net)
Nome do Mapa : PaT0! Park (de_patopark)
Tipo : Desarme de bomba
Numero de Jogadores : Suporte para até 10 jogadores em cada time. 20 ao todo
---------------------------------
INSTALAÇÃO
---------------------------------
Dezipe os arquivos .bsp e .txt na pasta cstrike/maps onde você tenha
instalado o jogo. Os arquivos .pwf e .pxp na pasta PODBOT/WPTDeafult
arquivos .wav na pasta sound/ambience.
arquivos .mdl na pasta cstrike/models
Arquivo .bmp em cstrike/overviews e de_patopark2.txt em cstrike/overviews.
Em seguida renomeie o "de_patopark2.txt" para "de_patopark" somente.
---------------------------------
Agradecimentos ao pessoal do csfórum, em especial ao
Headless knight (HK) Striker, Arkanum, Ch4p0l1n e L1nk. Valeu!!
De_PaT0!Park por MaVeRiCk/PaT0!
CS_EMYVILLAGE
Counter-Strike
07-24-2005 at 6:17 PM by Author
CS_EMYVILLAGE otages
Par EMILY ******@******.***
Pour WWW.CSTROPIEDS.FR
Counter-Terrorists: Doivent liberer les
otages d'une prison!
Terrorists: Doivent surveiller la cellule
des otages!
Precisions: Cette map contient 18 places
et 4 otages!
Voila amusez-vous bien!!!
DOD_STELLE
Day Of Defeat
07-24-2005 at 3:39 PM by Author
dod_stelle
Custom Map DoD bye Tidjey, Official GDV Team Member: www.gdvteam.com
OBJECTIFS:
Capturer les 5 drapeaux pour remporter la partie.
2 drapeaux dans chaque équipe et 1 central à 2 personnes.
empêcher la progression de l'ennemi en leur envoyant des raids aeriens
3 charges dans chaque equipe, pour detruire autant de murs et gagner en progression.
DE_SEWERNETWORK
CS:Source
07-24-2005 at 6:34 AM by Author
A terrorist organisation has threatened to bomb a network of sewers if their demands are not met. As negotiations spiral out of control, the counter terrorists are given the green light to go in and bring an end to the chaos through any means necessary. The terrorists have identified two weak points in the structure, and hope to release disease and waste into the atmosphere through the bombings.
Go go go!
- Starving Hobo
SPECIAL THANKS:
I'd like to pay a special thanks to Chizbone, who made the nav file! If it wasn't for him, the bots would be dumb and play shoddily! Thanks : )
DE_ARTIC_SERVER_APLHA
CS:Source
07-24-2005 at 2:11 AM by Author
thank's for havin download my map :p
have fun and good luck !!!!
if u find ERRORS tell me at
******@******.***
special thanks:
myself xD
Nirtia => a irl friend who tested the map with me
and team: A.D.D. who actualy play on my map !!!
=====>Ze_DuCk<=====
PYRAMIDE_ESCAPEE_NEW_VERSION
CS:Source
07-23-2005 at 10:23 PM by Author
Bienvenue sur la nouvelle pyramide escape !
Merci de venir sur le server ONLY MAP FUN !!
Objectif de la map :
Un terro ou un anti qui atteindra le premier la porte pouras choisir un jeu en apuyant sur un bouton .
Les personnes qui seront rester dans la " jail " attendrons que celui ci est choisi un jeu . Une fois choisi une portail apparaîtra et les joueurs devrons aller dedans .
Map crée par : Tanker
Msn :******@******.***
Steam : Tanker789
DOD_DENSITY_B4
Day Of Defeat
07-23-2005 at 9:05 PM by Author
DOD_Density by John "Ginger Lord" Crewe
(******@******.***)
(Beta 4)
*_*_*_* All Feedback/Bug reports/Comments to above email address!! *_*_*_*
German Wehrmacht are fiercely defending a key port town in France.
The Allies need this port to bring vital supplies in, they have the
town surrounded and decide to attack from the rear as a seaborne
invasion would be too risky. They need to capture the Bridges over
the canal, this will allow more troops to be brought up closer to
the battle. Once captured they need to push into the town and destroy
two King Tiger tanks defending the port entrance. A German 88 Flak
cannon must be also captured. This will allow the dock to be captured
for the Allies and the supplies can roll in for the post-invasion push
into occupied France.
-------------------------------------------------------------------
Allied Primary Objectives:
- Attack and capture both Bridges allowing advanced spawns
- Push into the town and destroy the 88 Flak and the two King Tiger tanks
guarding the port entrance with either a Bazooka or a Satchel Charge.
Axis Primary Objectives
- Defend the towns objectives for TEN minutes, these are:
a) Defend the Bridges
b) Once the bridge has been captured, fall back and defend the 88 Flak and
King Tiger tanks from attack.
Original Textures: KominAaa, Kleinluka, Absolut Vodka & Masako
Texture Edits By Ginger Lord
Objective Icons by Kraut-Killer
Some Models & Sprites from CS:CZ
Thanks To: <Find the secret room>
DOD_DENSITY_B4
Day Of Defeat
07-23-2005 at 9:05 PM by Author
// Detail texture map file for dod_density_b2 level
// [texture name][detail texture name][hscale][vscale]
//Density.wad Textures
{gl_treeline detail/dt_grass1 10 10
{kl_flagin2 detail/dt_fabric2 10 10
{avaladder detail/dt_wood 10 10
{K_railing4 detail/dt_conc 5 5
abv_underwater1 detail/dt_ground4 10 10
fd_box1_side detail/dt_wood 10 10
kl_mocarpet3 detail/dt_carpet1 10 10
kl_watah1 detail/dt_smooth2 10 10
kom_adwall1 detail/dt_ground4 10 10
kom_cbble detail/dt_conc 10 10
kom_cbble2 detail/dt_conc 10 10
kom_cbbleB detail/dt_conc 10 10
kom_ceiling1 detail/dt_conc 10 10
kom_grass2 detail/dt_grass1 10 10
kom_fabric1 detail/dt_fabric1 10 10
kom_house1 detail/dt_wall1 10 10
kom_house10 detail/dt_wall1 10 10
kom_house1b detail/dt_wall1 10 10
kom_house2 detail/dt_brick 10 10
kom_house2b detail/dt_brick 10 10
kom_house3 detail/dt_brick 10 10
kom_house4 detail/dt_ground4 10 10
kom_house4b detail/dt_ground4 10 10
kom_house5 detail/dt_ground2 10 10
kom_house5b detail/dt_ground2 10 10
kom_house6 detail/dt_ground4 10 10
kom_house7 detail/dt_ground4 10 10
kom_house7b detail/dt_ground4 10 10
kom_house8 detail/dt_plaster2 10 10
kom_house9 detail/dt_stone1 10 10
kom_house9b detail/dt_stone1 10 10
kom_house9c detail/dt_stone1 10 10
kom_htile1 detail/dt_wall1 10 10
kom_htile4 detail/dt_ground4 10 10
kom_htile6 detail/dt_ground4 10 10
kom_htile7 detail/dt_ground4 10 10
kom_IvyWalker detail/dt_ground2 10 10
kom_roof1 detail/dt_stone1 10 10
kom_roof1b detail/dt_stone1 10 10
kom_roof2 detail/dt_stone1 10 10
kom_roof2b detail/dt_stone1 10 10
kom_roofrail detail/dt_stone1 10 10
kom_rubble detail/merd_dirt 20 20
kom_shop1 detail/dt_conc 10 10
kom_shop2 detail/dt_conc 10 10
kom_tiles detail/dt_conc 10 10
SURF_ANABOLICS_BETA7
CS:Source
07-23-2005 at 7:36 PM by Author
surf_anabolics_beta7
This map was made by illpillow
Visit http://www.illpillow.de for more stuff
And now HF & GL ;-)
KA_DAGARENA
Counter-Strike
07-23-2005 at 12:13 PM by Author
Author: David Wipperfurth
A.K.A: CobaltBlue
there are lots of secert areas in this map, some you can't get to without mulitple people,
-but in a KA map you should definatly have multiple people anyways.
CS_NIMROD07
Counter-Strike
07-22-2005 at 3:37 PM by Author
Author: Deadmeat
This map is the SAS mockup of the London Iranian embassy, in their "killing room" at the army barracks.
Below are all my thoughts and notes on this map:
I designed it from floor plans I found online. I am confident the lower 3 floors are accurate, but the basement I have no idea, and I am skeptical about the accuracy of the maps I found for the top two floors.
I have used ramps instead of stairs because I'm lazy.
Did not make the lift/elevator (power was cut during Operation Nimrod anyway).
Did not do anything with the vent shaft on the left wall. Makes no difference.
No furniture or other items in map.
Did ladders instead of ropes.
Am not sure about the accuracy of the atrium, or the stairwell on floor 2 (3 for Americans)
Don't know which floors should be accessible by lift/elevator. Only sure about the lowest 2 floors.
There are 12 CT spawns, 12 T spawns, 5 hostages, 2 rescue zones.
There exists a CS:S map of the operation called cs_nimrod by Agent Smith (that's why I named mine cs_nimrod07), but I don't think it was ever finished, and it's missing an entire floor! (Perhaps because English name their floors Ground to 4, and Americans name theirs 1 to 5. Maybe the other author was American and thought the embassy only had 4 floors instead of 5?)
For anyone interested in Operation Nimrod:
May 1980, Iranian Embassy , London
6 terrorists:
Leader on 1st(US:2nd) floor in bottom right room with policeman hostage, killed there. One terrorist on 1st(US:2nd) floor landing, was shot and injured there, ran into Ambassador's office and was killed there. One terrorist in Telex room (bottom left room 2nd(US:3rd) floor) and a terrorist in top right room of same floor who also ran to the Telex room: these two terrorists shot some hostages then surrendered to the police outside but were executed by the SAS in the Telex room. Two terrorists unknown locat(...)
CS_OFFICEASSAULT
CS:Source
07-22-2005 at 7:09 AM by Author
Map Info
===========
*cs_officeassault
*Counter-Strike Source
*By Derek "aliceschain" Braun
North Dakota, USA
mail:******@******.***
AIM: dissentone
Description:
===========
Terrorists have seized 4 key hostages at a secure office building. Rescue the hostages and escort them to safety. There are many ways to enter the building, including some "creative" ways into the second floor. However, there are 2 main choke-points for rescuing the hostages; excercise extreme caution!
Special Thanks:
===========
Mike Reinerz, Bill Koch (beta testing)
Samuel Villareal (guidance)
 
Sort by in with results by page
Random Maps
 
Community 17b
Shoutbox
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
Forum
void Private & Discreet Dating
 Yesterday at 10:05 PM by doni
void Ravi De Rejoindre La Communauté
  09-13-2025 at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
Donations
Ads
Statistics

691 visitor(s) during the last 15 minutes:

196 guest(s), 1 member(s), 494 bot(s).

Our site hosts 36758 registered members.

623 absolute unique visitors today (1059 yesterday).

Connected Member(s)
India
9:08:36 AM

17Buddies's website offers at this time 108 036 total uniques and verified maps including 59 153 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,79 GB disk space.

There were today 282 maps downloads (727 yesterday) representing 887,31 MB transfered (2,70 GB yesterday).

This page was generated in 0.15 s and required 528 SQL queries.

void
void