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DE_LITTLEBATTLEGROUND
CS:Source
05-15-2005 at 7:57 AM by Author
==========================
LittleBattleGround
by FerisDarkclaw
for Counter-Strike Source
==========================
Defuse map for 10 players or more.
Map name: de_LittleBattleGround.bsp
========
INSTALLATION
========
1- Extract all the content of the ZIP file somewhere you'll remember. This will create a folder
called "LittleBattleGround by FerisDarkclaw" where you extracted the stuff.
- dm_LittleBattleGround.bsp
2- Open your "Counter-Strike: Source" game folder
(usually: c:SteamSteamAppsYourAccountNamecounter-strike source)
3- Inside you'll see a folder called "cstrike", open it.
4- From the folder "LittleBattleGround", copy:
- obj_mq_revolters.bsp into the "maps" folder
5- You're done! =)
6- Start Counter-Strike Source and use the map "de_littlebattleground"
========
Enjoy "LittleBattleGround" and see you online!
-FerisDarkclaw
DE_FACE2FACE
CS:Source
05-15-2005 at 7:57 AM by Author
cs:source ( face2face by paughz (first map) )
What do you do when your face to face with destiny? Primitive man built
unexplained monuments to immortalize their destiny. Modern man on the other
hand faces destiny with destruction. An ancient possibly alien ruin has been
found in the snowy capped mountains, some seek to destroy that which
threatens their view of the world. Can they be stopped?
Mission:
Terrorist: Your leaders have called upon you to remove this blasphemy
from the sight of the earth and all of its evidence.
Counter-
Terrorist: Prevent interruptions of the archeological site and
see to the extraction of the relics are to go on as planned.
you decide the outcome of this conflict..
DE_DUST2_TC_B1
CS:Source
05-15-2005 at 7:57 AM by Author
de_dust2_tc_b1 -by tundra_cool ******@******.***
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Extract the files into the correct directories.
Feel free to e-mail me if you have any questions/suggestions or requests for B2.
DE_CBBLE_AG_B2
CS:Source
05-15-2005 at 7:57 AM by Author
Cobble Again Beta 2- Bomb-Defuse
Counter-Terrorists: Prevent Terrorists
from bombing Lord William's country
farmhouse. He has been the target of
assassination in light of recent government
proposals.
Terrorists: The Terrorist carrying the
C4 must place the bomb at one of the two
bomb sites around the map, thereby
killing Lord William and severely
damaging his home.
Updates will come...
DE_COURTYARD_SOURCE
CS:Source
05-15-2005 at 7:57 AM by Author
de_courtyard_source
by AxonHammer
January 4, 2005
v1.4s
There are two bombsites, one under the tower structure and one in the underground passage.
INSTALLATION:
Extract to your cstrike folder (e.g. C:Program FilesValveSteamSteamAppsyourusernameCounter-Strike Sourcecstrike)
Special thanks to Cipher for extensive testing of the map.
DE_ASSAULT_NIN_V3
CS:Source
05-15-2005 at 7:57 AM by Author
de_assault_nin_v3
The greatest map ever made!
just but it in your counter-strike source folder.
DE_ALIENZBETA
CS:Source
05-15-2005 at 7:57 AM by Author
I know de_alienz has potential, but I need FEEDBACK.
Whoever downloads this map please post your coments on this thread.
http://forum.interlopers.net/viewtopic.php?t=1117
DE_MCDIDDYS
Counter-Strike
05-15-2005 at 7:57 AM by Author
de_McDiddys - bomb defusion map
Made by -=[DoA_AlPhA]=- Inspired by the "McDiddy's" flash cartoon made by SuperJer. If you have not seen this flash cartoon, you can (and must) see it here: http://www.superjer.com/transfer/mcdiddys.html
You are sitting down with your teammates, enjoying your stiltburgers when you recieve a call telling you that a Terrorist group is approaching the fast-food restaraunt with plans on destroying it and killing anyone in their way.
Counter-terrorists: Stop the Terrorists from destroying your beloved fast-food restaraunt by any means necessary.
Terrorists: Destroy McDiddys and stop all who oppose you.
Special thanks to: SuperJer and everyone who worked on the McDiddys cartoon. You guys did a great job, and I hope to see more cartoons in the future. Also, thanks go to SuperJer for helping me with my mapping questions when I first started out mapping. To my fellow clan members Brian and Dustin. Thanks for the suggestions and your support while making this map. You guys rock! Thanks to Knives, Funny Hat Man, Vash, and everyone who participated in the beta-test. Good times. :) Thanks to Nipper and the Nipper community for helping me with any questions I had about mapping. You guys rock as well. :D
DE_RAGDON
CS:Source
05-15-2005 at 3:18 AM by Author
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AIM_DESERTTRAP
Counter-Strike
05-14-2005 at 2:26 PM by Author
Aim_deserttrap (by gonzo)
-install: EX : C: Counterstrike(cond zero) cstrike(czero) maps ;
KILL or get Fuck up :))
Enjoy!!
DOD_RAILROAD
Day Of Defeat
05-14-2005 at 10:59 AM by Author
Map Name: DoD_Railroad
Version : Final
Author : Instacrome
Contact :******@******.***
Website : Infocore.org
-----------------------
Textures: Kamikazi! and Mikezilla
*Objectives:
*ALLIES:
Take control of the village and the railroad going
through it. Doing this will secure supplies for
the front lines.
*AXIS:
Keep the Allies from taking control of the village
so that the Allies won't be able to use
the railroad in upcoming campaigns.
-----------------------
Thanks to :
Kamikazi and Mikezilla for the textures
DOD_LATAN3
Day Of Defeat
05-14-2005 at 10:59 AM by Author
*DoD_Latan3*
by TheHunter
www.thehunter-designs.com
******@******.***
===================================
Axis:
-capture all 6 control points to win
-don´t go into the spawn area of the other team
because there are some hurt zones
Allies:
-capture all 6 control points to win
-don´t go into the spawn area of the other team
because there are some hurt zones
===============================================
There a some effects in this map like exploding balcoons etc.
Find the secret rome in this map!
Have fun und submit bugs by post a comment on my page
[www.thehunter-designs.de]
Thanks to:
Avalenziss
Damage
Kobra
Guranga
Freeman
iontudor
Airforce
[Dodmaps]Rotkopf
happyernst
J.H. Miller
königstiger
Special thanks to:
The Dayofdefeatmod.org TEAM
The DoD Team
Legion Condor [my clan www.lc-clan.com]
Kustom Kettle for thair hard work and all the time!
Very special thanks to:
Sgt_Slagg for all ( you know what i mean!!)
Have much fun and report me if you are going to take the map
on your DoD server plz!
This map was compilierd with high vis and extra rad! The r_speeds are between 200 and max 650!
This is version 6 of this map! This is the final version and
I´m not going to build it again! I fixed all bugs (i hope) ! When you find some bugs report it to me!
Have fun (3times) !!!
DOD_FRAD2C
Day Of Defeat
05-14-2005 at 10:59 AM by Author
dod_frad2c - Capture the flag
By Kruger & Big Papa Pump
******@******.***
Background : Italy Campaign, 11 Januar 1944
The road to Cassino.
Allied Objectives : Take the hill
Axis Objectives : Take the hill
"Who is the master of the hill, is the master of the valley"
DOD_DEVASTATION_B5
Day Of Defeat
05-14-2005 at 10:59 AM by Author
-=DevastatioN=-
Battle for control of a ruined city
----------------------------
Map by Jeff Conway (ViciouS)
******@******.***
ICQ - 96414964
----------------------------
BACKROUND: The allie forces have ceased bombing
of the German city Hamburg. This city is crossed
by hundreds of German soldiers a day, going to
fight in neighboring cities. The Germans knowing
how vital it is to keep this city safe from allies
send out troops to regain hold of it from the invading
allied troops.
OBJECTIVES:
Allies: Find and hold the most vital spots in town, so
you and your fellow troops can kill any German troops
passing through the town.
Axis: Control the town, and exterminate the allies from
Hamburg completely. It is your job to make sure no more
German troops are ambushed while passing through the city.
OTHER INFORMATION:
THANKS TO: Masako (Textures, Ideas)
Name Here (Models)
Headshot (Sounds)
Adam W. Stiles (Sky Enviroment)
Waldo (Sharing Textures)
FuzzDad (Borring shit from glider)
DOD_UNITED_B2
Day Of Defeat
05-14-2005 at 9:44 AM by Author
DOD_UNITED_B2 by Team Majestic Red
Steven "redfalcon" and Eric "Majestic 12" Fontinelle
Allied Objectives:
- Capture the 6 flag points
Axis Objectives:
- Capture the 6 flag points
Contact: ******@******.***
DOD_WAREHOUSE
Day Of Defeat
05-14-2005 at 9:44 AM by Author
dod_warehouse
============
created by [S.C.K]napalm-death
=========================
Lighting and other tweaks by [S.C.K]undertaker_dod_2040
=============================================
A warehouse of key strategical importance has been discovered by the germans
The allied forces have discovered this plan and try to capture the warehouse...
Many thanks again to all the guys who play on this map.
Thanks again go to undertaker for tweaking the map and adding lighting and entitys
which make the map so much better.
Have fun....and kill ya later....
[S.C.K]napalm-death
DOD_ROAD_TO_CAEN
Day Of Defeat
05-14-2005 at 9:44 AM by Author
dod_road_to_caen-created by napalm-death
====================================
"A small village on the main road to caen has become the focus
of the axis war machine,due to its strategical postion.
The allies have discovered that there are plans,critical to axis victory.
The allies must secure the village and capture the plans"
Allied objectives:secure the village and capture the plans,held in a generals
car
Axis objectives:defend the plans and capture the village
Credits:thanks to undertaker_dod_2040 for doing the lighting,flags and
other things
and to all you dod players...thanks for playing my map
<{LU}>napalm-death
DOD_SMALLPORT_FINAL
Day Of Defeat
05-14-2005 at 9:44 AM by Author
This map is the final version of a a small map i started about a week ago.
The two previous versions suffered from brutal texture clashes due to it
being a long map(distance).i fixed that problem,added some lighting and
changed it to a nightime map.
It is based on one of my fave customs,dod_smallbridge,hence the similarity
but i promise you i have made this map from the ground up.
Credit to nipper for making a cool map and giving me the idea to make
this map.
Hope you all enjoy my map--undertaker2040
DOD_PASSAGE_B2
Day Of Defeat
05-14-2005 at 9:44 AM by Author
dod_passage_b2
by StreamlineData
site: http://sddod.servehalflife.com
email: ******@******.***
release date: March 14th, 2005
updated: May 6th, 2005
Story
========
The Axis have taken over this small, hilly town somewhere in Europe. Rumoured to have a substantial supply of weapons, the Allies have decided that capturing this town would cause a big blow to the Axis.
The Allies strategized on how to capture the town. Some have said that just bombing it to bits would be good - but the town's stockpile could also be used by the Allies. So due to the town's openess and hilly nature, the Allies have decided that it would be better to capture the town at nightime.
Release Notes
========
+ Originally supposed to be a small map ideal for knife-only rounds, this map expanded due to the fact that I didn't realize the scale.
+ I designed the map for all types of players (snipers, mgs, bazookas, etc), and for people who like all different kinds of routes (streets, roofs, alleyways, in-buildings and sewers).
+ Thanks to the people on Kustom Kettle (kustomkettle.com) for their input.
+ If the translation for the message near the Axis spawn is incorrect, please email me with the correct translation
+ The map is currently in beta testing. So if anyone finds any bugs, PLEASE email me at******@******.***.. Thanks!
Changelog
========
14.03.05 - Beta 1
+ Map released
16.03.05 - Beta 1
+ Replaced sandbags and lampost brushes with models
+ Fixed some texture alignments
+ Attempted to tweak a bit for better r_speeds
+ Increased the view distance
+ Increased height of a building
+ Embedded dod_passage.wad into map
+ Added a few models: 2 bushes and a medic truck
+ Fixed lighting in sewers
+ Fixed missing sounds
+ Fixed missing overview
06.05.05 - Beta 2
+ Added better sewer access for(...)
DOD_AIRFIELDBASE
Day Of Defeat
05-14-2005 at 9:44 AM by Author
ALLIES: Protect the airbase at all costs as the axis want to control the base!
AXIS: Take control of the airbase you need the airstrip!
OBJECTIVES: There are six flags to capture in the mission
 
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07-09-2025 at 1:44 PM
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(Link)
07-11-2025 at 8:06 PM
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07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
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07-18-2025 at 9:07 AM
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07-20-2025 at 7:41 AM
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(Link)
Thanks smiley
07-21-2025 at 11:38 AM
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Doesn't the steam workshop make 3rd party sites redundant for recent games?
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@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
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could archive.org be used for offsite backups?
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Cupe:
08-25-2025 at 8:38 AM
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can you please put this map under my name? ((Link))
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pew pew pew !
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smiley
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