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Random Maps
56 600 Items
FY_INDUSTRY2
Counter-Strike
04-16-2005 at 8:44 AM by Author
--------------------------------------
Fy_Industry2 - Shoot Stuff!!11!1!11
By Ben Finn aka Fortune
******@******.*** (DarkFortunez)
--------------------------------------
With the building surrounded and no
where to run to, a group of Terrorists
ready themselves with weapons as Police
move in...
Terrorists:
- Kill enemy Counter-Terrorists
Counter-Terrorists:
- Kill enemy Terrorists
-------------------------------------------------------------------
* OTHER NOTES / SPECIAL THANKS *
-------------------------------------------------------------------
* Map By Fortune2|
* Thanks to Tinman
* Hondo and AHL Mod for textures
* No secret(s) in this map. Don't waste your time looking.
* All logos, models, textures, sounds, sky's and the map are
property of their respective owners. Ask first, take later.
-------------------------------------------------------------------
(Press FIRE to continue)
FY_MATRIX2
Counter-Strike
04-16-2005 at 8:44 AM by Author
fy_matrix2 [ Reloaded ] By serono [******@******.***]
Download My First Fy_matrix From: cscentral.com | csvelocity.com | ejoop.com
IMPORTANT:
Some Textures from Ts_lobby map from The Specialists.
Spybreak Sound From ka_matrix map.
Map Will re-designed for Counter-Strike-Source!
FY_FATEWORLD
Counter-Strike
04-16-2005 at 8:44 AM by Author
Fateword
by DieseL[F8S] ******@******.***
This is my attempt to break up the mundaine -- and
to provide an alternative to Iceworld.
Have Fun!
The FPS is a little low -- I know.
It's a direct result of having large brushes -- and tiny textures to cover them.
P.s. Drifter, if you hate Iceworld -- You'll hate this too!! :)
(Press FIRE to continue)
01_IRGS
Counter-Strike
04-16-2005 at 6:57 AM by Author
By : Black.BirD
FPSB acc : lamerdnet
Admin of Iranian Game Servers!!
#######################################################
# installation: #
# Just Copy " 01_irgs.bsp " to Valve / Cstrike / maps #
#######################################################
Enjoy it :)
if any Question or Idea plz Say in IRGS.ir Forums
http://www.irgs.ir/forum
CP_DEPOT_B2
Team Fortress 2
04-16-2005 at 6:19 AM by Author
! BETA 2 !
A medium sized outdoors train yard with 4 working trains, 80 warning lights, 12 gates, and 1 warning bell. This map has 5 capture points. Both red and Blu start off with 2 cps owned and a neutral in the middle. Doors to the neutral cp open after a 45 second setup timer. Trains make their stops every 45 seconds. Each team has 3 different spawn points that unlock according to what cps they have, and are blocked and locked from the other team.
Created by Ceive!
-Changes in beta2-
Fixed hole in red's first base.
Plugged area where players could be stuck near the second spawn area.
Fixed a few textures.
Crosswalk stairs changed because of lighting issue.
Fixed a few floating props.
Gave the first spawnroom a solid roof.
Thinned middle spawnroom blockers.
Thinned player clipping walls.
Trains now start 30 seconds after setup with 30 second interval.
Added more lighting to second spawnroom.
Doubled warning bells audiable distance.
CS_RAID
CS:Source
04-16-2005 at 5:09 AM by Author
CS_RAID
Map Made BY:
IcE-CoLD & VnV Nation
The Terrorists Have Captured An Abanded WareHouse.
Counter-Terrorists: Sneak Into The WareHouse And Kill The Terrorists!
Terrorists: Gaurd The WareHouse!
TRS_AIM_CHURCHES
CS:Source
04-16-2005 at 1:48 AM by Author
http://www.therubysquare.com
email:******@******.***
irc: irc.gamesurge.net #therubysquare
CS:Source: 12.47.45.160:27017
------------------------------------
February 28th, 2005
Map name: trs_aim_churches
Author: [trs] Colt 45 --******@******.***
Packaging and release by: [trs] hapos
This map has been designed to accomodate 48 players.
------------------------------------
Objective: Combat / Skill -- Defeat all enemy opponents.
Special thanks to everyone at trs.
FY_NADEDODGE
CS:Source
04-15-2005 at 8:35 PM by Author
This is a map that is based solely on having fun. it can support up to 20 people and is filled with nades. you have pistols but whats the point in using them? you have nades all over the place!
SPACESCOUTZ
CS:Source
04-15-2005 at 4:20 PM by Author
This is space scoutz made by "Helix".
To install the map to your server or client files. Place both files in cstrike/maps and you're good to go. Have fun.
FY_LAGOSTA
Counter-Strike
04-15-2005 at 2:10 PM by Author
Map made by: [_'_'_| PH!L |_'_'_]
This was my second map....
Hope you enjoy it!!
=D
DE_HE_WAR
Counter-Strike
04-15-2005 at 5:25 AM by Author
HE-Grenade-War (Bomb/Defuse)
Terrorists:
Detonate the big HE-Grenade to destroy the City!!
Plant your C4 under it to get the best result.
Counter-Terrorists:
Prevent the Terrorists detonating the big grenade!
(Fuck a key to continue)
AIM_CASTLES
Counter-Strike
04-15-2005 at 5:14 AM by Author
just extract the WAD files directly into the cstrike folder
and extract the aim_castles.bsp file into the cstrikemaps directory
(i added all my WAD files so if i used someone you don't have, you have them now)
enjoy:)
MAP BY
SHENLONG
AIM_MOMP_WORLD
Counter-Strike
04-14-2005 at 11:31 PM by Author
{rtf1ansiansicpg1252deff0deflang1053{fonttbl{f0fswissfcharset0 Arial;}}
{*generator Msftedit 5.41.15.1507;}viewkind4uc1pardf0fs20 Map by Fezzexpar
par
put "aim_momp_world" in t ex C:ProgramSteamSteamApps"account"counter-strikecstrikemapspar
}
CS_BLOODSTRIKE_JUST_CZ
Condition Zero
04-14-2005 at 8:59 PM by Author
Blood Strike Just CZ
-CZ version-
map and model
by
cxx}]:::::::::::::::>
2007/8/18
=================================
BloodStrike in CZ
BloodStrike in CZ
BloodStrike in CZ
BloodStrike in CZ
BloodStrike in CZ
Good Luck !!!!!!!!!!!!
CF_CATWALK
Counter-Strike
04-14-2005 at 6:20 PM by Author
CF_CATWALK
Objective: Slice your enemies in this low-hp map
while trying to avoid falling off the catwalks
cf_catwalk created by seo for cF: http://www.cfmob.com
JB_COMPACT2010_V4
CS:Source
04-14-2005 at 5:46 PM by Author
place map in C:Program FilesSteamsteamapps<your steam name>counter-strike sourcecstrikemaps
if you dont have a map folder,make one.
CO_TOXIC
Natural Selection
04-14-2005 at 2:44 PM by Author
CO_TOXIC BY MOCONNOR
RELEASE DATE: 13TH JULY 2004
================
Map information:
================
small-medium sized combat map set in a toxic waste processing facility.
==============
Custom stuffs
==============
Some textures by myself :)
thanks to fam for v.wad
and one sprite by me too
========
Contact
========
******@******.***
http://homepage.eircom.net/~powerless/Main.htm
CO_PRIME
Natural Selection
04-14-2005 at 2:44 PM by Author
CO_PRIME By Kalessin (Contact:******@******.*** (#UC-NS IRC on irc.quakenet.org)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DETAILS
~~~~~~~
Several fixes have been made since PT2, all are listed below.
- Redesigned pipe junctions.
- Added more vents to further aid alien movement.
- Redesigned hive entry slightly to give the aliens an advantage.
- Added a ledge below the roof vent in the hive to avoid fall damage.
- Retextures some areas.
- Added extra details to some areas.
- Reduced R Speeds throughout the map.
- Lowered entity count to comply with the official limit.
- Modified "Graviton Research Laboratory" slightly.
MAP STATS
~~~~~~~~~
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 233/400 14912/25600 (58.3%)
planes 32496/65535 649920/1310700 (49.6%)
vertexes 17064/65535 204768/786420 (26.0%)
nodes 9390/32767 225360/786408 (28.7%)
texinfos 6060/32767 242400/1310680 (18.5%)
faces 11810/65535 236200/1310700 (18.0%)
clipnodes 21484/32767 171872/262136 (65.6%)
leaves 6037/8192 169036/229376 (73.7%)
marksurfaces 18385/65535 36770/131070 (28.1%)
surfedges 52126/512000 208504/2048000 (10.2%)
edges 28927/256000 115708/1024000 (11.3%)
texdata [variable] 3920/4194304 ( 0.1%)
lightdata [variable] 1580151/6291456 (25.1%)
visdata [variable] 288003/2097152 (13.7%)
entdata [variable] 59816/524288 (11.4%)
CREDITS
~~~~~~~
Thanks to:
-Ah_Forget_It for providing an excellent server for playtests.
-Melatonin for sorting out the prob(...)
CO_LOATHING
Natural Selection
04-14-2005 at 2:44 PM by Author
=====================================================================
Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------
Status : Final
Title:Loathing
Filename:co_loathing
Author:Mozes
Description:The Kharaa have infected a small outpost on the surface responsible for purifying oxygen to the underground f.e.a.r. complex. Their presence not only cuts off the air supply to the base, but it is also a huge threat to security - the ducts lead directly to the f.e.a.r. intakes. Their presence must be eliminated.
------Credits and Thanks---------------------------------------------
I would like to thank the on|e community for its support and beta testing. Also
for being the first server to host co_loathing in its rotation.
.[On|E] Lerk Jerky v3.0 beta 3
216.58.238.189:27050
Edge, thanks for your time with all the uploads, and the hosting.
I would also like to to thank Healer ******@******.*** for his join team fonts. He's got some talent, if you need something drop him a line.
------Play Information-----------------------------------------------
Map Description: A very small - small combat map with lots of verticality.
How Many Players:12 -> more may get pretty hectic.
------Map Information------------------------------------------------
New Models:No
New Textures:Yes
New Sounds:No
------Construction---------------------------------------------------
Base:From my head.
Editor(s) used : Valve Hammer
Compile Machine : Pentium 4 1.8Ghz, 512 GB RAM
Compile time:20 mins
------Map Instructions-----------------------------------------------
Unzip the files in this archive to your NS directory.
The zip file should extract to th(...)
TS_TOMB
The Specialists
04-14-2005 at 2:23 PM by Author
TS Tomb
-------------
Created by: st0lve ******@******.***
Textures by: Sock ******@******.*** & Blaeeezer
Models by: VS Mod team
-------------
Build time: 2-3 weeks(without the pauses)
Compile time: 13:38
-------------
Notes: Watch out! Traps in some places
Tell me if you run this map on a server please.
Wad is included in the .bsp file
-------------
- st0lve
 
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Community 17b
Shoutbox
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I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
Forum
void Ravi De Rejoindre La Communauté
  09-13-2025 at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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