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DE_CRASHSITE
Counter-Strike
04-02-2005 at 9:45 AM by Author
***********************************************************************
de_crashsite - a map based on an actual event
***********************************************************************
Special thanks to:
Jawbreaker, Napos, stonedintospace, DUDE,
freedom_fighter, =SoB=CellBlock, GhAndI,
and everyone who supported my map at
www.clansob.com and Counter-Map
***********************************************************************
Those who will be remembered...
Msgt. Gary I. Gordon
Sfc. Randall D. Shughart
"No one has to be a heroe... it just sometimes
turns out that way" -Sgt. Eversman.
"Without a doubt, I owe my life to these two men and their bravery." -Micheal Durant
***********************************************************************
DE_DUST_BUSTER
Counter-Strike
04-02-2005 at 9:45 AM by Author
De_Dust_Buster - Bomb/Defuse
by DaveJ ******@******.***
Map and textures
Hacked by T@T-2-MoNk3y
Counter-Terrorists: Prevent Terrorists
from bombing chemical weapon crates.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy one of the chemical
weapon stashes.
Other Notes: There are 2 chemical
weapon stashes in the mission and
2 new routes over the original dust
(Press FIRE to continue)
DE_GHOST
Counter-Strike
04-02-2005 at 9:45 AM by Author
//De_ghost by Paladin[NL]
//Destruction map for 6-12 players
//Textures by Locknut
//Contact:******@******.***or******@******.***
DE_CINTERMEX2
Counter-Strike
04-02-2005 at 9:45 AM by Author
Map: de_cintermex2
Release date: July 18, 2003
Author: Mauro Faz ******@******.***
Site: http://pagina.de/cegs
Players: 32
Target Audience: LAN
This map is based on a real convention center named "Cintermex" (http://www.cintermex.com.mx) located in the city of Monterrey, Nuevo Leon.
Please follow the instructions
---------
How to install
-All files of type ".txt" must be placed in "cstrikemaps"
-All files of type ".wav" must be placed in "cstrikesoundambience"
-All files of type ".tga" y ".bmp" must be placed in "cstrikegfxenv"
-All files of type ".bsp" must be placed in "cstrikemaps"
-All files of type ".txt" must be placed in "cstrikemaps"
----------
Map features
-The power generator can be destroyed. Lights inside the building will shut down and red emergency lights (very dim) will turn on. Nightvision
recommended.
-Toilets are neutral buyzones
----------
Bugs
- Low framerate / short surfaces (surfaces dissapear). This is due to the polygon limit in the Half-Life 1 engine. Future versions of this map (for half-life 2) will solve this.
--------------
questions? comments? qrite to******@******.***
have fun!
--Mauro Faz
DE_CINTERMEX2
Counter-Strike
04-02-2005 at 9:45 AM by Author
Mapa: de_cintermex2
Lanzado: Julio 18, 2003
Autor: Mauro Faz ******@******.***
Site: http://pagina.de/cegs
Jugadores: 32
Conexion: LAN
El mapa esta basado en el centro de convenciones en Monterrey "Cintermex" (http://www.cintermex.com.mx)
Porfavor lee el documento antes de jugar el mapa.
---------
Como instalar:
-TODOS los archivos ".txt" deben ir en "cstrikemaps"
-TODOS los archivos ".wav" deben ir en el folder "cstrikesoundambience"
-TODOS los archivos ".tga" y ".bmp" deben ir en el folder "cstrikegfxenv"
-El archivo ".bsp" debe ir en "cstrikemaps"
-TODOS los archivos ".txt" deben ir en "cstrikemaps"
----------
Cosas que ver:
El generador de luz puede ser destuido (estacionamiento subterraneo). Laz luces interores son apagadas y las rojas de emegencia se prender, con un ambiente mucho mas obscuro. En este momento es util usar los flashbangs. Disparen a el egenrador desde una distancia prudente, ya que explota. Unos 5 metros esta bien.
Buyzones en baños / mingitorios.
Siempre hay 2 maneras de entrar a una zona de bomba.
Traten de encontrar el acceso a el drenaje (se recomienda que uno compre Nightvision, ya que hay 2 candados que deben ser rotos), asi podran entrar a el SITIO B para la bomba. Tambien pueden entrar por la puerta, pero tienen que romperla.
----------
Bugs / Defectos de version beta:
- Bajo desempeño / frames por segundo muy bajas: La engine de half-life no fue precisamente diseñana para esapcios exteriores,m sino para niveles de tipo "tuneles" o "pasillos", y pues digamos que Cintermex no es un lugar chico..
Dado que la engine solo sosprta un limite de poligonos (1200-1440) a la vez, veran desaparecer paredesm piso, y sobre todo el cielo se volvera negro al ver en cierto angulo. Es es facil de resolver, solo tengo que compilar el mapa con un parametro especial que especifica arbitrariament(...)
DE_CALDERA
Counter-Strike
04-02-2005 at 9:45 AM by Author
-----------------------
de_Caldera
Author: Mauro Faz (Solidox) / Guillermo Garcia (Flame)
http://pagina.de/cegs
******@******.***
-----------------------
Terrorists have discovered a secret
facility that the Mexican
governement uses to hide their most
powerful military weapon: A long
range nuclear missile.
Objectives:
Terrorists: Plant a bomb near the nuclear
head of the rocket.
CTs: Prevent / Defuse the bomb.
----------------------
Things to know:
To plant the bomb in site B (right
over the missile's head) you must
drain the water first, if not,
the bomb MAY NOT explode due to water.
To drain water, go to the
control room and use the laptop
to hack the draining system.
You can lift the bridge by using
its switch on the control room.
There is a weapon arsenal on the
storage section. You must break
the wooden door to gain access.
All good walls / floors are breakable.
Glass in self-sealing. Bullets can
get through but wont break the
glass.
There is a secret bomb site located in
a hidden room in the map. As a hint, you
must break 2 metal things. Got it?
DE_CEGS_V15
Counter-Strike
04-02-2005 at 9:45 AM by Author
C.E.G.S. V 1.5 for Counter-Strike
Bomb Defuse
by Mauro Faz *******@******.****
http://pagina.de/cegs
Terrorists: The mexican guerrila EZLN
(Ejercito Zapatista de Liberacion Nacional)
has planned to bomb the CEGS Highschool in
the city of Monterrey, Mexico.
Counter-Terrorists: SWAT. Protect the
highschool, prevent / defuse the C4
explosive bomb.
(Press Fire to Continue)
Terroristas: El EZLN planea explotar la
Prepa Tec Campus Eugenio Garza Sada en
Monterrey, Nuevo Leon.
Anti-Terroristas: Escuadron SWAT de Nuevo Leon.
Deben evitar que el explosivo C4 sea plantado.
En caso de ser plantado, deben
desactivarlo.
(presiona disparo para continuar)
DE_BOXSE7EN
Counter-Strike
04-02-2005 at 9:45 AM by Author
--------------------------------------
Box Map Se7en - Defusion
By Ben Finn aka Fortune
******@******.*** (EliteDark0ne)
--------------------------------------
In the box, I long to be...
Room by room, Patiently...
I'll wait for you there, Like a stone...
I'll wait for you there, Alone...
-Werid Poem...
Terrorists:
-Bomb one of the two cargo sites.
Counter-Terrorists:
-Prevent the Terrorists from bombing.
----------------------------------------
Special Thanks to
- The Weasel...
http://squeakyweasel.net/
(Press FIRE to continue)
DE_ASSTECH
Counter-Strike
04-02-2005 at 9:45 AM by Author
Aztec - Defusion
by Tim (Bewbies)******@******.***
Counter-Terrorists: Prevent the Terrorists
bombing the archiological site.
Terrorists: Destroy the valuable aztec ruins.
Other Notes: There are 2 bomb sites in this
mission.
(Press FIRE to continue)
CS_AIRPORT_TWS
CS:Source
04-02-2005 at 8:41 AM by Author
CS_Airport_TWS (Version 1)
A map for Counter-Strike: Source made by The Wormhole Studios.
-----------------------------------------
INSTALL
-----------------------------------------
1. Put the two files (.BSP and .NAV) here: C:ProgramSteamSteamApps (STEAM NAME) counter-strike sourcecstrikemaps
2. Run CS:S and play!
-----------------------------------------
CREDITS
-----------------------------------------
Map - The Wormhole Studios
Nav file - The Wormhole Studios
Custom Textures - The Wormhole Studios
Custom Models:
- Ford Victoria, Taxi - Unknown, Sorry who ever created this model.
-----------------------------------------
Please Visit:
http://steamcommunity.com/groups/thewormholestudios
Here You can find links to other TWS-maps!
CS_SMARKET
Counter-Strike
04-02-2005 at 8:39 AM by Author
Cs_SmarketBy Half-Life_Maniac
Terrorists have recently entered a local English supermarket and barricaded themselves in. They are holding two of the staff as hostages, plus a load of food and stuff and will not leave until their demands are met. They ask for £100, 000, 000 and a helicopter.
Counter-Terrorists:
Enter the building and rescue the hostages.
Terrorists:
Prevent the Counter-Terrorists from rescuing the hostages.
CS_EVA
Counter-Strike
04-02-2005 at 8:39 AM by Author
cs_eva
a CS map by Coen "Paladin.NL" Spoor
A hostage-rescue map.
Counter-terrorists: move through the forest, and try to secure the hostages. Take advantage of the ridges on the right and left side, or use the sewer area.
Terrorists: prevent CT's from taking hostages back to spawn point.
---
This map was designed after playing dod_forest to long, and most textures in the map are from dod_forest. Special thanks therefor for the creator(s) of dod_forest.
CS_BOATRACE
Counter-Strike
04-02-2005 at 8:24 AM by Author
cs_boatrace
------------
This map is funny.
The CT have 2 boats and a jetski
The T have a real big boat and a little smaller boat
they must kill eachother and te CT need to resque the hostages
the hostages are difficult to resque.
the hostages can't go into the water or they get stuck.
____________________________________
Extras:
The wad dewood.wad is used.
My name: Stijn Tallon
My e-mail:******@******.***OR******@******.***
My site: www.cstrikemap.tk (Belgium counter-strike maps)
AIM_MP5_JUNGLE
Counter-Strike
04-02-2005 at 8:21 AM by Author
Mp5 Jungle - Death Match
Map by -[NsF]-Snake.VhE.
******@******.***
Description:
Practice your aim with
the Mp5 in a jungle!
Press FIRE to continue
KA_ICE_FIGHT
CS:Source
04-01-2005 at 9:35 PM by Author
ka_ice_fight
by JigSaw
-----------------------------
-----------------------------
Pmax= 32
AIM_ARENA_COOL
CS:Source
04-01-2005 at 8:48 PM by Author
aim_arena_cool
Made by Di@blos and Deystro
This is ak VS m4 , but there are nades on ground and awp hidden.
At start , players also have usps and glocks.
If you are playing this map with many players on , your server should run noblock.
Other info :
Check our studio fpsbanana page : http://www.fpsbanana.com/studios/32935
Check our website : http://mapocalypse.nitroserv.net/indexuk.php
Installation :
Put the .bsp in your map foler : xxx/cstrike/maps/
NS_SARATOGA_B1
Natural Selection
04-01-2005 at 10:18 AM by Author
TITLE : Saratoga Beta 1
FILENAME : ns_saratoga_b1.bsp
AUTHOR : Feltope
DATE : 12/06/2002
EMAIL ADDRESS : jarheadian@hotmail.com
HOMEPAGE URL : http://www.joe.to
BACKSTORY:
THANKS TO:
Valve for making a near timeless game.
NS team for making a great mod.
Joe - http://www.joe.to for putting my map on the servers even the ugly beta 1 map.
NS_SIMULATED
Natural Selection
04-01-2005 at 10:18 AM by Author
Map Packaged By Houston Day of Defeat
=====================================
www.houstondod.com
=========================================================
Title: Simulated [Public Beta 1] (March 23rd 2003 Build)
Filename: ns_simulated.bsp
Game: Half-Life Natural Selection
Author: Ryan Heeley aka BMTwigzta
Email Address:******@******.***
Web Address: http://www.bmtwigzta.tk
Description: Shortly after the initial battles between the Frontiersmen and the Kharaa, the officials of the Trans-System Authority began to realise Frontiersmen with experience would soon retire, either by their own will or by the unruly claws of a kharaa beast. In order to counter the future loss of men with experience, the "simulation" was created. Simple in layout yet effective in teaching the basics of new recruits to the TSA roster, the simulation allows those who attend to join a simulation of an active battle between a Kharaa hive segment and Frontiersmen outpost segment. Those who attended were soon surprised by the replacement of Kharaa "drones" with the technology to allow Frontiersmen to simulate alien enemies, which enabled further understanding of Kharaa advantages... and limitations.
The simulation is often used in the training of new Frontiersmen and has appropriate space for improvement, let there be any changes to either of the two warring sides.
=========================================================
* Info *
Single Player: No
Cooperative: No
Teamplay: But ofcourse
New Sounds: Yes - ReadyRoom sample taken from Gorillaz - Left Hand Suzuki Method
Rumble sample taken from WWF (now WWE) or some other sport (not entirely certain)
New Graphics: No
New Sky: No
=========================================================
* Construction *
The Map: Made from scratch
Editor(s): Valve Hammer Editor 3.4, Not(...)
NS_NEXT
Natural Selection
04-01-2005 at 10:18 AM by Author
=====================================================================
Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------
Title:Celtic Station (ns_next)
Filename:ns_next
Author:ChromeAngel
Home page:http://www.btinternet.com/~chromea999/index.htm
Description:Playtesting candidate build.
Celtic station is an 8 floor, deep space station, serving as a hub of commerce at the fringe of human space. Celtic station was one of the first to recive news of the alien threat and and to be infested. Celtic station was placed under quarantine after a service deck has somehow became infested. Teh afected deckhas sealed off from the rest of the station and the frontiersmen summoned. If the frontiersmen arrive in time they will be phased into the (as yet) unaffected data centre. The station's 800 workers and 200 passing traders are relying on the TSA to prevent the spread of the alien threat and save their lives.
Previous Maps:NS_ONE + others (see my homepage)
------Credits and Thanks---------------------------------------------
Natural Selection team and all the folks on the NS
forums. HTTP://WWW.Natural-Selection.org
Especialy Moleculor, Greedo386 and all the folks who have contributed feedback to the various betas this map has gone through.
------Play Information-----------------------------------------------
Deathmatch: No
Single Player:No
Natural Selection :YES!
Map Description: Widely dispersed over a single floor of Celtic space station.
3 'hive' rooms, 1 command centre, many hallways. Roughly cross shaoped with a ring hallway at the centre.
How Many Players:32
------Map Information------------------------------------------------
New Textures:Yes :)
New Sounds:No :(
------Con(...)
NS_MARU_B1
Natural Selection
04-01-2005 at 10:18 AM by Author
=================================================================================================
Title : Kobayashi Maru Beta 1
Author : Gun_Sgt_Hartman
Email Address :******@******.***
Website : http://qsfan.8k.com
Warning : You must have version 1.0.0.9 or better of Half-Life and Version 1.04
of Natural Selection to play this map.
Description: The TSa has recieved an Emergency Distress Beacon (EDB) from the cargo ship
Kobayashi Maru. Acording to the ships log, the ship began to lose power in
it's starboard engine and veared off coarse. Now both engines have stalled
and the ship is adrift in Gamma-Hydra Section Ten. The ships security and
bio-monitoring equipent has identified the presence of Kahraa bacteria, but
that it is contained in the rear of the ship. Normally a ship this small and
it's crew would simply be sacraficed, but TSA has ordered the ship recovered.
The cryo units on the ship are still intact and the crew are still alive. TSA
intellence believes the Kahraa were being smuggled aboard the ship by one of
the crew. It is imparative that we regain control of that ship so that we can
rescue and then interogate the crew.
Game Type : Marines vs. Aliens
=================================================================================================
--ADDITIONAL CREDITS--
Big thanks to: Valve - For creating a masterpiece of gaming.
The Naturl Selection Team - For adding this excellent Mod to the HL community.
Quantum Saint - For being my inspiration, mentor, and an awesome brother.
The Patrons and MVPs of Quantum Mechanics for thier continued support.
V.E.R.C. - all of the great info and tech stuff. (http://www.valve-erc.com)
(...)
 
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Shoutbox
go go go
06-10-2025 at 12:08 PM
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06-16-2025 at 7:49 PM
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GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
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06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
Forum
void Ravi De Rejoindre La Communauté
  09-13-2025 at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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void