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AIM_ITALY
CS:Source
03-15-2005 at 12:03 PM by Author
=====================================================================
"Aim_Italy" by "-1-[Patrick]-[Cs-Fm]-1-"
=====================================================================
------General Information--------------------------------------------
Title: "Aim_Italy"
Filename:"Aim_Italy"
Author:"Patrick" (aka "-1-[Patrick]-[Cs-Fm]-1-")
Author Email:"******@******.***"
Home page:"www.spiritclan.tk"
------Credits and Thanks---------------------------------------------
"Thanks for download this map and thanks to http://mox.counter-strike.nl/"
------Additional Info, Tips, and Notes-------------------------------
Extract the Bsp file in
c:progamfilessteamsteamappsyour_accountcounter-strike : Sourcecstrikemaps. and the Ain file in
c:progamfilessteamsteamappsyour_accountcounter-strike : Sourcecstrikemapsgraphs Now you can select the map in
counter-strike to play.)"
------Play Information-----------------------------------------------
Deathmatch:"No"
Single Player:"No"
Map Description:"a aim map with some Italy Textures and inspirations"
How Many Players:"32"
------Map Information------------------------------------------------
New Textures:"No"
New Sounds:"No"
------Construction---------------------------------------------------
Editor(s) used:"Valve hammer editor 3.4 (Source Sdk)"
KA_DODGEBALL_CZ
Counter-Strike
03-15-2005 at 11:46 AM by Author
ka_dodgeball_cz
Created by MasterT (Tobias Vogel)
(Press fire to continue)
DE_RAINCHECK_FINAL
CS:Source
03-14-2005 at 9:48 PM by Author
TITLE - Raincheck - Final v1
LEVEL FILENAME - de_raincheck_final.bsp
AUTHOR - RabidMonkey
DATE - 3/28/05
CONTACT EMAIL -******@******.***
---------------------------------------------------------------------
REQUIRED FILES -
This file includes a navigation file for bot play as well as additional materials, models by Fishy, and sound.
maps/
de_raincheck_b3.bsp
de_raincheck_b3.txt
de_raincheck_b3.nav
materials/
airport/
rm_ap_062.vmt
rm_ap_062.vtf
rm_ap_070.vmt
rm_ap_070.vtf
sound/
de_raincheck/
f_alarm.wav
models/
fishy/
ripped/
car3.mdl
car3.dx80.vtx
car3.dx90.vtx
car3.sw.vtx
car3.phy
car3.vvd
towtruck.mdl
towtruck.dx80.vtx
towtruck.dx90.vtx
towtruck.sw.vtx
towtruck.phy
towtruck.vvd
truck1.mdl
truck1.dx80.vtx
truck1.dx90.vtx
truck1.sw.vtx
truck1.phy
truck1.vvd
truck2.mdl
truck2.dx80.vtx
truck2.dx90.vtx
truck2.sw.vtx
truck2.phy
truck2.vvd
---------------------------------------------------------------------
BACKSTORY -
On a stormy afternoon, a freight staging center bordering on the fringes of the tri-county area has fallen under siege from the Terrorist force. An important weapons shipment
is stopped for refueling, and it's their job to prevent it from reaching it's destination with a full load of cargo on board. There are tw(...)
IH_STAGEBLOCK
Counter-Strike
03-14-2005 at 6:40 PM by Author
***********************************
ih_stageblock
By: StefanoX
For: Infrahealth Jumps
Visit: www.infrahealth.com.ar
***********************************
ISLANDWORLD
CS:Source
03-14-2005 at 6:17 PM by Author
Island World:
Created by: [108]Crytan
Made for Counter Strike source
Info: Inspired by iceworld of course
I was bored of seeing all these iceworld source levels that looked like 1.6 iceworlds
so I made my own rendition of iceworld but with a Island theme, enjoy - [108]Crytan
DEAGLE_WAR
CS:Source
03-14-2005 at 6:15 AM by Author
------------------------------------------------INFO about map !! ----------------------------------------
You start with a Deagle and a Knife
You can get any other weapons
There is water in the middle.
There is a teleport at the buttom of the water under the "bY C-T" - It makes you come up the the glass
I made it with Source SDK - Hammer Editor
-------------------------------------------------How to install it..--------------------------------------
Put the deagle_war.nav and the deagle_war.bsp into your folder "C:Progam filessteamsteamapps[your steam account name]counterstrike sourcecstrikemaps"
im not 100% sure it is there it is installed on your com.. but if you cant find it there then search on you computer for steamapps.. and then you just
follw from "steamapps[your steam account name]counterstrike sourcecstrikemaps" then it will work .. :D
Thank you
Christian T
DE_TPP_CENTER
CS:Source
03-14-2005 at 3:22 AM by Author
Map version 1.0
Cree par JoliRenard de la team FRAG AND ROCK
http://www.fragandrock.fr/
L'assaut se passe dans les bureaux d'un batiment.
Les terroristes devront faire sauter un des deux points cible:
- En A, les toilettes.
- En B, la laverie.
Have fun !
OFFICE_SPACE
CS:Source
03-13-2005 at 10:04 PM by Author
Office Space ReadMe File.
FirePark Development Team.
Feburary, 2005
********************Description********************
Terrorists have planned long and hard to get into the
Counter-Terrorist offices. Now that they have made it
in, what will they bomb? The Lunch Room!? It turns
out terrorists are still none too bright.
Terrorists have to Storm the Office front doors, make
their way upstairs, and then down long hallways until
they finally reach their target. All the While, dodging
CT Snipers and ambushes.
*************Installation instructions*************
Place .bsp and Nav file into your:
SteamAppsUSERNAMEcounter-strike sourcecstrikemaps
folder.
***************Developer Information***************
This Map was designed one day when the Team was going
over Whitehouse Blueprints for our Main project. We
realised we were not sure if what we wanted to do could
be done in SOurce. So we started making a map where we
could test our ideas. Although those Ideas have since
been removed so they remain fresh when released in our
future project, the map remains much the same.
Team Firepark is headed by Saranis. We have mapped for
many previous games but this is the first time that we
are all working on the same map for the same game
(previously we had done the same map for 2 games) so we
also wanted to see how it would be work together with so
many other mappers.
The map was playtested:
6 vs 6 (3 players + 3 bots vs 3 players + 3 bots)
6 vs 6 (6 players vs 6 bots)
5 vs 5 (5 players vs 5 players)
7 vs 7 (7 players vs 7 bots)
1 vs 1 (1 player vs 1 bot)
1 vs 1 (1 player vs 1 player)
... All combinations where equal teams players on each
team or all players on one team...
Main Developer: Sarah Login (aka. Saranis)
Texture(...)
THEHUNTV2
CS:Source
03-13-2005 at 10:02 PM by Author
The_Hunt_Beta
Release Date: 16/12/04
by [BW-UK]Pvt.PP[C/Coy]
******@******.***
******************************************************************************
DESC:
CT Forces are using an old abandoned church as a storage facility, including
several canisters of deadly nerve gas. The church is situated at the end of a
war-torn street. Terrorists have arrived in two stolen APC's, getting as close
as possible before proceeding on foot .....
CT Forces:
Prevent the terrorist force from destroying the dump.
Terrorists:
Locate and destroy the dump.
******************************************************************************
This is my first attempt at mapping and is a conversion of the classic Allied
Assault map 'The Hunt'. Beta release for playtesting.
AWP_MAP_JUNKYARD
CS:Source
03-13-2005 at 10:02 PM by Author
Map Originally Created by: I have no clue, but who ever you are thank you.
CS: SOurce map created by: British_Bomber
Build time: 20 minutes on map, content and compiling and 5 minutes figuring out
why hammer deletes/f's up the file names of both static props and
physics props.
To install this map simply unzip the 'awp_map.bsp' file to your CS:Source maps
folder
ex. C:ValveSteamSteamapps******@******.***counter-strike sourcecstrikemaps
NOTES:
This is a remake of one of my favorite maps, Awp_map. As you can see I took
some liberties with sizing and props. Hopefully they add to your enjoyment.
The weapon spawning was a slight hack by myself, there is currently no
armory entity in CS:Source such as CS had, so I jimmy rigged the awps to spawn
with the player, I didnt add an ammo spawn because uh, well I didnt want to.
I like this though, 10 shots and a knife, :D 1337.
if you have any concerns, questions, suggestions, ideas, fixes, compliments,
blah blah blah give me an email
******@******.***
-British_Bomber
http://sow.moddb.com
http://www.defconsoftware.com
2BOX_DM2
CS:Source
03-13-2005 at 10:02 PM by Author
Unzip this file to your "SteamSteamAppsyouremailCounter-Strike source" directory.
Have fun =)
CARPARK_DM1
CS:Source
03-13-2005 at 10:02 PM by Author
Unzip this file to your "SteamSteamAppsyouremailCounter-Strike source" directory.
Have fun =)
PLATFORMX
CS:Source
03-13-2005 at 10:02 PM by Author
put map in:
C:Program FilesvalveSteamSteamAppscounter-strike sourcecstrikemaps
and play!
FY_ICEWORLD_ORIG
CS:Source
03-13-2005 at 10:02 PM by Author
Map: fy_iceworld_orig
Version: 0.9
Built: 11-19-2004
Maker: ADO & Pingu
Tools: Hale-Life2(BETA) Hammer
Overview:
Created as close to the original
as possible, same weapons, same
12 spawns per side, same size.
Working buyzone.
References:
http://www.timesofwar.com/cs/
AIM_AK-COLT_ORIG
CS:Source
03-13-2005 at 10:02 PM by Author
Map: aim_ak-colt_orig
Version: 0.9
Built: 13-19-2004
Maker: Pingu
Tools: Hale-Life2(BETA) Hammer
Overview:
Created as close to the original
as possible, same weapons, 18
spawns per side, same dimensions.
References:
http://www.timesofwar.com/cs/
KA_KNIFE_EXPLOSION3
CS:Source
03-13-2005 at 10:02 PM by Author
ka_knife_explosion3
uhhh... just, play the map.
made by reeke
******@******.***
i am prolly the laziest mapper
ever, thats why this map looks
so damn shite, if yas want a
better version just mail me
and i shall see what i can do.
DE_WEATHER
CS:Source
03-13-2005 at 10:02 PM by Author
unzip to your counter-strike sourcecstrike directory
in a manner that places the contents of each folder
in the archive in it's respective folder
in the cstrike directory.
email defect reports, suggestions, and requests for new maps to******@******.***.
This is a bomb map.
The terrorists are tasked to destroy the evil right-wing conspiracy's weather machine
before they stupidly destroy the planet.
Bomb point a is on top of the tesla ball and bomb point b is on the floor beneath the tesla ball.
This is the first release and will be followed by additional releases
with more features and surprises to find.
enjoy!
*E|M|F*wArgOd
DE_WHOAM_B1
CS:Source
03-13-2005 at 10:02 PM by Author
CONDITIONS
------------------------------------
Please feel free to host this map on
your site/web space. My only condition
is that you include this readme with
it and that you do not claim to have
created it yourself.
------------------------------------
de_whoam_b1
------------------------------------
Well, now this is the first official
release of my first "real" Css map.
Of course, There are still some things
that have to be done. I wanted to
release the map at this point, because
I wanted to know how the gameplay and
feedback is before im putting more time
into this.
If you have got some ideas, of how to
improve the map or something else, post
it here ->
http://www.hl2world.com/bbs/viewtopic.php?t=15940" target="_blank" class="ComsUrl" title="">http://www.hl2world.com/bbs/viewtopic.php?t=15940
whoam`
INSTALL INFO
------------------------------------
Extract the folders contained in the zip to:
?:???SteamSteamAppsemailcounter-strike sourcecstrike
CREDITS
------------------------------------
I'd like to thank everyone who took
an interest in the map, all the beta
testers - you know who you are.
Thanks to Tazoo for his Deagle-Vending-Machine :)
Thanks to zeta, from whom I stole this readme
and the hl2world-poster texture ;)
LINKS
------------------------------------
http://www.hl2world.com
Brilliant community and the best place
available for mapping tuts and advice.
http://www.whoam.de
My page
DE_SPAIN
CS:Source
03-13-2005 at 10:02 PM by Author
de_spain by Felix Schmid
******@******.***
DE_SUBWAY
CS:Source
03-13-2005 at 10:02 PM by Author
de_subway
Release: 12/11/04
by ManO-TPF
******@******.***
http://www.dev4gamers.com/gallery
DESC
DE_SUBWAY is a bomb defuse map for CS:S
Counter-Terrorists: Prevent Terrorists
from bombing the subway tracks. As you
travel down the track make sure to keep
away from the third rail and oncoming trains.
Terrorists: The Terrorist carrying the
C4 must place the bomb at one of the two
bomb sites at the end of the tunnel.
As with the CT's watch that third rail
and oncoming trains.
This is my first map. I used it as a means to learn
Hammer and get ready for the release of DoD:S
I hope you enjoy it.
------------------------------------------------------
INSTALLATION:
Unrar this file in your counter-strike source/cstrike/maps directory.
 
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07-09-2025 at 1:44 PM
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(Link)
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07-16-2025 at 11:25 AM
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(Link)
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07-21-2025 at 11:38 AM
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07-27-2025 at 12:48 PM
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08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
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could archive.org be used for offsite backups?
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Cupe:
08-25-2025 at 8:38 AM
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can you please put this map under my name? ((Link))
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pew pew pew !
09-01-2025 at 9:19 AM
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smiley
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void Are There Open Source Maps?
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void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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