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56 600 Items
DOD_SILICO_RC7
Day Of Defeat Source
03-11-2005 at 1:34 AM by Author
Dods_silico_rc7
created by SLi-Woody
www.stickmen-mapping.com
for install place the "dod" folder into your day of defeat source folder located;
c:/program files/steam/steam apps/ username / day of defeat source
when ask to overwrite click Yes!
special thx goes to:
Ultranewb
Clan =RR= www.rr-gamers.com for their support and service
=RR= Splatt for testing and putting up with me.
NosehairUK
and everyone in the mapping community that Playtested and helped make this map.
any comments please contact me;
******@******.***
DE_DESERTASSAULT
Counter-Strike
03-10-2005 at 9:36 PM by Author
READ ME!"
Put the .wad files in Your Counter strike>Cstrike folder or Steam>Steamapps>Your email>Counter-strike>cstrike
Put all the other files included .bps file in your Counter strike>Cstrike>maps or Steam>Steamapps>Your email>Counter-strike>cstrike>maps
If you have any questions/Problems about this map Contact me:
Email:******@******.***
or add me on Msn:******@******.***
--------------------------------------------
An Noldus product 10.01.2005
feel free to share!
DE_DATA
Counter-Strike
03-10-2005 at 6:27 PM by Author
***************************
de_data by lord-I
______________________
terrors win => bombe explose or all counters dead
counters win => bombe don't explose or all terrors dead
______________________
textures utilisées:
-asmap.wad
-coma_swat.wad
-pickuptruck.wad
______________________
Il y a 3 easter eggs dans cette map, a vous de les trouver !
*************************
ZM_2_CRAZY_TOWER2X
Counter-Strike
03-10-2005 at 4:46 PM by Author
zm_2_crazy_tower2x
=================
This is remake of zm_crazy_tower
Original map by Predator
DE_SAND_BLAST_BETA
CS:Source
03-10-2005 at 11:19 AM by Author
ok CT's you dont know
what is in any of these
crates and nither do I
so kill all the damn Terrorists
and DO NO LET THEM PLANT THE BOMB
win at all costs
T's you know whats in there its only
sex toys but this is your chance to
kill more infidel's so plant
that damn bomb and kill them all !
if your bomber dies well your
fucked
Map made by Mastergun
nave file made by Chizbone
AS_ICEFORTE
Counter-Strike
03-10-2005 at 11:12 AM by Author
Ice Forte
By Willians T. Varela
Nick: Black
#################
Ct's:
Levar o vip ate o hericoptero dentro do forte para resgatalo
Tr's:
Impedir que os ct's resgatem o vip e assasinar o vip
#################
Contato:******@******.***
Acesse: www.blackmapper.my-place.us
DE_RITUAL2
Counter-Strike
03-10-2005 at 10:33 AM by Klendhaar
Une nieme aztec pourrait on penser, stop je vous arrête de suite, celle-ci a quelque chose en plus, il n’y a pas que de l aztec, du médiéval peut être, en tout cas le mélange est somptueux, les décors sont variés, propres, les accès sont multiples donc le gameplay de cette map doit être terrible. En tout cas c est beau j’aurais pu faire le tour des couloirs et passage des dizaines de fois.
Map a jouer absolument, une fois la bête prise en main vous allez vous éclater c’est sur.
Ps cette map a une petite soeur aim_ritual3 qui semble prometteuse aussi
DE_RAILROADSTAR
Counter-Strike
03-10-2005 at 10:08 AM by Klendhaar
map relativement compliquée, même si elle n’est pas très grande, le bordel (réaliste sur tout on pays du mappeur) de ce coin de gare est impressionnant , et on se perde un peu au début, mais d’un autre coté, le jeu d’équipe en sort grandi, il faudra faire confiance a son binôme pour progresser rapidement et surtout rester vivant, lol.
Bonne map dans l’ensemble, pour tout type de joueur
DE_OUTHIDE
Counter-Strike
03-10-2005 at 9:54 AM by Klendhaar
Map style de_aztec, cette map n’est pas très grande, et très facile à apprendre.
Il y a quelques petits bugs d’alignement ( ça c’est pour les puristes) mais ils ne gênent en rien la jouabilitée de la map. Les 2 BP sont proches et très accessibles.
Les hauteurs seront la clef du succès, les équilibristes snipeur et rusher devraient trouver leur bonheur ici
DE_RAPIDS
Counter-Strike
03-09-2005 at 10:09 PM by Author
De_rapids
by Bryce Basques AKA "I ate your parents"
Type: Bomb-Defusion
Counter-Terrorists:
Find and Defuse the bomb!
Destroy all resistance!
Terrorists:
Plant the bomb at one of the two bombsites!
Destroy all resistance!
(Press fire to continue)
FY_BOXDUST
Counter-Strike
03-09-2005 at 2:31 PM by Author
fy_boxDust
by p2!
standart cs textures
e-m@il: ******@******.***
******@******.***
icq: 470441707
DE_HYDROCO
CS:Source
03-09-2005 at 8:30 AM by Author
de_hydroco by Sk3tch www.sk3maps.com
NAV file by chizbone at******@******.***
A terrorist organization has taken over a hydro-electric plant in Arizona. They have been producing nuclear and bio-chemical munitions under the false identity of "clean energy". Along the way they have been killing any and all who have entered the plant who is not in thier terrorist group...burning them alive. They will go out of thier way, even destroying the western United States to finish thier final mission: Destroy the United States as a whole.
T's: Use the C4 to destroy evidence in either of the two bombsites. Kill any CT's you encounter.
CT's: Secure the area and prevent the T's from Planting the C4. Defuse if necessary. Kill any T's you encounter.
Credits: Models by Illkid and map beta testing provided by AHP Public servers!
KZ_FAW_CATHEDRAL_E
Counter-Strike
03-08-2005 at 6:40 PM by Author
=========================================================
kz_faw_cathedral_e (easy)
A SoUlFaThEr Jump/Climb Map
for Counter Strike, a Half-Life Modification
Made in Germany, August 31, 2004
=========================================================
------General Information--------------------------------
Title : kz_faw_cathedral_e
Version : FINAL
Author : SoUlFaThEr
E-mail :******@******.***
Home page : http://soulfathermaps.de
Description : Climb/Jump map
My Other CS maps : de_seals, de_devilgrin_ruins, cs_stagefright, cs_soulcity,
: GOLDtraining, GOLDtraining2, spaniard_awp, de_bitterwine,as_slum,
: de_drillawp, ka_western_showdown, ka_cse_knifetourney, nw_waterbomb,
: cs_brainwash_f, cs_johnwayne, de_austinbotblast, de_austinbotblast2,
: fy_checkmate, de_cs_raidernation, sf_columns, sf_columns2, and kz_man_madness.
Notes : Download the maps(waypoints included in .zip) and my many other
: waypoints from my website. Enjoy :)
Ricochet maps : rc_lightyear, rc_arenablast, rc_ratrace, rc_atom, and rc_abyss
------Play Information-----------------------------------
Deathmatch : yes
Single Player : no
Cooperative : no
Mod : Counter Strike
Suggested players: 20 spawn points
------Construction--------------------------------------
Base : None
Editor(s) used : Hammer 3.4
Other Utils used : Zoner´s HL Tools (Cagey)p15/ToolBox Compiler Controller v_01b
Prefabs used : none
Known Bugs : none
Build Time : 1 month off and on
Compile Time : 42 minutes
Compile machine : AMD Athlon 1.333ghz, 1024 dual(...)
DE_BADDAY_NIGHT
Counter-Strike
03-08-2005 at 3:37 PM by Author
de_BadDay_night - Bomb/Defuse!
by JoJo (******@******.***)
homepage: jojo-hp.by.ru
ICQ: 480-786-176
Counter-Terrorists: Defuse bomb or kill the Terrorists
Terrorists: Blow up the bomb or kill the Counter-Terrorists
Notes: There are 2 bomb place
From Russia with Love!
DE_DEGRAY
Counter-Strike
03-08-2005 at 2:52 PM by Klendhaar
Si vous êtes fan de de_cbbl et bien il faut jouer a cette map, elle est petite, mais complète couloir étroits et passages plus larges, sombres ou lumineux. Tout y est les r_speeds ne sont pas élevé donc elle passera même sur les vieux pc. Elle devrait en régaler plus d’un, elle n ‘est pas toute jeune, mais si vous ne la connaissez pas et bien n’hésitez pas une seconde installez la
NS_TRANE07
Natural Selection
03-08-2005 at 12:25 PM by Author
ns_trane Beta 0.7
FileName
ns_trane07.bsp
Author
Andrew Padt aka "Jester" - "Heist"
Comments and Suggestions
******@******.***
Changes / Bug Fixes
0.07- Re-Textured parts
- Fixed outside bug
- Fixed crash on block door
- Fixed more stuck points
0.06- Added new resource node (close to marines)
- Compiled wads into bsp
0.05- Added a few lights
- Added Func-Seethroughs for Command-View
- Added env_gamma and changed Gamma Ramp to 1.1
- Fixed Buggy button
- Added correct wad's to zip
0.04- Recompiled into smaller .bsp
0.03- Added environment sounds
- Added particle systems
- Added general ambience entities
- Added hive "Weld Sequences"
- Fixed stuck points
- Rails are now able to be shot through
- Finished Vent system
- Fixed the buggy wall in fluidics
0.02- Fixed moving buttons
- Fixed the swinging door that opened in the wrong direction
- Fixed the Ladder Bug that was crashing the client
- Increased Delay Time on Elevator Trigger
- Added damage for elevator collisions
0.01 - Added ReadyRoom
- Added Elevator entities
NS_WHEEL
Natural Selection
03-08-2005 at 12:25 PM by Author
+++NS_Wheel+++
Thanks for Downloading NS_wheel!
This is a very simple map in lay out with the Marines starting in a strong hold
and the Aliens starting in a large hive room on the opposite side of the map.
The marines are to build up thier base before the aliens attack and try to out tech
them to push them back to the Hives. There is a spinning wheel in the middle of the
map to make the game even more interesting and fun, this is a great map to play
if you are looking for a good time and get away from the designs of Natural Selection,
but it is not a kill box! :)
After unzipping the file here are instructions on
what to do with the other files.
-the .bsp, .pts and .res files should be placed in the maps folder
-the .spr should be placed in the spritesminimaps folder
-the .wad should be placed in the ns folder with the other .wads
Plz have fun and i hope to see you on a server!
-Caleb "Danish Monkey" Doughty
NS_NAPO
Natural Selection
03-08-2005 at 12:25 PM by Author
I had 10 months to finish that map so thats its very good playable. There are 10 resource points. This map plays in a abandoned underground station on a moon called S23-3W.
Mapper: Asraniel
NS_NIRVANA
Natural Selection
03-08-2005 at 12:25 PM by Author
Nirvana beta RC12
20/04/2003
bLuEMaN
http://www.iespana.es/blueman/
Tell me about the r_speeds in hives, please, Pipes Hive can get up to 900.
Well. i think there are 8 or 9 vents, and the one leading to the marine Main Control area can be shut down
from the other side (Data Processor #2) room. THe weldable place is marked with a crappy semitransparent
texture.
i do think the range of sieges is correct, as to siege a hive you gotta be very near it and if
aliens do let marines that far, they deserve it.
lift works fine, 2 secs to work.
(the thing is the button doesnt change, i must fix that)
doors (X ones) are small and Onos have to crouch there, but i like them that way and dont think its SO
annoying, if it, tell me ^_^.
Changed entitie lights for func_illusionaries (additive) ones. Erased 100 entities. Now total is 732 (i do hope
now it does not make the server lag).
NEW:
- Theres no double node, node moved to Data Processor #2.
- Maint Hive moved away and now cant be sieged from o0ld double node room.
- Vent directly from Maint hive to both Maint room and Maint ladders.
thx to:
Fam^ for the layout
Mendasp, Jove and all the EoD & HGS clan pple for the help and support ( ;p )
Theiggsta for letting me test Nirvana on Nano Gridlock!
and all the EC members and groupies for the feedback.
NS_RAMPAGE
Natural Selection
03-08-2005 at 12:25 PM by Author
Rampage readme 25-3-2003
===============================================
Natural Selection map : Rampage (ns_rampage.bsp)
Level Design : Juha "Quazilin" Lipsonen ******@******.***
New environment sky "_ramp"
New ambience sounds
-------------------------------------------------------
Installation :
Unzip the files to you NS dircetory
example : c:sierrahalf-life s
-------------------------------------------------------
Greetings and thanks :
Some textures from :
Ca_Alien1.wad - ChromeAngel
Ns_Wad.wad - HanzGruber
Mapping guidance and help :
Blueman
Yamazaki
manah
Greetings :
Dracka
Tiberius
keppu
Hukkalandia
 
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Community 17b
Shoutbox
go go go
06-10-2025 at 12:08 PM
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06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
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06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
Forum
void Ravi De Rejoindre La Communauté
  09-13-2025 at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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