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Random Maps
56 636 Items
FY_HOT_DUST_WAR
CS:Source
02-28-2005 at 1:10 PM by Author
fy_hot_dust_war
Remake of Fy_cold_ice_war for CS:S By Mr.Rata and WipR7
******@******.***
******@******.***
2004/09/09
Objetive: Take a weapon and use it. XD
======================================================
Readactacion del map Fy_cold_ice_war,para el counter-strike source
creada por:
***Mr.Rata & Wipr7***
******@******.***
******@******.***
a fecha 9/9/2004
Objetivos: cojer un arma y hacer el mayor numero de frags
FY_BLOODARENA
CS:Source
02-28-2005 at 1:10 PM by Author
fy_bloodarena_beta
A simple fy map with full weapons.
Have fun, and play fair :0
visit www.johnny5.net
Made for J5 by Goldilox
DE_FLASH
CS:Source
02-28-2005 at 1:10 PM by Author
Copy archive to the "C:Program FilesValveSteamSteamApps" folder and Unrar it.
Bug reports, advices and comments:******@******.***
CSS_MINIDUST
CS:Source
02-28-2005 at 1:10 PM by Author
css_minidust made by SPiTfiRE
Extract map to:
X:ProgramValveSteamSteamApps(your username)counter-strike sourcecstrikemaps
If this map is used in any mappacks and/or magazine cds/dvds then email me at:
******@******.***
******@******.***
More maps at:
www.spitf1r3.tk
CS_THUNDER_TI
CS:Source
02-28-2005 at 1:10 PM by Author
CONDITIONS
------------------------------------
Please feel free to host this map on
your site/web space. My only condition
is that you include this readme with
it and that you do not claim to have
created it yourself.
------------------------------------
CS_THUNDER_TI
------------------------------------
I loved the original thunder,and figured css
needed some thunder lovin. There's a nav file
for bots, and max players for the map is 64.
no, there is no snow.
I moved two of the hostages to the room adjacent
to T spawn. I did this so T's have to move a little
bit when they play. One of the criticism about the
original thunder was that it was a little too T-sided
I hope this helps out.
Thanks for playing!!
INSTALL INFO
------------------------------------
Extract the "cs_thunder_ti" .bsp, .nav, .res and .txt files too
C:SteamSteamAppsemailcounter-strike sourcecstrikemaps
Extract the cs_thunder_ti folder that is in the materials folder too
C:SteamSteamAppsemailcounter-strike sourcecstrikematerials
CREDITS
------------------------------------
Thanks to whoever made the original.
and valve
and hl2world.com community
and the steamforums community.
LINKS
------------------------------------
www.hl2world.com
Brilliant community and the best place
available for mapping tuts and advice.
Seriously, this site is an extreme help.
www.tistudios.com
Bringing back the fun!
CS_SWAMP
CS:Source
02-28-2005 at 1:10 PM by Author
The Swamp - Final Release
(c) copyright 2004 [BFK]Bubba Dumptruck
******@******.***
Dec. 27th, 2004
Installation
============================================
1. Unzip the contents of the zip file to your Counter-strike Source maps directory.
For example, c:program filessteamsteamapps******@******.***counter-strike sourcecstrikemaps
2. Find a server that runs the map. As of this writing, you can find one here: 67.18.151.76:27015
If you have any bug reports, or suggestions for improvement, please drop me an email.
Objective
============================================
Rescue the hostages by escorting them to the CT Spawn shack.
CS_SIEGE_SP
CS:Source
02-28-2005 at 1:10 PM by Author
cs_siege_sp
by splaty ******@******.***
cs_siege was my favourite map, and so here it is, in its (I hope) glory on counter-strike: source.
I aimed to keep it as close to the original as possible, since in my opinion, cs_siege had great gameplay, even if it was a bit cramped.
The bots also have full waypoints and are reasonably smart. They don't go into the mines since they can't use the elevator (maybe one day..) but they will vary their routes through the sewers or the main tunnel. And, of course, the Ts will tend to camp in a variety of places around the garage.
Hope you all have as much time playing it as I did making it (which was a fair bit)!
CS_REFLEX3
CS:Source
02-28-2005 at 1:10 PM by Author
CS_Reflex3 by TJF's Maps
*** The third installment in TJF's Maps' popular Reflex series! ***
Specifications:
---------------
Info: Medium sized fun map for Counter-Strike Source.
Files Included:
cstrike/maps/cs_reflex3.bsp
cstrike/maps/cs_reflex3.txt
cstrike/maps/graphs/cs_reflex3.ain
Max Players: 32, 16 each side.
Description:
------------
* An all new layout for Counter-Strike Source!
* High detail graphics, lighting effects, reflections, and
physics interactions unique to the Source Engine!
* Immersive desert environment and realistic desert terrain.
* New sniper huts which provide valuable cover but can be used to trap snipers!
* Popular aspects of both cs_reflex and cs_reflex2!
* The original cs_reflex timing for the dividing wall.
http://maps.TJFweb.com for more information...
Installation:
-------------
Unzip this zip file to the following directory (substituting username):
"C:Program FilesSteamSteamApps***username***counter-strike source"
Alternatively, manually copy and paste the contents of the "maps" directory
in this zip file to your "counter-strike sourcecstrikemaps" directory.
Note to Server Admins:
----------------------
This is a small map, so it is wise to enable client downloading so that
players who don't have the map will automatically download it when they
connect. To allow client downloading of maps, set "sv_allowupload 1"
Release Notes:
--------------
Released: v1 3 December 2004
Built for Counter-Strike Source by TJF (email******@******.***
For more high quality maps, tutorials, guides and reviews, please visit
TJF's Maps at http://maps.TJFweb.com
(c) 2004, TJF's Maps.
License:
You may freely use and distribute this map via any form of digital(...)
CS_HURST_BETA21
CS:Source
02-28-2005 at 1:10 PM by Author
cs_hurst_beta21
Version Beta 2.1 of CS_Hurst for CSS.
Overview
Terrorists have taken over an abandond peninsula fort on the southern coast of Britain. They have taken the local lighthouse crew hostage as guarentee of their safety.
The peninsula is positoned such that the tangos will soon be able to threaten local sipping roots.
The counter-terrorists must rescue the hostages and put an end to the Terrorist threat.
Designed by: Paul (Hickster) James
E-Mail: ******@******.***
Bugs, annoyances and general info contact the e-mail above
******* To Install ********
Run .zip and extract to:
C:Program FilesSteamSteamApps******@******.***counter-strike sourcecstrikemaps
***************************
Enjoy!
CS_DOCKS_DJ
CS:Source
02-28-2005 at 1:10 PM by Author
Cs_docks_dj by DjBourgeoisie
Based on Justin Dejongs classic cs map cs_docks. (RIP Justin...)
About cs_docks
Originally created by Justin Dejong aka N0TH1NG, docks was the first map I ever played in
counterstrike back in beta 4. I have always enjoyed it, the layout, and the overall feel.
Docks is one of my favorite classic cs maps, I was disappointed to see it cut from the
official rotation, so when cs source came out, docks was one of the first maps I had thought
I would like to play on the new source engine. Well I hope everyone enjoys it!
Installation
Simply extract to your cs source maps directory, no custom models, textures, or sounds were
used in the creation of this map. Make sure you put the nav file in there as well, those
are the hostage waypoints!
Special thanks go out to all the peeps at Punkassfraggers.com for helping me playtest and
improve my map as I have progressed. Especially {PAF}SoopaFlyYT for arranging the playtest
and helping promote this map.
Contact info
You can email me******@******.***
and visit my website (under construction) http://www.djs-mappingworld.com
No bugs were found in this released version, if you find any MAJOR bugs please contact me
either at the paf mapping forums or email me directly.
Happy Fraggin'
CS_GRENADEFRENZY2
CS:Source
02-28-2005 at 1:10 PM by Author
cs_grenadefrenzy2 by TJF's Maps
http://maps.TJFweb.com
Each player starts with their default
pistol and may not buy any weapons or
items.
Grenades are scattered around the map
and may be thrown at the enemy on the
opposite side of the dividing wall.
Hint:
Watch your opponents through the glass
windows. Try bouncing grenades off
structures instead of throwing them
in straight lines.
Have fun!
CS_DISTRICT7
CS:Source
02-28-2005 at 1:10 PM by Author
Welcome to District 7
By Tobuk ******@******.***
11/25/2004
Counter-Terrorists: Kill the Terrorists.
Terrorists: Kill the Counter-Terrorists.
Use your environent and the lighting to
your advantage. Aim quickly, move quickly.
Have fun! Hope you enjoy this map.
-Tobuk
CS_CCITY2
CS:Source
02-28-2005 at 1:10 PM by Author
The map:
------------
CS_CCity --- By ex-employee of store 3529 aka [FuK]D|cE.
--------------------------------------------------------------
Objective:
------------
CT's save the Hostages that are located in the
Customer Service area.
T's, kill ct's.
Shoot the crap out of the eletronics.
--------------------------------------------------------------
THANKS:
------------
Team FuK www.teamfuk.com
www.interlopers.net
TCN Game Servers
Nipper, for the sound files from his map Blahh
-------------------------------------------------------------
My aol instant messenger screename: Diicce
You can request maps if your a server owner.
CS_SIEGE_SOURCE
CS:Source
02-28-2005 at 1:10 PM by Author
Put both cs_siege_source.bsp and cs_siege_source.nav in your USERNAMEcounter-strike sourcecstrikemaps folder.
Map by Imbrifer, bridge by MeCubed.
If you have any questions, email******@******.***
Enjoy!
CS_REFLEX2
CS:Source
02-28-2005 at 1:10 PM by Author
Map Name : Reflex2
Author: Swiss Cheeseman ******@******.***
----Description----
A small symmetrical map with a door that opens and closes in 20 second intervals. Fun for the whole family
----Map Specs----
For - Counter Strike Source
Players - 4/4
Game Type - Team Deathmatch
----Installation----
Just put it into SteamSteamApps**username**counter-strike sourcecstrikemaps
----Notes----
This is my first map in Hammer. I have next to no experience in 3d map editing. If you find a bug or some glitch, send me an e-mail.
Theres a small graphical bug. The chainlink fences next to the large door flicker in and out in the distance. Not sure whats causing it, but it doesnt really affect gameplay, since when the door is down the texture is always visible.
Also, a special thanks to TJF, who made Reflex for the original CS.
DE_MIAOU
Counter-Strike
02-28-2005 at 10:35 AM by Klendhaar
map avec pas mal de couloirs le pompe vas etre roi ici
un certain temps d'adaptation est a prevoir pour connaîtres les acces .
ce test sera edit dés le big test
AIM_HEADSTRIKE
CS:Source
02-28-2005 at 10:23 AM by Author
aim_headstrike v1
Discription:
Small simple level designed to get the most out of headshots using ak's and colts.
Extract to:
C:Program FilesSteamSteamAppsaccountnamecounter-strike sourcecstrikemaps
Contact:
If you have any comments or bugs to report, please email me at******@******.***
http://www.wakemedia.com.au/gamecreation/
(c) Wake Media Game Creations. 2005
AIM_AG_TEXTURE
CS:Source
02-28-2005 at 10:23 AM by Author
Map by: SixThree -******@******.***
Map name: aim_ag_texture
Date created: 1/08/05
Work: 5 hours
About: Someone has stolen all the textures! A Small, Fun, AG map.
TO INSTALL: Place the .bsp (aim_ag_brickedin.bsp) in your
C:Program FilesValveSteamSteamApps******@******.***counter-strike sourcecstrikemaps folder.
Note: this map may be distributed wherever, as long as this readme is included in all its originality.
AIM_AK-COLT_V2
CS:Source
02-28-2005 at 10:23 AM by Author
Aim_ak-colt_v2 and aim_usp_v2
---------------------------------
Remakes of the Counter-Strike maps aim_ak-colt and aim_map usp
VERSION 2
By the_zombie (Zombienator)
What's new from version 1:
------------------------
- Fixed two of the fences in aim_ak-colt.
- Fixed to one of the barrels not showing up in aim_ak-colt
- Added four more barrels to aim_ak-colt
- Fixed lightning in aim_usp
- Removed two spawnpoints in aim_usp causing errors.
- All spawnpoints are now fixed in both maps
aim_ak-colt_v2 - 40 spawnpoints
aim_usp_v2 - 30 spawnpoints
DE_17B_ATHENA
Counter-Strike
02-28-2005 at 10:20 AM by Author
de_17b_athena - Bomb/Defuse
by Hormania (******@******.***)
Gl & Hf
(Press FIRE to continue)
 
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Community 17b
Shoutbox
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
12-15-2025 at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
12-15-2025 at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
12-15-2025 at 7:58 PM
Yeh a few guys in my locality have been able to set such a server up mostly to host AI. It's feasible but indeed requires a good connection.
12-16-2025 at 7:02 PM
Seems like the autofill on the search function is broken. Anyone else having this?
12-19-2025 at 6:55 PM
Forum
void De_anarchy.pwf
 Today at 4:37 PM by richerson
void De_clyft.pwf
  12-13-2025 at 11:20 AM by meowthx1985
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
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