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PROSPEEDBALL1
CS:Source
02-27-2005 at 6:19 PM by Author
============================================================
Title : Prospeedball 1.0a
Date : 12-15-2004
Version : Ver 1.0a
Filename : prospeedball.bsp
Author : Kizan (with Aal's servers of course)
Web Address : http://132.235.75.28/css
Description : Simple arena with lots of close quarters combat. Lower the gravity for some interesting fun.
============================================================
* Play Information *
Game : Counter Strike Source
Type : Multiplayer
Supported Modes : CSS
Requires : CSS (Duh!)
Players : # of recommended players - 6-24 (or more)
============================================================
* Construction *
Base : Based on a FireArms Map
Editor : CSS SDK
Buildtime : Many many hours in lots of different game engines
Known Bugs :
Features :
New Textures? : No
New Sounds? : No
New Gametype :
Custom Soundtrack? : No
Compile Machine : Dual-P4 Xeon 3Ghz / 1GB RAM
Compile Time : 3 Mins
============================================================
* Installation *
The .BSP file should be extracted to the user's Program FilesValveSteamSteamAppscounter-strike sourcecstrikemaps
* To Play *
Start an CSS Multiplayer Game.
Select from the multiplayer server list.
*or pull down the console (~) and type : map
============================================================
* Credits *
Decious for good beta testing.
All of the cool players on both of Aal's server for the good feed back.
Check out Aal's CSS Map Page at http://132.235.75.28/CSS
Game server at 132.235.75.179
============================================================
* Notes *
Wish there was prone in CSS!
============================================================
* Permissions*
(...)
DUAL_SNIPER1
CS:Source
02-27-2005 at 6:19 PM by Author
============================================================
Title : Dual Sniper Arena 1.0
Date : 12-15-2004
Version : Ver 1.0a
Filename : dual_sniper1.bsp
Author : Kizan (with Aal's servers of course)
Web Address : http://132.235.75.28/css
Description : Two sided arena with areas for mucho sniping, but also with a bridge across if your brave enough!
============================================================
* Play Information *
Game : Counter Strike Source
Type : Multiplayer
Supported Modes : CSS
Requires : CSS (Duh!)
Players : # of recommended players - 6-24 (or more)
============================================================
* Construction *
Base : Based on a FireArms Map
Editor : CSS SDK
Buildtime : Many many hours
Known Bugs :
Features :
New Textures? : No
New Sounds? : No
New Gametype :
Custom Soundtrack? : No
Compile Machine : Dual-P4 Xeon 3Ghz / 1GB RAM
Compile Time : 5.5 Hours
============================================================
* Installation *
The .BSP file should be extracted to the user's Program FilesValveSteamSteamAppscounter-strike sourcecstrikemaps
* To Play *
Start an CSS Multiplayer Game.
Select from the multiplayer server list.
*or pull down the console (~) and type : map
============================================================
* Credits *
Decious for good beta testing.
All of the cool players on both of Aal's server for the good feed back.
Check out Aal's CSS Map Page at http://132.235.75.28/CSS
Game server at 132.235.75.179
============================================================
* Notes *
Wish there was prone in CSS!
============================================================
* Permissions*
All original and compo(...)
AIM_HOUSES1-1
CS:Source
02-27-2005 at 6:16 PM by Author
Map name : aim_houses1-1
This is made for CS:S
There are m4's for ct ak's for terrs then there are 2 nades 2 deagles and 1 scout hidden in the map....
Install: put the aim_special.BSP file in your Steam/steamapps/accountname/counterstriksource/cstrike/maps folder.
Author : Eric Hoag
Email Address:******@******.***
Plz email me if u find any bugs.
[SDB]PLAYGROUND
CS:Source
02-27-2005 at 6:16 PM by Author
Author:[SDB]DiEGo aka David
Installation:
To install, simply put the .bsp file in your .../steamapps/username/counter-strike source/cstrike/maps
folder, where username is the login name that you use to log in to steam.
This is an fy map with most of the weapons available at the spawn points, and a scout and some nades
for those who get on the roof of the building.
I hope you enjoy my map, and feel free to email suggestions and comments to******@******.***.
CS_MILITIA_AD2M
CS:Source
02-27-2005 at 6:16 PM by Author
This is my rendition of CS_MILITIA.
I took the VMF from a beta rendition someone else was doing. The map is still full of useless crazy brushes
and I haven't figure dout how to get the hostages to behave correctly. What's there is there, and I was tired of waiting for
Valve or someone else to release this map, because I love playing it.
I've included the original BSP and VMF That I worked from, and my own VMF this map is compiled from for you to play with.
Feel free to do whatever you want and re-release the map (especially if oyu know how to get the hostages to function.) I tried
to include a more detailed 3D skybox for the tops of the cliffs and things in the map, but I kept getting "invalid brush" errors.
this is something else I'd like to see done if anyone knows how.
I'd like to thank zonks on Punk Ass Fraggers, where I got this, for including the VMF file. Hope you don't mind.
I'd also like to thank Valve and whoever was responsible for this map in the original Counter-Strike.
To install just drop the "maps" folder in your "C:Program FilesValveSteamSteamApps******counter-strike sourcecstrike"
folder, or wherever you have it installed.
******@******.***
SD_CSMW
Counter-Strike
02-27-2005 at 6:16 PM by Author
sd_csmw par M!n0u
Voici ma 6eme map que j'ai realise pour le site, le staff de CsMapsWorld.
D'ailleurs si vous ne connaissez pas je vous invite a visiter le site dont
voici l'url ==> http://www.csmapsworld.com <==
Scenario :
Des mechants internautes ont decouvert un site de mapping meilleur que le leur
et ont decides pour se venger de faire sauter le logo du site CsMw qu'ils ont
estimes meilleur que leur site...
==> Bon j'avoue que c'est culcul la praline comme scenario mais je savais pas
quoi mettre lol :p
Remerciements :
Encore et toujours un enorme merci a CyberS@m pour m'avoir aide a resoudre
quelques problemes et pour avoir modifier 2-3 truc qui n'allaient pas ;)
Je vous invite d'ailleurs a aller voir son site web que voici :
http://tenetsamuel.free.fr
Informations diverses :
Venez visitez les sites suivants :
http://www.csmapsworld.com
http://team-murder.fr.tc
http://www.coolclan.euro.st
http://www.ici-crew.fr.tc
Vous en avez marre des maps officielles ? He bien venez nous rejoindre sur les
serveurs suivants :
213.251.144.9:27024 CooLClaN custom serveur pass cc
82.100.199.178:27015 CoolClan Public Serveur 24 Slots
CS_CRUISE_B5
Counter-Strike
02-27-2005 at 4:00 PM by Project
Ahhh bah voilà une map qu'elle est belle à visiter. Ca fait plaisir après avoir parcouru 250 bunkers bien bétonnés et bien moches, de pouvoir s'offrir une tite croisière à bord d'un paquebot de luxe !
Vous avez compris le scénar: des otages sur un paquebot qu'il vous faut délivrer.
La première chose la plus marquante, c'est que c'est beau, c'est agréable à regarder. Là j'ai pris le screen du pont arrière, mais chaque grande salle est bien fichue et belle. Pour une fois, le dépliant ne s'est pas foutu de vous: le casino, une salle de concert avec une verrière qui vaut le détour (éviter de faire du gring à la pianiste, elle explose quand on lui tire dessus, moi je me méfie), le bar du pont avant, la passerelle, rien n'est baclé. Le tout est bien clair, les textures variées et bien à propos, l'ambiance sonore (vagues, piano), est sympa sans être oppréssante, bref, du bon boulot.
Même le sky est bien choisi (ou bien fait: je ne sais pas si c'est un original, mais on se croirait en pleine méditérannée.
C'est tellement bien fichu que l'on aurait aimé qu'on puisse passer par l'extérieur du paquebot, au lieu de devoir absolument passer par l'intérieur, mais cela aurait probablement posé un problème de r_speed.
En parlant de r_speed, c'est assez fluide, malgré de petites pointes dans les 1400 wpoly dans les grandes salles. Rien de bien méchant donc, et puis elles le valent bien !

Le point négatif de la map en revanche, c'est qu'à force de faire de belles salles, de belles coursives etc, ben ça finit par être un peu énorme. Y'a quand même un bon bout de chemin avant d'arriver aux otages, et les multiples coursives compliquent encore le tout. Le gameplay s'en ressentira forcément mais bon, c'est un paquebot: c'est long et pas trop large: à priori, en partant chacun d'un bout, on devrait fatalement se rencontrer !

En un mot comme en cent: une excellente map, en particulier au niveau graphisme et ambiance.
AIM_TOWER_SNIPER
CS:Source
02-27-2005 at 2:38 PM by Author
aim_tower_sniper
by Pwn3r1001
Brought to you by Dooz Mapping Studio @ http://www.fpsbanana.com/studios/1229
release: July 10 2007
******@******.***
LORDSOFWARCLAN.ORG
Description
***********
This is one of my quick maps, mainly a sniper map hence the name aim_tower_sniper. The huge displacements are used for cover when crossing to the other side or to the tower. There's awps and scouts at each team's spawn points. There's semi-auto rifles inside the tower. Enjoy!
Required
********
Counter-strike:Source.
Installation
************
Download the file, extract the aim_tower_sniper.bsp file to steam/steamapps/{yourusername}/counter-strike source/cstrike/maps/
Uninstall
*********
Just delete the map.
Usage
*****
You can test the map by going to start a new server in CS:S then pick the map and start.
Admins
******
I would suggest using bzipper from here: http://www.fpsbanana.com/tools/1495 . Extract the .bsp into the folder and use the bzipper tool to compress. Then take that compressed file and put it into your map folder in your server( usually at C:Program FilesValveHLServercstrikemaps) or if your using a webserver for downloads it's the same idea. Also add aim_tower_sniper to maplist.txt in your server folder.
Mappers
*******
If you would like to customize/modify aim_tower_sniper email me at******@******.***and I'll be glad to give you the .vmf as long as you give proper credit to my name in the readme and installer if you make one.
Thanks to
*********
Valve for all models, and hammer editor to make map.
ChangeLOG
******************************************************
Version 1.0 (First Version)
-Released
******************************************************
AIM_COOLCLAN
Counter-Strike
02-27-2005 at 2:26 PM by Author
Map par .:'Batista':.
Scenario :
Etant donne qu'il s'agit d'une map aim il n'y a pas de scenario . Cette est la premiere realisation et je l'ai realise pour ma team : CooLClaN
Il s'agit d'une aim_ a la M4A1 et a l'AK-47 avec egalement des HE un AWP.
Remerciements :
Un gros merci a M!n0u qui a corrige la map et tous les autres petits problemes.
Et je vous conseille d'aller voir son site http://murder.minou.free.fr
Infos :
Voici quelques sites que je vous invite a aller voir :
http://www.csmapsworld.com (site de mapping)
http://murder.minou.free.fr (site a M!n0u)
http://www.coolclan.euro.st (site de ma team)
Et enfin les IP de nos serveur :
213.251.144.9:27024 CooLClaN custom serveur pass : cc
82.100.199.178:27015 CoolClan Public Serveur 24 Slots
CS_GADE
Counter-Strike
02-27-2005 at 12:57 PM by Author
Gade
designet af Superman
lavet af Spugie
Made in Denmark
Terroristerne har taget gidsler i kontorbygningen.
Counternes er at befri gidslerne, og bringe
dem tilbage til startstedet.
God fornøjelse.
(Press FIRE to continue)
AIM_JUNKYARD
CS:Source
02-27-2005 at 12:54 PM by Author
Aim_Junkyard
Release Date: 15/Dec/04
(First attempt at a map, so forgive any fubar's)
A Counterstrike: Source map.
As the name says this is an Aim map.
Support for up to 32 players.
If you use it on your server please drop me a line as I would love to join in ;)
Any feedback, hints, tips, flames etc
******@******.***
Have fun and thanks for reading.
PS: I know this is a fairly basic map, but I love aim maps and this was a simple way
for me to learn Hammer and map making. Next map will be a lot better ;)
Small recompile on 16/Dec/04
Added source file (vmf) so people can see how I made the map, and also point out my errors hehe.
AIM_FENCEDIN
CS:Source
02-27-2005 at 12:48 PM by Author
**********************************AIM_FENCEDIN**********************************************
Counter-Strike Source
********************************************************************************************
Thanks for downloading Aim_fencedin.bsp
extract to SteamSteamApps[USERNAME]counter-strike sourcecstrikemaps
This is my first Aim map so enjoy it!.
******@******.***
,gcon
AIM_FAT2
CS:Source
02-27-2005 at 12:47 PM by Author
Just put the map aim_fat2.bsp in
C:Program FilesSteamSteamAppsUsernamecounter-strike sourcecstrikemaps
and then put aim_fat2.ain in
C:Program FilesSteamSteamAppsusernamecounter-strike sourcecstrikemapsgraphs
This map was made by my friend Kirk(PimPin Robot) and I(-WaNg- Volker) yes it is a noob map
but i thikn it is pretty fun it was absically made for aiming with any gun if you have any
glitches or problems witht the map E-mail me at******@******.***:) HAve Fun!
AIM_DOG_FINAL
CS:Source
02-27-2005 at 12:47 PM by Author
////////////////AIM_DOG_FINAL README////////////////////
Mapper & Designer- BaDDoG aka Michael Schneider
Time spent mapping- Around 2 hours
Email me with suggestions/comments (no spam please) at******@******.***
INSTALLATION-Extract the .zip file and place the .bsp and .nav files in your valve/steam/steamapps/"your name here"/ counter strike source/cstrike/maps folder
DESCRIPTION- A simple AIM map. There are tunnels in the middle of the map that lead to the spawn points of both teams. At each spawn point there is a ladder and a raised platform. When Vavle gets the bugs out of the Hammer Editor I will be putting an AWP or Scout up there.
NOTE- Just because there is 30 spawn points doesnt mean this map is very good for 30 people. There is a minor glitch with 30 people where 2 people spawn on top of each other and cant move. I have found that around 10-12 players is best; around 20 players is the maximum I would have.
RECCOMENDED SERVER SETTINGS- Flashlight on, freeze time of 1-3 seconds, any more and you will have spawn kills.
BOTS- Included is the .nav file for the bots. If you want to keep it, great, if you dont, toss it on the old recycle bin. It doesnt matter to me, although it doesnt take that long for it to make the waypoints (10-20 seconds)
MAPPING- The .vmf file for this map is available at my website, www.freewebs.com/dogsmaps
You are free to edit it, as long as you give SOME credit to me.
MISC- Dont get killed.
Enjoy. Have fun!
---BaDDoG
//////////////////////////////////////////////
AIM_DOG_BETA
CS:Source
02-27-2005 at 12:45 PM by Author
----------------------------- aim_dog_beta readme ----------------------------------------
mapped by BaDDoG aka Michael Schneider 2005
This is a BETA I will be adding more features and stuff in the final version
email suggestions/comments (no spam please) to******@******.***
Extract the .zip file and place in your program files/valve/steam/steamapps/"your name here"/ counter strike source/cstrike/maps folder <--- why the hell do they have to make it so long. It hurts my fingers typing that much :(
Description:
Simple AIM map. Made with de_dust /dust2 textures mostly. Except for the dog you can see outside of the map if you go into spectator mode. Thats from a google search :)
NOTE- Also included is the bot .nav file. Use it if you want, toss it in the old recycle bin if ya dont. doesnt really matter to me.
Enjoy!
-------------------------------------------------------------------------------------------
AIM_DEAGLESCOUT
CS:Source
02-27-2005 at 12:45 PM by Author
#######################################################
# aim_deaglescout #
# by AoR|Unsichtbar #
# AoR: Army of Rebels original logo by AoR|Dogsoldier #
# visit us for more info @ www.aor-squad.de #
# Contact******@******.*** #
# Play with us @ CS:S: 217.79.182.101:27015 #
#######################################################
Installation:
-------------------------------------------------------
Copy all Files in the same folder:
1: C:SteamSteamApps#your-name-or-email#counter-strike sourcecstrikemapsaim_deaglescout.bsp
2: C:SteamSteamApps#your-name-or-email#counter-strike sourcecstrikemapsaim_deaglescout.res
3: C:SteamSteamApps#your-name-or-email#counter-strike sourcecstrikematerialscustomaorlogo.vmt
4: C:SteamSteamApps#your-name-or-email#counter-strike sourcecstrikematerialscustomaorlogo.vtf
Done.
Good luck and have fun!
AIM_CSSMC
CS:Source
02-27-2005 at 12:44 PM by Author
This map developed by Adam "[DNv]Cross" Wushensky
http://dnvcross.tk
******@******.***
cs_suburb:
Built for clan CSSMC, this map utilizes much of the geometry of de_3rdstreet, most noteably the subway station. Enlarged to accomodate up to 64 players, the map is one of the first source maps to have weapons stay throughout the round. Further, since weapons are always available in infinite quantities, ammunition is no longer a problem. Watch out for the trains!
To install, extract files into:
c:program filesvalvesteamsteamapps******@******.***counter-strike: sourcecstrike
files will place themselves in the proper directories.
AIM_CONFUSING
CS:Source
02-27-2005 at 12:42 PM by Author
Another great map made by Ignignokt
- your average aim_ map, except it includes an overview camera placed in an underground bunker on each side
- all the same texture which makes the map a bit confusing and more FUN!
- guns are: m4's for CTs and ak's for Terrorists
- buyzone is up the ramp behind
- underground camera room can help the team if someone with a mic tell the whereabouts of the enemies
!!! PLEASE HOST PLEASE HOST I DONT HAVE A SERVER, NOR AM I IN A CLAN WITH ONE !!!!
Installation Instructions
- extract to--->"ValveSteamSteamApps******@******.***counter-strike sourcecstrikemaps"
- go and find a server or host it yourself !!! ENJOY
AIM_AG_BRICKEDIN2
CS:Source
02-27-2005 at 12:36 PM by Author
Map Name: Aim_ag_Brickedin2
Author: SixThree -******@******.***
Spawn Points: 60
About: Two teams battle in a maze of wooden crates. The bridge is the key to the map.
Changes: - Skybox / cosmetics
- 60 spawn points
- This time you can see where you're going
- Third ladder route to the bridge
Thanks to www.Zorg.at for their continued support.
AIM_47TH
CS:Source
02-27-2005 at 12:32 PM by Author
This is a little aim map called aim_47th
made by me 47th
suggestions or contact me on******@******.***
Install in the Counterstrikesource/Cstrike/maps folder
 
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@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
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could archive.org be used for offsite backups?
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Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
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pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
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I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
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smiley
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  09-13-2025 at 9:59 AM by Poitiers
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
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void Hlbox17b Source Code
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void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
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void Cs.cs2.ro - Since 2012
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void 7300 Waypoints Podbot - S3b
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void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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17Buddies's website offers at this time 108 035 total uniques and verified maps including 59 152 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,78 GB disk space.

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