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DE_52CHEVAL
Counter-Strike
09-11-2004 at 8:34 AM by Author
// Detail texture map file for hessi's 52h contest textures
// [texture name][detail texture name][hscale][vscale]
door01detail/contest52/door011.01.0
gate01detail/contest52/gate011.01.0
{gate02detail/contest52/gate011.01.0
grnd01detail/contest52/grnd011.01.0
grnd04detail/contest52/grnd041.01.0
grnd06detail/contest52/grnd061.01.0
grnd07detail/contest52/grnd071.01.0
rubbish01detail/contest52/rubbish011.01.0
{rubbish02detail/contest52/rubbish021.01.0
wall03detail/contest52/wall031.01.0
wall04detail/contest52/wall041.01.0
wall05detail/contest52/wall051.01.0
wall06detail/contest52/wall061.01.0
wall07detail/contest52/wall071.01.0
wall08detail/contest52/wall081.01.0
wall09detail/contest52/wall091.01.0
wall10detail/contest52/wall101.01.0
wall11detail/contest52/wall111.01.0
wall12detail/contest52/wall121.01.0
wall14detail/contest52/wall141.01.0
wall15detail/contest52/wall151.01.0
wall16detail/contest52/wall161.01.0
wall17detail/contest52/wall171.01.0
wall18detail/contest52/wall181.01.0
rubbish04detail/contest52/rubbish041.01.0
door02detail/contest52/door021.01.0
grnd10detail/contest52/grnd101.01.0
grnd09detail/contest52/grnd091.01.0
grnd08detail/contest52/grnd081.01.0
{fenster01detail/contest52/fenster011.01.0
{rubbish03detail/contest52/rubbish031.01.0
grnd11detail/contest52/grnd111.01.0
grnd12detail/contest52/grnd121.01.0
!water01detail/contest52/water011.01.0
rubbish05detail/contest52/rubbish051.01.0
grnd13detail/contest52/grnd131.01.0
rubbish07detail/contest52/rubbish071.01.0
rubbish08detail/contes(...)
DE_52HORSEPOWER
Counter-Strike
09-11-2004 at 8:34 AM by Author
// Detail texture map file for hessi's 52h contest textures
// [texture name][detail texture name][hscale][vscale]
door01detail/contest52/door011.01.0
gate01detail/contest52/gate011.01.0
{gate02detail/contest52/gate011.01.0
grnd01detail/contest52/grnd011.01.0
grnd04detail/contest52/grnd041.01.0
grnd06detail/contest52/grnd061.01.0
grnd07detail/contest52/grnd071.01.0
rubbish01detail/contest52/rubbish011.01.0
{rubbish02detail/contest52/rubbish021.01.0
wall03detail/contest52/wall031.01.0
wall04detail/contest52/wall041.01.0
wall05detail/contest52/wall051.01.0
wall06detail/contest52/wall061.01.0
wall07detail/contest52/wall071.01.0
wall08detail/contest52/wall081.01.0
wall09detail/contest52/wall091.01.0
wall10detail/contest52/wall101.01.0
wall11detail/contest52/wall111.01.0
wall12detail/contest52/wall121.01.0
wall14detail/contest52/wall141.01.0
wall15detail/contest52/wall151.01.0
wall16detail/contest52/wall161.01.0
wall17detail/contest52/wall171.01.0
wall18detail/contest52/wall181.01.0
rubbish04detail/contest52/rubbish041.01.0
door02detail/contest52/door021.01.0
grnd10detail/contest52/grnd101.01.0
grnd09detail/contest52/grnd091.01.0
grnd08detail/contest52/grnd081.01.0
{fenster01detail/contest52/fenster011.01.0
{rubbish03detail/contest52/rubbish031.01.0
grnd11detail/contest52/grnd111.01.0
grnd12detail/contest52/grnd121.01.0
!water01detail/contest52/water011.01.0
rubbish05detail/contest52/rubbish051.01.0
grnd13detail/contest52/grnd131.01.0
rubbish07detail/contest52/rubbish071.01.0
rubbish08detail/contes(...)
DE_52PONYVILLE
Counter-Strike
09-11-2004 at 8:34 AM by Author
52ponyville - Bomb/Defuse
by Argon ******@******.***
Textures: hessi
Models: hessi
Sprites: hessi
Skies: [HAU]TOT
Sounds: [HAU]TOT
Counter-Terrorists: Prevent the little Ponies of their Death
Terrorists: Destroy this Ponies. You hate them.
Other Notes: There are 2 targets
in this mission.
(Press FIRE to continue)
CS_52PONYEXPRESS
Counter-Strike
09-11-2004 at 8:34 AM by Author
// Detail texture map file for hessi's 52h contest textures
// [texture name][detail texture name][hscale][vscale]
door01detail/contest52/door011.01.0
gate01detail/contest52/gate011.01.0
{gate02detail/contest52/gate011.01.0
grnd01detail/contest52/grnd011.01.0
grnd04detail/contest52/grnd041.01.0
grnd06detail/contest52/grnd061.01.0
grnd07detail/contest52/grnd071.01.0
rubbish01detail/contest52/rubbish011.01.0
{rubbish02detail/contest52/rubbish021.01.0
wall03detail/contest52/wall031.01.0
wall04detail/contest52/wall041.01.0
wall05detail/contest52/wall051.01.0
wall06detail/contest52/wall061.01.0
wall07detail/contest52/wall071.01.0
wall08detail/contest52/wall081.01.0
wall09detail/contest52/wall091.01.0
wall10detail/contest52/wall101.01.0
wall11detail/contest52/wall111.01.0
wall12detail/contest52/wall121.01.0
wall14detail/contest52/wall141.01.0
wall15detail/contest52/wall151.01.0
wall16detail/contest52/wall161.01.0
wall17detail/contest52/wall171.01.0
wall18detail/contest52/wall181.01.0
rubbish04detail/contest52/rubbish041.01.0
door02detail/contest52/door021.01.0
grnd10detail/contest52/grnd101.01.0
grnd09detail/contest52/grnd091.01.0
grnd08detail/contest52/grnd081.01.0
{fenster01detail/contest52/fenster011.01.0
{rubbish03detail/contest52/rubbish031.01.0
grnd11detail/contest52/grnd111.01.0
grnd12detail/contest52/grnd121.01.0
!water01detail/contest52/water011.01.0
rubbish05detail/contest52/rubbish051.01.0
grnd13detail/contest52/grnd131.01.0
rubbish07detail/contest52/rubbish071.01.0
rubbish08detail/contes(...)
CS_52ULMTAL
Counter-Strike
09-11-2004 at 8:34 AM by Author
// Detail texture map file for hessi's 52h contest textures
// [texture name][detail texture name][hscale][vscale]
door01detail/contest52/door011.01.0
gate01detail/contest52/gate011.01.0
{gate02detail/contest52/gate011.01.0
grnd01detail/contest52/grnd011.01.0
grnd04detail/contest52/grnd041.01.0
grnd06detail/contest52/grnd061.01.0
grnd07detail/contest52/grnd071.01.0
rubbish01detail/contest52/rubbish011.01.0
{rubbish02detail/contest52/rubbish021.01.0
wall03detail/contest52/wall031.01.0
wall04detail/contest52/wall041.01.0
wall05detail/contest52/wall051.01.0
wall06detail/contest52/wall061.01.0
wall07detail/contest52/wall071.01.0
wall08detail/contest52/wall081.01.0
wall09detail/contest52/wall091.01.0
wall10detail/contest52/wall101.01.0
wall11detail/contest52/wall111.01.0
wall12detail/contest52/wall121.01.0
wall14detail/contest52/wall141.01.0
wall15detail/contest52/wall151.01.0
wall16detail/contest52/wall161.01.0
wall17detail/contest52/wall171.01.0
wall18detail/contest52/wall181.01.0
rubbish04detail/contest52/rubbish041.01.0
door02detail/contest52/door021.01.0
grnd10detail/contest52/grnd101.01.0
grnd09detail/contest52/grnd091.01.0
grnd08detail/contest52/grnd081.01.0
{fenster01detail/contest52/fenster011.01.0
{rubbish03detail/contest52/rubbish031.01.0
grnd11detail/contest52/grnd111.01.0
grnd12detail/contest52/grnd121.01.0
!water01detail/contest52/water011.01.0
rubbish05detail/contest52/rubbish051.01.0
grnd13detail/contest52/grnd131.01.0
rubbish07detail/contest52/rubbish071.01.0
rubbish08detail/contes(...)
DE_52HOFGRAEF
Counter-Strike
09-11-2004 at 8:34 AM by Author
// Detail texture map file for hessi's 52h contest textures
// [texture name][detail texture name][hscale][vscale]
door01detail/contest52/door011.01.0
gate01detail/contest52/gate011.01.0
{gate02detail/contest52/gate011.01.0
grnd01detail/contest52/grnd011.01.0
grnd04detail/contest52/grnd041.01.0
grnd06detail/contest52/grnd061.01.0
grnd07detail/contest52/grnd071.01.0
rubbish01detail/contest52/rubbish011.01.0
{rubbish02detail/contest52/rubbish021.01.0
wall03detail/contest52/wall031.01.0
wall04detail/contest52/wall041.01.0
wall05detail/contest52/wall051.01.0
wall06detail/contest52/wall061.01.0
wall07detail/contest52/wall071.01.0
wall08detail/contest52/wall081.01.0
wall09detail/contest52/wall091.01.0
wall10detail/contest52/wall101.01.0
wall11detail/contest52/wall111.01.0
wall12detail/contest52/wall121.01.0
wall14detail/contest52/wall141.01.0
wall15detail/contest52/wall151.01.0
wall16detail/contest52/wall161.01.0
wall17detail/contest52/wall171.01.0
wall18detail/contest52/wall181.01.0
rubbish04detail/contest52/rubbish041.01.0
door02detail/contest52/door021.01.0
grnd10detail/contest52/grnd101.01.0
grnd09detail/contest52/grnd091.01.0
grnd08detail/contest52/grnd081.01.0
{fenster01detail/contest52/fenster011.01.0
{rubbish03detail/contest52/rubbish031.01.0
grnd11detail/contest52/grnd111.01.0
grnd12detail/contest52/grnd121.01.0
!water01detail/contest52/water011.01.0
rubbish05detail/contest52/rubbish051.01.0
grnd13detail/contest52/grnd131.01.0
rubbish07detail/contest52/rubbish071.01.0
rubbish08detail/contes(...)
DE_TOXWASTOR
Counter-Strike
09-10-2004 at 6:13 AM by Author
>----------------------<
<--- Toxic Waste Stores --->
>----------------------<
# de_toxwastor is a bomb/defuse multiplayer map
for counter-strike (v 1.6 required)
author
------
author & copyright # Martin Schmid aka zebhed
e-mail #******@******.***
installation
------------
unzip all files into your steam counter-strike directory
map
---
version / date # final / 2004.08.25
spawn points # 2 x 20
map properties # 2 bombspots
construction
------------
build time # february 03 - june 04 (yes, a loooong time!)
level editor # Valve Hammer Editor 3.5
compile tools # Zoner's Half-Life Tools 2.5.3, custom build 1.7
compile parameters # vis: -full
rad: -extra -bounce 1
compile time # 1h 20min on P4 2A, 768 MB RAM, WinXP
credits
-------
textures # Desert Crisis
Escape from the Darkness
Half-Life
Poke646
TheDoenerKing
volldafreak
Xen
me
somebody i´ve forgotten?! ...
sky # modified DrkG
models # sophisticated barrel models by Sklaventreiber
TheDoenerKing
Xen
thx to # my haircutter for staying cheap
MaxRisk who desires nothing more than to be listed here
Painful Psychodelic Overdose Clan for playtesting
Sklaventreiber for feedback and barrels (*g*)
The Last Resort Clan for playtesting
DE_L4F_SHADOW
Counter-Strike
09-10-2004 at 6:13 AM by Author
DE_LAN4FUN_SHADOW
map by mara
textures by TheDoenerKing, mara
model (tree1) by TheDoenerKing
thanks to some polish mappers ;)
visit www.mapping.pl
DE_CHARTRES_V2
Counter-Strike
09-10-2004 at 6:13 AM by Author
====================================
DE CHARTRES
====================================
Mappper: Z|nEt
E-Mail :******@******.***
Webpage: www.eiriks.cjb.net
Textures : FaN
==========================
MAP DETAILS :
==========================
Map name : Chartres
Bsp name : de_chartres
Compile time : 105 min
Waypoints for PODBot : Will be included in the final version
==========================
STORYLINE :
==========================
A terrorist organisation have for a long time used
the place Chartres as a hiding place. Now a "traitor" has told the police
about this and they are ready to move in.
The terrorists have to blow up the crates with C4 or a suitcase with important documents.
YOUR MISSION AS A TERRORIST :
- Blow up the C4 crates or the suitcase
- Eliminate the SWAT team.
YOUR MISSION AS A COUNTER-TERRORIST :
- Secure the C4 and/or the suitcase
- Eliminate the terrorists
==========================
INFO :
==========================
- There are two bombtargets in the map
- This is NOT a final version
- ENJOY !!!
==========================
INSTALLATION :
==========================
Extract all the files into your : ...half-life/cstrike folder
CSDE_ATTICRATS
Counter-Strike
09-10-2004 at 6:12 AM by Author
csde_atticrats
==============
Bomb/Defuse/Hostage Rescue Multiplayer map for Half-Life Counterstrike
----------------------------------------------------------------------
General
-------
Author: Aarkvard
E-Mail:******@******.***
Textures: Diggedagg
Garbageman
[WTF?]Evile Dick
Valve
Aarkvard
Sky: taken from DMC
Sound Editing: Valve, Aarkvard
Map Information
---------------
Version: Final Version 1.0 (08/14/2002)
Spawn Points: 32
Other Notes: 1 bomb spot, 3 hostages
Construction
------------
Level Editor: Valve Hammer Editor 3.4
Compile Tools: Zoner's HL Tools 2.5.4
Compile Time: about 1 hour on a Duron 700, 448MB RAM, WinXP
Build Time: july 2002 - august 2002
Other Maps from same author
---------------------------
de_ivytownv12 (june 2001)
de_ivytownv2 (october 2001)
de_pirates (january 2002)
cs_hokkaido (march 2002)
Install Information
-------------------
Unzip all files into your Half-Life/cstrike directory
Notes
-----
You may only distribute this map via internet or BBS.
You are not allowed to distribute this map or parts of
the zip-file containing the map on a CD.
If you enjoy playing this CS map please send me an email
and let me know what you like or what you don't like :).
Credits
-------
THX and greetings to the www.counter-strike.de forum and
#cs.maps (quakenet) for help and advices und just being
funny boys and girls o(((:-).
Special thanks to Gimli for helping with this nasty entity stuff 8).
Thx to the mentioned texture artists for making awesome textures and
moss, Canny, Satan and Gimli for beta-testings.
Copyright
---------
©2002 by S.E. aka Aarkvard
DE_ROSTLE
Counter-Strike
09-10-2004 at 6:12 AM by Author
de_rostle - Defusion
by DESNOS Julien "zNg" ******@******.***
Texture builds by ©Raven Team & zNg
Counter-Terrorists: Prevent the Terrorists
bombing the specials crates.
Terrorists: Destroy the specials crates.
Other Notes: There are 2 bomb sites in this
mission.
..........................
..: http://zng.free.fr :..
..........................
(Press FIRE to continue)
CS_BOTANICAL
Counter-Strike
09-10-2004 at 6:12 AM by Author
CS_Botanical - Hostage Rescue
Map by -Cyf3r- ******@******.***
Textures by -Cyf3r-, Xempest
Be sure to visit http://www.cyf3r.net and http://xem.gamershost.net !
Background:
A team of terrorists have taken a group of
tourists visiting the Ottawa Park Botanical
Garden hostage. The insurgents are demanding
65 Million US Dollars, or the men die.
A Counter-Terrorist team has arrived, and plans to
rescue the hostages, and remove the terrorists from
the park.
Objectives:
Counter-Terrorists: Rescue the hostages, and eliminate the
terror threat.
Terrorists: Eliminate the incoming Counter-Terrorism squadron.
AIM_INTWIST
Counter-Strike
09-10-2004 at 6:12 AM by Author
aim_intwist - aim
Mapmaker = Tanthalas ******@******.***
Premiere map du genre,
combatre en pleine tempete
(Press FIRE to continue)
DE_SORROW
Counter-Strike
09-10-2004 at 6:12 AM by Author
Sorrow - Bomb/Defuse
By Skacky - St0rM_Sh@d0w ******@******.***
In archeological site in Limousin, in France, a Terrorist
group want destroy the site for dig up missiles in the
dirt...
Terrorists: The Terrorists must carrying the C4 and destroy
the garden with trees or the path...
Counter-Terrorists: Prevent the Terrorists to destroy the town.
Use whatever force needed.
Others Notes: Thanks to Zorg045, the Mapping-Area team, and
www.siteduzero.com.... There are 2 bomb sites in the town
[Thx]
No I DoN'T HaVe A GuN [FRA]
Seldoon128 [FRA]
*MoroeS* [BEL]
Zorg045 [FRA]
(Press FIRE to continue)
2ROOMS
CS:Source
09-10-2004 at 2:47 AM by Author
2rooms
By: ShiverX
www.shiverx.com
There are 2 rooms.
ES_JAIL
Counter-Strike
09-08-2004 at 3:24 AM by Hormania
Superbe map Es_, tres grande map et tres bien detaillé, les textures sont bien choisis.

Terros : les terros commencent dans une prison, et doivent tout simplement y sortir sans se faire prendre par les ct's, plusieurs armes sont a leur disposition ( dans l'armurerie ).

Ct's : Bien ils commencent a l'exterieur de la prison, ils doivent couvrir tout le secteur et les sorties de la prison ( egouts etc... ) ou bien de rusher xD !!

Beaucoup d'issues sont disponible pour les terroristes ( egouts, aerations, portes, toit etc...)

A tester !!! ;]
SP_ANTIC
Counter-Strike
09-07-2004 at 2:50 PM by Gourmand
Une carte composée de textures très agréables,
qui offrira des parties sympatoches en 2vs2,
avec des petites cachettes des deux cotés de la carte
AB_LVC
HL Rally
09-07-2004 at 8:40 AM by Author
ab_LVC - A to B
100% Road
By: _9m4n_
AB_LVC
HL Rally
09-07-2004 at 8:40 AM by Author
ab_LVC - A to B
100% Road
By: _9m4n_
AB_LVC
HL Rally
09-07-2004 at 8:40 AM by Author
Thanks to the HLRally community modelers
for their custom car creations:
Jester - McLaren Formula
SPASTiC CHiLD - Barney
e4g1e - Corolla, Astra, Carib, Lada, Gazelle, VAZ-2104, Benz G300
omen - Camaro
AND whoever made the 5ton, and the dirty Octavia skin
 
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(Link)
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@Arkshine: You're alive! smiley
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Cupe:
08-25-2025 at 8:38 AM
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can you please put this map under my name? ((Link))
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pew pew pew !
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smiley
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void