By continuing to use the site, you agree to the use of cookies. You can find out more by following this link.
Page:
Random Maps
56 563 Items
DOD_HALLOWEEN
Day Of Defeat
08-27-2004 at 10:00 AM by Author
DOD_Halloween by [FFF]Virginia Redneck
October 31, 2003
You find yourself in a small town on Halloween. Do you have
what it takes to keep you and your team alive for the night?
Objectives:
- Capture the 4 flags to win the round
- Avoid the Hellish traps!
Special Mention goes out to [FFF]Shoot-To-Kill, who won the
contest on what my next mapping project was going to be!
Thanks to the unknown modelers and prefab makers whose work
you find in my map. And www.schlex.net for some of their
kick-ass world models.
Have Fun!
WWW.Fightingforfun.com
DOD_GRUBBENVORST
Day Of Defeat
08-27-2004 at 9:19 AM by Author
Repacked and ready to do for DoD v1.0
[OwP] Mike's Maruders!! 146.145.129.69
www.mikesmarauders.com
*Day Of Defeat*
=========================
Grubbenvorst "fight for survival"
by [Pizza] Monkey Boy
ALLIES -
Objective: Capture all flags up to the Axis bunker, pushing them from the vilage of Grubbenvorst.
Allies have come to their last safe point on the river and have to fight through an enemy occupied village.
Reach and secure the train depot and destroy Axis strongholds, was the generals order!
The first bunker was hard to get.
Many casualties and loss of men, but the second bunker will be even harder to reach!
That's when recruits come in (meaning YOU).
So gear up and join the battle.
Disembark and fight your way uptown.
AXIS -
Objective: Capture all flags up to the Allied bunker, repelling the allies back into the river.
Axis were enjoying their stay in this peaceful little town and were not prepared for attack.
The enemy is hitting hard and closing in fast.
The last thing Axis forces could do was hold stand and hold the town till reinforcements are coming in (that's YOU).
Pick up your grenades and join the battle.
Prepare for battle and hold your ground.
Notes:
- Avoid the artillery bombardment by listening
for the direction of incoming shells and
taking cover.
- If you over spawn camp, you will get what you deserve.
Credits:
Textures by Jasp [Shrike], Myself and David Johnston
I also used things from the avalanche wad and cstrike wad
and russian front wad
Sturmbot Waypoints by Jasp [Shrike] ******@******.***
www.xs4all.nl/~jasp
Custom sounds and sprites by me!
Many Models by H&K
I do not know where i got the sandbag from,
but thanks to whoever made it!
Thanks to all the members of the 153rd that helped me test this map
III_Demon, Hemo, Sowell, Mepheiz and 8@5t@rd
www.waypointwarehouse.com
DOD_WILDWESTV2
Day Of Defeat
08-27-2004 at 9:16 AM by Author
dod_wildwestV2 a map by (4THIDUSA) SSG H.
Custom maps by www.houstondod.com
=========================================
Allies
You have chased these escaped pow's to this
town near the border. What are you waiting for?
Its high noon.
=========================================
Axis
You have escaped your pow camp and are
heading for the border, the Texas sun is beating
down on you, you stop to rest but not for long.
=========================================
Credits
Vavle-erc, Vavle hammer editor, Zoners,
Merls custom build for zoners
Textures from all over the place if I
dont mention you email me I will change that
but thanks to Kami and all other texture makers
some from kami-platinum, vampire slayer, desert crisis,
xerent, sponge, avalanche and some others I cant remember now
Sky Map by Nick Coombe (Crinity), 2000
http://www.planethalflife.com/crinity
******@******.***
=========================================
As always any problems or suggestions for
improvement etc.. email me at ******@******.***
or ******@******.***
=========================================
V1 fix's, jail door now open, rebuild building by church,
add awning and porch by bar.
V2 added new area, changed spawn interface, moved flag,
fixed candles in church and house
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_ARNHEM
Day Of Defeat
08-27-2004 at 8:21 AM by Author
-/-Version francaise en vas -/-
Septembre 1944, une vaste operations de parachutage est lancé au dessus de la hollande.
Les para americain et anglais ont pour objectifs de joindre l'Allemagne par la hollande casi inocupé.
Arnhem est un point clé de l'offensive. Le pont doit etre prit par les allies ou l'offensive sur l'allemagne sera impossible.
Les allemans eux, cherche a prendre la ville pour empecher l'avancé des blindés alliés.
Objectifs :
Prendre la ville, en occupant les 5 flags :
-QG allies.
-Ville basse allies.
-Pont de Arnhem.
-QG axis.
-Eglise de Arnhem.
Mapped by Clandeur (******@******.***)
ICQ : 97251840
Credits :
Staff fed (French entity design, official frenchmappeur).
(Link) - FED
Kalliser, The_jack 200, Chaudar, lymf, dario, Rab-Rdmr, Rab-robert; heidi, @lternative, S.P.Q.R for test.
Texture by kami-platinium.
Bridge texture by V2SW2
Monkeyget for multislaps.
Staff dodfrance and dod-europe.
DOD_BREVILLE
Day Of Defeat
08-27-2004 at 8:21 AM by Author
dod_breville
July 1944. The Allies have landed at Normandy and are pushing their way
through France, displacing the Germans as they head inland. Capture and
control of port towns is vital to the Allies to ensure safe landings for
supplies and reinforcements. Breville is such a port town.
Allied Objectives:
Take control of all the capture points to hold the town.
Axis Objectives:
Take control and defend the town at any cost.
Note that the Factory, Blue House, Grey House and Le Stendahl all require two
men and 12 seconds to capture.
Anti-spawn-skiller hurt_triggers are active!
------------------------------------
Map by Andrew "Tovanen" Orman
http://www.geocities.com/tovanen
******@******.***
------------------------------------
Textures by Kamikaze from his Kami-platinum wad.
Thanks to Adam for the historical background and name "Breville".
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
AIM_MESONE39
Counter-Strike
08-26-2004 at 11:01 PM by Author
Mesone39 - Fun Maps
Map by Mesrine1er ******@******.***
Site -> http://www.frenchyskins.com
Bon Frag A TouSsSs !!!
(Press FIRE to continue)
AIM_MESONE
Counter-Strike
08-26-2004 at 10:59 PM by Author
Mesone - Fun Maps
Map by Mesrine1er ******@******.***
Site -> http://www.frenchyskins.com
Bon Frag A TouSsSs !!!
(Press FIRE to continue)
AIM_KIT
Counter-Strike
08-26-2004 at 10:46 PM by Author
*************************************************************************
PLACER LES FICHIERS - aim_kit.bsp
- aim_kit.txt
Dans SIERRAHalf-Lifecstrikemaps
*************************************************************************
PLACER LE FICHIER - gta.wad
- kitcreated.wad
- zhlt.wad
- de_centurian.wad
Dans SIERRAHalf-Lifevalve
*************************************************************************
PLACER LES FICHIERS .tga
DansSIERRAHalf-Lifecstrikegfxenv
*************************************************************************
DOD_MILITARYHIT
Day Of Defeat
08-26-2004 at 3:44 PM by Author
Military Hit a CS PORT to DOD
By BulletWhole
AXIS capture the flags
Use the jacuzzi area to flank
those Americans
Americans Capture the flags
The top floor has Spawn Zones
so be careful to go to the
back of the house.
have fun!!!
Thanks to kami, dodforum, seg3
and classic klien for textures.
One Easter Egg: My Farm Logo!
(in the Bar... So have a pint on Me!)
comments with Military hit in
subject line to
******@******.***
Family for understanding, =[Vp]= for
support victoryparty.net and
houstondod.com for hosting!
DOD_TERRITORY_V1
Day Of Defeat
08-26-2004 at 3:43 PM by Author
this map is version 1.0 beta
enjoy the map,
For Errors in the map or constructive comments.
Email >******@******.***
Allies : Fight your way thru the forest to take control,
capture all 7 flags.
tnt can be found at end of bridge and 2nd set of sandbags.
Axis : keep the Allies from taking the forest.
*OBJECTIVES*
Capture and hold control of all 7 flags.
Each flag is single capture point.
TNT may be found in each team's spawn.
Pace TNT near certain areas to gain
strategical & tactical advantages.
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_PUISEAUX
Day Of Defeat
08-26-2004 at 2:26 PM by Author
----------------------------
DOD_PUISEAUX FOR DOD v1.0
----------------------------
Map crée par SpyDam ou
-=BoB.Fr=-Perconte !
----------------------------
MAP AVEC LES ANGLAIS
----------------------------
OBJECTIFS :
Britishs: Prenez les drapaux
pour repousser les allemands
de la ville.
Axis: Idem pour que les anglais
ne prenent pas possession de
la ville.
---------------------------
Merci à:
Driv3n; Snowad;Nany;Heyliger;
et à mes fans les plus fous...
---------------------------
Pour tout contact ajoutez moi
sur msn ******@******.*** !
---=> BUG ET AUTRES <=---
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_PFITSCHEIT
Day Of Defeat
08-26-2004 at 2:23 PM by Author
Map Packaged by Houston Day of Defeat
www.houstondod.com
-------------------------------------
Somewhere in Europe, 1944-ish.
A factory complex vital to the war effort for both sides is pinned between
the two advancing armies. The factory produces rubber bungs for Allied
landing craft, as well as helmet polish for the Axis.
The factory cafeteria also does very nice hot dogs and a lovely sauerkraut.
Allied Objectives and Axis Objectives are the same;
Take control of the complex at any cost!
There is ONLY ONE FLAG. It is in the center of the complex in an exposed
position. It requires TWO PEOPLE and 20 SECONDS to capture. Default play
time is 20 minutes.
The name of the map says it all.
This is a complex map and may run slower on low-end systems.
------------------------------------
Map by Andrew "Tovanen" Orman
http://www.geocities.com/tovanen
******@******.***
------------------------------------
Textures by Kamikaze from his Kami-platinum wad.
DOD_WINTER
Day Of Defeat
08-26-2004 at 2:01 PM by Author
#######################
DoD_wiNteR by DEvIL-K
#######################
www.devil-mapdesign.de
Objectives for both teams:
-take the mid flag and capture
the bunker and the underpass.
Notes:
-watch out enemy fire!...this
map is very fast paced and
you enemys weapons laying
around at the start.
Have phun! ;)
>>Credits>>
big THX to
..the dev-team and valve who
made a great DoD 1.0!
..my friend happyernst who
helped me when I had probs ;)
..DoDmaps.de/.com for letting
me playtest on their server
(thx GermanKilla ;P )
..Ikuj for his cool
Day of Defeat Musicpack which i
usedand also thanks to the
creat0r of the axis-winning
sound..sorry but i didn't found
where got this from
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_BIERVILLE
Day Of Defeat
08-26-2004 at 1:33 PM by Author
DOD_BIERVILLE (Christmas 03 Update)
By John "Ginger Lord" Crewe
******@******.***
Christmas 1944, Bierville
A small town on the French/German border as been home to
the British and German forces for over a year now. Tired
with fighting each other they settled down and now casually
drink with each other every night.Now as the festive season closes in
the daylight hours get shorter, both sides spend more and more
time in the pubs drinking. This has lead to a shortage in beer.
Both sides keen to have they're own special brand in stock.
OBJECTIVES
- Take your Beer kegs from your base to the THREE pubs in the town
*_*_*Changes*_*_*
+ Added new "Fountain" Area, contains an aditional keg
+ Buckets of bugfixes
+ Reworked score system, 5 team points for capping a pub
(previously 25/50/75) and 1 point for the player. 100 points for win.
+ Upgraded spawn protection (added smoke grenades to signify areas)
+ Small areas of retexturing
+ Win music replaced with something more jolly
+ Small brushwork enhancements around the town to improve gameplay
+ More snow
*_*_* Credits *_*_*
+ Tommy14 for giving me the inspriation for this twisted map idea.
+ Everyone in #dodmaps and on the dodmod forums for their input.
+ Overweightninja,Rotkopf,Whoopy42,Zero,Jolly,Sgt Slagg,Danielle,Miss Red
and everyone elseive forgotten for being such good testers.
+ www.dodmaps.com for the previews of the old beta versions.
+ KustomKettle for running it on their servers for such a long time.
+ p_witty for the orginal beer keg model.
+ Me for reskinning the models and making those lurvely sprites. :D
+ Flomatic for his great model set.
+ Whoever made the table and chair models.
+ Kami for his Kami-Platinum wad which i edited a few textures to make them snowy.
+ Xerent for his great flash(...)
PARA_HAGUENAU1
Day Of Defeat
08-26-2004 at 12:39 PM by Author
PARA_HAGUENAU1
Map by ( . Y . )Betty Grable
Based on HBO's Band of Brothers -Episode #8 -The Patrol
_________________________
Haguenau France
February 15, 1945.
After the Battle of the Bulge the 506th of the 101st
Airborne find themselves in Haguenau, a small City of
20,000 on the Moder River just before it joins the Rhine.
Regimental S-2 Captain Nixon needs some intel on
German positions for a planned attack.
The night is still and dark. The only light coming from fires
in the rubble and the occasional flare.
The mission: A patrol is to cross the Moder and infiltrate
German lines and secure whatever intel they can. Documents
would be good, but a couple of Prisoners would be even better.
Earlier recon suggests there is a forward command post
on a hill overlooking our position. It is two stories with external staircase.
There are also some sewers that could be used to get in and out,
but they are not well charted.
Allies:
Primary Objective:
Infiltrate the German lines, get two sets of documents or the two prisoners back to the waiting boats.
-Scores big points and ends the round
Secondary objective:
Take and hold tactical areas during the operation. Holding these flags increases your teams score.
Once the Germans know you are there all hell will break loose.
Watch for mines and artillery.
Axis:
Primary Objective:
Prevent the allies from capturing the documents or prisoners.
Secondary Objective:
Maintain control of the area. It is easier to hold tyhe flags than it is to recap them.
Time: Seven minute rounds:
Spawn: Yes
Special thanx to all the mappers at the dod forums -even the Flamers!
Thanx to Kami and others for textures.
Thanx to whoever for for the Band Of Brothers Sounds
Thanx to all the Tutorial writers out there who made it a(...)
DOD_STRONGHOLD
Day Of Defeat
08-26-2004 at 12:37 PM by Author
DOD_stronghold by [~bcBUD~]Cracker
The Allies have made it to the German Stronghold. Hidden in two supply rooms they must take control of the Stronghold to prevent the weapons supply from reaching the front.
Allies objectives:
Capture all 5 flags
German objectives:
Capture all 5 flags to ensure the Stronhold keeps feeding weapons and tanks to the front.
Textures:
Kami Platinum wad
Zilla final wad
bcbUD wad
Thanks to:
[~bcBUD~]Prometheus for promoting and play testing
[~bcBUD~]Slayer for naming the map
[~bcBUD~]Dusticus for play testing
[~bcBUD~]doctor for play testing
[~bcBUD~]NickPapageorgio for play testing
and anybody else I forgot.
DOD_OSLO
Day Of Defeat
08-26-2004 at 11:55 AM by Author
***DOD_OSLO***
Made by: Bryan "Arcturus" Schurko
Email: ******@******.***
Nazi's have raided Oslo, Norway.
Allies - Capture all 5 points of town, destroy the nazis attemp to take over Oslo, Norway
Axis - Take over Oslo my capturing the 5 points of town. Destroy the Allied forced.
Special thanks to:
Kamikazi, h&k,
Thunder_Weenie, Slapshot, Rainbow_Phive, FuzzDad
Masako, Joesmoe, Mattc, Mazy, Telnets, Macman, PZ
AND All of the StrategicDesigns team
#strategicdesigns
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_KASTLE
Day Of Defeat
08-26-2004 at 11:55 AM by Author
Welcome to the Kastle
*ALLIES*
Defend the kastle at all costs from the invading germans.
Capture all 7 flags.
*AXIS*
Take control of the kastle from the allies.
Capture all 7 flags.
*OBJECTIVES*
Capture and hold control of all 7 flags.
Each flag is single capture point.
TNT may be found in each team's spawn.
Pace TNT near certain walls inside castle to gain
strategical & tactical advantages.
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_RURAL_B1
Day Of Defeat
08-26-2004 at 10:09 AM by Author
****dod_rural_b1****
--------------------------------------------------------------------------
Created by: Talisman ******@******.***
http://www.mesaratz.com
Objectives:
--------------------------------------------------------------------------
Allies:
Defend the town
Advance through countryside and capture all the flags
Axis:
Advance through the countryside
Infiltrate the town
Capture all the flags
Thanks To:
The DoD team
Kamikazi (kami-pack2.wad)
ViciouS (devastation.wad)
happyernst (stadtpark.wad)
Archon
xx_yak_xx
All the others who helped me along the way
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_SEDAN
Day Of Defeat
08-26-2004 at 10:08 AM by Author
**************************************
* dod_sedan v1.0b *
* *
* by Bloody amateur *
* *
* (c) 20003 *
* *
* http://bloody.sbgit.com *
* *
**************************************
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
 
Sort by in with results by page
Random Maps
 
Community 17b
Shoutbox
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
Yesterday at 9:07 AM
Forum
void Can't Update A Map
 Yesterday at 10:27 AM by FIXXOR
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
void Cant Edit Maps
  07-13-2025 at 10:32 AM by Igrik
void Hlbox17b Source Code
  06-16-2025 at 8:36 AM by jeffreestar
void Hlbox17b Download - Virus?
  06-16-2025 at 8:26 AM by michaelarrington
void Need .rmf File ♡ De_dust2_2020 .bsp
  06-12-2025 at 9:07 AM by otis5842
void Custom Maps Needed
  05-21-2025 at 1:36 PM by Aruba Essa
void Byplt-authored Maps: Oddballs
  05-17-2025 at 3:34 PM by qoLmE
void Byplt-authored Maps: Main List
  05-15-2025 at 7:33 AM by qoLmE
Donations
Ads
Statistics

374 visitor(s) during the last 15 minutes:

100 guest(s), 1 member(s), 273 bot(s).

Our site hosts 36682 registered members.

53 absolute unique visitors today (339 yesterday).

Connected Member(s)
Lithuania
2:46:14 AM

17Buddies's website offers at this time 108 014 total uniques and verified maps including 59 131 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,73 GB disk space.

There were today 171 maps downloads (668 yesterday) representing 142,57 MB transfered (2,62 GB yesterday).

This page was generated in 0.12 s and required 297 SQL queries.

void
void