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DOD_WILDWESTV2
Day Of Defeat
08-27-2004 at 9:16 AM by Author
dod_wildwestV2 a map by (4THIDUSA) SSG H.
Custom maps by www.houstondod.com
=========================================
Allies
You have chased these escaped pow's to this
town near the border. What are you waiting for?
Its high noon.
=========================================
Axis
You have escaped your pow camp and are
heading for the border, the Texas sun is beating
down on you, you stop to rest but not for long.
=========================================
Credits
Vavle-erc, Vavle hammer editor, Zoners,
Merls custom build for zoners
Textures from all over the place if I
dont mention you email me I will change that
but thanks to Kami and all other texture makers
some from kami-platinum, vampire slayer, desert crisis,
xerent, sponge, avalanche and some others I cant remember now
Sky Map by Nick Coombe (Crinity), 2000
http://www.planethalflife.com/crinity
******@******.***
=========================================
As always any problems or suggestions for
improvement etc.. email me at ******@******.***
or ******@******.***
=========================================
V1 fix's, jail door now open, rebuild building by church,
add awning and porch by bar.
V2 added new area, changed spawn interface, moved flag,
fixed candles in church and house
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_ARNHEM
Day Of Defeat
08-27-2004 at 8:21 AM by Author
-/-Version francaise en vas -/-
Septembre 1944, une vaste operations de parachutage est lancé au dessus de la hollande.
Les para americain et anglais ont pour objectifs de joindre l'Allemagne par la hollande casi inocupé.
Arnhem est un point clé de l'offensive. Le pont doit etre prit par les allies ou l'offensive sur l'allemagne sera impossible.
Les allemans eux, cherche a prendre la ville pour empecher l'avancé des blindés alliés.
Objectifs :
Prendre la ville, en occupant les 5 flags :
-QG allies.
-Ville basse allies.
-Pont de Arnhem.
-QG axis.
-Eglise de Arnhem.
Mapped by Clandeur (******@******.***)
ICQ : 97251840
Credits :
Staff fed (French entity design, official frenchmappeur).
(Link) - FED
Kalliser, The_jack 200, Chaudar, lymf, dario, Rab-Rdmr, Rab-robert; heidi, @lternative, S.P.Q.R for test.
Texture by kami-platinium.
Bridge texture by V2SW2
Monkeyget for multislaps.
Staff dodfrance and dod-europe.
DOD_BREVILLE
Day Of Defeat
08-27-2004 at 8:21 AM by Author
dod_breville
July 1944. The Allies have landed at Normandy and are pushing their way
through France, displacing the Germans as they head inland. Capture and
control of port towns is vital to the Allies to ensure safe landings for
supplies and reinforcements. Breville is such a port town.
Allied Objectives:
Take control of all the capture points to hold the town.
Axis Objectives:
Take control and defend the town at any cost.
Note that the Factory, Blue House, Grey House and Le Stendahl all require two
men and 12 seconds to capture.
Anti-spawn-skiller hurt_triggers are active!
------------------------------------
Map by Andrew "Tovanen" Orman
http://www.geocities.com/tovanen
******@******.***
------------------------------------
Textures by Kamikaze from his Kami-platinum wad.
Thanks to Adam for the historical background and name "Breville".
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
AIM_MESONE39
Counter-Strike
08-26-2004 at 11:01 PM by Author
Mesone39 - Fun Maps
Map by Mesrine1er ******@******.***
Site -> http://www.frenchyskins.com
Bon Frag A TouSsSs !!!
(Press FIRE to continue)
AIM_MESONE
Counter-Strike
08-26-2004 at 10:59 PM by Author
Mesone - Fun Maps
Map by Mesrine1er ******@******.***
Site -> http://www.frenchyskins.com
Bon Frag A TouSsSs !!!
(Press FIRE to continue)
AIM_KIT
Counter-Strike
08-26-2004 at 10:46 PM by Author
*************************************************************************
PLACER LES FICHIERS - aim_kit.bsp
- aim_kit.txt
Dans SIERRAHalf-Lifecstrikemaps
*************************************************************************
PLACER LE FICHIER - gta.wad
- kitcreated.wad
- zhlt.wad
- de_centurian.wad
Dans SIERRAHalf-Lifevalve
*************************************************************************
PLACER LES FICHIERS .tga
DansSIERRAHalf-Lifecstrikegfxenv
*************************************************************************
DOD_MILITARYHIT
Day Of Defeat
08-26-2004 at 3:44 PM by Author
Military Hit a CS PORT to DOD
By BulletWhole
AXIS capture the flags
Use the jacuzzi area to flank
those Americans
Americans Capture the flags
The top floor has Spawn Zones
so be careful to go to the
back of the house.
have fun!!!
Thanks to kami, dodforum, seg3
and classic klien for textures.
One Easter Egg: My Farm Logo!
(in the Bar... So have a pint on Me!)
comments with Military hit in
subject line to
******@******.***
Family for understanding, =[Vp]= for
support victoryparty.net and
houstondod.com for hosting!
DOD_TERRITORY_V1
Day Of Defeat
08-26-2004 at 3:43 PM by Author
this map is version 1.0 beta
enjoy the map,
For Errors in the map or constructive comments.
Email >******@******.***
Allies : Fight your way thru the forest to take control,
capture all 7 flags.
tnt can be found at end of bridge and 2nd set of sandbags.
Axis : keep the Allies from taking the forest.
*OBJECTIVES*
Capture and hold control of all 7 flags.
Each flag is single capture point.
TNT may be found in each team's spawn.
Pace TNT near certain areas to gain
strategical & tactical advantages.
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_PUISEAUX
Day Of Defeat
08-26-2004 at 2:26 PM by Author
----------------------------
DOD_PUISEAUX FOR DOD v1.0
----------------------------
Map crée par SpyDam ou
-=BoB.Fr=-Perconte !
----------------------------
MAP AVEC LES ANGLAIS
----------------------------
OBJECTIFS :
Britishs: Prenez les drapaux
pour repousser les allemands
de la ville.
Axis: Idem pour que les anglais
ne prenent pas possession de
la ville.
---------------------------
Merci à:
Driv3n; Snowad;Nany;Heyliger;
et à mes fans les plus fous...
---------------------------
Pour tout contact ajoutez moi
sur msn ******@******.*** !
---=> BUG ET AUTRES <=---
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_PFITSCHEIT
Day Of Defeat
08-26-2004 at 2:23 PM by Author
Map Packaged by Houston Day of Defeat
www.houstondod.com
-------------------------------------
Somewhere in Europe, 1944-ish.
A factory complex vital to the war effort for both sides is pinned between
the two advancing armies. The factory produces rubber bungs for Allied
landing craft, as well as helmet polish for the Axis.
The factory cafeteria also does very nice hot dogs and a lovely sauerkraut.
Allied Objectives and Axis Objectives are the same;
Take control of the complex at any cost!
There is ONLY ONE FLAG. It is in the center of the complex in an exposed
position. It requires TWO PEOPLE and 20 SECONDS to capture. Default play
time is 20 minutes.
The name of the map says it all.
This is a complex map and may run slower on low-end systems.
------------------------------------
Map by Andrew "Tovanen" Orman
http://www.geocities.com/tovanen
******@******.***
------------------------------------
Textures by Kamikaze from his Kami-platinum wad.
DOD_WINTER
Day Of Defeat
08-26-2004 at 2:01 PM by Author
#######################
DoD_wiNteR by DEvIL-K
#######################
www.devil-mapdesign.de
Objectives for both teams:
-take the mid flag and capture
the bunker and the underpass.
Notes:
-watch out enemy fire!...this
map is very fast paced and
you enemys weapons laying
around at the start.
Have phun! ;)
>>Credits>>
big THX to
..the dev-team and valve who
made a great DoD 1.0!
..my friend happyernst who
helped me when I had probs ;)
..DoDmaps.de/.com for letting
me playtest on their server
(thx GermanKilla ;P )
..Ikuj for his cool
Day of Defeat Musicpack which i
usedand also thanks to the
creat0r of the axis-winning
sound..sorry but i didn't found
where got this from
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_BIERVILLE
Day Of Defeat
08-26-2004 at 1:33 PM by Author
DOD_BIERVILLE (Christmas 03 Update)
By John "Ginger Lord" Crewe
******@******.***
Christmas 1944, Bierville
A small town on the French/German border as been home to
the British and German forces for over a year now. Tired
with fighting each other they settled down and now casually
drink with each other every night.Now as the festive season closes in
the daylight hours get shorter, both sides spend more and more
time in the pubs drinking. This has lead to a shortage in beer.
Both sides keen to have they're own special brand in stock.
OBJECTIVES
- Take your Beer kegs from your base to the THREE pubs in the town
*_*_*Changes*_*_*
+ Added new "Fountain" Area, contains an aditional keg
+ Buckets of bugfixes
+ Reworked score system, 5 team points for capping a pub
(previously 25/50/75) and 1 point for the player. 100 points for win.
+ Upgraded spawn protection (added smoke grenades to signify areas)
+ Small areas of retexturing
+ Win music replaced with something more jolly
+ Small brushwork enhancements around the town to improve gameplay
+ More snow
*_*_* Credits *_*_*
+ Tommy14 for giving me the inspriation for this twisted map idea.
+ Everyone in #dodmaps and on the dodmod forums for their input.
+ Overweightninja,Rotkopf,Whoopy42,Zero,Jolly,Sgt Slagg,Danielle,Miss Red
and everyone elseive forgotten for being such good testers.
+ www.dodmaps.com for the previews of the old beta versions.
+ KustomKettle for running it on their servers for such a long time.
+ p_witty for the orginal beer keg model.
+ Me for reskinning the models and making those lurvely sprites. :D
+ Flomatic for his great model set.
+ Whoever made the table and chair models.
+ Kami for his Kami-Platinum wad which i edited a few textures to make them snowy.
+ Xerent for his great flash(...)
PARA_HAGUENAU1
Day Of Defeat
08-26-2004 at 12:39 PM by Author
PARA_HAGUENAU1
Map by ( . Y . )Betty Grable
Based on HBO's Band of Brothers -Episode #8 -The Patrol
_________________________
Haguenau France
February 15, 1945.
After the Battle of the Bulge the 506th of the 101st
Airborne find themselves in Haguenau, a small City of
20,000 on the Moder River just before it joins the Rhine.
Regimental S-2 Captain Nixon needs some intel on
German positions for a planned attack.
The night is still and dark. The only light coming from fires
in the rubble and the occasional flare.
The mission: A patrol is to cross the Moder and infiltrate
German lines and secure whatever intel they can. Documents
would be good, but a couple of Prisoners would be even better.
Earlier recon suggests there is a forward command post
on a hill overlooking our position. It is two stories with external staircase.
There are also some sewers that could be used to get in and out,
but they are not well charted.
Allies:
Primary Objective:
Infiltrate the German lines, get two sets of documents or the two prisoners back to the waiting boats.
-Scores big points and ends the round
Secondary objective:
Take and hold tactical areas during the operation. Holding these flags increases your teams score.
Once the Germans know you are there all hell will break loose.
Watch for mines and artillery.
Axis:
Primary Objective:
Prevent the allies from capturing the documents or prisoners.
Secondary Objective:
Maintain control of the area. It is easier to hold tyhe flags than it is to recap them.
Time: Seven minute rounds:
Spawn: Yes
Special thanx to all the mappers at the dod forums -even the Flamers!
Thanx to Kami and others for textures.
Thanx to whoever for for the Band Of Brothers Sounds
Thanx to all the Tutorial writers out there who made it a(...)
DOD_STRONGHOLD
Day Of Defeat
08-26-2004 at 12:37 PM by Author
DOD_stronghold by [~bcBUD~]Cracker
The Allies have made it to the German Stronghold. Hidden in two supply rooms they must take control of the Stronghold to prevent the weapons supply from reaching the front.
Allies objectives:
Capture all 5 flags
German objectives:
Capture all 5 flags to ensure the Stronhold keeps feeding weapons and tanks to the front.
Textures:
Kami Platinum wad
Zilla final wad
bcbUD wad
Thanks to:
[~bcBUD~]Prometheus for promoting and play testing
[~bcBUD~]Slayer for naming the map
[~bcBUD~]Dusticus for play testing
[~bcBUD~]doctor for play testing
[~bcBUD~]NickPapageorgio for play testing
and anybody else I forgot.
DOD_OSLO
Day Of Defeat
08-26-2004 at 11:55 AM by Author
***DOD_OSLO***
Made by: Bryan "Arcturus" Schurko
Email: ******@******.***
Nazi's have raided Oslo, Norway.
Allies - Capture all 5 points of town, destroy the nazis attemp to take over Oslo, Norway
Axis - Take over Oslo my capturing the 5 points of town. Destroy the Allied forced.
Special thanks to:
Kamikazi, h&k,
Thunder_Weenie, Slapshot, Rainbow_Phive, FuzzDad
Masako, Joesmoe, Mattc, Mazy, Telnets, Macman, PZ
AND All of the StrategicDesigns team
#strategicdesigns
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_KASTLE
Day Of Defeat
08-26-2004 at 11:55 AM by Author
Welcome to the Kastle
*ALLIES*
Defend the kastle at all costs from the invading germans.
Capture all 7 flags.
*AXIS*
Take control of the kastle from the allies.
Capture all 7 flags.
*OBJECTIVES*
Capture and hold control of all 7 flags.
Each flag is single capture point.
TNT may be found in each team's spawn.
Pace TNT near certain walls inside castle to gain
strategical & tactical advantages.
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_RURAL_B1
Day Of Defeat
08-26-2004 at 10:09 AM by Author
****dod_rural_b1****
--------------------------------------------------------------------------
Created by: Talisman ******@******.***
http://www.mesaratz.com
Objectives:
--------------------------------------------------------------------------
Allies:
Defend the town
Advance through countryside and capture all the flags
Axis:
Advance through the countryside
Infiltrate the town
Capture all the flags
Thanks To:
The DoD team
Kamikazi (kami-pack2.wad)
ViciouS (devastation.wad)
happyernst (stadtpark.wad)
Archon
xx_yak_xx
All the others who helped me along the way
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_SEDAN
Day Of Defeat
08-26-2004 at 10:08 AM by Author
**************************************
* dod_sedan v1.0b *
* *
* by Bloody amateur *
* *
* (c) 20003 *
* *
* http://bloody.sbgit.com *
* *
**************************************
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DE_CPL_FIRE
Counter-Strike
08-26-2004 at 4:33 AM by
Map très facile à apprendre.
Map importante à avoir dans son fichier maps sachant qu'elle est de plus en plus jouée sur le net pour les tournois et en lan ( CPL ).

Même les plus grands jouent dessus en match officiel ;)

Map assez grande et agréable a jouer. Il y a de bonnes stratégies à faire dessus.
FY_HH_LAVA
Counter-Strike
08-25-2004 at 9:45 PM by Author
=> Map by [H~Hunters] NBK <=
========================
Salut @ vous tous ;););) ...!
en gros moi quand je fais une map, je fais tout pour qu'elle soit vraiment fun...!!!
Ps : la prochaine map devrait être bien plus balèze...!!! (avec des effets titchuu..)!
@ ++ @ vous tous et bon frag's sur cette map!!!
 
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07-09-2025 at 1:44 PM
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(Link)
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07-16-2025 at 10:35 AM
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07-16-2025 at 11:25 AM
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07-18-2025 at 9:07 AM
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07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
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08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
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could archive.org be used for offsite backups?
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Cupe:
08-25-2025 at 8:38 AM
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can you please put this map under my name? ((Link))
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pew pew pew !
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smiley
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void Hlbox17b Source Code
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void Are There Open Source Maps?
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void Counter Strike Source Map Name?
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void 7300 Waypoints Podbot - S3b
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void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
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