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DOD_MITTELWERK
Day Of Defeat
08-23-2004 at 1:37 PM by Author
DOD_MITTELWERK by Jeremy "HollowDog" Peets, ******@******.***
GERMANY, 1944
A spy has sent information regarding the location of a V2 rocket
production facility to allied command.
A swift strike has been ordered to capture the facility.
However, the message was intercepted, and the Germans now lay in waiting
for the coming assault.
Allies: Capture all 4 flags to conquer the facility.
Axis: Capture all 4 flags to force attackers to retreat.
DOD_RANGE_A03
Day Of Defeat
08-23-2004 at 1:36 PM by Author
Map by tla-nick ******@******.***
Textures by Kamikazi!
(additional textures from Half-life).
recompiled for DoD beta 3.0 (standard classes)
use para_range_a03 for para classes
Instructions:
Long range.
The upper row selects single targets
The lower row selects mulitple targets
Red - 100m
Green - 150m
Yellow - 200m
Uncolored - All ranges
"single" exposes targets at the selected
range randomly, one at a time.
"multiple" exposes none,all or some of the
targets at the selected range.
The detail begins 10 seconds after you
step onto the firing point, you will
get a warning to "Watch and Shoot"
at 5 seconds.
Six exposures of five seconds at ten second intervals.
For safety reasons the butts are closed
while targets are moving.
CQB range.
From left to right the buttons select sequences
of 4,8,12 targets
Details begin five seconds after you step up to
the front of the firing point.
Exposures are of 1.5 seconds at three second intervals.
If you enter the arena while the range is running
it will shut down.
The button on the building by the long range
firing point and the button by the door in the
CQB range will reset your score to zero.
PARA_MINIDUST
Day Of Defeat
08-23-2004 at 1:26 PM by Author
Minidust by xerent
http://xerent.dodhq.net
Wasted 86 minutes of my life on this, so you better like it. LOL
DOD_BERGE_V1
Day Of Defeat
08-23-2004 at 1:04 PM by Author
The Berge – Capture the Flags
Map by Rozdower (******@******.***)
(Link)
Background:
Berge, Germany
The Berge is a valley area in Germany
that is inhabited by small farms.
However, recent Allied aerial reconnaissance
has seen small German patrols in the area.
Allied HQ believes that the Berge is really
a rumored German Communications Outpost.
Allies: Mobilize your team and take control
of The Berge.
Axis: Defend your Communications Outpost
and drive the Allies out.
Notes: There are 6 flags in the area.
If your team controls the 4th flag from your
originial spawn you will spawn near that flag.
Textures, Models, Sounds:
Kamikazi!, JoeSmoe, Evile Dick.
Other resources from offical DoD install.
Sorry if I did not mention you and you
contributed to one of the above, e-mail me
and I'll add you in the credits.
Thanks to clan RBC, 48th and the other
playtesters.
Files:
/dod/
dod_berge_v1.cfg
/dod/maps/
dod_berge_v1.bsp, dod_berge_v1.txt
/dod/models/mapmodels/
hay.mdl, big_aflag.mdl, big_gflag.mdl
big_wflag.mdl
/dod/sound/mapsounds/
thundergerman2.wav, artyboom.wav
3bell.wav, ramelle-bridgeaxis.wav
kami-bird1a.wav
/dod/sound/ambience/
FA_mechwine.wav, cricket.wav
/dod/sprites/mapsprites
exp_a.spr, exp_b.spr, exp_c.spr
DOD_BASTOGNE
Day Of Defeat
08-23-2004 at 1:02 PM by Author
=Bastogne=
=================================================
Created by: Dan Paris:operation-yak
******@******.***
Textures by: George Pooshoes,MikeZilla,o-y,Macman
Skybox: Muad'Dib
=================================================
ALLIES HAVE CHARGED THE TOWN OF BASTOGNE
Allies: Capture all flags to capture Bastogne.
Axis: Protect the flags from being captured by the Allies.
http://www.planethalflife.com/yak
DOD_ZIGLIARA
Day Of Defeat
08-23-2004 at 9:14 AM by Author
DOD_ZIGLIARA by Sébastien "SeRuM" Lafond
******@******.***
IRC Quakenet #rezorg
rezorg.halflifexpert.com
Allies Objectives:
- go go go!!!
Axis Objectives:
- go go go!!!
Thanx to all textures and models artists for their great work!
Advice and other contributions: everyone at the dod forums.
Special thanx to Whoopy42 for this great idea (It kicks ass!!!)
plz:
- DO NOT decompile this map without permission.
- report any bug and feel free to give feedback.
Enjoy
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_SUMPF
Day Of Defeat
08-23-2004 at 9:13 AM by Author
manque textures pas de wad perso
a d?compiler et cr?e un wad avec ces textures
"+0radio1" not found
"+aradio1" not found
"brit" not found
"camo1b[1]" not found
"cOwfdgrass128" not found
"fd_box1_side" not found
"ger" not found
"ph_crate_top_96" not found
"rub3_old" not found
"{fd_rail_wire" not found
"mz_nutiles_2" not found
DOD_BW133T2
Day Of Defeat
08-23-2004 at 9:06 AM by Author
cette map a deux textures qui manque
comme il n'y a pas de wad au chargement
je sais pas inclure ces deux textures
je ne peut pas changer les wads d'origine
@++
"wixx_wall2b_y" not found
"{fd_fact2_128" not found
DOD_MYTHIC
Day Of Defeat
08-23-2004 at 9:05 AM by Author
Allied objectives : Defend the hotel during 3 minutes.
Destroy the tank with the TnT if you can.
Axis Objectives : Take the hotel with the help of our Panzer.
By Kruger & Whoopy42
Textures by Kleinluka, Mikezilla
PzIVJ Model by -iNw-H&K S.Gautreaux and Scimitar
Models by Flomatic
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_RUSH
Day Of Defeat
08-23-2004 at 7:48 AM by Author
dod_rush by skdr
- Capture the hill
- Last man standing style gameplay
visit DoDFi.net
www.dodfi.net
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_SAMPOL
Day Of Defeat
08-23-2004 at 7:48 AM by Author
*dod_sampol*
============
by Haircut find me @ http://www.mardymouse.co.uk
1944, Somewhere in France.
The Allies are ever advancing through France but
are now facing stiff opposition.
Allies:
=============
Take the town by securing all control points.
Axis:
=============
Drive the advancing Allied army back by capturing
all control point in the town.
NOTES:
There are three flags to cap and two capture areas,
each requiring just one person to cap.
Two walls each that can be blown to gain access
through the buildings.
Textures by Kamikazi: Kami-platinum.wad
Other wad files used: dod/decals.wad, valve/halflife.wad & valve/liquids.wad
=======================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DE_DRAGOON
Counter-Strike
08-22-2004 at 11:28 PM by Author
de_dragoon
By - Hormania
Email -******@******.***
[: good luck & Have fun :]
(Press FIRE to continue)
DOD_TUNDRA3
Day Of Defeat
08-20-2004 at 10:09 AM by Author
*Day Of Defeat*
===============
dod_dod_tundra3
By [415]GOON
MAP OBJECTIVE:
Allies: Protect the Motor Pool, Cave, Radio Station, Hospital, Bunk house
Axis: Protect the Motor Pool, Cave, Radio Station, Hospital, Bunk house
PLEASE EMAIL ERRORS AND SCREENSHOTS TO******@******.***
Thanks
[415], [D3] and All the ViciousFF Locals for the beta testing and support
ViciousFFGameserver 208.179.121.179:27016
Invasionworks and the DoD team for their textures and models.
Valve w00t!
Have fun GOON
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_ISERNIA
Day Of Defeat
08-20-2004 at 9:59 AM by Author
--- dod_Isernia ---
Beta 3
Battle in small italian city after allied invasion.
----------------------------
Map by SECURITATE (Ioan-Tudor Parvulescu)
******@******.***
ICQ - 32588581
http://www.itpsoft.de
Textures:
Kami Platinum Wad, Revenant Wad, Avalanche Wad, some own textures (see credits)
----------------------------
BACKROUND:
The Allies have invaded Italy. Some German infantry units try to get back to
Germany, but they get order to stay there and defend the small pitoresk village Isernia.
The Battle around each house begans...
OBJECTIVES:
Allies: Capture Village! Be carefull, every house could be an ambush of the
krauts! Don't damage buildings too mutch. Get all 5 Flags.
Dismiss!
Axis:
Ihre Anweisungen sind folgende:
Halten sie die Stadt um jeden Preis. Der Amerikaner darf sie nicht einnehmen.
Ich erwarte von ihnen den vollen Einsatz ihres Lebens, zumindest
solange bis Entsatz da ist.
Wegtretten!
CREDITS:
THANKS TO:
The guys who made DoD!
Happyernst, Freeman, Todesengel, Skydiver, StrikeR, TheHunter1986
for help, support and/or feedback!
Special thanks to Happyernst, for a better fgd file and for fixing my wave
file.
Kamikazi for the wonderfull Kami Platinum Pack
Masako for the Revenant Wad Pack
and all the other guys who made great DoD Wads but are not mentioned here
(avalanche.wad, propag.wad)
all guys from the dayofdefeat.de forum, especially the Mapping Forum for help
and feedback!
DOD_HOCHBURG
Day Of Defeat
08-20-2004 at 9:59 AM by Author
DoD_Hochburg
by pvt.Greenhorn
Allied Objective:
Infiltrate the nazi stronghold and obtain the secret
documents. Return them to one of the radio tents
to win the round.
Axis Objective:
Penetrate the allied base security.
Steal the documents from their base and return them
to the axis sniper loft to win the round.
notes: there are landmines in the open fields, watch where you step!
hochburg means stronghold or literally "high castle"
thx to h&k for the models, kamikaze for some textures, not sure who
did the sky, but its a nice one. There are some sounds and sprites that
i dont know who to credit for either, and a few custom sprites that i made,
any mappers are free to use those
long live custom maps... DOD...the best half-life mod, hands down
DOD_ABEND
Day Of Defeat
08-20-2004 at 9:36 AM by Author
DOD_ABEND by Kyle "Liquid" Michuck ******@******.***
The town has been destroyed by a tank battle that took place in the early morning.
Neither side could overtake the other so the town is now left in the infantry's hands.
Control the 3 key locations to control the town.
Allied Objectives:
- Capture the 3 flag points
Axis Objectives:
- Capture the 3 flag points
Please report any bugs, complaints, or improvement ideas to my e-mail or my MSN.
e-mail ******@******.***
msn ******@******.***
Thanks, have a nice day!
DOD_DUST_V1
Day Of Defeat
08-20-2004 at 9:28 AM by Author
Visit:
www.KUSTOMMAPS.de
-------------------------------------
DOD_D-DAY_V2
Day Of Defeat
08-20-2004 at 9:22 AM by Author
// Detail texture map file for dod_charlie level
// [texture name][detail texture name][hscale][vscale]
{c0whogz2 detail/dt_metal1 10 10
{kwc_net1 detail/dt_grass1 10 10
{kwc_treeline1 detail/dt_grass1 10 10
c0wdoor detail/dt_ssteel1 10 10
c0wdoor2 detail/dt_ssteel1 10 10
K_cement12 detail/dt_stone2 10 10
K_cement9c2 detail/dt_stone2 10 10
kwc_crete9 detail/dt_stone2 10 10
kwc_crete8 detail/dt_stone2 10 10
ms_grass detail/dt_grass1 10 10
mz_culbunker detail/dt_stone2 10 10
mz_culbunker2 detail/dt_stone2 10 10
ms_grasscrater2 detail/dt_grass1 10 10
ms_grasscrater detail/dt_grass1 10 10
kwc_crete6 detail/dt_stone2 10 10
OUT_SND2b detail/dt_ground4 10 10
TRRM_WOOD detail/dt_wood1 10 10
{kwc_ladder1 detail/dt_metal1 10 10
wt_ceil_01a detail/dt_stone2 10 10
mz_culbunker3 detail/dt_stone2 10 10
SANDBAG5 detail/dt_ground4 10 10
kwc_metal2 detail/dt_metal1 10 10
K_rubble1 detail/dt_ground5 10 10
rock detail/dt_ground5 10 10
K_cement12c detail/dt_stone2 10 10
K_metal1 detail/dt_metal1 10 10
ouitz_stone1 detail/dt_ground1 10 10
flash2_ground2 detail/dt_grass1 10 10
c0wtrench detail/dt_ground4 10 10
blend5 detail/dt_fabric2 10 10
ouitz_rock2b detail/dt_stone4 10 10
K_trenchwood1 detail/dt_wood3 10 10
wt_trench_01c detail/dt_wood3 10 10
M_charliesand1 detail/dt_ground4 10 10
M_charliesandim detail/dt_ground4 10 10
kwc_crater detail/dt_ground4 10 10
k_water2b detail/dt_smooth2 10 10
kwc_glassblue1 detail/dt_stone2 10 10
K_crate1b2 detail/dt_wood1 10 10
K_crate2b2 detail/dt_wood1 10 10
K_crateCanvas detail/dt_wood1 10 10
sign_beach detail/dt_stone1 10 10
sign_biggun detail/dt_stone1 10 10
sign_bunker detail/dt_stone1 10 10
sign_surface detail/dt_stone1 10 10
+0~light3a detail/dt_stone3 10 10
wt_trains detail/dt_stone2 10 10
~kwc_red detail/dt_stone3 10 10
kl_fuxmuds1 detail/dt_ground4 10 10
kl_wud2 detail/dt_wood1 10 10
kl_trenchwud2b detail/dt_wood1 10 10
MELE detail/dt_wood1 10 10
M_ZWOODY1 detail/dt_wood1 10 10
DOD_RHINECASTLE
Day Of Defeat
08-20-2004 at 9:21 AM by Author
DOD_RHINECASTLE by Ben Stier
Questions? Email:******@******.***
My first map, thanks to "dod_avalanche for lending me 1/2 it's sky :)"
Thanks to Google for all those wonderful image searches.
Look for dod_Munition soon to come, a more "me" map I'm currectly working on.
Allie Objectives:
- Capture the 5 flag points
Axis Objectives:
- Capture the 5 flag points
DOD_CAPUZZO
Day Of Defeat
08-20-2004 at 8:51 AM by Author
* Day of Defeat *
-----DOD_CAPUZZO------
by GarbageMan ******@******.***, ICQ#: 94816561)
Recapturing of Fort Capuzzo
============================================
Briefing:
-------------
The Germans have captured Fort Capuzzo in the desert
of Aegypt. They have rebuilt the base from where their
mortar cannon (it is loaded by an mechanic underground
system) is now bombing our units at the Bay of Sollum.
Allies
Your primary objective ist to disable the mortar
cannon by destroying the control center. Our landing
troops can then infiltrate the german bases in Aegypt
easier. Use the TNT that lies in the broken crate in
your spawn area. Then shoot your way through the main
bunker gate, move on until you arrive at the round
gate in the Axis base and open it by turning the
rusty wheel. Go then to the right and follow that way
to the control center. You will finally get 10 points
for destroying the control center.
Axis
Defend your base until the german reinforcements
arrive. Beware of the airstrikes, especially in your
base (pay attention to the siren and be sure to get
a safe place like the tents, the tower or the bunker!)
and don't camp all the time, please.
Additionaly: Watch for mines!!
Special thanks to Markusuetz
 
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Community 17b
Shoutbox
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
12-15-2025 at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
12-15-2025 at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
12-15-2025 at 7:58 PM
Yeh a few guys in my locality have been able to set such a server up mostly to host AI. It's feasible but indeed requires a good connection.
12-16-2025 at 7:02 PM
Seems like the autofill on the search function is broken. Anyone else having this?
12-19-2025 at 6:55 PM
Forum
void De_clyft.pwf
  12-13-2025 at 11:20 AM by meowthx1985
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
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