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DOD_REGENSTURM_B1
Day Of Defeat
07-15-2004 at 4:05 PM by Author
DOD_REGENSTURM by Brendan "DSettahr" Jackson
******@******.***
March, 1944, Western Front
Axis and American forces have come head to head during a
thunderstorm in a wasteland of bombed-out factories and
warehouses.
Allied Objectives:
- Capture the 6 flag points
Axis Objectives:
- Capture the 6 flag points
Textures: Day of Defeat Team, Kamikazi, Invasion Works
Models: Day of Defeat Team, H&K for the tank models,
Backslider (for the stuka water tower model)
Thanks to: Kak, Instacrome, Whoopy42, Diego, Eagle, all the
play testers from #dod on irc.holonet.org, Mardymouse.co.uk
for their excellent tutorials
#dod on irc.holonet.org
http://www.rit.edu/~bjj4494/
DOD_PUSH
Day Of Defeat
07-15-2004 at 4:05 PM by Author
DoD_Push Dec/2003
by Greenhorn
note: to my knowledge this never happened
Allied forces have learned of a supply route through a strategic town in the italian countryside. After a thorough bombing of the industrial area, the allies have secured a route into town. Now they plan to sever the flow of weapons to the italian
front.
Allied objectives:
Move quickly to sieze the first three critical areas, you will only have ten minutes to accomplish this before the element of surprise is lost,
forfeiting the mission. These 3 areas cannot be recaptured by the axis. There is an axis spawn point at their forward radio (flag2), cap this one
quickly to prevent axis troops from spawning there. Once these areas are under allied control, use the bazookas in the new
cut-through to destroy the axis weapons shipment. Failing this, cap and hold
the remaining areas to win, once again you will only have ten minutes to do so.
Axis objectives:
Rush to setup defenses from the invading allies. Prevent them from taking the first 3 flags, as they cannot be recaptured. Hold them off for ten
minutes to win. If the allies push the axis back to their command post, defend
the weapons shipment from bazooka attack, and hold all areas for ten minutes to win.
Thx to all at the DoD forums for their help
and thx to the DoD team for a great game
If i used your stuff in this map and you want credit please email me
******@******.***
DOD_PROVENCE
Day Of Defeat
07-15-2004 at 4:05 PM by Author
*************************
ENGLISH
*************************
18 July 1944
Allies attack Provence, we are here
in this small village considered like
one of most beautiful of France.
You already pushed back the Germans
in a part of the city. They are now cut off
behind the bridge.
You have a group of 16 men for recover
the whole village! We count on you,
Europe in the eyes rivetted on you.
Good luck
*************************
FRANCAIS
*************************
18 Juillet 1944 : 15h00
Les Allies attaquent la provence,
nous sommes ici dans ce petit village
réputé comme un des plus beau de France.
Vous avez deja repoussé les Allemands dans
une partie de la ville. Ils sont maintenant
retranchés derrière le pont. Vous avez un
groupe de 16 hommes pour récuperer le village
entier! Nous comptons sur vous, l'Europe à
les yeux rivés sur vous.
Bonne chance
------------------------
MAP MAKE BY DRIVEN
MAP REALISEE PAR DRIVEN
******@******.***
------------------------
One year is necessary for
the realisation.
Special thanks to :
- Godcha (for overview)
- Gordon|69 (for optimisation)
- Nany
- SpyDam
- all [JIN-ROH]
- many Beta-Testers
- and the remainder...
DOD_POOLTIME_R2
Day Of Defeat
07-15-2004 at 4:05 PM by Author
dod pooltime release 2
a funmap
for a last figth from a long dod night ..
.. only with pistols , spades ...
objetives =
caputure this damaged tank in this pool hole ... hmmmm
customs tex =
klein luka , absolut vodka , mike zilla & markus uetz
this bench model from m3release1.zip @ dayofdefeat.net boards
some nice models by flomatic
mapper = happyernst
DOD_PIZZANO
Day Of Defeat
07-15-2004 at 4:05 PM by Author
*********************************************************
DOD_PIZZANO
********************************************************
by "Ubiquitous" - CaseyMcFarland
******@******.***
*******************************************************
--------------------------------------------------------------
July 1944, Italy
Allied forces have missed their drop zone
and find themselves in Pizzano, Italy.
Now they are in the middle of a gory battle
with the Germans.
Objective:
Take control of the two main choke points:
-The water tower
-The broken down Sherman tank
----------------------------------------------------------------
Thanks to: -anyone who made textures that I used or edited
-whoever made the p4e and sherman models
that i turned into solids
Special Thanks to:
-RWC8THC, Vizion, Dante, Shortbus, Sauce
and the rest of 85th Infantry Division for thier suggestions
-Also former 85th Budz for being the only one to
consistently compliment my old map dod_be, even though it sucked
Note: There are no exploits in this map that I know of, although
spawn nading might be a problem, it is up to the server
admin to decide if it is legal or not. Also sorry for the crappy
looking minimap, I was in a hurry.
Have fun! KTP!!!
DOD_OWER_V1
Day Of Defeat
07-15-2004 at 4:05 PM by Author
Owre Road, France
Map by Rozdower.
******@******.***
The Americans and Germans have been fighting
in Alostbu for the last 3 days. After countless
stalemates the Axis are planning a surprise
strike thought the Owre Road.
Axis: Advance into the backfields and sabotage
all Allied vehicles.
Allied: Defends your vehicles for the next days
assault on Alostbu.
OR
Push the Axis back to Alostbu.
If anyone wants to make one of these nice
map-looking overviews feel free to and e-mail
me.
All textures, models, sounds, etc are from
the DoD install (past and present) and some
Counter-Strike wads.
DOD_NORTHBOUND
Day Of Defeat
07-15-2004 at 4:05 PM by Author
DOD_NORTHBOUND by skdr ******@******.***
January 20, 1945, Northern Front
After the succesful operation in the western front,
allied troops needed more backup in the north.
Allied forces have to capture unknown urban
area and advance through a countryside
town to the center of the city.
Allied Objectives:
- Capture all 5 points
Axis Objectives:
- Capture all 5 points
Textures: Chad "Masako" Barnsdale, Daniel "Kleinluka" Luka,
Absolut Vodka (exclusive textures)
Thanks: Insta, Sagi, Godcha (superb waypoints), Whoopy, Rot,
Fuzzdad, Shane and all "spiseyh" playtesting guys :D
DOD_NEDUS_B2
Day Of Defeat
07-15-2004 at 4:05 PM by Author
Nedus by Sagitarius (******@******.***)
Allied troops have captured a city near the French-German border
and germans are preparing themselves for counter-attack.
Attack starts from the forest getting through the outskirts to
the high residental area. Allies are aware of the threat and are
setting up defences to prevent the enemy from capturing the center of the city...
Allied and Axis objectives: there are 5 flags in the town, capture them.
You can also open certain buildings by destroying walls with bazooka or Panzerschreck.
map by: Sagitarius /******@******.***/ www.dodfi.net
textures by:Kleinluka / Xerent / Mikezilla / masako
models by: dod team
thanks to: skdr, Cilppiz, Jase, Falcon, SilentSwinger, Suursmurffi, Shuko,
Svejk, Nofios, Aavikkomyyra, the playtesters, ShadowFlare,
clan *Sota*,clan *GreenP* and www.DoDFi.net
--special thanks to skdr
bugreports to******@******.***, with picture if possible
DOD_KIRKENES
Day Of Defeat
07-15-2004 at 4:04 PM by Author
// CREDITS FOR DOD_KIRKENES
--------------------------
This map is made by Zyndrone ******@******.*** and spine ******@******.***.
--------------------
Brushwork: Zyndrone
Texture: Spine and Zyndrone
Sky: Zyndrone
Models: Zyndrone, Valve
--------------------
Textures, models and the sky are for free use to anyone as long as you are not
selling them or making money on them in any way.
If you use them in a stand alone map, we would like to recive credits.
And notify us so we can check out your map and have som fun...
--------------------
Thanx
Zyndrone & spine
Enjoy!
:)
DOD_NARVIK
Day Of Defeat
07-15-2004 at 2:49 PM by Author
DOD_NARVIK by Nick "TrojanTiger^^" Mazerolle, ******@******.***
April, 1940, Norway
The British have moved into the city of Narvik after destroying several German ships. They've come to clear out the city and make room for reinforcements to come in.
Allied Objectives:
- Capture the 4 flag points
- Capture the center Bridge
Axis Objectives:
- Capture the 4 flag points
- Capture the center Bridge
RC_BAVARIA
HL Rally
07-15-2004 at 12:56 PM by Author
Bavaria Rally
100% Road
By: CptPicard
RC_BAVARIA
HL Rally
07-15-2004 at 12:56 PM by Author
Bavaria Rally
100% Road
By: CptPicard
RC_FIELDS_B1
HL Rally
07-15-2004 at 12:53 PM by Author
Fields
60% Dirt Road
40% Road
By: Kolezan
RC_FIELDS_B1
HL Rally
07-15-2004 at 12:53 PM by Author
Fields
60% Dirt Road
40% Road
By: Kolezan
KZ_CLIMBERSXP_B03
Counter-Strike
07-15-2004 at 9:35 AM by Peredodu
map assez impressionante visuellement, assez longue et tres fun
RH_TEXAS
Counter-Strike
07-14-2004 at 11:11 PM by Author
texas! (rh_texas)
=====================
Revolverhelden Liga Map for Half-Life Counterstrike
-------------------------------------------------------
General
-------
Author: Gimli
E-Mail:******@******.***
Textures: X-Tender (www.fuchtelworld.de)
Sky: Valve/Sierra
Sound Editing: TheHlWanted Mod
Map Information
---------------
Version: Final Version 1.0 (15/07/2002)
Spawn Points: 36
Other Notes: Only Glock18, Elites and Scout is allowed.
Construction
------------
Level Editor: Valve Hammer Editor
Compile Tools: Zoner's HL Tools 2.5.4
Compile Time: 37 minutes on a AMD TB 1333, 256 MB RAM, Win98SE
Build Time: jule 2002 - jule 2002 (3 days)
Other Maps from same author
---------------------------
tp_dust (december 2001) (first tp map)
csde_gimlirats (january 2002)
de_algeria (june 2002)
de_gimlistan (jule 2002)
cs_g-estate (jule 2002)
cs_campagna (jule 2002)
latest news: www.gimli-maps.de.vu
Install Information
-------------------
Unzip all files into your Half-Life / Counter-Strike directory
Notes
-----
You may only distribute this map via internet or BBS.
You are not allowed to distribute this map or parts of
the zip-file containing the map on a CD.
Credits
-------
THX and greetings to the www.counter-strike.de forum and
#cs.maps (quakenet) for help and advices.
Thx to alle the people who supported me.
Thx to the mentioned texture artists for making awesome textures.
Thx to Aarkvard for this great .txt file.
Copyright
---------
©2002 by D.W. aka Gimli
DE_LORRAINE
Counter-Strike
07-14-2004 at 11:11 PM by Author
Lorraine - Bomb/Defuse
Mapping and Texturehandling
by Bleibringer ******@******.***
THX 2 Molotov Billy & Agent 0
for horse.mdl and -S2k-madness
sp.thanx to headlesscross
During a state-visit between the
French President and the German
Chancellor - located in Alsace-Lorraine
(Elsass-Lothringen) near the
French/German frontier - , Terrorists
intend a bomb attempt against the two
statesmen. But the "bomb-disposal-squad"
(CTs) is already on the way...
(Press FIRE)
DE_CHEMI
Counter-Strike
07-14-2004 at 11:11 PM by Author
de_chemi by Xanthi & Pouwelz
-----------------------------------------------
Counter-Terrorists:
Kill the terrorists or defuse bomb
Terrorists:
place bomb in computer control center or generator room
Background:
there are two bombspots
(Press FIRE to continue)
CS_PARIS
Counter-Strike
07-14-2004 at 11:11 PM by Author
Paris - Hostage Rescue
by Warbeast ******@******.***
textures by Warbeast.
Counter-Terrorists:
Take out the Terrorists without
jeopardizing the hostages.
Terrorists: Prevent Counter-Terrorist
force from rescuing the hostages.
beware of the sniper.
Other Notes:
This is my last HL engine map
our at least my last counter strike map.
And by the way: There are 2 hostages in
this mission.
(Press FIRE to continue)
CS_NOX
Counter-Strike
07-14-2004 at 11:11 PM by Author
Halloween-Nox | Hostage Rescue
Mapping by iZo|Crow
Textures by: X-Tender, Blazeeer, RTCW
Models by: TDK
CT: Navigate your way through the old town and rescue the 2 hostages!
T: Stop the CT's from rescuing the hostages
Look for the easteregg to see greetings, etc...
OK, bad english, i know...:)
 
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Community 17b
Shoutbox
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
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