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DOD_FABRIK2_B2
Day Of Defeat
07-13-2004 at 4:06 PM by Author
Dod_Fabrik2, beta 2
April, 1945, Germany
The British 2nd Army is crossing the Elbe. The Russians are less than
100 miles away. Despite the Russian threat from the East, German units
continue to resist the Allies in the West.
Allied Objectives
- Intelligence says we're facing paratroopers. Defend our
Command and Observation posts from counter attacks. Capture
the tank and enemy CP and OP.
Axis Objectives
- Resist the invaders! Paratroopers, we beat the British at
Cassino, we can beta them here! Defend our Command and
Observation posts from counter-attacks. Capture the tank
and enemy CP and OP.
Credits: Map by Bruce "DMW_NZ" Buckman.
Textures by DMW_NZ, Kamikaze, Xerent and Valve.
Tank model S.Gautreaux -iNw-h&k
DOD_EYEOFNEEDLE
Day Of Defeat
07-13-2004 at 4:06 PM by Author
DOD_EYEOFNEEDLE
Mission: Eye of a Needle.
Mapper: Snut (realname: Klöber, Ronny Klöber! OK :D !)
Textures: KleinLuka, Happyernst (doortextures), Mikezilla
Send me a mail, when i have used our textures.
Mail:******@******.***
History: Rotkopf. Thx for the translation ;).
Juny 1944, somewhere in France.
Mission description :
The Allied forces are advancing further into the countryside after securing the beachhead.
But many smaller squads have been cut off from counterattacking German panzer forces - this
also happenend to a small squad of GIs whose task is to defend an important brigde.
The Germans are preparing to regain control of the brigde, which would deliver a critical
blow to Allied supply lines in this area. The defenders are trying to delay the German forces
until reinforcements have arrived.
Allied objectives :
GI, your task is to defend the area around the brigde until reinforcements arrive.
There´s still some armoured firepower avaible, but the Sherman is out of fuel and ammo,
so its your task to prevail any damage to it. We also need to protect the jeep, which
is vital for delivering information to other nearby squads.
Get your men together and move out - the Krauts are preparing a counterattack and
should be here very soon!
Axis objectives :
Soldat, our recon forces have reported light infantry forces and some armor located at
the brigde area. Smash their vehicles and the Angloamerikan invaders will run for their
lifes - we know too good that they´re nothing without air and tank support. Wipe their
armor out and seize the area!
In order to provide you with some AT weapons, we dropped some Panzerschrecks nearby via
parachutes. Just pick them up and you´re ready to go!
--!!!For the correct sound and particel effects!!!--
Copy that in the dod/sound/mate(...)
DOD_ENEMY
Day Of Defeat
07-13-2004 at 4:06 PM by Author
DOD_ENEMY_04 by Chris "Unreal*" Scott
Allied Objectives:
- Capture the 5 flag points
Axis Objectives:
- Capture the 5 flag points
All original textures and skybox by:
- Mike "MikeZilla" Neumann
DOD_EDGE2
Day Of Defeat
07-13-2004 at 4:06 PM by Author
---dod_edge---
story line:
15 decembre 1944, the Germans are about to launch a massive offensive
in the Ardense forest. Before they actually launch it, they send
paratroopers behind enemy lines to take control of a bridge.
The German paratroopers are being dropped behind the town in an open field.
The day before American soldiers secured the town and putted their defenses
in the woods. So now the town is unsecured, the American got to get back
to their original positions to prevent the Germans from capturing the town
and securing the bridge so the tanks can come over.
Allied objectives:
Capture all 5 points
Axis objectives:
Capture all 5 poins
Notes:
-The bridge is a capture area wich requires 2 people to cap.
-Each team has 2 rocket weapons to create shortcuts in the map.
-Anti-spawn protection is active!
Credits:
Quaker(******@******.***) for making the map
textures: mikezilla, xerent, kami, masako, kleinluka, raate.wad, S-Bolt--
models: flomatic, lovemeister and dod team
Special thanks to Cypher and the #-=|NM|=- crew for testing my map on their
clan server.
Special thanks to all the betatesters(sorry guys, forgot your names, were to
many ;) thanks a lot!!).
Special thanks to InK. for a lot of nice ideas!
DOD_DIFESA2
Day Of Defeat
07-13-2004 at 4:06 PM by Author
Thanks for downloading and hopefully for playing this version of my first
released map: dod_difesa2.
Story: The Allies are going to take over this little italian village.
Allies/Axis: Try to capture the whole village before the enemy takes it.
I built two secret areas with granades , each for every team , so
take this given advantage and use it to beat the enemy.
- This is the second version and the changelog is included in the .zip file.
Stay tuned at our website:
www.dod-central.de
Happy Fragging
Avalenziss ;)
Contact:
mail:******@******.***
Special Thanks to:
-< Lazy knack > and the othe(...)
DOD_CROSSFIRE
Day Of Defeat
07-13-2004 at 4:06 PM by Author
by Greenhorn Apr 2004
Each team has 4 flags in and around their base.
Get to the enemy base and steal one,
then return it to your base
Steal all of the enemys flags to win
Each team has a radio on the second floor of their base from which artillery strikes can be called.
Each teams radio can be destroyed by the enemy, (just shoot it)
Points as follows:
Steal a flag and return it to base- 10 pts for you 3 for your teammates
Destroy the enemys radio- 5 points for you
There are some unprotected spawn areas so beware.......
Credits:
tree model by Trp. Jed
grass model by Flomatic
panzer and car models by H&K Invasionworks
textures from dod_charlie.wad
custom sounds/textures by greenhorn
Big Thx to: Speed Bean and the DSSG Crew! For their support and beta-testing.
Voodoochild, Glidias, Fuzzdad, and all at the DoD forums for their advice/help.
visit http://greenhorn.dssgr.net
DOD_CR44A
Day Of Defeat
07-13-2004 at 4:06 PM by Author
Notes:
Some textures' names was changed to match materials.txt settings.
ABV_BOX1 -> BCRATE07
ABV_BOX1C -> BCRATE08
ABV_DRY_GRASS -> K_GRASS11D
X_GOATGRASS -> K_GRASS11E
ABV_PLANKS -> M_WOODPLANKS
Some clips may not be 100% perfect accurate, but all my more precise work was immediately destroyed by HL compiler buggy working :-.
Warning: This map uses flo_grass.mdl model with just one submodel. This file is also present in Steamed DoD 1.1. There is also floating newer file with more submodels but looking worse IMO. This other version can replace the one used here and present in DoD 1.1 if you install it with some map. Both files have the same name.
About A update:
Several changes to make gameplay more entertaining, 2man caps of bridge flags, overall layout is the same, some small routes near spawns for both teams.
Craftos
******@******.***
Special thanks:
Rotkopf and Ginger Lord from dodmaps.com
Speed Bean and all testers from DSSGR.net
British Airborne clan for playtesting
Godcha from sturmbot.de
DOD_CARENTAN
Day Of Defeat
07-13-2004 at 4:05 PM by Author
DOD_CARENTAN by Adrian "Roseavelt" Pollitt
june, 1944, France
A few days after establishing a beachhead
at normandy, The Allied advance is gaining as
much ground as they can all they need to do now
is capture the town of carentan and use it to
connect all the beachheads together to get
supplies and tanks moving into france.
Allied Objectives:
- Capture the 5 flag points
Axis Objectives:
- Capture the 5 flag points
DOD_BELFORT_B2
Day Of Defeat
07-13-2004 at 4:05 PM by Author
DOD_BELFORT by Mikael "Gorbachev" Catt, ******@******.***
Autumn of 1944, France
This once sleepy French village has been under
German control for months. The village is one
of the areas along the way to victory for the
Allied forces. Only when this region is secured
can the Allies march to Berlin.
Allied Objectives:
- Make sure to capture and secure all 7 main
areas and leave no resistance behind!
Axis Objectives:
- Take control of the 7 key locations in and
around Belfort.
The 7 key locations are as follows:
- The Allied Headquarters
- The Destroyed House
- The Tunnels
- River & Tree-bridge
- The Estate
- The Chapel
- The Axis Village
"I know this isn't a small task but for the sake
of those back home, Good Luck."
CREDITS:
//Most media has been slightly altered or changed
for Belfort.
SOUNDS
-Day of Defeat Team
-Mortar/Bazooka reload sound from
www.schlex.net
-Axis cap sounds from www.schlex.net
-Jack Handey
SPRITES
-FuzzDad
-Day of Defeat Team
TEXTURES
-IR
-Blazeer
-Kleinluka
-Day of Defeat Team
//Many of the texture names were changed to make sure the
textures and materials.txt matched up.
Values created for DoD v1.2 7/2/04.
MODELS
-Tolchock
-FloMatic
-Day of Defeat Team
ENVIRONMENT MAPS
//I can't find the source, but I did not make the sky,
I only changed its alignment.
TESTING AND SUGGESTIONS
-Kustom Kettle
-Snarkpit Members
-Red River Syndicate
-Dying Breed Clan
-4thIDUSA
-Friends and Girlfriend
//Any other groups, servers or people I missed, you know
who you are, contact me before the final release to be
included.
DOD_HILL_CLASSIC
Day Of Defeat
07-13-2004 at 1:11 PM by Author
DOD_HILL_CLASSIC
By N C |7
Based on DOD_HILL
By Helvan
OBJECTIVES
-ALLIES
Your objective is to take control of the hill being defended by the axis
The hill can be captured by taking control of all 4 capture areas (Bunker1,
Bunker2, Bunker3 and The Hill)
-AXIS
You will have 10 minutes to defend the hill from the allied assault
NOTES:
All doors can be opened/closed by pressing the USE key
-ALLIES
There are 2 walls that you can blow to open alternate access points to the
hill (satchel charges can be found in your spawn)
Using the bazooka (found in your spawn area) you can blow bridge as well as the main wall at
The end of the bridge to gain another access point to the axis' main stronghold
Your team will receive 1 point every time all 4 capture areas are taken
And each player will receive 1 point for every area that they capture
Each capture area will take 5 seconds to capture The Hill will take 2 people to capture
-AXIS
There are 3 mortars that can be used within the main axis stronghold and 1 near
The main path leading to the stronghold
Every time you successfully defend the hill your team will receive 1 point
CREDITS
Dod_Hill by Helvan
All textures, models, sounds, sprites and ideas are property of their authors
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_FRENZY
Day Of Defeat
07-13-2004 at 1:09 PM by Author
DoD_FRENZY by Svante "xerent" Ekholm ******@******.***
Timeframe unknown
A group of allies and a group of axis find themselves cought
in a subspace rift. Unable to leave, they set out to destroy
one another, but they keep returning into the rift.
Allied Objectives:
- Kill the axis
Axis Objectives:
- Kill the allies
Textures: Mike "MikeZilla" Neumann and Svante "xerent" Ekholm
SP_POMPMUSE
Counter-Strike
07-13-2004 at 12:58 PM by Author
POMPMUSE - SP
pour 14 joueurs
PAR:-=[_S@S_]=-*I-Z3M@pP3uR@LpH@-I*
e-mail:******@******.***
site: http://www.counter-france.net
//****Carte dédiée à la team S@S****//
Passer de bons moment avec le Benelli
Réglement de compte entre les deux équipes!
------------------------------------------------
Bons Fr@ggs !!! :@)
Particulariter:Pas d'hotages, pas de C4!
(Press FIRE to continue)
SP_BOX
Counter-Strike
07-13-2004 at 12:56 PM by Author
BOX - SP
Beta (Pilote) pour 14 joueurs
PAR:-=[_S@S_]=-*I-Z3M@pP3uR@LpH@-I*
e-mail:******@******.***
site: http://www.counter-france.net
//****Carte dédiée à la team S@S****//
Réglement de compte entre les deux équipes!
------------------------------------------------
Bons Fr@ggs !!! :@)
Particulariter:Pas d'hotages, pas de C4!
Il fait sombre, une seul lumière!
(Press FIRE to continue)
DOD_COMMANDO
Day Of Defeat
07-12-2004 at 4:36 PM by Author
Operation Commando
by Tommi "Tiberian" Salminen ******@******.***
#muukalais.legioona , #9millimeter @ quakenet
February 14th, 1944, Northern Austria
BACKGROUND
Allied high command is planning a large-scale invasion of the
European mainland in early June. The point of attack will be
the Normandy coast and not the area around Calais which is
what the Germans expect.
The meeting was held in London. A German spy managed to steal
documents about the plan and has fleed to Switzerland to meet
his contact, Otto Skorzeny.
The secret of Normandy will be lost if the Germans can inspect
the maps properly. The SAS have acquired evidence that the
documents are being held in Otto Skorzeny's castle high in the
Austrian mountains, awaiting inspection by German military
specialists.
MISSION BRIEFING
British soldier:
The castle is defended by two 88mm AA batteries and it is
therefore impossible for us to send in paratroopers. The only
possible way to get inside the axis base is with the cableway.
After securing a foothold in the base, move on, locate the
documents and take them back to the cableway.
Axis soldier:
Attention Landser! This castle now holds secrets very
important to great Germanys war effort. We expect the british
to attack us any time now to retrieve those secrets. For the
Reich and Führer, defend this castle and the secret with your
life. Defeat will not be tolerated!
British objectives:
- Capture the three control points
- Destroy the two 88-cannons
- Retrieve the Documents
Axis Objectives:
- Capture the three control points
- Defend the two 88-cannons
- Defend the documents
DOD_DAYOFDAYS_B3
Day Of Defeat
07-12-2004 at 4:33 PM by Author
*** Day of Days ***
********** S T O R Y *************
On June 6, 1944, D-Day, planes with thousands of paratroopers crossed
the English Channel to France, where they came under heavy fire.
None of the men landed where they expected to, and many lost their
weapons and supplies in the drop. Only 10% of the paratroopers of 101st
airborne division found their gathering point in time and those where
send to attack a fortified German artillery position, which were firing
on to the seaborne infantry trying to take Utah Beach.
********** O B J E C T I V E S *************
American Parastroopers:
* Prevent the caption of own HQ.
* Destory the 3 artillery pieces firing at Utah beach.
Memo: Bring satchels to blow the guns
Axis Guards:
* Fight the disoriented paratroopers off, if trying to attack german
artillery positions.
* Capture the yankee headqauters located near the farm.
********** T H A N K S *************
Steven Spielbergs and Tom Hanks Band of Brothers for inspireing me
General: Tommy14, Haircut and the other guys at the DoD Mapping forum
for help with technical problems
Textures: MikeZilla, Xerent, Kleinluka and the other guys at DoD Mapping forum
Models: molotov_billy, arcturas/xerent h&k and flo
// Christian 'Kehldon' Franze'n
DOD_AKTE
Day Of Defeat
07-12-2004 at 4:29 PM by Author
dod_akte
By Colin "Mexikilla" Campbell
July 1944, France
Weeks ago the Germans captured some secret documents essential to the liberation of Paris. Recon has discovered that the documents are being held in a german bunker just north of our position. Send out a squad of your best men to take over the bunker. In the midnight assault, be prepared to take out any threats that you encounter. Light resistance is expected.
Objectives: Primary Objective: Take over bunker(capture all flags)
Secondary Objectives :Destroy the 88 artillery, rescue your confidential documents for extra points.
Headquarters just radioed in that we might expect a night assault against an American squad. We must be ready to hold what is ours!
Objective: Push the allies back,protect the bunker at all costs!
Textures by:
Kamikazi!
Xerent
C0w
MikeZilla
Uetz
Valve
Dod team
Models by Dod team
Sky by dash
DOD_DREAM
Day Of Defeat
07-12-2004 at 4:24 PM by Author
DOD_DREAM by Jakob "Jolly" Christensen ******@******.***
Oct, 1944, france
After a couple of weeks with battle, the allies
are near the small town of De'Vill.
Allied Objectives:
- The allies must destroy one of the 2 big town gates
and get the secret document and use a radio
in the radioroom to transmit it
Axis Objectives:
- The axis must defende the town at all costs
Special Thanks to:
skdr :D, Ginger_lord, fusk2 and Whoopy (thanks Whoopy
for finishing the map)
Textures: Xerent, Kamikazi!, Valve, Telnets,
kleinluka, IR, Masako and ME :D
DOD_AVALANCHE2
Day Of Defeat
07-12-2004 at 4:23 PM by Author
Reversed Avalanche Spawn points
===============================
Installation notes:
-------------------
Replace your dod_avalanche.bsp with the included one.
If you would like to run both the original and reversed maps, you must
create a directory in your maps folder, and include this dod_avalanche.bsp in it.
example.
maps/avalanche2/dod_avalanche.bsp
If you would like to change to that map, you will have to include the "avalanche2" name
in the changelevel path.
example.
amx_map avalanche2/dod_avalanche
rcon changelevel avalanche2/dod_avalanche
Questions/Comments
Email:******@******.***
DOD_CLOSE
Day Of Defeat
07-12-2004 at 4:22 PM by Author
dod_close by Scuzz, 2004 -- www.mardymouse.co.uk
******@******.***
Overview by Swordzkof -- www.kustomkettle.com
.res by (4THIDUSA) SSG H -- www.4thidusa.com
July, 1944, Europe
Advancing accross France the Americans encounter strong
German resistance and have to fight hard for even the
smallest towns.
American Objectives:
- Remove the Germans from the town.
Axis Objectives:
- Drive back the Americans.
DE_YOURLINE
Counter-Strike
07-12-2004 at 3:03 PM by Author
YOURLINE (Special Edition) - Bomb Defusion
by BuZZeR ******@******.***
Counter-Terrorists: Prevent the terrorists
from destroying 2 targets.
Terrorists: Destroy 2 targets.
Other Notes: MADE IN RUSSIA!
(Press FIRE to continue)
 
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Community 17b
Shoutbox
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
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