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DOD_PUSH
Day Of Defeat
07-15-2004 at 4:05 PM by Author
DoD_Push Dec/2003
by Greenhorn
note: to my knowledge this never happened
Allied forces have learned of a supply route through a strategic town in the italian countryside. After a thorough bombing of the industrial area, the allies have secured a route into town. Now they plan to sever the flow of weapons to the italian
front.
Allied objectives:
Move quickly to sieze the first three critical areas, you will only have ten minutes to accomplish this before the element of surprise is lost,
forfeiting the mission. These 3 areas cannot be recaptured by the axis. There is an axis spawn point at their forward radio (flag2), cap this one
quickly to prevent axis troops from spawning there. Once these areas are under allied control, use the bazookas in the new
cut-through to destroy the axis weapons shipment. Failing this, cap and hold
the remaining areas to win, once again you will only have ten minutes to do so.
Axis objectives:
Rush to setup defenses from the invading allies. Prevent them from taking the first 3 flags, as they cannot be recaptured. Hold them off for ten
minutes to win. If the allies push the axis back to their command post, defend
the weapons shipment from bazooka attack, and hold all areas for ten minutes to win.
Thx to all at the DoD forums for their help
and thx to the DoD team for a great game
If i used your stuff in this map and you want credit please email me
******@******.***
DOD_PROVENCE
Day Of Defeat
07-15-2004 at 4:05 PM by Author
*************************
ENGLISH
*************************
18 July 1944
Allies attack Provence, we are here
in this small village considered like
one of most beautiful of France.
You already pushed back the Germans
in a part of the city. They are now cut off
behind the bridge.
You have a group of 16 men for recover
the whole village! We count on you,
Europe in the eyes rivetted on you.
Good luck
*************************
FRANCAIS
*************************
18 Juillet 1944 : 15h00
Les Allies attaquent la provence,
nous sommes ici dans ce petit village
réputé comme un des plus beau de France.
Vous avez deja repoussé les Allemands dans
une partie de la ville. Ils sont maintenant
retranchés derrière le pont. Vous avez un
groupe de 16 hommes pour récuperer le village
entier! Nous comptons sur vous, l'Europe à
les yeux rivés sur vous.
Bonne chance
------------------------
MAP MAKE BY DRIVEN
MAP REALISEE PAR DRIVEN
******@******.***
------------------------
One year is necessary for
the realisation.
Special thanks to :
- Godcha (for overview)
- Gordon|69 (for optimisation)
- Nany
- SpyDam
- all [JIN-ROH]
- many Beta-Testers
- and the remainder...
DOD_POOLTIME_R2
Day Of Defeat
07-15-2004 at 4:05 PM by Author
dod pooltime release 2
a funmap
for a last figth from a long dod night ..
.. only with pistols , spades ...
objetives =
caputure this damaged tank in this pool hole ... hmmmm
customs tex =
klein luka , absolut vodka , mike zilla & markus uetz
this bench model from m3release1.zip @ dayofdefeat.net boards
some nice models by flomatic
mapper = happyernst
DOD_PIZZANO
Day Of Defeat
07-15-2004 at 4:05 PM by Author
*********************************************************
DOD_PIZZANO
********************************************************
by "Ubiquitous" - CaseyMcFarland
******@******.***
*******************************************************
--------------------------------------------------------------
July 1944, Italy
Allied forces have missed their drop zone
and find themselves in Pizzano, Italy.
Now they are in the middle of a gory battle
with the Germans.
Objective:
Take control of the two main choke points:
-The water tower
-The broken down Sherman tank
----------------------------------------------------------------
Thanks to: -anyone who made textures that I used or edited
-whoever made the p4e and sherman models
that i turned into solids
Special Thanks to:
-RWC8THC, Vizion, Dante, Shortbus, Sauce
and the rest of 85th Infantry Division for thier suggestions
-Also former 85th Budz for being the only one to
consistently compliment my old map dod_be, even though it sucked
Note: There are no exploits in this map that I know of, although
spawn nading might be a problem, it is up to the server
admin to decide if it is legal or not. Also sorry for the crappy
looking minimap, I was in a hurry.
Have fun! KTP!!!
DOD_OWER_V1
Day Of Defeat
07-15-2004 at 4:05 PM by Author
Owre Road, France
Map by Rozdower.
******@******.***
The Americans and Germans have been fighting
in Alostbu for the last 3 days. After countless
stalemates the Axis are planning a surprise
strike thought the Owre Road.
Axis: Advance into the backfields and sabotage
all Allied vehicles.
Allied: Defends your vehicles for the next days
assault on Alostbu.
OR
Push the Axis back to Alostbu.
If anyone wants to make one of these nice
map-looking overviews feel free to and e-mail
me.
All textures, models, sounds, etc are from
the DoD install (past and present) and some
Counter-Strike wads.
DOD_NORTHBOUND
Day Of Defeat
07-15-2004 at 4:05 PM by Author
DOD_NORTHBOUND by skdr ******@******.***
January 20, 1945, Northern Front
After the succesful operation in the western front,
allied troops needed more backup in the north.
Allied forces have to capture unknown urban
area and advance through a countryside
town to the center of the city.
Allied Objectives:
- Capture all 5 points
Axis Objectives:
- Capture all 5 points
Textures: Chad "Masako" Barnsdale, Daniel "Kleinluka" Luka,
Absolut Vodka (exclusive textures)
Thanks: Insta, Sagi, Godcha (superb waypoints), Whoopy, Rot,
Fuzzdad, Shane and all "spiseyh" playtesting guys :D
DOD_NEDUS_B2
Day Of Defeat
07-15-2004 at 4:05 PM by Author
Nedus by Sagitarius (******@******.***)
Allied troops have captured a city near the French-German border
and germans are preparing themselves for counter-attack.
Attack starts from the forest getting through the outskirts to
the high residental area. Allies are aware of the threat and are
setting up defences to prevent the enemy from capturing the center of the city...
Allied and Axis objectives: there are 5 flags in the town, capture them.
You can also open certain buildings by destroying walls with bazooka or Panzerschreck.
map by: Sagitarius /******@******.***/ www.dodfi.net
textures by:Kleinluka / Xerent / Mikezilla / masako
models by: dod team
thanks to: skdr, Cilppiz, Jase, Falcon, SilentSwinger, Suursmurffi, Shuko,
Svejk, Nofios, Aavikkomyyra, the playtesters, ShadowFlare,
clan *Sota*,clan *GreenP* and www.DoDFi.net
--special thanks to skdr
bugreports to******@******.***, with picture if possible
DOD_KIRKENES
Day Of Defeat
07-15-2004 at 4:04 PM by Author
// CREDITS FOR DOD_KIRKENES
--------------------------
This map is made by Zyndrone ******@******.*** and spine ******@******.***.
--------------------
Brushwork: Zyndrone
Texture: Spine and Zyndrone
Sky: Zyndrone
Models: Zyndrone, Valve
--------------------
Textures, models and the sky are for free use to anyone as long as you are not
selling them or making money on them in any way.
If you use them in a stand alone map, we would like to recive credits.
And notify us so we can check out your map and have som fun...
--------------------
Thanx
Zyndrone & spine
Enjoy!
:)
DOD_NARVIK
Day Of Defeat
07-15-2004 at 2:49 PM by Author
DOD_NARVIK by Nick "TrojanTiger^^" Mazerolle, ******@******.***
April, 1940, Norway
The British have moved into the city of Narvik after destroying several German ships. They've come to clear out the city and make room for reinforcements to come in.
Allied Objectives:
- Capture the 4 flag points
- Capture the center Bridge
Axis Objectives:
- Capture the 4 flag points
- Capture the center Bridge
RC_BAVARIA
HL Rally
07-15-2004 at 12:56 PM by Author
Bavaria Rally
100% Road
By: CptPicard
RC_BAVARIA
HL Rally
07-15-2004 at 12:56 PM by Author
Bavaria Rally
100% Road
By: CptPicard
RC_FIELDS_B1
HL Rally
07-15-2004 at 12:53 PM by Author
Fields
60% Dirt Road
40% Road
By: Kolezan
RC_FIELDS_B1
HL Rally
07-15-2004 at 12:53 PM by Author
Fields
60% Dirt Road
40% Road
By: Kolezan
KZ_CLIMBERSXP_B03
Counter-Strike
07-15-2004 at 9:35 AM by Peredodu
map assez impressionante visuellement, assez longue et tres fun
RH_TEXAS
Counter-Strike
07-14-2004 at 11:11 PM by Author
texas! (rh_texas)
=====================
Revolverhelden Liga Map for Half-Life Counterstrike
-------------------------------------------------------
General
-------
Author: Gimli
E-Mail:******@******.***
Textures: X-Tender (www.fuchtelworld.de)
Sky: Valve/Sierra
Sound Editing: TheHlWanted Mod
Map Information
---------------
Version: Final Version 1.0 (15/07/2002)
Spawn Points: 36
Other Notes: Only Glock18, Elites and Scout is allowed.
Construction
------------
Level Editor: Valve Hammer Editor
Compile Tools: Zoner's HL Tools 2.5.4
Compile Time: 37 minutes on a AMD TB 1333, 256 MB RAM, Win98SE
Build Time: jule 2002 - jule 2002 (3 days)
Other Maps from same author
---------------------------
tp_dust (december 2001) (first tp map)
csde_gimlirats (january 2002)
de_algeria (june 2002)
de_gimlistan (jule 2002)
cs_g-estate (jule 2002)
cs_campagna (jule 2002)
latest news: www.gimli-maps.de.vu
Install Information
-------------------
Unzip all files into your Half-Life / Counter-Strike directory
Notes
-----
You may only distribute this map via internet or BBS.
You are not allowed to distribute this map or parts of
the zip-file containing the map on a CD.
Credits
-------
THX and greetings to the www.counter-strike.de forum and
#cs.maps (quakenet) for help and advices.
Thx to alle the people who supported me.
Thx to the mentioned texture artists for making awesome textures.
Thx to Aarkvard for this great .txt file.
Copyright
---------
©2002 by D.W. aka Gimli
DE_LORRAINE
Counter-Strike
07-14-2004 at 11:11 PM by Author
Lorraine - Bomb/Defuse
Mapping and Texturehandling
by Bleibringer ******@******.***
THX 2 Molotov Billy & Agent 0
for horse.mdl and -S2k-madness
sp.thanx to headlesscross
During a state-visit between the
French President and the German
Chancellor - located in Alsace-Lorraine
(Elsass-Lothringen) near the
French/German frontier - , Terrorists
intend a bomb attempt against the two
statesmen. But the "bomb-disposal-squad"
(CTs) is already on the way...
(Press FIRE)
DE_CHEMI
Counter-Strike
07-14-2004 at 11:11 PM by Author
de_chemi by Xanthi & Pouwelz
-----------------------------------------------
Counter-Terrorists:
Kill the terrorists or defuse bomb
Terrorists:
place bomb in computer control center or generator room
Background:
there are two bombspots
(Press FIRE to continue)
CS_PARIS
Counter-Strike
07-14-2004 at 11:11 PM by Author
Paris - Hostage Rescue
by Warbeast ******@******.***
textures by Warbeast.
Counter-Terrorists:
Take out the Terrorists without
jeopardizing the hostages.
Terrorists: Prevent Counter-Terrorist
force from rescuing the hostages.
beware of the sniper.
Other Notes:
This is my last HL engine map
our at least my last counter strike map.
And by the way: There are 2 hostages in
this mission.
(Press FIRE to continue)
CS_NOX
Counter-Strike
07-14-2004 at 11:11 PM by Author
Halloween-Nox | Hostage Rescue
Mapping by iZo|Crow
Textures by: X-Tender, Blazeeer, RTCW
Models by: TDK
CT: Navigate your way through the old town and rescue the 2 hostages!
T: Stop the CT's from rescuing the hostages
Look for the easteregg to see greetings, etc...
OK, bad english, i know...:)
AS_OILRIG_B6
Counter-Strike
07-14-2004 at 12:25 PM by Author
OilRig - Assassination
Map by MacMan ******@******.***
Textures by MacMan
Background: The most important criminal
witness in history has been hiding out
on an oilrig as part of a witness
protection program. But word is that
his location has been discovered. An
apache attack helicopter has been sent
in to move the witness to a new location.
Counter-Terrorists: Protect the VIP at
all costs. Escort him topside to the
apache.
Terrorists: Eliminate the VIP.
(Press FIRE to continue)
 
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The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
12-15-2025 at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
12-15-2025 at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
12-15-2025 at 7:58 PM
Yeh a few guys in my locality have been able to set such a server up mostly to host AI. It's feasible but indeed requires a good connection.
12-16-2025 at 7:02 PM
Seems like the autofill on the search function is broken. Anyone else having this?
Yesterday at 6:55 PM
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