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Q3_MATCH
Counter-Strike
06-21-2004 at 7:34 PM by Author
q3_match - Funmap
by [GOTT] Veni, vidi, vici
******@******.***
www.gott2k.de.vu
ICQ: 135945033
FY_JOHNNY5WORLD
Counter-Strike
06-21-2004 at 7:34 PM by Author
Johhny 5 Clan
Map by Jack Bauer
Check out www.vaughantech.com
for more maps and tools
FF_ARABIA
Counter-Strike
06-21-2004 at 7:34 PM by Author
Arabia - Parcour
Map by
LumpN ******@******.***
Gimli ******@******.***
Textures by
Madness (mad_desert)
Sky by
Swift ******@******.***
Story:
In die Welt der Scheichs und Ölmonarchen
hat die Zeit der Gameshows begonnen. Durch
ständigen Konsum von American Gladiators,
Takeshi's Castle und Fort Boyard geprägt,
beschliest ein wichtiger Vertreter der
Arabischen Liga zu seinem persönlichen
Vergnügen eigene Wettkämpfe austragen zu
lassen.
Die Teams "Charlie" und "Tango" müssen
dabei innerhalb von fünf Minuten versuchen
durch einen fünfteiligen Parcour zu
gelangen, bei dem in jedem Raum 10 Ziele
getroffen zu zerstören sind. Das siegreiche
Team erhält zur Belohnung die bessere
Ausgangsposition in einem anschließendem
Gefecht.
Der Scheich wünscht beiden Teams viel
Erfolg und Geschick, möge die bessere
Manschaft gewinnen!
Counter-Terrorists (Charlie):
Seht zu das ihr zuerst ankommt. Go Go Go
Team Charlie!
Terrorists (Tango):
Zeigt es den Charlies, macht sie fertig!
Hinweise:
Der Autor dieser Map möchte hiermit
darauf hinweisen, dass diese
Story vollständig frei erfunden ist
und mit der Realität nichts
gemeinsam hat.
Diese Map wurde für den
Fun-Factory Contest von
cstrike.de erstellt.
visit www.lumpn.de.vu
www.gimli-maps.de.vu
PO_ISLAND
Counter-Strike
06-21-2004 at 7:34 PM by Author
PO_ISLAND - Deathmatch fun map
Pre-armed with Pistols Only!
Terrorist:
Kill all CounterTerrorists.
CounterTerrorist:
Kill All Terrorists.
Both Teams:
You arent allowed to buy anything.
But you will be pre-armed with 5
pistols. To change weapon choose
the secondary weapon key. (slot 2)
Author:
EsMerAllDo
PISTOLS ONLY, for more fun.
(Press FIRE to continue)
FY_ICEWORLDX
Counter-Strike
06-21-2004 at 7:34 PM by Author
ICEWORLDX
By BackSlash
(Based on the original map by Fantasy?)
Pick up a gun...
And dont die...
Terrorist: Kill CT
Counter-terrorist: Kill T
(Press FIRE to continue)
FARMHOUSE_DE
Counter-Strike
06-21-2004 at 7:34 PM by Author
FarmHouse - Bomb/Defuse
By Nathaniel Miller AKA NIPPER
******@******.***
maps at www.geocities.com/nipper14223
CTs must prevent the Ts from blowing
up the basement of their farmhouse.
DOD_TSTATION
Day Of Defeat
06-21-2004 at 7:34 PM by Author
*Day Of Defeat*
Gare
Crée par : rpliving & c0wb0y
www.dayofdefeatmod.com
*Rapport de mission*
Alliés:
Votre objectif est de capturer ou de détruire
la gare. La bombe se situe à l'extérieur de votre base
et doit être placée dans la gare au premier étage.
Pour avoir plus de points, essayez de capturer la base
allemande. Le drapeau ennemi se situe dans une salle
près de la gare.
Axis:
Votre objectif est de défendre la gare. Sinon, vous
pouvez gagner des points en capturant la base
Alliée.
L'équipe qui finit avec le plus de points a gagné !
DOD_TRENCH
Day Of Defeat
06-21-2004 at 7:34 PM by Author
dod_trench by reeko
April 23, 1942
Both sides are entrenched at very short range
You must cross no mans land and capture the enemy trench.
special thanks to:
-=BtD=-
kafworld
www.dayofdefeatmod.com
...::Virus::...
The fighting soilder remains the most important element
of any army during battle, when his praises can hardly be
sung loudly enough, but when the battle ends he can become
an embarrassment, even an encumbrance, to the command
structure-something to be put away in a box until the
time for bloodshed comes again.
-Farley Mowat
"And No Birds Sang"
DOD_THUNDER_B3
Day Of Defeat
06-21-2004 at 7:34 PM by Author
Thunder beta 3
----------------------------
OBJECTIVES:
July 18th 1944. The allies reach the town
of Saint-Lô after the Brittish and Canadian
assualt on and siege of Caen.
The 1st American army with 35th and 29th
infantry divisions begins the assualt,
while Saint-Lô is supported by the German 84th
infantry division and the 2nd paradrop
division. The americans must sieze control
of the town to prevent the approach of the
German 7th army from the southwest and
support a German perimiter defense line
which could delay the American and British
campaign.
----------------------------
Mapped by xerent ******@******.***
Textures by Kamikazi, Arcturus, xerent
MDL Tank by S.Gautreaux h&k
Rain sprite by xerent and Reiben
THANKS TO: Lucien, Izy, Kamikazi,
Himmelstossen, Kommie and Arcturus
DOD_THUNDER_B2
Day Of Defeat
06-21-2004 at 7:33 PM by Author
Thunder beta 2
----------------------------
Mapped by xerent ******@******.***
Textures by Kamikazi, Arcturus, xerent
MDL Tank by S.Gautreaux h&k
----------------------------
OBJECTIVES:
July 18th 1944. The allies reach the town
of Saint-Lô after the Brittish and Canadian
assualt on and siege of Caen.
The 1st American army with 35th and 29th
infantry divisions begins the assualt,
while Saint-Lô is supported by the German 84th
infantry division and the 2nd paradrop
division. The americans must sieze control
of the town to prevent the approach of the
German 7th army from the southwest and
support a German perimiter defense line
which could delay the American and British
campaign.
THANKS TO: Lucien, Izy, Kamikazi,
Himmelstossen, Kommie and Arcturus
DOD_STURM
Day Of Defeat
06-21-2004 at 7:33 PM by Author
DOD_STURM
dod_sturm created by H.Müller
e-mail******@******.***
dod nickname Flakhelfer
www.sternenkarte.de
This is a simple capture the 5 flag map....................
Compilations Time: 2h / 800 Mhz AMD 327 Ram
Bye Flakhelfer
DOD_MINIBEACH
Day Of Defeat
06-21-2004 at 7:33 PM by Author
Minibeach - by xerent
******@******.***
Allies: Grab the TNT,
destroy fence, capture bunker
Axis: Defend bunker
by using the big guns
Have fun :o)
DOD_SPESSART
Day Of Defeat
06-21-2004 at 7:33 PM by Author
* Day of Defeat *
-----DOD_SPESSART------
by GarbageMan ******@******.***, ICQ#: 94816561)
Invasion in the Spessart
============================================
Briefing:
-------------
The Germans have a very destructive mortar cannon in a
well guarded base in the Spessart (area in Germany)
that is bombing our units. It is loaded by an
mechanic underground system.
Allies
Your objective is to disable the mortar cannon by destroying
the control center. Use the TNT that lies in the broken
crate in your spawn area. Then shoot your way through the
main bunker gate (destroy it!), move on until you arrive
at the round gate in the Axis base and open it by turning
the rusty wheel. Go then to the right and follow that way
to the control center. You will finally get 10 points for
destroying the control center. Also be sure not to let the
Axis take back the control over their bunkersystem by
capturing the control points.
Axis
Your objective is to defend your base by capturing all
the 6 control points. You will get 10 points for retaking
the control over your bunkersystem. Beware of the airstrikes,
especially in your base (pay attention to the siren and be
sure to get a safe place like the tents, the tower or the
bunker!) and don't camp all the time, please.
Additionaly: Watch for mines!!
Special thanks to:
- Markusuetz for helping with retexturing the map
- Those guys who made all that textures
- All the playtesters
Look for the 3 hidden credits...
DOD_SNOWTOWN
Day Of Defeat
06-21-2004 at 7:33 PM by Author
-=Snow Town=-
----------------------------
Map by Jeff Conway (ViciouS)
******@******.***
Textures by Locknut and Chewy
----------------------------
OBJECTIVES:
ALLIES: Axis forces are trying
to get reinforcements to Germany.
Stop them from passing through the
town, by holding all the main choke
points. Thit will give you territoral
control of the town.
AXIS: Make your way through the town,
and guard all the vital choke points to
cover your troops passing through the
town.
SECONDARY OBJECTIVES:
None yet! They were rushing me!
OTHER INFORMATION: There are 4 choke
points. A choke point is represented
by a flag in the game. Touch each flag
to make the choke point in your teams
control. But cover it also, because the
opposing team can retake the choke point
by touching the flag.
THANKS TO: Chewy, Locknut, Masako, Frightener,
c0w80y, Axis, Capt.BloodLoss (Easter Egg) and all the playtesters,
guys form the dod and cs forums, and #dod
who gave all the positive influence and good ideas
I needed to finish this map. =)
------------------------------
www.planethalflife.com/vicious
------------------------------
===========================================
Map Packaged For DoD 1.0 By Houston DoD
http://www.houstondod.com
DOD_SICILY
Day Of Defeat
06-21-2004 at 7:33 PM by Author
*DoD_Sicly* faite par Arcturus
******@******.***
L'invasion alliée de la Sicile a commencé.
Allies- Capturez toute l'île pour que l'invasion soit un succès.
Axis-Capturze l'île avant les troupes alliées . Détruisez le phare
avec le tnt à la ville pour empêcher tout autre atterrissage allié.
DOD_SEG3
Day Of Defeat
06-21-2004 at 7:33 PM by Author
Segment 3
Carte par: Kamikazi!******@******.***
Sons par : Kamikazi!, Headshot
Textures par: Kamikazi!
Histoire: Les alliés ont ont piloté dans une ville connue sous le
nom de segment 3. Les Allemands tiennent la majeure partie de la
ville. Vous devez faire votre chemin vers l'église, volez les
documents secrets. Retournez alors au QG dans votre camion.
Alliés: Allez à l'église et volez les documents, les apportez de
nouveau au camion.
Axe: Défendez l'église et prenez la clé à la zone de largage (sur
des caisses), l'apportez à la pièce supérieure et déverrouillez le
module, prenez le TNT pour le camion allies.
(Appuyez sur TIR 1 pour continuer)
DOD_SEG2
Day Of Defeat
06-21-2004 at 7:33 PM by Author
Its 4am, you just found your objective. As you set up
your 50cal guns you hear some german voices screaming in a room down
the hall.......
Objective:
Investigate tunnel and see where it leads,
destroy any thing or any one as you go.
DOD_SEG1
Day Of Defeat
06-21-2004 at 7:33 PM by Author
|-=====================================================-|
| dod_Seg1 by Kamikazi! |
| |
| |
| The allies have parachuted into the area codenamed |
| seg1. Axis forces must defeat them before |
| they reach secret tunnel. Air support has air|
| dropped a Napalm bomb big enough to take out the |
| hut and Allies with it. The bomb is on tower,|
| bring it to hut and detonate it! |
| |
| |
| |
|-=====================================================-|
thanks to Mugsy for fixing by horrible spelling!
DOD_RUMBLE8
Day Of Defeat
06-21-2004 at 7:33 PM by Author
DoD_Rumble (Beta 8) - Bomb
Mapping by Waldo ******@******.***
Textures from various sources (Neil
Manke, MikeZilla, and DoD).
Briefing: Allies have set up a forest radio camp to broadcast subversive
childrens rhymes to the unsuspecting populous.
Axis : Locate and destroy the transmitter with TNT in a heavily wooded area.
Start at old logging road. Reinforcements may be available from down the road.
Allies: Prevent the Axis infiltrators from destroying transmitter building.
Utilize wooded cover to best advantage. Reinforcements mail be available thru woods.
Play with friendly fire on for maximum effect in thickly wooded areas.
(Press FIRE to continue)
DOD_ROUGHLANDING_B1
Day Of Defeat
06-21-2004 at 7:33 PM by Author
*Day of Defeat*
-=DoD_RoughLanding (B1) by Stikifinga=-
Whether you like wide open spaces or street
by street fighting, it's all here. Enjoy!
Allies:
En route to the Allied invasion landing zone
your glider comes under attack by some heavy,
unexpected flak. The pilot manages to crash
land in a field but the glider is destroyed.
Behind enemy lines, under equiped and far
short of your unit, you must rally your troops
and destroy the AA gun along with the enemy
radio before the next wave of gliders meets
with a similar fate.
Task: Make your way across the field and try to
find cover in the nearby town. From there, you
must locate and destroy the Axis anti-aircraft
emplacement as well as their radio which will be
located inside their HQ. Only when this is done
will subsequent waves of Allied gliders be safe.
Axis:
You are part of a key line for anti-aircraft
defence. If the anti-aircraft emplacement falls
then the allies will be able to move their forces
in at will. Defend it, and the battalion radio
at all cost!
Thanks to:
DOD-Team (especially Panzergrenadier for the AAgun texture)
DOD-forum regulars: DanDaMan, The Jeep, Slurm,
Glidias, Capt_Swed, DaCoroner and all the others who have given input and helped to solve the multitude of problems I've had completing this (my first) map.
Kevin Quang for the Plane prefab.
Carsten Schwartz for the Rstairs prefab.
Freddy Kruger for the Park Bench prefab.
Built with Worldcraft 3.3, Compiled with Zoner's 2.5.3,
.WAD editor: Wally, compiled and tested on an AMD Athlon700.
 
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Community 17b
Shoutbox
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
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  06-16-2025 at 8:36 AM by jeffreestar
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