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TR_WEAPONS
Counter-Strike
06-18-2004 at 8:44 PM by Author
Weapon Training
by Dean Alan Tattersall [TCSUK]Dean
******@******.***
Created for clan [TCSUK] Tactical Counter-Strike UK
SINGLE SHOT
Many weapons are very accurate at single shots, but I don't recommend
continuously using single shots with automatic weapons at long range,
because before long the shots will loose their accuracy.
BURST FIRE
Some weapons you can fire 4 or 5 rounds fairly accuratly, others only 2
at a time. It is best to wait slightly less than 1 second between bursts,
if you fire faster than this the shots will become very inaccurate.
FULL-AUTO
Some weapons have bad recoil, but the recoil can be controlled. Test each
weapon to maximize the amount of hits you can get on a target, after a
few rounds try pulling the crosshair to the bottom or below the target
depending how far away you are from the target.
MOVING TARGET
Try running while firing at the moving target to see which weapons
perform best. If you are playing in a LAN game enter in your console
'fakelag 30' or 'fakelag 170' depending what connection you have. To get
kills on moving targets you must fire slightly in front of the target,
obviously 56K users must fire more in front than cable/adsl users.
(Press FIRE to continue)
TR_FACELESS_FUN
Counter-Strike
06-18-2004 at 8:44 PM by Author
tr_faceless_fun - funmap
concept by [GGF]Andi ******@******.***
map by [GGF]Biggi ******@******.***
concept description at:
http://www.ggf-gaming.de/maps/tr_faceless.php
FY_MATRIXHALL_B1
Counter-Strike
06-18-2004 at 8:43 PM by Author
Map : fy_matrixhall_b1
--------------------
Autor : SlaiN
Fragen, Vorschläge, Kontakt ->
ICQ : 177745395
mail : ******@******.***
--------------------
Größe : geeignet für 4v4 bis maximal 6v6
--------------------
Aufbau - Art : Funmap als kleine Halle mit 13 Säulen (Fliesen ausschießbar), ausschließlich
Funwaffen, Licht : hell
--------------------
Arbeitszeit an der Map : 2-3 Stunden
Kompilier Zeit : ca 3-5 Minuten
Kompilier Rechner Werte : Athlon 2800+, 768 DDR Ramm,
--------------------
bsp - Dateigröße : 1.052 MB
FY_VERSTECK_B1
Counter-Strike
06-18-2004 at 8:43 PM by Author
==================================================================
Map Name: fy_versteck
Version: Beta 1
Spiel Typ: Counterstrike
Anzahl der Teams: 2
Vergeschlagene Spieler: 4-12
Datei Größe: 0.2 Megs
Fertig gestellt: 22.5.04
Dateiname: cstrike.zip
Author: Nob2K
Email Address:******@******.***
ICQ: 329873329
==================================================================
Neue Texturen: Nein
Neuer Himmel: Nein
Neue Models: Nein
Neue Sounds: Nein
Benutzter Editor: Worldcraft 3.4
Compiler: Hlcc 1.4
Compile Zeit: 25 minuten
Compile PC: AMD Athlon 1000Mhz - 512 SDRam - Win98
==================================================================
---------------------------------
** INSTALLATIONS INFORMATION **
---------------------------------
Die Datei csrike.zip im halflife verzeichnis extrahieren
mehr nich
==================================================================
--------------------
** DANK GEHT AN **
--------------------
Meinen Bruder, der all das hier möglich gemacht hat... der issn richtiger mapper PG!
==================================================================
-------------------
** LEGALES ZEUG **
-------------------
"Die Front" ist copyright 2000, Max "SuPeR_KiLLeR" Mustermann.
Andere dürfen diese Map NICHT als Grundlage für ihre Map nehmen
es sei denn Sie haben schriftliche Bestätigung von MIR.
Diese Map darf NICHT auf irgendeine Weise weiterverbreitet werden
es sei denn sie ist in ihrer Orginal .zip welche die .bsp, die
verschiedenen Himmel-Dateien und diese readme beinhaltet
==================================================================
FY_LOSTTOMB_FINAL
Counter-Strike
06-18-2004 at 8:43 PM by Author
Map Name: fy_losttomb
Version: Beta 1
Spiel Typ: Counter strike
Anzahl der Teams: 2
Vergeschlagene Spieler: 4-16
Datei Größe: 1,29mb
Fertig gestellt: 28.4.2004
Dateiname: fy_losttomb.zip
Author: Bosco
Email Address:******@******.***
==================================================================
Neue Texturen: Nein
Neuer Himmel: nein
Neue Models: ja
Neue Sounds: Nein
Benutzter Editor: Worldcraft 3.4
Compiler: ZHLT Tools
Compile Zeit: 5 minute.
Compile PC: AMD Atlon 2400+m - 512 MB Ram - Winxp
==================================================================
FY_DARK_TOWER_BE2
Counter-Strike
06-18-2004 at 8:43 PM by Author
==================================================================
Map Name: fy_dark_Tower
Version: Beta 2
Spiel Typ: Team Fortress Classic
Anzahl der Teams: 2
Vorgeschlagene Spieler: 2-16 (28 Spieler MAX)
Datei Größe: 2.5 Megs
Fertig gestellt: 26.5.04
Dateiname: fy_dark_Tower.zip
Author: SoulCalibur
Email Address:******@******.***
ICQ: 230463308
==================================================================
Neue Texturen: Ja
Neuer Himmel: Nein
Neue Models: Nein
Neue Sounds: Ja/Vieleicht
Benutzter Editor: Worldcraft 3.4 (Hammer)
Compiler: standart von worldcraft
Compile Zeit: 15 minuten.
Compile PC: 512 MB Ram - WinXP
==================================================================
---------------------------------
** INSTALLATIONS INFORMATION **
---------------------------------
Die Dateien fy_dark_tower.bsp und fy_dark_Tower_readme.txt in das Half-Life/tfc/maps
Verzeichniss kopieren.
Die darkworld.wad Datei cstrike Verzeichniss kopieren.
Die flame.spr.bak in das cstrike/Sprites Verzeichniss kopieren.
==================================================================
---------------------------
** SPIEL INFORMATIONEN **
---------------------------
Der Turm muss erobert werden, denn auf ihm ist die Buyzone und es liegen sehr viele HE-Granaten auf ihm...
Der Turm ist allerding nur über 2 Pfade zu erreichen, auf die beide Teams gleich schnell gelangen können.
An seiner Base rum zu lamen bringt nichts, weil man sonst von HeGranaten eingedeckt wird, was zu einem ziemlich
flottem Spiel führen dürfte.
==================================================================
--------------------------------
** TIPS & SONDERINFORMATION **
--------------------------------
DMC_MATA1
Counter-Strike
06-18-2004 at 8:43 PM by Author
DMC_MATA1
by Mataleone
http://mataleone.counter-strike.com.br/
Press FIRE to continue
DE_WALLMART
Counter-Strike
06-18-2004 at 8:43 PM by Author
---------Credits----------
Map by Squall
http://www.goshen.edu/~steveas/maps
******@******.***
Merchandise Texture Aquirers and Brave Men:
-?- Knight
JerkFace
[Wal-mart]Customer
[upyurs]Pies & Cakes - Robert Azemikhah
Henry Davis
[OCS]SanteeMatt
Prefab Credit:
Terrorist on Toliet - Unknown Modeler
Popmachine - Bok Choy
Sky "DashNight256_" - Dash - http://www.planetquake.com/dash/
Police Car & Truck - David Spurr
NOTICE: Any Brand Names, Trademarks, etc appearing in this map are property of their
respective owners and are not affiliated with me or my map in any way.
DE_URB
Counter-Strike
06-18-2004 at 8:43 PM by Author
+--------+
| DE_URB |
+--------+
Urban Heat - Bomb/Defuse
by Brite
http://szafot.republika.pl/hl/
TERRORISTS: Destroy the subway station, or, if that fails, blow up the bar. They serve a really bad beer there.
COUNTER-TERRORISTS: Prevent the Terrorists from bombing the subway station and save your favourite donut bar!
There are 2 bomb spots on the map.
DE_UNHOLY
Counter-Strike
06-18-2004 at 8:43 PM by Author
An unholy attack (Bomb/Defuse)
by -=[IKTC]=-Karmoth ******@******.***
Texture Artists:
-=[IKTC]=-Karmoth
Linga (www.levelediting.de)
MacMan (de_cbble-textures)
Visit www.iktc.de!!
Note: There are 2 bomb targets in this map.
Max. Number of players is 24.
A newly formed fundamentalist terrorist group has recently launched
several attacks against historical places of christian faith. A number
of buildings and artefacts has been severely damaged. On their last
attack, they were discovered by the police. In the following pursuit,
on of the terrorists was injured and could be captured. While being
questioned, he revealed the next target...
Counter-Terrorists:
-----------------------------------------------------
The city centre has been sealed off, inhabitants have been evacuated.
Protect the church and nearby buildings!
Terrorists:
-----------------------------------------------------
The Police has sealed the city. But this is not going
to stop you! Time for some fireworks...
DE_TWINTOWERS_FINAL
Counter-Strike
06-18-2004 at 8:43 PM by Author
de_twintowers_final
by:
Brandon Spiller AKA [CSF]Special Agent
Email -******@******.***
&
John Thomason
Email -******@******.***
For more maps please visit www.a-o-g.net
Terrorists: Bomb the Catwalk on the top of glass.
What can I say? Buy a riffle and have some fun.
With more places to hide from!
Look around for the ladders BUT don't fall :)
(Press FIRE to continue)
DE_TROY
Counter-Strike
06-18-2004 at 8:43 PM by Author
De_Troy (v1.0)
Textures/Design by :+: Mr. Sparkle :+:
******@******.***
Terrorists:
-Detonate C4 explosives at any of 3
priceless sites of antiquity.
Counter-Terrorists:
-Primary: Protect the historical artifacts.
-Seconday: Eliminate the opposition.
Notes:
-3 bomb targets
-16 player capacity per team
(Press OK to continue)
DE_TRAINSTATION_B3
Counter-Strike
06-18-2004 at 8:43 PM by Author
Trainstation - Bomb/Defuse
by aSsMoNkEy ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing. Team members must defuse any
bombs that threaten the payloads.
Terrorists: The Terrorist carrying the
C4 must destroy one of the two targets.
Other Notes: This MAP is a BETA version!!
(Press FIRE to continue)
DE_TOT
Counter-Strike
06-18-2004 at 8:43 PM by Author
Tower of Terror - Bomb
By Nathaniel Miller AKA NIPPER
******@******.***
maps @ www.geocities.com/nipper14223
Hollywood, 1939.
Amid the glitz and glitter of a bustling
movie town, at the height of it's golden
age, the Hollywood Tower Hotel was a star
in it's own right, a beacon for the
show-business elite..
You are about to discover what lies beyond
the 5th dimension. Beyond the deepest
darkest corner of the imagination... in
the Tower of Terror.
DE_TERMINAL22
Counter-Strike
06-18-2004 at 8:43 PM by Author
Terminal 22 - Bomb/Defuse
by Diggedagg ******@******.***
&
Lionheart of Xanadu ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing the biohazard payloads.
Team members must defuse any
bombs that threaten the payloads.
Terrorists: The Terrorist carrying the
C4 must destroy one of the payloads.
Other Notes: There are 2 biohazard payloads
in the mission.
(Press FIRE to continue)
DE_SYNDICATE_F
Counter-Strike
06-18-2004 at 8:43 PM by Author
de_syndicate
by [TS]Cobra6k, [TS]Hawk and [TS]Viper
Keller und erdgeschoss by Cobra6k
1.geschoss by Hawk
Diese Map ist in einer frühen Beata
Also, wenn es irgendwelche Problehme gibt
schreibt uns
******@******.***or******@******.***
thx for help and happy fragging :)
(Press FIRE to continue)
DE_SURREAL
Counter-Strike
06-18-2004 at 8:43 PM by Author
DE_SURREAL - DEFUSION
By Adam Stott aka Crash
Email:******@******.***
Website: http://www.ryder.nildramc.co.uk/
Waypoints Provided by Modrish
Email:******@******.***
Website: http://francstireurs.free.fr/
Terrorists:
Bomb the well or the village fountain.
Counter-Terrorists:
Kill those terrorist scum before they can
do it
Storyline:
The local Terrorist faction have decided
to deal a blow to the village water source
either knocking out the fountain or the
well. This will gain attention for their
cause and make the governers fear what
they might do next.
An anonymous tip informed the police, and
so they've come in to defuse the situation.
Other notes:
Storyline = Crap :(
Map = Fun :D
Hope you enjoy it!
DE_SUFFER
Counter-Strike
06-18-2004 at 8:43 PM by Author
de_suffer
Owned by SoS-Clan (www.soldiers-of-scandinavia.tk)
Made by: Wolf ******@******.***
Idea of Shark bombplant spot: CoRe
Editors used: Worldcraft
Compiling time: about 1h, 50 min in VHE
In this mapp, I've experimented a lot with different sorts of lightings and blending effects. I allso wanted to do something fun and spectacular, that's why I added details like the Shark. This level is running good and should be fine on each computer that takes the Half-life System requierements.
If you have any questions or suggestions mail me at******@******.***
Special thanks to:
Pete "The mighty" Parisi (www.badmeat.com)
Kevin "Rorshach" Johnstone ******@******.***
Staff at goldeneye-mod (www.goldeneye-mod.net)
This level would be nothing without you.
I probably missed out a lot who have helped me, if so, I'm really sorry!
DE_STRUCTION
Counter-Strike
06-18-2004 at 8:42 PM by Author
DE_STRUCTION - DEFUSION
By quiK & Mr_Net
Opposition forces tried to bomb an US controlled
petrol station located in south of Irak and
launched two Al-Samoud missiles, but missed their
shot. Alarmed by possible upcoming terrorist attacks,
a special anti-terrorist commando is sent to protect
the site at all costs, moreover nuclear weapons
are stored in surroundings hangars.
Counter-Terrorists: Protect the site at all cost.
Terrorists: Bomb the oil silos or the hidden nuclear
warhead.
(Press FIRE to continue)
-Credits-
Textures by: Remedy Software, Ginsengavenger, Valve Software
and other various sources. Thanks to CGLeague.net staff for
beta testing the map.
http://map.halflifexpert.com
DE_SPRINGFIELD
Counter-Strike
06-18-2004 at 8:42 PM by Author
de_springfield
Mapping and texures by the_mook[dg]
Original idea by Tugboatt027
Background:
Springfield has been over-run by terrorists intent on
destroying the town's supply of Duff, so as to seriously
demoralise the townsfolk into submitting to their
demands. (Lame isn't it?)
Terrorists:
You must bomb the Duff brewery to halt the fresh supply
of beer entering Springfield. In order to invalidate all
other Duff you must also bomb the Duff pipeline leading
to Moe's.
Counter-Terrorists:
Prevent the terrorists getting their hands on the town's
supply of the gorgeous, cold beverage.
Choose team to continue.
 
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Community 17b
Shoutbox
lmao no
10-30-2025 at 1:18 AM
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
12-15-2025 at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
12-15-2025 at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
12-15-2025 at 7:58 PM
Yeh a few guys in my locality have been able to set such a server up mostly to host AI. It's feasible but indeed requires a good connection.
Yesterday at 7:02 PM
Forum
void We Need Translators
 Yesterday at 11:39 PM by killing
void De_clyft.pwf
  12-13-2025 at 11:20 AM by meowthx1985
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
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