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Random Maps
56 598 Items
K1_POGROM_BETA1
Counter-Strike
05-30-2004 at 11:53 AM by Author
K1_Pogrom_beta1
by: [K-1]_=1nnocent=1=_(Adrian Fok)
================================================
-General Info-
Title: K1_Pogrom_beta1
Author: [K-1]_=1nnocent=1=_
contact:******@******.***
URL: www.K-1clan.com
Description: Counter_strike Deathmatch map/ DM
Number of teams: 2
Recommended # of Players : 10-18
-Construction-
Base: my sick brain
Editor used: Worldcraft 3.3
Wad editor: Wally
Known Bugs: R_speeds *severity= ignorable(unless you are running a pII 233 or under)
Build Time : about 2 weeks
Compile machine : P3 866 with 384 megs RAM
-Install-
Unzip the files into the following folders:
K1_Pogrom_beta1.bsp
K1_Pogrom_beta1.txt ...........in your cstrike, maps folder
pumper.wav
bombing4.wav
pray.wav ...........in your cstrike, sounds, ambience folder
* Make sure you have the Half-Life WAD file.
================================================
-NOTES-
October 11th 2001
---------------------
Thanks for downloading the first of a series of maps custom made for my clan [K-1], this is the first beta1 release
of the map and even after extensive playtesting and tweaking I still may find one or two bugs. If you do, email
me at :******@******.***with a description of the bug, and and additional information about how you came across
it. And yes, quite buggin' me about the name, if you have no idea what it means, go open your nearest dictionary.
This map has been specifically designed for even team play in clan league and LAN event competitions for
NETPLAY, Toronto, Ont.
*Please remember this is my first map ever, so keep it in mind if you see any amatuer map faults when you are playing. Hence the beta.
---------------------
Special thanks to friends and family, Green_Tree for constant support and all [K-1] m(...)
JP_RIVERRIDE
Counter-Strike
05-30-2004 at 11:53 AM by Author
JP River Adventure - Diffusion
By Nathaniel Miller AKA NIPPER
******@******.***
maps at www.geocities.com/nipper14223
Ts: Upset with their blurry on-ride
photos have decided to blow up the
Jurassic Park River Adventure ride.
CTs: Prevent the bombing of the main
power room and the raptor containment
zone.
JUMP
Counter-Strike
05-30-2004 at 11:53 AM by Author
JUMP! - AKA, the map I did in less than 5 minutes - compile time included D:
By Harry MacKay
---
Ahhh sky diving, a popular pastime of clans and other groups of people who want to do something differant. The purpose of this map is to give them a place to do that.
Terrorists are placed at the bottom, with armor and AWPs, they can snipe or something.
CTs are placed up on a helicopter, they are supposed to jump off and have fun falling for appx 5 seconds, they are armed with G3SG1s
---
The map is a helicopter prefab, suspended at the very top of the level bounderies, and a ground thing at the bottom.
---
To see some REAL maps I've made, go here
http://www.mapfinger.com/members/Questionable_Ethics/
---
Thanks to Kevin Quang for his helicopter prefab (yes that's right, the best part of my map was a prefab)
http://www.planethalflife.com/bmaf/
K1_DEADGROUND_BETA1
Counter-Strike
05-30-2004 at 11:53 AM by Author
K1_Deadground_beta1
by: [K-1]_=1nnocent=1=_(Adrian Fok)
================================================
-General Info-
Title: K1_Deadground_beta1
Author: [K-1]_=1nnocent=1=_
contact:******@******.***
URL: www.K-1clan.com
Description: Counter_strike Bomb/Defuse
Number of teams: 2
Recommended # of Players : 10-18
-Construction-
Base: my sick brain
Editor used: Worldcraft 3.3
Wad editor: Wally
Known Bugs: none
Build Time : about 1 week
Compile machine : P3 866 with 384 megs RAM
-Install-
Unzip the files into the following folders:
K1_Deadground_beta1.bsp
K1_Deadground_beta1.txt ...........in your cstrike, maps folder
city.wav ...........in your cstrike, sounds, ambience folder
All texture files go in your gfx, env folder(tga and jpg)
WAD files go in your cstrike main directory.
*If you are using PODBOT, then place the k1_deadground_beta1.pwf into your waypoint folder.
================================================
-NOTES-
October 30th 2001
---------------------
Thanks for downloading the second of a series of maps custom made for my clan [K-1], this is the first beta1 release
of the map and even after extensive playtesting and tweaking I still may find one or two bugs. If you do, email
me at :******@******.***with a description of the bug, and and additional information about how you came across
it.
This map has been specifically designed for even team play in clan league and LAN event competitions for
NETPLAY, Toronto, Ont.
*Please remember this is my first official map, so keep it in mind if you see any amatuer map faults when you are playing. Hence the beta.
---------------------
Special thanks to friends and family, Green_Tree for constant support and all [K-1] members for your undying loyalty and fa(...)
JELLYROOM
Counter-Strike
05-30-2004 at 11:53 AM by Author
Map made by BUDZILLA
******@******.***
JELLYWARS
Counter-Strike
05-30-2004 at 11:53 AM by Author
Enter the jelly
For more random maps check out:
http://homepages.ihug.co.nz/~johnds
Want your map on the site?
email it to:
******@******.***
JORDANSNIPE
Counter-Strike
05-30-2004 at 11:53 AM by Author
Jordan Snipe
Map Directed by Jordan
Map made by Wanker Nut aka w@nk3d -0u7-
******@******.***
JACKASS
Counter-Strike
05-30-2004 at 11:53 AM by Author
Mapname: Jackass
By: WeeMan
Msn:******@******.***
Icq: 28583615
Its a vehicle map with alots of jump!
As crazy as Jackass itself ;)
Thanks to Cheesemonster for the inspiration with all his amazing car maps!
And thanks to Muzzleflash for teaching me how to make maps!!
This map wouldnt exist without you man! Thanks again :)
Prefabs by:
Bladerunner - BMW
James Perry - Forklift
Dave - Tank
RUM - Scania truck
Espi - Green truck
Drag00n - Black truck
Cheesemonster for the Cheddar cheese car and the triangle.
i made them but they are almost the same as the orginal so i include him here in credits too.
Enjoy the map!
JAIL_YARD
Counter-Strike
05-30-2004 at 11:53 AM by Author
Instructions**
**************
Extract all the files into your Half-Life Folder
and it will automaticly put the files in the right
place.
If you have Any Errors With the map such as
Sky Textures being White, or anything that is unusual
Email me on :******@******.***
Thanks to Daan and Monitor for the Help..
Be sure to Tell your Friends about this map.
Enjoy
=ATK=Pen-Lid
ISENGARD_BATTLE
Counter-Strike
05-30-2004 at 11:53 AM by Author
Isengard Battle - Bomb
Mapping by Nathaniel Miller AKA NIPPER
maps @ www.geocities.com/nipper14223
Saruman has destroyed most of the EntÂ’s
forest and they have become ever so pissed.
Ts: Take control of an Ent or ride on oneÂ’s
shoulders and attack SarumanÂ’s tower.
CTs: Defend the tower from the Ent assault.
NOTES:
-The bomb can be planted on the towerÂ’s ramp.
-I am well aware of the many inaccuracies that
fill this map with shame.
ISLANDWAR
Counter-Strike
05-30-2004 at 11:53 AM by Author
islandwar
Created by [Sk-r]-=B@ldo=-
******@******.***
ICQ : 153909265
www.janusbuch.dk
-----------------------------------
CT: KILL
-----------------------------------
TS : KILL
-----------------------------------
INDOORWORLD
Counter-Strike
05-30-2004 at 11:53 AM by Author
Name: Long Zheng
Email:******@******.***
ICEWARS1
Counter-Strike
05-30-2004 at 11:53 AM by Author
Map Made By cssimpsons
ICEWARS1
Counter-Strike
05-30-2004 at 11:53 AM by Author
Map Made By cssimpsons
ICF2K
Counter-Strike
05-30-2004 at 11:53 AM by Author
icF2k - Deathmatch
by Sebastian Chow (icF^d1sC) ******@******.***
Credits to everyone in icF, for helping me with this map :)
Counter-Terrorists: Just kill the damn Terrorists.
Terrorists: Just kill the damn Counter-Terrorists.
Other Notes: There is a secret tunnel hidden somewhere
on this map....
GREETINGS TO EVERYONE IN "Incoming Counter Forces" !!!!
(Press FIRE to continue)
IMPERIALBASE
Counter-Strike
05-30-2004 at 11:53 AM by Author
"Imperial Base"
or
"Aren't you a little small to be a
terrorist?"
Counter-Terrorists: Exit the transport
and rescue the scientists being held
in the detention block.
Terrorists: Prevent the rescue of the
scientists.
(Press FIRE to continue)
HYPERACTIVE
Counter-Strike
05-30-2004 at 11:53 AM by Author
=====R E A D M E=====
Installation:
Copy the "hyperactive.bsp" and the "hyperactiv.txt" files in your "hlcstrikemaps" - folder.
Also copy the "hyperactiv.txt" file in your "hlcstrikeoverviews" - folder.
At last, copy the "linkwrayrumble.wav" file in your "hlcstrikesoundsambience" - folder
====================
Fed up with the sound?
Just delete the "linkwrayrumble.wav" file out of your "hlcstrikesoundsambience" - folder.
Or type "stopsound" in your console during the game.
====================
visit: www.hyperactiveman.vze.com
www.guod.com
====================
[GUOD] Give Up Or Die
H.A.M HyperActiveMan
====================
The background music is a clip
from Rumble by Link Wray
and it is copyrighted by its
owners.
====================
Copyright (c) 2002 by [GUOD]Hyperactiveman
HUNI_WATERWORLD2
Counter-Strike
05-30-2004 at 11:53 AM by Author
-----------------
Huni Waterworld 2
-----------------
Version 1.00
------------------
******@******.***
------------------
HOTH_PT2
Counter-Strike
05-30-2004 at 11:53 AM by Author
-by dallen and skim
more of our maps at
http://www.geocities.com/goodapprentice
http://www.fileplanet.com
----------------------------------------
"Escape from Hoth"
With the successful Imperial bombing
of the secret rebel generator, the
"Battle of Hoth" has ended. Unfortunately
while evacuating the ice planet, a
snowspeeder has crashed, leaving two
alliance pilots cold and stranded.
A shuttle has dropped off a team of
alliance rebels in an attempt to rescue
the pilots.
HUNI_WATERWORLD
Counter-Strike
05-30-2004 at 11:53 AM by Author
----------------
Huni Waterworld
----------------
Version 1.00
------------------
******@******.***
------------------
 
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07-09-2025 at 1:44 PM
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(Link)
07-11-2025 at 8:06 PM
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07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
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07-18-2025 at 9:07 AM
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07-20-2025 at 7:41 AM
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(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
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08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
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could archive.org be used for offsite backups?
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Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
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08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
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void Counter Strike Source Map Name?
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void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
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17Buddies's website offers at this time 108 033 total uniques and verified maps including 59 150 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,77 GB disk space.

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