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Random Maps
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ES_RAID
Counter-Strike
05-30-2004 at 11:40 AM by Author
The Raid - Escape
by Xavier ******@******.***
Background: The CT's have just
approached a Terrorist stronghold
in the Arizona badlands.
Counter-Terrorists: Enter the
facility and eliminate all resistance.
Terrorists:Escape to one of the two
tunnels leading out of this canyon.
(Press FIRE to continue)
ES_LOSANGELESB1
Counter-Strike
05-30-2004 at 11:40 AM by Author
es_LOSANGELES
by Salamander
Counter-Terrorists: Prevent terrorists
from escaping to subway or vault.
Terrorists: The bomb in the vault has a
3-1/2 min. timer (approx) and will open an
escape route to an adjoining building (out).
When the bomb detonates everyone on that
level will be eliminated.
(Press FIRE to continue)
ES_KANDAHAR_ALPHA1
Counter-Strike
05-30-2004 at 11:40 AM by Author
Date: Sunday, March 17, 2002
Mapname: ES_KANDAHAR (ALPHA 1)
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmatch.
35. he_inferno. Counter-Strike.
36. hl_dm_tracktrainb(...)
ES_JUNGLE
Counter-Strike
05-30-2004 at 11:40 AM by Author
Jungle - Escape
By Mojo ******@******.***
Textures by Mojo, MikeZill@,
and JoEsMoE
Background: While delievering a drug
shipment, Their plane loses control
and crashes in a vast jungle.
Counter-Terrorists: Round up or
neutralise all the fleeing druggies.
Terrorists: Escape from the wreckage to
one of the 2 escape points,a villege to
the southwest and a small base to the
northwest.
Other Notes: Beware of the jungle's
Mysteries.
(Press FIRE to continue)
ES_HORROR
Counter-Strike
05-30-2004 at 11:40 AM by Author
HoRRoR - Escape
By [GER]Organic700 ******@******.***
--==-- Theme --==--
It's a small abandoned village with only four houses.
Beyond the village and a small river
there is a great fortress, also abandoned...!
But there is still something... the devil ??
--==-- Terrorists --==--
The terrorists start at the attic and in a few other rooms. They have to escape to
the small village. Around the fortress there are a few strong weapons.
That's the only way to bypass the Counter-Terrorists.
The escape point is near the exit of the village,
find it and be very careful!
--==-- Counter-Terrorists --==--
Prevent all terrorists from escaping and
neutralize all escaped terrorists.
Buy some weapons to stop the terrorists!
And be careful, too...
--==-- SpEcIaL ThAnKs --==--
- At first big thanks to all people of www.clanintern.de,,
who helped with great ideas for es_horror
and supported my work. Thank you all !!
--==-- Other thanks --==--
- Thanks to pw|Fantomas for compiling the map !
- Thanks to Fried Chicken for hosting the map !
- Thanks to Uluk@i (from Innsbruck) for his support !
- And thanks to those people who sent sounds for this map ;)
--==-- Betatester --==--
- King555 (www.vb-paradise.de -> Home of the Half-Life Game Connector)
- FuNkJoKeR
- [GER]Organic700 (www.ger-clan.com)
ES_HIDE
Counter-Strike
05-30-2004 at 11:40 AM by Author
Hideout - Escape
by Johan "Murder" Strom
******@******.***
Background: Terrorists has just killed
a person in the White House.
Current position: Hideout
Counter-Terrorists: Stop the Terrorists
from escaping.
Terrorists: Escape through the sewer or to the surface via the garage.
Other Notes:
There are several ways out of the hideout.
(Press Fire to Continue)
ES_DONKEYKONG
Counter-Strike
05-30-2004 at 11:40 AM by Author
es_donkeykong
Mapping by: -+Arcadian+-
http://arcadian.host.sk
Install instructions: Extract the zip to your Half-life directory.
Enjoy!
ES_DONKEYKONG
Counter-Strike
05-30-2004 at 11:40 AM by Author
es_donkeykong
Mapping by: -+Arcadian+-
http://arcadian.host.sk
Install instructions: Extract the zip to your Half-life directory.
Enjoy!
ES_ESCAPE
Counter-Strike
05-30-2004 at 11:40 AM by Author
To install:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
First Unzip this file!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Then Put the Models File in The D:(or C:)Sierra/counter-strike/cstrike folder.
Then Also put the weapons file in D:(or C:)Sierra/counter-strike/cstrike/sound
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Then run games! Now enjoy playing CS all you -[VS]- Clan members! And make us
proud of all members in our clan!
~~~~~~~~~~~~~~~~~~~~~~~~
Made by Phoenix
Http://www.csclanvs.co-inc.com
Email: ******@******.***
Aim: Slay0r T
Contact me for more details or to report a fualt in the map
Sponsers:
~~~~~~~~~
Http://www.cszone.co.uk/boback/index.html For Cs Maps!
Cool Sites:
~~~~~~~~~~~
Http://www.cszone.co.uk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ES_DESERT_B2
Counter-Strike
05-30-2004 at 11:40 AM by Author
THIS IS BETA2.0 OF ES_DESERT
NO LIGHTING
WORDCRAFT3.3
INFO:...
** Executing...
** Command: Change Directory
** Parameters: C:SIERRAHalf-Life
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesWorldcraftCSMapses_desert.map" "C:SIERRAHalf-Lifecstrikemapses_desert.map"
** Executing...
** Command: C:Program FilesWorldcraftqcsg.exe
** Parameters: "C:SIERRAHalf-Lifecstrikemapses_desert"
qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering C:SIERRAHalf-Lifecstrikemapses_desert.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (8)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (9)
Using WAD File: sierrahalf-lifecstrikecstrike.wad
Using WAD File: sierrahalf-lifecstrikedecals.wad
Using WAD File: sierrahalf-lifecstrikees_desert.wad
Using WAD File: sierrahalf-lifevalvehalflife.wad
added 4 additional animating textures.
18 seconds elapsed
** Executing...
** Command: C:Program FilesWorldcraftqbsp2.exe
** Parameters: "C:SIERRAHalf-Lifecstrikemapses_desert"
qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
writing C:SIERRAHalf-Lifecstrikemapses_desert.prt
32 seconds elapsed
** Executing...
** Command: C:Program FilesWorldcraftvis.exe
** Parameters: "C:SIERRAHalf-Lifecstrikemapses_desert"
vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)
1281 portalleafs
3209 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (21)
LeafThread: 0...1...2...3...4...5...6...7...8...9... (48)
WARNING: Leaf portals saw into leafWARNING: Leaf portals saw into leafaverage leafs visible: 71
visdatasize:62950 compressed from 206241
69.0 seconds elapsed
MAP INFO:...
Desert - Escape
by Killjoy (Ro(...)
ES_DESERT_B3
Counter-Strike
05-30-2004 at 11:40 AM by Author
___________________________________________________________________________________________
ES_DESERT_B3 -by Killjoy for HALFLIFE (1.1.0.6) COUNTERSTRIKE (1.1)
___________________________________________________________________________________________
Title : Es_Desert (Desert Escape)
Date released: 04. August 2001
Filename : Es_Desert_B3.bsp
Version : 3.0
Author : Killjoy
Email Address :******@******.***
Web Page : http://www.KilljoysKillshack.20m.com
Description : Counterstrike Escape -map
___________________________________________________________________________________________
HOW TO PLAY
___________________________________________________________________________________________
Unzip Es_Desert_B3.zip into there Folder's
It has to look like this:
Halflife/cstrike/maps/es_desert_B3.bsp (the map you want to play)
Halflife/cstrike/maps/es_desert_B3.txt (objectives printed at the begining)
Halflife/cstrike/Readme!!!.txt (the text you are reading right now)
Start Halflife, choose "custom games", hit "Counterstrike",
choose multiplayer and search for a server running this map.
HAVE FUN
___________________________________________________________________________________________
CONSTRUCTION INFORMATION
___________________________________________________________________________________________
Base : New level from scratch
Editor used : WorldCraft3.3
Known Bugs : 3
Build Time : 5 weeks(on and off)
Compile machine : 866Mhz CPU - 192 MB RAM
ZHLT:
** Executing...
** Command: Change Directory
** Parameters: "C:SIERRAHalf-Life"
** Executing...
** Comman(...)
ES_CORREDORPOLONES
Counter-Strike
05-30-2004 at 11:40 AM by Author
CorredorPolones - Escape
by Diego Bittencourt (Zeffo) ******@******.***
Texture builds by HalfLife Team
Terrors e CTs se uniram para brincar de corredor polenes!
Terrors: Cheguem vivos ao outro lado do tunel.
CTs: Nao deixe nenhum terrorista
atravessar o tunel.
(ATIRE para continuar)
ES_COMPOUND
Counter-Strike
05-30-2004 at 11:40 AM by Author
Compound - Escape/Kill
Counter-Terrorists: Prevent Terrorists
from escaping at any cost. Kill them
all. SHOW NO MERCY!!!!!!
Terrorists: Get the HELL out of their
and to the escape points. Grab a gun
in the guest house for extra firepower.
Other Notes: There are two escape points.
(Press FIRE to continue)
ES_CELL_B1
Counter-Strike
05-30-2004 at 11:40 AM by Author
Cell - Escape Map
Counter-Terrorists: Prevent Terrorists
from escaping to the escape point.
Terrorists: The Terrorists must escape to
the escape point. You have a choice of either
breaking into the guard's ammunition store.
Or making a break for the nearest exit.
Other Notes: There is only one exit point,
but there are 3 ways to get to it.
(Press FIRE to continue)
ES_CHINATOWN_RUSH
Counter-Strike
05-30-2004 at 11:40 AM by Author
Welcome to Chinatown
Das FBI entdeckte ein Waffenlager im Kern
von Chinatown.
Die Counter-Terroristen wollten nun das Waffenlager
stürmen und die Terroristen gefangennehmen, doch die
Terrors haben Wind von dem Plan bekommen und sind
jetzt auf der Flucht aus Chinatown!
Die Mission:
Die Counter-Terroristen starten aus zwei verschiedenen
Positionen und müssen verhindern das die
Terroristen aus Chinatown flüchten.
(Wenn nötig mit Waffengewalt *gg*)
Die Terroristen müssen versuchen aus Chinatown
zu flüchten, ohne von den CTs eliminiert zu werden.
Maximale Spieleranzahl: 20 (empfohlen 12)
Es existieren zwei Escapepoints.
Good Luck!
Mapdesign by DrKrabbe
******@******.***
ES_CANYON
Counter-Strike
05-30-2004 at 11:40 AM by Author
The Canyon - Escape
by UNKNOWN
textures by Macman ******@******.*** and
by Zaka ******@******.*** and
by Killjoy ******@******.***
Background: The CT squad has been tipped off
as to where yet another Terrorist group is.
Now the T's must make a break for it.
Counter-Terrorists: Enter the
facility and eliminate all resistance.
Do not let the Terrorists escape.
Terrorists: Escape to the Helicopter
pad leading out of this canyon.
Other Notes: There is 1 escape zone
and armoury area in this map.
(Press FIRE to continue)
ES_CAG
Counter-Strike
05-30-2004 at 11:40 AM by Author
****************es_CAG****************
Name : Clemens-August Gymnasium
Version : Beta 1
Filename : es_cag.bsp
Filesize : 3,66 MB
Author : BliZZard
Realname : Andreas Buschermöhle
Email Adresse :******@******.***
Home Page : http://hlmapping.de.vu
Verwendete
Wad-Files : halflife.wad, cstrike.wad, itsitaly.wad, cag.wad (eingebettet)
Datein : es_cag.bsp
es_cag.txt
es_cag_readme.txt
velcor256_bk.pcx
velcor256_dn.pcx
velcor256_ft.pcx
velcor256_lf.pcx
velcor256_rt.pcx
velcor256_up.pcx
velcor256_bk.tga
velcor256_dn.tga
velcor256_ft.tga
velcor256_lf.tga
velcor256_rt.tga
velcor256_up.tga
###############################################
Map Infos:
16 CT Startpoints
16 T Startpoints
up to 32 Players!
used Editor : Worldcraft 3.3
used Compiler : ZHLT 2.5.3
Comile computer: PIII 900 MHz, 384 MB RAM
Compile time : 1h 45m
###############################################
Story:
There are some puipiles which tried to make a joke and took all the desks and tables away.
Now the Police has come and wants to get them arrested.
The puiple try to escape from the school building.
###############################################
Installation:
Put the es_cag.bsp and the es_cag.txt to your cstrike/maps directory.
Put the .tga and .pcx files to your cstrike/gfx/env directory.
###############################################
Disclaimer:
Die Map darf nicht ohne meine erlaubnis auf Heft-CDs veröffentlicht oder verfälscht,
oder als anderer Leute Eigentum ausgegeben werden. Wenn jemand diese Map editieren will,
kann er mich nach der .rmf Datei fragen.
Die .zip Datei darf bei weitergabe nicht verändert werden.
(...)
ES_BUFFY_ALPHA
Counter-Strike
05-30-2004 at 11:40 AM by Author
Map Name: Urban WarFare
Author: Shane Womack
Email:******@******.***
URL: www.mindspring.com/~shane001
Alpha Release. 2/27/00
Please send ANY (good or bad) comments to******@******.***
Visit my webpage for future releases and info.
File list: Directory it goes in:
es_buffy_info.txt/sierra/half-life/cstrike/maps
es_buffy_alpha.txt/sierra/half-life/cstrike/maps
es_buffy_alpha.wad/sierra/half-life/cstrike
es_buffy_alpha.bsp/sierra/half-life/cstrike/maps
NOTE:
Do NOT use this wad file in the creation of your levels as I
have not finished adding/revising textures contained in it.
After the map is done it will be public domain. Also I used
some textures from Anarchy Designs structrual wad.
Known issues/bugs:
r_speeds in the woods need to come down a tiny bit (650 is the highest)
Texture alignment.
Too Many ambient sounds
Future plans:
Change/add Ambient sounds.
Tweak lighting
More detail overall, where r_speeds allow it.
Add more graves ...
Become a billionaire.
Thanx fer reading this junk.
Shane (Tech3D)
******@******.***
ES_BUFFY_ALPHA
Counter-Strike
05-30-2004 at 11:40 AM by Author
Map Name: Urban WarFare
Author: Shane Womack
Email:******@******.***
URL: www.mindspring.com/~shane001
Alpha Release. 2/27/00
Please send ANY (good or bad) comments to******@******.***
Visit my webpage for future releases and info.
File list: Directory it goes in:
es_buffy_info.txt/sierra/half-life/cstrike/maps
es_buffy_alpha.txt/sierra/half-life/cstrike/maps
es_buffy_alpha.wad/sierra/half-life/cstrike
es_buffy_alpha.bsp/sierra/half-life/cstrike/maps
NOTE:
Do NOT use this wad file in the creation of your levels as I
have not finished adding/revising textures contained in it.
After the map is done it will be public domain. Also I used
some textures from Anarchy Designs structrual wad.
Known issues/bugs:
r_speeds in the woods need to come down a tiny bit (650 is the highest)
Texture alignment.
Too Many ambient sounds
Future plans:
Change/add Ambient sounds.
Tweak lighting
More detail overall, where r_speeds allow it.
Add more graves ...
Become a billionaire.
Thanx fer reading this junk.
Shane (Tech3D)
******@******.***
ES_BOTTLE_BETA1
Counter-Strike
05-30-2004 at 11:40 AM by Author
This is a beta version: please do not distribute yet.
Bottle - Escape
by Kevin O'Brien ******@******.***
Counter-Terrorists:
-An anonymous source informed you that
international terrorists are using this
abandoned bottling plant as a drug lab
and explosives factory.
-We're not interested in prisoners.
Terrorists:
-In 1972, your crack commando unit was sent to prison
by a military court for a crime you didn't commit.
-You promptly escaped from a maximum security stockade
to the Los Angeles underground.
-Today, still wanted by the government, you survive
as soldiers of fortune.
(Press FIRE to continue)
 
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Community 17b
Shoutbox
I said superdumb stuff, nevermind, this time of search already exists :D
05-02-2024 at 9:16 PM
The bug seems to be session related. During the day, I can't download maps as a user (MySQL error) or as a guest (captcha is never accepted).
But at night, captcha starts working when I'm a guest. And if I log in from a private window, I can download maps, too. But using the window I was already logged it still leads to that error.

It is 23:30 UTC right now and the site works in a
05-03-2024 at 12:41 AM
still can't download, is this website abandoned or what???
05-05-2024 at 6:20 PM
The site isn't abandoned, it's a passion project from a very small group, I'm sure. You just have to be patient and I'm sure it'll get resolved when the owners have time.
05-06-2024 at 12:08 AM
it doesn't work
05-08-2024 at 1:17 PM
We can not download maps. Will you fix this error or should we not wait in vain?
05-08-2024 at 11:31 PM
Looks like nobody can fix it
05-09-2024 at 5:16 PM
@Dr. Y. J. Shazbot: The problem exists for many weeks now ... it's not new. I would say you can call this website as abandoned even if you can upload new maps
05-11-2024 at 1:48 PM
still cant download
05-14-2024 at 1:12 PM
Yesterday I managed to do some downloads, after creating the account and skipping the captcha that always fail, today this MySQL error started to appear.
Very good website! Don't abandon it, you can fill it with adds, we'll click on them all to help you hahahaha
05-14-2024 at 7:20 PM
I hear you, I can't reproduce on my side, but I will take a look as soon as I can.
05-15-2024 at 3:41 PM
it's working now except guests
05-15-2024 at 4:55 PM
Not for me. "Internal error in the MySQL database." Regardless of the web browser.
05-16-2024 at 12:39 AM
Now work!
05-16-2024 at 3:50 PM
its not working again..
05-16-2024 at 4:30 PM
@Arkshine if you want, i can give my cookies to reproduce this
05-16-2024 at 4:50 PM
Je n'arrive plus à télécharger quoi que ce soit depuis plusieurs jours. Le site perdra alors de plus en plus d’utilisateurs.
05-17-2024 at 3:51 AM
Nice site smiley smiley smiley
05-18-2024 at 10:05 AM
Internal error in the MySQL database
05-18-2024 at 12:45 PM
get this error on download any map

Error

An error occurred during the operation:

Internal error in the MySQL database.

Please check your data. In doubt, thank you for reporting this error to the forum.
05-19-2024 at 2:18 AM
Make this site paid if you will, just turn the servers on so that we can download
05-19-2024 at 12:46 PM
Guys this site work fine, if you want to download an old map, first download an new map ! like awp_fort_lego after did this for me work well !
05-19-2024 at 12:54 PM
@kRoko: That is just coïncidence. The site ( downloading that is ) works on rare occasions. You just happened to catch the right moment.
I tried your stategy buut to no avail.
05-19-2024 at 5:05 PM
IS there any way to fix download button? I can't download any map by using this.
05-19-2024 at 9:38 PM
Problem fixed, thanks to website admin.
05-20-2024 at 5:37 PM
@SILENT KILLER: What did he do? I'm curious cause it's not working for me at least.
05-20-2024 at 6:43 PM
anyone know if there are any maps that combine all the others into one? For example Infer-Nuke, or Dus-Taly etc.
05-20-2024 at 8:15 PM
@SILENT KILLER the problem is not fixed
05-20-2024 at 11:54 PM
found a workaround, when downloading works, take a copy of PHPSESSID cookie value, when stopped not working, change the cookie with the copied one.
05-21-2024 at 12:24 AM
Cannot Download, Again.
05-21-2024 at 4:46 PM
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123 guest(s), 0 member(s), 792 bot(s).

Our site hosts 35769 registered members.

35 absolute unique visitors today (494 yesterday).

17Buddies's website offers at this time 107 671 total uniques and verified maps including 58 813 HL1 maps, 45 555 HL2 maps and 3 303 CS:GO maps, representing 371,28 GB disk space.

There were today 230 maps downloads (338 yesterday) representing 872,66 MB transfered (1,42 GB yesterday).

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void
void