fy_killworld made by |CW|-=ANTI=-
direct 3D help cut out some lag, but its a fun map, kill alot of people
just copy/paste fy_killworld in C:/serria/.../cstrike/maps and ur done
Be sure to visit http://csclan_weasle.tripod.com
yes i know weasel is miss spelled..
any ?'s send to******@******.***
fy_kronik - City
Map by:
Kent Bentjen (archet1pe-K&S)
Email -******@******.***
City Kill Spree
Counter-Terrorists: DESTROY!
Terrorists: DESTROY!
(Press FIRE to continue...)
fy_labyrinth - Labyrinth
by Arnaud T ******@******.*** http://site.voila.fr/fy_labyrinth
Counter-Terrorists and Terrorists: Pick a gun and then just kill enemies.
Other notes: You start with a deagle. You can't buy anything.
Fy_killerzoo
Map created and textured by [Sk-r]-=B@ldo=- ******@******.***ICQ 153909265
MAP IDEA BY MEDIC.
MAP SPECIEL CREATED TO THE KILLZOO CLAN www.killerzoo.com
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CT: Lol, this is going to be fun, u are fighting
in a zoo haha. JUST KILL THE T'S.
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TS: Lol, this is going to be fun, u are fighting
in a zoo haha. JUST KILL THE CT'S
FY_KILLTOWN
Fight Yard - Killtown
DE
gebaut von BobbyBombe -******@******.***
Aufbau der Karte: Die Karte besteht aus zwei grossen
Flaechen, auf denen die Terroristen und die Anti-
Terroreinheit beginnen. Es gibt nun verschiedene
Wege, um zur anderen Flaeche zu gelangen.
Die Karte kann mit maximal zwanzig Leuten gespielt
werden. Jeder Spieler hat am Anfang eine Waffe vor
sich liegen. Ausruestung kann in den vier vorhan-
denen Kaufzonen gekauft werden.
Killtown ist eine Spasskarte, auf der einfach alle
Gegner ausgeschaltet werden muessen.
UK
created by BobbyBombe -******@******.***
Map Description: The map exists through two large
places where the terrorists and the counter-terrorists
begin. There are different ways to reach the other
side of the map.
The map can be played with a maximum of twenty players.
Each player has a weapon lying before him at the start.
Equipment is able to be bought in all four available
buy zones.
Killtown is a fun map where just all enemies must
be killed.
FR
construiree par Bobbybombe -******@******.***
La description du carte: Cette carte est deux grandes
places du l'arrivement ou les terrorists et les anti-
terrorists starter. Il y a des different routes on
peut arriver en l'autre place.
Vous peut jourir cette carte aved vingt joueurs. Tout
les joueurs ont des armes au start. On peux achetez de
l'equipement en les quatre zones d'acheter.
Killtown est une carte de la plaisir ou vous devoirez
tuer tout des ennemis.
fy_killbox.zip - Readme
To Install This Map Just Unzip This Zip File
To Your cstrikemaps folder!
Credits:
Map Design: The_Killer
Textures: N/A
Sounds: N/A
fy_jungle2k3
-----------------------------------------
Map Created by judge2k91: ******@******.***
Texture builds : de_airstrip & cs1.6 wads :)
-----------------------------------------
Terrorist:kill ct's
Counter Terrorist: kill t's
and take this opposite river's side, gogogo :)
-----------------------------------------
(Press FIRE to continue)
-----------------------------------------
Notes :
Just a litle fy_map i build for cs 1.6 commnunity, hope you enjoy it.
I used some airstrip texture from barney map
visit http://csnation.counter-strike.net/barney/ for barney maps
visit www.steampowered.com for cs 1.6 files. (with linux steam release)
Thx to Valve & Steam Staff for their great job :))
Other notes:
24 players spawns
2 buy zone in each team camp
cs1.6only
Have a lot of Fun with it :)
Judge2k91
During an extraction of hostages in a coal mine a storm suddenly and violently changed direction.
The resulting rise of the water table, and violent winds caused a cave in, leaving the hostages dead,
and the last standing cavern occupied by the extraction team... as well as the eco-terrorists.
low food stocks and a rising water table has boiled things down to a shoot out, shoot those bastards!
GOOD LUCK!!
map by:
Sirhc: The Spleen Machine (Christopher Sommer)
Thanks to:
My beta testers!! ME!, Naroogle, Luchito, McManus: The Kidney Machine, and Rayman!
Sierra and Valve for a great game and tools!
Map Makers everywhere!
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fy_jungle_assault - the first CS custom map with rain!
Made By: The God
Waypoints By: The God
This map was originally made for a rain test on the cs-maps forums. However, i decided to release it as an fy map, simply because i found that it played quite well!
Pod Waypoints are included as well, and the map can hold 8vs8 maximum.
-----------------------------------------------------------------------
Contents of .zip file:
fy_jungle_assault.bsp
fy_jungle_assault.txt
fy_jungle_assault.pwf
fy_jungle_assault.pxp
fy_jungle_assault.res
fy_jungle_assault.tga
fy_jungle_assault.txt
col1bk.tga
col1dn.tga
col1ft.tga
col1lf.tga
col1rt.tga
col1up.tga
3dm_palm_03.spr
3dm_palm_02.spr
3dm_palm_01.spr
3dm_leaves1.spr
3dm_leaves3.spr
stmbal1.spr
wsplash3.spr
gins_raineh.spr
waterrun.wav
rain.wav
helirotors2.wav
fallscream.wav
apache.mdl
-----------------------------------------------------------------------
Compile Notes:
Built with: Hammer V5 beta
Compile Tools: Zoners
Hlcsg: 33.72 seconds
Hlbsp: 30.64 seconds
Hlvis: 1224.29 seconds
Hlrad: 412.32 seconds
No errors encountered at all.
-----------------------------------------------------------------------
Thank-You's
-All the guys on the jolt forums
-3d Mike for his awesome tree sprites
-Ginsengavenger for the great rain sprite
-Valve - for making a kick-ass game :)
-SOF2 for awesome textures
-Everyone else who i forgot/neglected/dont care about.
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-----------------------------------------------------------------------
fy_jungle_assault - the first CS custom map with rain!
Made By: The God
Waypoints By: The God
This map was originally made for a rain test on the cs-maps forums. However, i decided to release it as an fy map, simply because i found that it played quite well!
Pod Waypoints are included as well, and the map can hold 8vs8 maximum.
-----------------------------------------------------------------------
Contents of .zip file:
fy_jungle_assault.bsp
fy_jungle_assault.txt
fy_jungle_assault.pwf
fy_jungle_assault.pxp
fy_jungle_assault.res
fy_jungle_assault.tga
fy_jungle_assault.txt
col1bk.tga
col1dn.tga
col1ft.tga
col1lf.tga
col1rt.tga
col1up.tga
3dm_palm_03.spr
3dm_palm_02.spr
3dm_palm_01.spr
3dm_leaves1.spr
3dm_leaves3.spr
stmbal1.spr
wsplash3.spr
gins_raineh.spr
waterrun.wav
rain.wav
helirotors2.wav
fallscream.wav
apache.mdl
-----------------------------------------------------------------------
Compile Notes:
Built with: Hammer V5 beta
Compile Tools: Zoners
Hlcsg: 33.72 seconds
Hlbsp: 30.64 seconds
Hlvis: 1224.29 seconds
Hlrad: 412.32 seconds
No errors encountered at all.
-----------------------------------------------------------------------
Thank-You's
-All the guys on the jolt forums
-3d Mike for his awesome tree sprites
-Ginsengavenger for the great rain sprite
-Valve - for making a kick-ass game :)
-SOF2 for awesome textures
-Everyone else who i forgot/neglected/dont care about.