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Random Maps
56 598 Items
FY_PIER
Counter-Strike
05-30-2004 at 11:44 AM by Author
fy_pier
Mapping by: Spuoces (www.andyforsberg.com/spuoces)
(Contact)******@******.***
Beta Testers: Penguin, Orange_Drink, It's}Pat, Dark Phoenix,
LPP|Head, and Ben.
Speacial thanks to SAF and Trip for supporting my maps
and putting them on there servers.
Counter-Terrorists: Cruise the pier looking for the terrorists and eleminate
the threat of them on your pier.
Terrorists: Breach the pier, search out the
Counter-Terrorists and destroy them.
(Press FIRE to continue)
FY_PING
Counter-Strike
05-30-2004 at 11:44 AM by Author
***Fy_Ping***
Este mapa va dedicado al kpullo del -=F.T.I=-Ping of death k fue el kien me pidio
k hiziera este mapa weno k lo de lagracia de solo poder koger Carabinas del suelo
fue idea de él
(dispara pa' continuar)
FY_POINTBLANK
Counter-Strike
05-30-2004 at 11:44 AM by Author
PointBlank - Team Deathmatch
by Niall Aldridge (-=[BBK]=-Papa-Lazaru/Brian-Botano/La-Resistance P.S.They are all the same person just the different names I use.) ******@******.***
CT's and T's are locked in small room armed with AWP's. Try to find the Buy Zone but it is risky!
Counter-Terrorists: Eliminate all Terrorists.
Terrorists: Eliminate all CT's.
Other Notes: Try and find the Buy Zone
(Press FIRE to continue)
FY_POOL
Counter-Strike
05-30-2004 at 11:44 AM by Author
Fy_Pool by [DCA13]-k@-
------------------------
http://www.mp3.com/djk314
FY_PD_G5BUILDING_MINI
Counter-Strike
05-30-2004 at 11:44 AM by Author
CS MAP No.4! [fy_PD_Building_Mini]
Every time, it is John that a bad map is made and introduced to the public.
As for what was referred to this time.
It is the facing site figure which comes out in the software of PD [Perfect Dark] of N64.
It was impossible in reason of the time though it was intended to be made in fact to be the same.
Try to play because a Waypoint file for POD-BOT was put together this time.
Don't care though it thinks that there are many bugs, too, because I am not a Waypoint specialty.
Incidentally, because a rmf file is settled in this map, it is remodeled freely all right,
it is referred to, too, it is washed away to the net, too, all right.
Do freely, please. My consent is unnecessary, too.
I hope that this map spreads out.
Maker [F.F.F]John
ClanHP[JAP] http://f12.aaacafe.ne.jp/~clanfff/index.html
Mail******@******.***
I don't know English at the end.
Therefore, translation software was used.
2003/12/13
FY_PD_G5BUILDING_MINI
Counter-Strike
05-30-2004 at 11:44 AM by Author
CS MAP ‘æ4’eI@fy_PD_Building_Mini
–ˆ“x•³MAP‚𐻍ìEŒöŠJ‚µ‚Ä‚¢‚éJohn‚Å‚·B¡‰ñŽQl‚É‚µ‚½‚à‚Ì‚Í
N64‚ÌPDiƒp[ƒtƒFƒNƒgƒ_[ƒNj‚Æ‚¢‚¤ƒƒtƒg‚ɏo‚Ä‚­‚é‘ΐí—pMAP‚Å‚·B
–{“–‚Í“¯‚¶‚悤‚ɍì‚é‚‚à‚肾‚Á‚½‚̂ł·‚ªAŽžŠÔ‚Ì“s‡ã‚Þ‚è‚Á‚Û‚©‚Á‚½‚Å‚·‚—
¡‰ñ‚ÍPOD-BOT—p‚ÌWaypointƒtƒ@ƒCƒ‹‚ðˆê‚ɂ‚¯‚Ü‚µ‚½‚̂ŁA—V‚ñ‚ł݂Ă­‚¾‚³‚¢B
Ž„‚ÍWaypointê–å‚¶‚á‚È‚¢‚ñ‚ŃoƒO‚à‘½‚¢‚ÆŽv‚¢‚Ü‚·‚ªEEEB
‚¿‚Ȃ݂ɁA‚±‚̃}ƒbƒv‚É‚Írmfƒtƒ@ƒCƒ‹‚ª‚‚¢‚Ä‚¢‚é‚̂ŁA
ŽQl‚É‚·‚é‚Ì‚à‚æ‚µAŸŽè‚ɉü‘¢‚µ‚ălƒbƒg‚É—¬‚·‚Ì‚à‚æ‚µB
‚Ç‚¤‚¼‚²Ž©—R‚É‚µ‚Ä‚­‚¾‚³‚¢BŽ„‚̏³‘ø‚à•s—v‚Å‚·B
‚±‚̃}ƒbƒv‚ªL‚܂邱‚Æ‚ðŠè‚Á‚Ä‚¢‚邾‚¯‚Ȃ̂ł—
»ìŽÒ@[F.F.F]John
ƒNƒ‰ƒ“HP@http://f12.aaacafe.ne.jp/~clanfff/index.html
ƒ[ƒ‹******@******.***
2003”N12ŒŽ13“ú
FY_PARTENON
Counter-Strike
05-30-2004 at 11:44 AM by Author
fy_partenon by Magno(AWCOLT)
Pegue suas armas e detone os inimigos!!!
Obrigado por estar Jogando!!!
0===[:;:;:;:;:;:;:>
(Press FIRE to continue)
FY_PARACUBE1
Counter-Strike
05-30-2004 at 11:44 AM by Author
Made by genocide
T: kill CT
CT: kill T
Simple....
FY_PARAMADNESS
Counter-Strike
05-30-2004 at 11:44 AM by Author
fy_paramadness
by [HAU]TOT - http://www.kk3d.de
Another stupid para map. ;-)
(Press FIRE to continue)
FY_P90WHOREFIGHT_FINAL
Counter-Strike
05-30-2004 at 11:44 AM by Author
Date: Thursday, August 29, 2002
Mapname: fy_p90whorefight_final
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathma(...)
FY_P90WHOREFIGHT
Counter-Strike
05-30-2004 at 11:44 AM by Author
Date: Saturday, March 23, 2002
Mapname: FY_P90WHOREFIGHT
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmatch.
35. he_inferno. Counter-Strike.
36. hl_dm_tracktrainbatt(...)
FY_P90HILL
Counter-Strike
05-30-2004 at 11:44 AM by Author
put the backrounds.wad in your cstrike folder
put the fy_p90hill.bsp and fy_p90hill.txt in your cstrikemaps folder
created by Mason Bressler
FY_ONIJ
Counter-Strike
05-30-2004 at 11:44 AM by Author
fy_onij
by Glenn Phenicie
http://glennphen.run.to
******@******.***
;)
FY_OFFICEWORLD
Counter-Strike
05-30-2004 at 11:44 AM by Author
Map by MetallicSphere
******@******.***
www.goblinlord.com
Thanks for downloading my map!
FY_ODDNESS
Counter-Strike
05-30-2004 at 11:44 AM by Author
This map is crappy...i know..i know.. its my first REAL map...sorta
Anyway, you have to rescure the hostage and put him in the water. whoop de doo.
terrorists have to hide in the water ect
[EH]Sharp
FY_NORMANDIE
Counter-Strike
05-30-2004 at 11:44 AM by Author
...........................................................................
.________________________________________ .
.I PLZ VISIT! I .
.I I .
.I http://www.swedish-terrorists.tk I .
.I I .
.I Cheers and Regards I .
.I I .
.I :-(Iceman)-: I .
.I I .
.I (Press FIRE to continue) I .
.I______________________________________I .
. .
. .
. .
. .
. .
. .
. .
. .
. .
................Hope You Will Enjoy This Map... Bye bye :).................
FY_NOTIME
Counter-Strike
05-30-2004 at 11:44 AM by Author
Fy_notime
just eliminate each other, what else???
(comments******@******.***
FY_NINE
Counter-Strike
05-30-2004 at 11:44 AM by Author
Made by ^DarkX^ ******@******.*** (www.darkxnet.tk)
FY_NICEWORLD_2K4
Counter-Strike
05-30-2004 at 11:44 AM by Author
FY_NICEWORLD_2K4
By Pericolos0 ((Link))
Finally after the two opposing forces
have fought out their eternal war in
thousands of horribly ugly iceworlds,
the reach the final arena. The one that
will settle their conflict once and for
all...
*note by Pericolos0*
Notice the awesome opticals that are
unseen in the half-life engine!
FY_NEIGHBORS
Counter-Strike
05-30-2004 at 11:44 AM by Author
fy_neighbors - Team Deathmatch
By:
aciD -******@******.***
Info:
A nice sunny sunday while the L33T Krew and Artic Avengers were
playing football outside of their nice home, a new neighbor has just moved in.
Unlike any neighbor, these neighbors consisted of Navy Seals and Police
throughout the world. Ruining the terrorist's fun, they hada big-bad neighbor
dispute.
Terrorists:
Rape those CT's until they move out and go back to the gay clubs!
Counter-Terrorists:
Show those terrorists who runs the block!
--------Have fun!----------
Things I would of added, but im a lazy mapper:
2 Garages (1 for each team)
2 Cars (1 for each team)
2 Buttons to open the garage doors.
A street circularing around both houses.
Trees and other things that go with the outside.
2 Houses that actually looks like houses with accesories in them.
A sewer going house to house.
Rooms in the houses (to make them look actually like a house)
...As my ideas grew, my felt like doingness shrunk.
Mapping isnt easy, nor fun. So respect those people who actually
have no life but the time to....Oops, I mean, who are generous enough to make
those classic maps!
-----------PS: this is my 3rd map i have ever made... check out my other maps:--------
de_target << smgmap << -----------I will have a site during the summer of 2002, so if this map actually
gets downloaded during/after that time, e-mail me for the address to my site.--------
Thankzx!, aciD ******@******.***
 
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Community 17b
Shoutbox
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06-10-2025 at 12:08 PM
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06-10-2025 at 2:01 PM
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06-16-2025 at 7:49 PM
Condition Zero
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06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
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06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
Yesterday at 9:07 PM
Forum
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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