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56 622 Items
FY_KILL_DAY
Counter-Strike
05-30-2004 at 11:43 AM by Author
Blast 'em All.
Counter Terroist:
Kill all Ts
Terroists:
Kill all CTs
Map by Black Man
******@******.***
FY_KILLBOX
Counter-Strike
05-30-2004 at 11:43 AM by Author
fy_killbox.zip - Readme
To Install This Map Just Unzip This Zip File
To Your cstrikemaps folder!
Credits:
Map Design: The_Killer
Textures: N/A
Sounds: N/A
FY_JUNGLE2K3
Counter-Strike
05-30-2004 at 11:43 AM by Author
fy_jungle2k3
-----------------------------------------
Map Created by judge2k91:
******@******.***
Texture builds : de_airstrip & cs1.6 wads :)
-----------------------------------------
Terrorist:kill ct's
Counter Terrorist: kill t's
and take this opposite river's side, gogogo :)
-----------------------------------------
(Press FIRE to continue)
-----------------------------------------
Notes :
Just a litle fy_map i build for cs 1.6 commnunity, hope you enjoy it.
I used some airstrip texture from barney map
visit http://csnation.counter-strike.net/barney/ for barney maps
visit www.steampowered.com for cs 1.6 files. (with linux steam release)
Thx to Valve & Steam Staff for their great job :))
Other notes:
24 players spawns
2 buy zone in each team camp
cs1.6only
Have a lot of Fun with it :)
Judge2k91
FY_KAVERN_KILL
Counter-Strike
05-30-2004 at 11:43 AM by Author
During an extraction of hostages in a coal mine a storm suddenly and violently changed direction.
The resulting rise of the water table, and violent winds caused a cave in, leaving the hostages dead,
and the last standing cavern occupied by the extraction team... as well as the eco-terrorists.
low food stocks and a rising water table has boiled things down to a shoot out, shoot those bastards!
GOOD LUCK!!
map by:
Sirhc: The Spleen Machine (Christopher Sommer)
Thanks to:
My beta testers!! ME!, Naroogle, Luchito, McManus: The Kidney Machine, and Rayman!
Sierra and Valve for a great game and tools!
Map Makers everywhere!
FY_JUNGLE_ASSAULT
Counter-Strike
05-30-2004 at 11:43 AM by Author
||||| ||||| ||||| ||||| ||||| || || |||||
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|| |||| ||||| | ||||| | ||| |||
|| || | || | | || || |
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-----------------------------------------------------------------------
fy_jungle_assault - the first CS custom map with rain!
Made By: The God
Waypoints By: The God
This map was originally made for a rain test on the cs-maps forums. However, i decided to release it as an fy map, simply because i found that it played quite well!
Pod Waypoints are included as well, and the map can hold 8vs8 maximum.
-----------------------------------------------------------------------
Contents of .zip file:
fy_jungle_assault.bsp
fy_jungle_assault.txt
fy_jungle_assault.pwf
fy_jungle_assault.pxp
fy_jungle_assault.res
fy_jungle_assault.tga
fy_jungle_assault.txt
col1bk.tga
col1dn.tga
col1ft.tga
col1lf.tga
col1rt.tga
col1up.tga
3dm_palm_03.spr
3dm_palm_02.spr
3dm_palm_01.spr
3dm_leaves1.spr
3dm_leaves3.spr
stmbal1.spr
wsplash3.spr
gins_raineh.spr
waterrun.wav
rain.wav
helirotors2.wav
fallscream.wav
apache.mdl
-----------------------------------------------------------------------
Compile Notes:
Built with: Hammer V5 beta
Compile Tools: Zoners
Hlcsg: 33.72 seconds
Hlbsp: 30.64 seconds
Hlvis: 1224.29 seconds
Hlrad: 412.32 seconds
No errors encountered at all.
-----------------------------------------------------------------------
Thank-You's
-All the guys on the jolt forums
-3d Mike for his awesome tree sprites
-Ginsengavenger for the great rain sprite
-Valve - for making a kick-ass game :)
-SOF2 for awesome textures
-Everyone else who i forgot/neglected/dont care about.
FY_JUNGLE_ASSAULT
Counter-Strike
05-30-2004 at 11:43 AM by Author
||||| ||||| ||||| ||||| ||||| || || |||||
|| || | || | | || || |
|| |||| ||||| | ||||| | ||| |||
|| || | || | | || || |
||||| ||||| | || | ||||| || || |||||
-----------------------------------------------------------------------
fy_jungle_assault - the first CS custom map with rain!
Made By: The God
Waypoints By: The God
This map was originally made for a rain test on the cs-maps forums. However, i decided to release it as an fy map, simply because i found that it played quite well!
Pod Waypoints are included as well, and the map can hold 8vs8 maximum.
-----------------------------------------------------------------------
Contents of .zip file:
fy_jungle_assault.bsp
fy_jungle_assault.txt
fy_jungle_assault.pwf
fy_jungle_assault.pxp
fy_jungle_assault.res
fy_jungle_assault.tga
fy_jungle_assault.txt
col1bk.tga
col1dn.tga
col1ft.tga
col1lf.tga
col1rt.tga
col1up.tga
3dm_palm_03.spr
3dm_palm_02.spr
3dm_palm_01.spr
3dm_leaves1.spr
3dm_leaves3.spr
stmbal1.spr
wsplash3.spr
gins_raineh.spr
waterrun.wav
rain.wav
helirotors2.wav
fallscream.wav
apache.mdl
-----------------------------------------------------------------------
Compile Notes:
Built with: Hammer V5 beta
Compile Tools: Zoners
Hlcsg: 33.72 seconds
Hlbsp: 30.64 seconds
Hlvis: 1224.29 seconds
Hlrad: 412.32 seconds
No errors encountered at all.
-----------------------------------------------------------------------
Thank-You's
-All the guys on the jolt forums
-3d Mike for his awesome tree sprites
-Ginsengavenger for the great rain sprite
-Valve - for making a kick-ass game :)
-SOF2 for awesome textures
-Everyone else who i forgot/neglected/dont care about.
FY_ITALY
Counter-Strike
05-30-2004 at 11:43 AM by Author
Map by Sup4-FiSH!
Ts - Kill CT's
CT's - Kill Ts
FY_ITALYWORLD
Counter-Strike
05-30-2004 at 11:43 AM by Author
ÿþ--------------------================INFO================--------------------

Italy World created by >^_^<WhIsK3rZ>^_^<

Questions or comments?

E-mail me at whiskerz@attbi.com--I'd love to hear your input.



Both Teams: KILL KILL KILL!!!



=========================Credits===============================

A great big thanks to ObePotikis (noochdog@comcast.net) for helping me

become a better mapper, and making me into what I am today.



Plus a big thanks to [UHL]TheSi|ence for teaching me how to use Worldcraft 3.3

===============================================================

(Press FIRE to continue)
FY_ISLANDWORLD
Counter-Strike
05-30-2004 at 11:43 AM by Author
.bsp files to cstrikemaps
.txt files to cstrikemaps
(example c:sierracounter-strikecstrikemaps)
FY_JUNGL
Counter-Strike
05-30-2004 at 11:43 AM by Author
this is what i did:
1) i erased all of the func_buyzones that were still existing in the entity register.
2) i erased 5 func_walls that were still existing in the entity register but were not in the map.
why are they still there?? when you make a func_whatever and change it to a func_somethingelse, without first turning back into a normal brush(you must click "to world" 2 times for this) then the new func_somethingelse is there AND the old one is still there!!!
3) i erased EVERY SINGLE light and light_environment. You only need ONE light_environment in a map that is outside. if there are inside areas...you may need lights. so i replaced this and set its "pitch" adjustment to -50 and set the angle on it so it would cast shadows....depending on where the sun is in your sky texture, you can readjust this so that it matches....i just put it in a corner and hope it works :) if not....adjust it!!
you had many lights that were so far into a wall, that they were showing on the outside. thats one way to get the "leak" message.
4) i closed up the floor. there was one side where it was WIDE open. Thats another cause for a LEAK.
5) i pulled the map parameters entity out of the wall.
Dont put ANYTHING inside of a wall...also dont overlap brushes :)other than that if you dont want the player to be able to buy(you mentioned not to put in buyzones) you will have to adjust this so that no players can buy anything...and then you will need to provide enough weapons for the whole family there...
6) i erased the 2 worldspawn entities. they are not needed.
7) I erased a func_pushable that was still existing in the entity register but was no longer in the map.
8) i erased a func_ladder that was still in the entity register but was no longer in the map.
9) i erased the walkway things that were meant to give the player the advantage of running across onto the middle blocks from above.
why did i erase (...)
FY_JELLO
Counter-Strike
05-30-2004 at 11:43 AM by Author
map by: Aaron Marine
[AE]E-MAG
******@******.***
Concept: Terrorists and Counter-Terrorists go head
on head in an all out battle above the great pool
of green jello. There are plenty of weapons to go
around. But some things may not be as they appear.
have fun and do not kill yourself by making the
wrong moves. HEHEHEEEE
FY_INSIDE-OUTSIDE
Counter-Strike
05-30-2004 at 11:43 AM by Author
fy_inside-outside
Map made by: -|=[SSK]=|-CLAN
email the clan at******@******.***
or aim thethieve2 or SkaKing1134
Terrorist: Must run and kill the ct's
Counter-Terrorist:Must run and kill the T's
Other notes: there is a secret hiding spot
in the map
==================================
geocities.com/sskcsclan for ssk 56k clan site
RECRIUTING NOW!
===================================
(Press FIRE to continue)
FY_INTHEWOODS
Counter-Strike
05-30-2004 at 11:43 AM by Author
Map made by Boogie
Basically, you just snipe eachother off, or the
Ts can jump down the hill and lose lots of their life..
boogie.
FY_INSANE
Counter-Strike
05-30-2004 at 11:43 AM by Author
Map by Marcos Venanzi
******@******.***
www.suicidaltendency.kit.net
FY_INSANE
Counter-Strike
05-30-2004 at 11:43 AM by Author
Map by Marcos Venanzi
******@******.***
www.suicidaltendency.kit.net
FY_INDUSTRIAL
Counter-Strike
05-30-2004 at 11:43 AM by Author
http://www.ttcclan.tk/
213.197.10.222:27015
******@******.***
[-TTC-]Elan666
FY_INFERNO
Counter-Strike
05-30-2004 at 11:43 AM by Author
***fy_inferno***
By -|NeveReveN|+
You know what to do...
FY_INFILTRATION
Counter-Strike
05-30-2004 at 11:43 AM by Author
Infiltration
By Militant Subversive ******@******.***
Installation Instructions
Place fy_infiltration.bsp & fy_infiltration.txt in your cstrike/maps folder.
Place MSU.wad in the cstrike folder.
FY_ICEWORLD3000
Counter-Strike
05-30-2004 at 11:43 AM by Author
www.apazia.dk/tado
www.tado.webbyen.dk
******@******.***
textures:
de_aztec, halflife, cs_assault,
cs_dust, cs_office, torntextures,
de_piranesi, backslash. (wad files)
Notes for CT:
Pick up a weapon, and shoot the Terr!!!
Notes for T:
Pick up a weapon, and shoot the CT!!!
Other notes:
You can buy in the middle,
and there are 2 secret ladders!!!
FY_ICEWORLD2K3
Counter-Strike
05-30-2004 at 11:43 AM by Author
map by: Aaron Marine
[AE]E-MAG
******@******.***
Terrorists: find bomb site and destroy it
p.s. there is one odd location...can you
find it?
CT: gain hold of all 4 hostages and lead
them to a safe zone.
This is a nice fun big version of iceworld
and dont complain it only took like 2 hours
to make.
 
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Community 17b
Shoutbox
I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
08-16-2025 at 3:30 PM
@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
08-20-2025 at 4:54 PM
@LiveWire: redundancy is what 3rd party sites are all about, unless you believe Steam will never go down and will never remove content, redundancy itself is not redundant
08-20-2025 at 4:58 PM
could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
09-11-2025 at 9:07 PM
I can't seem to download any models? but I see people can comment, what gives?
09-21-2025 at 1:48 PM
Just checked its working for me on firefox.
09-21-2025 at 2:19 PM
I have a (hopefully) full archive of all the maps here. Should I upload it to archive.org?
10-11-2025 at 1:40 PM
I have no issue downloading with chrome.
10-11-2025 at 4:54 PM
Please derpum it will be so nice if you can upload them to archive.org. I have planned to archive all maps too but if it's already done it will save much time.
10-12-2025 at 5:04 PM
Ya nenavist ryba
10-13-2025 at 11:10 PM
@Arkshine: Have you forgotten about my byplt-maps recovery project?
It's been done for months now...
Can you take a look at this please?
Hoping for a reaction from your side soon.
10-18-2025 at 3:13 PM
Forum
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void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
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