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Random Maps
56 598 Items
SP_FWA
Counter-Strike
05-30-2004 at 11:41 AM by Author
sp_fwa - Speed Strike Map
map by [FW@]-=Benz18=-
******@******.***
|¯ | /¯ || |¯ | || /¯ | _ / /¯ |¯|
|_ |_ |¯| | | |¯ | | | |¯| |_ // |¯| |¯
Final-W@r
http://f-war.fr.st
--------------------------
Terrorist: KILL!!!!!!!
Counter-Terrorist : KILL!!!!!!!
Note : 10 max players.
--------------------------
(Press Fire to Continue)
(Appuyez sur Feu pour continuer)
SP_BLACKTORN
Counter-Strike
05-30-2004 at 11:41 AM by Author
sp_blacktorn - SpeedStrike
Counter-Terrorists & Terrorists:
Map en 2 vs 2
Testing :
- D3u$ RuL3Z
******@******.***
ICQ : 97609391
Mapping :
- BlackDog
******@******.***
ICQ : 108255921
Map créée pour CStrike-Fever Network
-=[ www.cstrike-fever.net ]=-
(Press FIRE to continue)
SP_BABAR
Counter-Strike
05-30-2004 at 11:41 AM by Author
sp_babar - Speed Strike Map
map by [FW@]-=Benz18=-
******@******.***
|¯ | /¯ || |¯ | || /¯ | _ / /¯ |¯|
|_ |_ |¯| | | |¯ | | | |¯| |_ // |¯| |¯
Final-W@r
http://f-war.fr.st
--------------------------
Terrorist: KILL!!!!!!!
Counter-Terrorist : KILL!!!!!!!
Note : 10 max players.
--------------------------
(Press Fire to Continue)
(Appuyez sur Feu pour continuer)
ES_WETWALL
Counter-Strike
05-30-2004 at 11:41 AM by Author
The Wetwall
by dallen
(www.geocities.com/goodapprentice)
The hardline has been cut to the
building's phone. The terrorists
must make their way to one of the
other two phones in order to escape.
Note: There are spawn points for:
-6 terrorists (250 health)
-3 agents (250 h and/or armor)
-12 swat (100 h and armor)
(Press FIRE to continue)
ES_VILLAGE
Counter-Strike
05-30-2004 at 11:41 AM by Author
Village - Escape
by Euro*Brew ******@******.***
textures by jOeSmOe ******@******.***
textures by Macman ******@******.***
textures by SOOPRcow
Background: There are T's in a village.
See where the name comes from? They
are there and have to get out. CT's
don't like them so they don't want them
to get out alive.
Counter-Terrorists: Enter and destroy all
the T's and keep them from escaping. Watch
all the paths, don't try to be a hero.
Terrorists: Get out of the town to the arch
door at the other end of town. Grab some guns
and accessories on the benches to help in the
fight.
(Press FIRE to continue)
ES_UNDERGROUND
Counter-Strike
05-30-2004 at 11:41 AM by Author
Underground - Escape
By [RPD]-Killer ******@******.***
Textures by Diggedagg, Linga, TheDoenerKing,
Sierra, NOLF Team and myself.
Counter-Terrorists: Prevent the terrorists from
escaping by eliminating them.
Terrorists: Escape as fast as you can or have a
look at the armoury...
(Press FIRE to continue)
ES_TOMB
Counter-Strike
05-30-2004 at 11:41 AM by Author
Title :Egyptian Tomb
Filename:es_Tomb
Author:PapaKosh
Email address :******@******.***
Website :www.geocities.com/PapaKosh
Description:My upcoming is es_Tomb. In this counter-strike map, we move away from the common terrorism scenes to
the deserts of Egypt where a band of robbers(Terrorists) are attempting to escape a lost tomb.
Rather than breaking for topside through the way they came in, they are trying to go for the secret portal created by the ancient
egyptians. Unrealistic as it may appear, this is simplying exploring one of the possible mysteries of the egyptians 1000's of years ago.
The Local authorities(Counter-Terrorists) learn of this treachery and are attempting to prevent the robbers from escaping with the gold.
Type :Counter-Strike
Status :Beta
----------------------
TESTING INFO
----------------------
This is a testing for specifics on gameplay which includes any problems that result in a decrease
in enjoyment. Also, please comment on texturing, lighting, and anything else.
----------------------
ADDITIONAL INFO
----------------------
No wad is included because all textures used in the map are compiled into the bsp to make
it easier for testers. Included is the zip file called CARNIVAL which are the
sky textures used in the map. Put them into your cstrike/gfx/env directory
Copyright / Permissions
This map is for BETA testing only and is NOT the finished product.
After testing, please delete this map from your hard drive. If you
don't, that will only cause confusion once the final version of the
map is released.
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'(...)
ES_STORM-TRAIN
Counter-Strike
05-30-2004 at 11:41 AM by Author
Storm-Train - Escape
by Felix Uhlenhut (Stormrider)
******@******.***
Counter-Terrorists: Prevent the Terrorist
from escape.
Terrorists: Escape from the Counter-Terrorist by
using the train.
Other Notes: There are 2 hostages in
the mission. Rescue them!
(Press FIRE to get in ACTION)
ES_STORM
Counter-Strike
05-30-2004 at 11:41 AM by Author
Storm - Escape
By BenTheKuno ******@******.***
Cool-Ass Textures by MORDor ******@******.***
Background: Terrorists were attempting to
hijack a disarmed nuclear weapon when
security was set off.
Version 4 of Es_storm, hopefully the final.
Extract into your *counter-strike* directory
using folder paths. That way the rain shows
up correctly.
If you just are extracting the files by hand
they go into the following directories
cstrike/sprites rain.spr
cstrike/mapses_storm.txt
cstrike/mapses_storm.bsp
custom textures have been embedded into the
map.
********************************************
VERY IMPORTANT
********************************************
The escape scenario has been removed from
official status as of beta 7.0
I am asking that anyone supporting either
the escape scenario or this map e-mail me
at******@******.***with escape or
es_storm as the subject, and their nickname
or alias in the body. I will add your
nickname / e-mail to a list of supporters
that will eventually make its way to
Gooseman. This is to show that escape maps
can actually be quite enjoyable.
As of September 19, 2000, I currently have
three full clans supporting this map. I hope
to add you and your clan to the list.
Thank you,
Ben Shields
********************************************
E-mail me with questions, comments,
bugs (oh no!) at******@******.***
Or you can visit my web page at:
www.benthekuno.com
ES_SKYDIVE
Counter-Strike
05-30-2004 at 11:41 AM by Author
ES_SKYDIVE
Counter-Terrorists:
The Terrorists have hijacked a cargo plane
and are planning to parachute to safety.
Good work on sabotaging all parachutes
before the plane took off, but kill the
Terrorists before they hit the ground anyway.
Terrorists:
They make take our lives,
but they can never take - OUR FREEDOM!
GERONIMO!
ES_SEWERS
Counter-Strike
05-30-2004 at 11:41 AM by Author
Sewers - Escape
by Alves Andre
******@******.***
After attempting to bomb the F.B.I headquarter,
the terrorists got trapped in sewers while escaping.
Now,they have to pass through the Counter-Terrorits forces.
Counter-Terrorists: Stop every terrorists before they escape.
Terrorists: Find your way in the sewers.
Other Notes:
There are 2 escape areas.
(Press Fire to Continue)
ES_SAINTSSERVERS3
Counter-Strike
05-30-2004 at 11:41 AM by Author
es_saintsservers3
Made by Lewis_Saint
on 10/01/03
for SaintsServers.com
Best used with low gravity (600)
The best es_saintsservers map.
E-mail******@******.***with comments!
ES_SAINTSSERVERS
Counter-Strike
05-30-2004 at 11:41 AM by Author
es_saintsservers
Made by Lewis_Saint
on 04/01/03
for SaintsServers.com
Best used with low gravity !!!
ES_SAINTSSERVERS2
Counter-Strike
05-30-2004 at 11:41 AM by Author
es_saintsservers2
Made by Lewis_Saint
on 04/01/03
for SaintsServers.com
Best used with low gravity !!!
ES_RAID2
Counter-Strike
05-30-2004 at 11:40 AM by Author
The Raid - Escape
by Xavier ******@******.***
Background: The CT's have just
approached a Terrorist stronghold
in the Arizona badlands.
Counter-Terrorists: Enter the
facility and eliminate all resistance.
Terrorists:Escape to one of the two
tunnels leading out of this canyon.
(Press FIRE to continue)
ES_RAID
Counter-Strike
05-30-2004 at 11:40 AM by Author
The Raid - Escape
by Xavier ******@******.***
Background: The CT's have just
approached a Terrorist stronghold
in the Arizona badlands.
Counter-Terrorists: Enter the
facility and eliminate all resistance.
Terrorists:Escape to one of the two
tunnels leading out of this canyon.
(Press FIRE to continue)
ES_LOSANGELESB1
Counter-Strike
05-30-2004 at 11:40 AM by Author
es_LOSANGELES
by Salamander
Counter-Terrorists: Prevent terrorists
from escaping to subway or vault.
Terrorists: The bomb in the vault has a
3-1/2 min. timer (approx) and will open an
escape route to an adjoining building (out).
When the bomb detonates everyone on that
level will be eliminated.
(Press FIRE to continue)
ES_KANDAHAR_ALPHA1
Counter-Strike
05-30-2004 at 11:40 AM by Author
Date: Sunday, March 17, 2002
Mapname: ES_KANDAHAR (ALPHA 1)
Author: Name-Shifter ******@******.***
Maps by the author for Half-Life and its modifications:
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmatch.
35. he_inferno. Counter-Strike.
36. hl_dm_tracktrainb(...)
ES_JUNGLE
Counter-Strike
05-30-2004 at 11:40 AM by Author
Jungle - Escape
By Mojo ******@******.***
Textures by Mojo, MikeZill@,
and JoEsMoE
Background: While delievering a drug
shipment, Their plane loses control
and crashes in a vast jungle.
Counter-Terrorists: Round up or
neutralise all the fleeing druggies.
Terrorists: Escape from the wreckage to
one of the 2 escape points,a villege to
the southwest and a small base to the
northwest.
Other Notes: Beware of the jungle's
Mysteries.
(Press FIRE to continue)
ES_HORROR
Counter-Strike
05-30-2004 at 11:40 AM by Author
HoRRoR - Escape
By [GER]Organic700 ******@******.***
--==-- Theme --==--
It's a small abandoned village with only four houses.
Beyond the village and a small river
there is a great fortress, also abandoned...!
But there is still something... the devil ??
--==-- Terrorists --==--
The terrorists start at the attic and in a few other rooms. They have to escape to
the small village. Around the fortress there are a few strong weapons.
That's the only way to bypass the Counter-Terrorists.
The escape point is near the exit of the village,
find it and be very careful!
--==-- Counter-Terrorists --==--
Prevent all terrorists from escaping and
neutralize all escaped terrorists.
Buy some weapons to stop the terrorists!
And be careful, too...
--==-- SpEcIaL ThAnKs --==--
- At first big thanks to all people of www.clanintern.de,,
who helped with great ideas for es_horror
and supported my work. Thank you all !!
--==-- Other thanks --==--
- Thanks to pw|Fantomas for compiling the map !
- Thanks to Fried Chicken for hosting the map !
- Thanks to Uluk@i (from Innsbruck) for his support !
- And thanks to those people who sent sounds for this map ;)
--==-- Betatester --==--
- King555 (www.vb-paradise.de -> Home of the Half-Life Game Connector)
- FuNkJoKeR
- [GER]Organic700 (www.ger-clan.com)
 
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Community 17b
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I'm looking for a 20-year-old map of csde_beslan
07-09-2025 at 1:44 PM
hey, can you please put this map under my name?

(Link)
07-11-2025 at 8:06 PM
Anyone getting "File not found on disk" error while downloading?
07-16-2025 at 10:35 AM
For this map - (Link)
07-16-2025 at 11:25 AM
fails to download with no error for me
07-18-2025 at 9:07 AM
Must be an old dead file I guess, other stuff works fine
07-20-2025 at 7:41 AM
Hello guys!
Pls, re-upload "7300 Waypoints Podbot"? The link in forum is no longer downloadable.
(Link)
Thanks smiley
07-21-2025 at 11:38 AM
was trying to upload de_basalt for csgo and wondering why it doesn't work, then I noticed the 150M file size limit...
07-27-2025 at 12:48 PM
Is it normal for a CSGO map to be larger than 150M?
08-16-2025 at 1:41 PM
Doesn't the steam workshop make 3rd party sites redundant for recent games?
08-16-2025 at 3:28 PM
@Arkshine: You're alive! smiley
Just a little remark: I've responded on the topic "advanced user" on the new forum some time ago.
Would you be so kind to take a look at it?
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@Arkshine: de_basalt is a whooping 462M, it won't go down below 250M even with ultra compression, it uses a ton of models and has a large out of bounds area, it's not your normal CSGO map no, but it's an official map, its CS2 version is even larger reaching 2GB but that's irrelevant since the site doesn't have a CS2 category
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could archive.org be used for offsite backups?
08-21-2025 at 3:00 PM
Yeah, there's already many maps backed up at archive.org
08-22-2025 at 8:48 AM
As far as I recall, their team even backed up entire FilePlanet so it might be possible for 17B as well
08-22-2025 at 8:49 AM
Cupe:
08-25-2025 at 8:38 AM
08-26-2025 at 7:16 AM
can you please put this map under my name? ((Link))
08-29-2025 at 9:17 PM
pew pew pew !
09-01-2025 at 9:19 AM
Залил карту (Link) но не могу указать авторство- белая страница после редактирования параметров.
09-06-2025 at 7:48 PM
I've uploaded my new map, but there is a white page after the parameters edit (no info saved). Pls fix.
09-06-2025 at 7:49 PM
smiley
Yesterday at 9:07 PM
Forum
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
void 7300 Waypoints Podbot - S3b
  07-20-2025 at 9:04 PM by ATHANH
void Conversion Map Cs 1.6 Vers Cs:s - Aide ?
  07-19-2025 at 5:27 AM by Tristan
void My Advertisement
  07-14-2025 at 8:55 AM by rantybaked
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17Buddies's website offers at this time 108 032 total uniques and verified maps including 59 149 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,77 GB disk space.

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