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DE_MAPX_BETA1
Counter-Strike
05-30-2004 at 11:24 AM by Author
By: Alpha Omega
******@******.***
Give this map a name?
www.digitalsaber.com/whodareswins
Then go to the forum link at the
top/left of the page.
Counter-Terrorists: Stop the trunk or
market from being blown up.
Terrorists: Blow up the market or
truck to win.
(Press FIRE to continue)
DE_MANILA_BRIDGEV2
Counter-Strike
05-30-2004 at 11:24 AM by Author
=========================================================
de_manila_bridgev2
Bomb defusion map
for Counter-Strike a Half-Life Modification
Made in Philippines, Quezon City 19 Dec. 2003
=========================================================
------General Information--------------------------------
Title : de_manila_bridgev2
Version : Concept of de_bridge by chicken slayer
Author : Eduardo Macaranas a.k.a. Bad_boy UP Diliman QC
E-mail :******@******.*** cel# 0920 786 9854
Home page : http://uk.geocities.com/spmo_forums
Description : Prevent terrorist from bombing the bridge
My Other maps : cs_kuta_bato,de_corregidor,de_avenue4,de_dustv1.bsp
:
Notes : Download the maps(waypoints included in .zip) and my many other : waypoints) from my website. Enjoy :)
------Play Information-----------------------------------
Deathmatch : yes
Single Player : multi and single
Cooperative : yes
Mod : Counter-Strike
Suggested players: 8-12
------Construction--------------------------------------
Base : None
Editor(s) used : WorldCraft / 3.3
Other Utils used : Zoner´s HL Tools
Prefabs used : bunkers,guardhouse & helicopters
Known Bugs : none
Build Time : 1 week, 2 days
Compile Time : around 16 minutes
Compile machine : Pentiume III 733mhz 256RAM
------Credits-------------------------------------------
the maker of the cbble.wad,de_dust,de_AZTEC
the maker of prefabs - Isaac Greenbride for his helicopter
Krackiwi for his chaingun & bunkers
Blade runners for his BMW car
University of the Phili(...)
DE_MAP
Counter-Strike
05-30-2004 at 11:24 AM by Author
Bomb-Deffiuse
This is the matrix.
The agents are trying to breach trou the ceiling of Zion,
they only have to get one explosion.
The warriors of Zion are there to prevent it.
When the bomb explodes everyone dies,
and like in the storry everything gets reprogramated.
The agent who drops the bomb has a large ammount of courage
cause you cant get away from the Bomb Site
cause other explosions dammaged the ladder.
Mapping by: -=(CES7|CL Dark_Munk)=-
personal message:
This map is brought for the members of CES7.
This map is free to distribute.
Email:******@******.***
DE_MAP1
Counter-Strike
05-30-2004 at 11:24 AM by Author
This map is a first creation by [SHITE]Giz www.mentalsheep.co.uk..
This is my first map so enjoy and take it for what it is - a leqarning experience for me.
Thnx.
DE_MANILA_BRIDGE
Counter-Strike
05-30-2004 at 11:24 AM by Author
=========================================================
de_manila_bridge
Bomb defusion map
for Counter-Strike a Half-Life Modification
Made in Philippines, Quezon City 19 Dec. 2003
=========================================================
------General Information--------------------------------
Title : de_manila_bridge
Version : Concept of de_bridge by chicken slayer
Author : Eduardo Macaranas a.k.a. Bad_boy UP Diliman QC
E-mail :******@******.*** cel#0920 786 9854
Home page : http://uk.geocities.com/spmo_forums
Description : Prevent terrorist from bombing the bridge
My Other maps : de_kuta_bato,de_corregidor,de_avenue4,de_dustv1.bsp
:
Notes : Download the maps(waypoints included in .zip) and my many other : waypoints) from my website. Enjoy :)
------Play Information-----------------------------------
Deathmatch : yes
Single Player : multi and single
Cooperative : yes
Mod : Counter-Strike
Suggested players: 8-12
------Construction--------------------------------------
Base : None
Editor(s) used : WorldCraft / 3.3
Other Utils used : Zoner´s HL Tools
Prefabs used : bunkers,guardhouse & helicopters
Known Bugs : none
Build Time : 1 week, 2 days
Compile Time : around 16 minutes
Compile machine : Pentiume III 733mhz 256RAM
------Credits-------------------------------------------
the maker of the cbble.wad,de_dust,de_AZTEC
the maker of prefabs - Isaac Greenbride for his helicopter
Krackiwi for his chaingun & bunkers
Blade runners for his BMW car
University of the Philippin(...)
DE_MANILA
Counter-Strike
05-30-2004 at 11:24 AM by Author
de_manilav2(day)
bomb defuse
By: BigBadWolf
Terrorists are importing cocaine
using food shipments as disguise
on Manila docks.The Pilippine police
are on their trail for months..
and with enough evidence they will do
a final raid..
T's
Blow up all the evidence..
or kill all the CT's.. its up to you
CT's
Protect the evidence from the T's..
or kill each and everyone of them..
Note: there are 2 bomb targets
Dont forget to change your
underwear everyday!
Have fun Fraggin!
(Press Fire to Start)
DE_MALICE
Counter-Strike
05-30-2004 at 11:24 AM by Author
Malice - Bomb/Defuse
by Alex Balaganov (XPEHKOM_B_yXO)
******@******.***,******@******.***
(Press FIRE to continue)
DE_MAGTECH
Counter-Strike
05-30-2004 at 11:24 AM by Author
Magazubean Technologies - Defusion
Created By:
[CS|MGZB]Groundflyer<******@******.***>
[CS|MGZB]SHOKAgent<******@******.***>
http://magazube.vze.com/
Counter-Terrorists: Prevent the Terrorist
threat from bombing the Mag Tech computer
mainframes by any means necessary.
Consider all present civilians as hostages.
Terrorists: Destroy the valuable Mag Tech
mainframe systems by means of C4 explosives.
Prevent the rescuing of any hostages.
Other Notes: There is one bomb site in this mission,
and five hostages throughout the building.
(Press FIRE to continue)
DE_MAIA
Counter-Strike
05-30-2004 at 11:24 AM by Author
de_Maia
Mapping by:
Monkmen ******@******.***
Aufgabe: Zwei Schwebende Artefakte in die Luft sprengen ( Terris )
Verhindern zerstoerung der Artefakte ( Counter )
Viell Spass ?
(Press FIRE to continue)
DE_M4A1_5
Counter-Strike
05-30-2004 at 11:24 AM by Author
m4a1_5 - Bomb/Defuse
by Ian Swift ******@******.***
Counter-Terrorists: Search out the Terrorists in
the installation. Eliminate them.
Terrorists: Bomb the center of the area, destroying the
chemical crates in the building.
(Press FIRE to continue)
DE_MACFUN
Counter-Strike
05-30-2004 at 11:24 AM by Author
MAC10 Fun - Bomb/Defuse
by Oreo ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing target.
Team members must die if any bombs
threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy the bomb target.
Other Notes: You start with a MAC10 and
a p228. Release your inner MAC10 whore!
(indentical map as de_tmpfun by Oreo)
(Press FIRE to continue)
DE_MADUST
Counter-Strike
05-30-2004 at 11:24 AM by Author
Manglers Dust - de_madust Bomb/defuce
Made by: Thobias Backelin ******@******.***
textures by Macman ******@******.***
<-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=->
Counter-Terrorists:
Dont let terrorists destroy the top secret
weapon parts that are in the crates. If they
are destroyed the goverment will lose many millions
in research and hardware.
Terrorists:
Destroy the weapon part crates at all costs.
Dont let the Goverment get an chance to
make an better foot hold in this country.
<-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=->
Other notes:
I wanna thank Macman for the textures.
/MaNgLeR
<-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=->
(Press fire to continue)
DE_LUXOR_BETA2
Counter-Strike
05-30-2004 at 11:24 AM by Author
Luxor - Bomb/Defuse
by AlexNo.1 ******@******.***
www.heerens.de/cs for more...
Counter-Terrorists: Prevent Terrorists
from bombing the Temple.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy the tomb or the big
hall.
Other Notes: There are 2 bombtargets
in the mission.
(Press FIRE to continue)
DE_LUXOR_BETA3
Counter-Strike
05-30-2004 at 11:24 AM by Author
Luxor - Bomb/Defuse
by AlexNo.1 ******@******.***
www.heerens.de/cs for more...
Counter-Terrorists: Prevent Terrorists
from bombing the templearea.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy the tomb or the big
statues.
Other Notes: There are 2 bombtargets
in the mission.
(Press FIRE to continue)
DE_LUXOR_BETA1
Counter-Strike
05-30-2004 at 11:24 AM by Author
Luxor - Bomb/Defuse
by AlexNo.1 ******@******.***
www.heerens.de/cs for more...
Counter-Terrorists: Prevent Terrorists
from bombing the Temple.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy the tomb or the big
hall.
Other Notes: There are 2 bombtargets
in the mission.
(Press FIRE to continue)
DE_LUSH
Counter-Strike
05-30-2004 at 11:24 AM by Author
Lush - Bomb/Defuse
by Glidias ******@******.***
Background: Biochemical weapons in the
lush jungle villages of an old World
War 1 ruin has been the target of
many terrorists since 2001.
Counter-Terrorists: Protect the biochemical
weapon barrels until HUD timers end for
disarmament(target-saved). Otherwise,
eliminate all Terrorists.
Terrorists: Infiltrate thebillage and bomb
either one of the biochemical weapon barrels
which are confiscated by counter-terrorists.
Otherwise, eliminate all Counter-Terrorists.
Other Notes: There are 2 chemical
weapon stashes in the mission.
CURRENTLY v.2.0 BETA
(Press FIRE to continue)
DE_LOSTTEMPLE
Counter-Strike
05-30-2004 at 11:24 AM by Author
LostTemple - Defusion
by Michael "darkslayer" Labowicz
Textures by: Valve, Shaitis
Background:
A South American terrorist group decides
to make itself known by threatening to
blow up a recently discovered temple in
the region. Its up to an elite team of
Counter-Terrorist forces to prevent the
destruction of one of the best preserved
Inca temples ever found...
Counter-Terrorists: Save the Lost Temple.
Terrorists: Destroy the Lost Temple.
Other Notes: There are 2 bomb sites in this
mission.
(Press FIRE to continue)
DE_LOBBY
Counter-Strike
05-30-2004 at 11:24 AM by Author
Lobby Shootup - Bomb/Defuse
by Grav (a.k.a. Mike Gravina)
******@******.***
Background: The known terrorist Morpheus
has been apprehended. His armed cohorts
have breached security to free him.
Counter-Terrorists: Neutralize the armed
intruders. They are to be considered
extremely dangerous.
Terrorists: Get through the security
team and bomb the elevator to delay reinforcements.
Other Notes: Any lagginess is due to a
glitch in the Matrix.
(Press FIRE to continue)
DE_LOST_IN_LABYRINTH
Counter-Strike
05-30-2004 at 11:24 AM by Author
Lost in Labyrinth - Bomb, defuse map
Made by The Immortal******@******.***
Don't get lost in this labyrinth!
DE_LOSTPLACE
Counter-Strike
05-30-2004 at 11:24 AM by Author
Inferno - Bombe/Désamorcer
par *-=[ThE zEn]=-*
******@******.***
Texture faites par Valve software
Des terroristes essaient de detruire du materiel militaire
dans un entrepôt situé dans une ville deserte.
Anti-terroristes: Empecher les terroristes de
detruire les fournitures.
Terroristes: Detruisez les fournitures.
Autre note : Il y a 2 points possibles pour planter
la bombe.
(Appuyez sur Tir principal pour continuer)
 
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Community 17b
Shoutbox
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
05-05-2025 at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
05-05-2025 at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
Yesterday at 6:55 AM
Some maps have been supplemented with missing information.
Yesterday at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
Yesterday at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
Yesterday at 2:55 PM
Forum
void Byplt-authored Maps: Main List
 Yesterday at 9:21 PM by qoLmE
void Byplt-authored Maps: Oddballs
 Yesterday at 9:53 AM by qoLmE
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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