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DE_GLADIATOR
Counter-Strike
05-30-2004 at 11:21 AM by Author
D E _ G L A D I A T O R
Bomb/defusion
visit http://people.freenet.de/hod-clan
Created by
Nex
DE_GLASS
Counter-Strike
05-30-2004 at 11:21 AM by Author
de_glass-bomb/defuse
by James (AssPirate) Grant III
textures by Valve
special thanks to me i 0// // j00!! and EVEN MORE SPECIAL THANKS TO AMY!!! FOR KEEPING ME GOING!! THANks baby!
___________________________________
Soviet-bomb/defuse
background: Us government stumbles on an abandoned soviet underground chemical warfare facility, but it's not abandoned after all...
Counter-terrorists: stop T's from bombing either the chemical testing chamber, or the reactor bridge
Terrorists: bomb the reactor bridge or the chemical testing chamber
DE_GLACIER
Counter-Strike
05-30-2004 at 11:21 AM by Author
Glacier - Bomb/Defuse
by MonKeY ******@******.***
Textures and Skidoos by Azriel
Thanx to Cyberex from Teamgaming.net for a test server
Background:
The Counter-Terrorists are attempting to reach a VIP
(who you may later escort in tundra) but in an attempt
to save time they have decided to cross a glacier in
thier truck. Thier truck has run out of fuel and they
need food. This should not be a problem however, as
they are within walking distance of a base camp and an
old fuel storage cave. The Terroists have got wind of
this however, and they come to destroy the fuel and the
other supplies in the camp.
Counter-Terrorists: Prevent Terrorists
from destroying the fuel storage or the
camp with the food
Terrorists: The Terrorist carrying the
C4 must destroy the CT's suppies
(Press FIRE to continue)
DE_GIJOE2
Counter-Strike
05-30-2004 at 11:21 AM by Author
DE_G.I. Joe2 - Bomb/Defuse
by Cat Atomic ******@******.***
-----------------------------------------------
Edited (with permission) by Dark MenacE
Email Dark MenacE ******@******.***
ICQ Dark Menace (64950567)
-----------------------------------------------
GI Joe Action Figures (CT): Fight for
freedom, wherever there's trouble.
Also, try to prevent the Cobra Action Figures
from blowing up the GI Joe Aircraft
carriers.
Cobra Action Figures (T): Destroy one
of the two GI Joe Aircraft Carriers.
Other Notes: This is a beta version.
Feel free to e-mail me any
suggestions/comments. Have fun!
(Press FIRE to continue)
DE_GIJOE
Counter-Strike
05-30-2004 at 11:21 AM by Author
DE_G.I. Joe - Bomb/Defuse
by Cat Atomic ******@******.***
GI Joe Action Figures: Fight for
freedom, wherever there's trouble.
Also, try to prevent the Cobra guys
from blowing up the GI Joe Aircraft
carriers.
Cobra Action Figures: Destroy one
of the two GI Joe Aircraft Carriers.
Other Notes: This is a beta version.
Feel free to e-mail me any
suggestions/comments. Have fun!
(Press FIRE to continue)
DE_GIE
Counter-Strike
05-30-2004 at 11:21 AM by Author
GiE - Bomb/Defuse
by MiniMars® ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing the gie training area.
Terrorists: The Terrorist carrying the
C4 must place the bomb at one of the two
bomb sites around the map.
(Press FIRE to continue)
DE_GHTRATS2003
Counter-Strike
05-30-2004 at 11:21 AM by Author
[GHT] Rats 2003- Bomb defuse
by Matthias Baer
a.k.a.
[GHT] >Roadkill<
******@******.***
www.ghtcrew.de
Counter-Terrorists: defuse the Bomb or kill all Terrors
Terrorists: Plant the Bomb on the target or kill
all Counters
Grüsse an:
GHT Crew
GDD Clan
und alle, dir ich vergessen habe...
DE_GHETTO
Counter-Strike
05-30-2004 at 11:21 AM by Author
Ghetto - Bomb/Defuse
by ******@******.***
I would like to thank:
Maze-master for non-sprite fire... it
really makes all the difference :)
Blazestorm and 3D-Mike for vehichle textures.
Big thx to Pejalo for compiling this on his
PC for me.
Terrorists: Bomb one of the two garage rooftops.
Counter-Terrorists: Prevent the Terrorists
from bombing.
Unrest in suburbia. A particularly well
organized and violent gang planning to
terrorise the residents and rival gangs in
this ghetto has attracted the attention of
the local SWAT unit.
DE_GENO
Counter-Strike
05-30-2004 at 11:21 AM by Author
de_geno - Defuse
Objectives:
Terrorist: Plant C-4 In the tower next to the CT
Security building. Well, its not really a security
building but whatever.... :)
Counter-Terrorists: Kill All atacking terrorists
trying to destroy the main tower in the middle
of the security facilities.
Map Author: genocide (e~mail:******@******.***
(Press FIRE to Continue)
DE_GENERAL
Counter-Strike
05-30-2004 at 11:21 AM by Author
de_general
----------------------------------
| _____________________________| |
| |made by JoKKe | |
| | _________ | |
| | / ______ | |
| | / / | |
| | / / _ | |
| | / / | |
| | / / | |
| | / / | |
| | / / | |
| | ____ | |
| | / / | |
| | / / | |
| | ____/ / | |
| | _____ / | |
| | / / | |
___ / / / /
__/ / / /
_______/ / /
/ /
_________|________/ /
______________________/
DE_GENERATION
Counter-Strike
05-30-2004 at 11:21 AM by Author
de_generation - Bomb-Defuse
ProStyle ******@******.***
Terrorists: Bomb the generator
in the basement and put an end
to this infernal icon of moral
depravity and attrition of the
proletariat.
Counter-Terrorists: Protect the
corporate facility and eliminate
the Terrorist Threat.
This map is fairly quick so
be prepared to die and kill
fast. Use the maps air vents
to your advantage and with a
little practice you'll be able
to get from top to bottom with no
damage. Enjoy and if you have any
comments email me!
(Press Fire to Continue)
DE_GAZAL
Counter-Strike
05-30-2004 at 11:21 AM by Author
Gazal - BOmbDefuse
by SoldierOfDeath(Kalman aka jarnis)
******@******.***
Americas army clan founder>>
[Swe-DS-]Swedish Death Squad
http://lerumdirekt.nu/swedishdeathsquad
Background:
No one is here to find out..
Counter-Terrorists:
Take out the basterd with the bomb.
Eleminate all moving threats and defuse
the bomb if neccesary!
Terrorists:
Bomb the place like never before!
(Press FIRE to continue)
This map was made on an halfhour or less.
This map dosent like podbot so i fucked to
do wapoints to it, its a internet map and i
hope you are going to like it or are doing it!
SWEDEN RULES!!
DE_GENCODE
Counter-Strike
05-30-2004 at 11:21 AM by Author
Genetic Code - Bomb/Defuse
by PanikSpreder ******@******.***
Story: For several years a secret lab has been
used to reseach in genetic material using human and
animal DNA by the goverment. But the plan is to shut it down
and build of a new secret anti-terror headquarter.
A terroist action group has found out about the plans
and has overtaken the lab and is threatening to
blow the lab to atoms!
Counter-Terrorists: Prevent Terrorists
from bombing the underground lab.
Team members must defuse any bombs
that threaten targeted areas or letting
the terroists destroying all evidence.
Terrorists: The Terrorist carrying the
C4 must destroy the lab by planting
the bomb in the mainlab. If this is not
possible bombing all evidence of
your presents is second order.
Other Notes: There are 2 bomb sites on this map.
(Press FIRE to continue)
DE_GANGBANG2K
Counter-Strike
05-30-2004 at 11:21 AM by Author
Gangbang 2k - Bomb/Defuse
Original map: Froozy
Modification: Buddha
Textures: Macman
Counter-Terrorists: Prevent Terrorists
from bombing
Terrorists: BOMB !!!!
Other Notes: This is a modification of de_gangbang by Froozy
I have changed the textures from dust to aztec.
(Press FIRE to continue)
// http://lskab.com/buddha
DE_GARAGE
Counter-Strike
05-30-2004 at 11:21 AM by Author
by aDe
******@******.***
enjoy
DE_FWT
Counter-Strike
05-30-2004 at 11:21 AM by Author
De_fwt - Bomb/Defuse
by IsO_BurNeR ******@******.***
Terrorist are attempting to blow up crates that contain medical stuff
A nearby town is under heavy attack so then need the medical stuff @ all cost !!!
Counter-Terrorists: Prevent the terrorists
from destroying the crates.
Terrorists: Destroy the crates that contain the medical stuff.
Other Notes: There is 1 bomb site in this
mission.
(Press FIRE to continue)
DE_FURY_B1
Counter-Strike
05-30-2004 at 11:21 AM by Author
de_fury
by Blackjack-Sn00py ******@******.***
textures by: 3DMike, Poke646, & Remedy Entertainment
prefabs by: Blaze-Storm & 3DMike
Background: The Ministry of Defence
had developed new top secret military
technology for the use of the S.A.S.
An unknown terrorist faction has found
the location where it is being stored.
Counter-Terrorists: Prevent terrorists
from planting the bomb.
Terrorists: Destroy one of two trucks
containing the new technology.
(Press FIRE to continue)
DE_FUNTHING
Counter-Strike
05-30-2004 at 11:21 AM by Author
funthing <> Bomb/Defuse
**** coution-coution-coution ****
by funthing ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing the chemical crates to
become a big chainreaktion.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy one of the crates.
Other Notes:
-There are rather all
Things breakable! (-:
-There are 2 target_zones, each
is [inside] of the big cratesblock.
Good Luck!
(Press FIRE to continue)
DE_FUNKILLER_BETA2
Counter-Strike
05-30-2004 at 11:21 AM by Author
FunKiller officiel map - Bomb/Defuse
by Ziboo******@******.*** & Black_killer ******@******.***
textures by Macman ******@******.***
Counter-Terrorists: Empecher les terroristes
de faires péter le monument officiel des FunKillers.
Terrorists: Faites péter le monuments
officiel des FunKiller a tout prix.
Notes: Il y a un endroit startegique pour placer
la bombe !
(Press FIRE to continue)
DE_FULLSTOP
Counter-Strike
05-30-2004 at 11:21 AM by Author
DE_FULLSTOP - DE MAP
Map by FuLL-StoP . DiLLoTe ******@******.***
Send comments to e-mail and please ask
before using this map and transfering it.
Textures by Cstrike
==============BETA TESTERS===============
FuLL-StoP . DiLLoTe
=========================================
***Recommended Processor***
Athlon 1,000 mgz
***************************
Background: You are in the middle of a town
and the bridge needs is going to be destroyed
by Tererists unless Counter Tererists Stop
them.
Counter-Terrorists: Take out the opposing
team with AWPs before they reach the bridge
and plant the bomb.
Terrorists: Plant the bomb so the CTs cant
get there tanks over to your side. (How crapy
is that!)
(Press FIRE to continue)
 
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
Yesterday at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
Yesterday at 3:27 AM
give an example?
Yesterday at 6:27 AM
examples here: (Link)

and other map: (Link)
Today at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Today at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Today at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Today at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Today at 8:44 PM
Forum
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  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
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void Map Name?
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void Need .rmf File ♡ De_dust2_2020 .bsp
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