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DE_FEELGOOD
Counter-Strike
05-30-2004 at 11:20 AM by Author
De_FeelGood - Bomb/Defuse
Gjord av : JonssoN
Mail :******@******.***
Hemsida : jonsson.webb.se
Historia:
Det lyxiga måbra gymmet FeelGood har haft en stor vinns en längre tid.
Så dom håller på och flyttar ut ur sina gamla lokaler till större.
Men alla är inte nöjda. Det finns en grupp som inte tycker om det att
"Vissa ska få ha det lyxigare" dom har planerat att spränga företaget en
längre tid om det har varit bra bevakning på den.
Men nu när dom flyttar ut ur sina lokaler så får dom en stor möjlighet.
Så dom bestämmer att träffas vid baksidan med en C4 bomb kl 10:00.
Men någon upptäcker dom och special truppen inkallas.
Truppen kommer inte på nåt annat än att gå in huvudingången och stoppa dom.
Counter-Terrorists:
Skydda gymmet från att sprängas. Arrestera Terrorists.
Terrorists:
Spräng FeelGood i luften.
Tack till:
CHaXXo - för tips, cykeln ;)
adde, izse - beta testare
Leveldesign.nu - bra guider
DE_FENCE_V1
Counter-Strike
05-30-2004 at 11:20 AM by Author
de_fence_v1 - Bomb/Defuse
*** Original name: de_fence ***
*** Renamed by 17b due to existing name ***
*** http://www.17buddies.net ***
Map by BloroFovikZ (******@******.***)
the Idea to the map by H4mBUrG3r
Counter-Terrorists:
Defuse the bomb, what else :D
Terrorists:
Plant the bomb of course!
Note:
There will only be one bomb target!
Please enjoy!
(Press fire to continue)
DE_FEDS
Counter-Strike
05-30-2004 at 11:20 AM by Author
Feds - Bomb/Defuse
by Dustin "manko" Brink
******@******.***
Background: A Federal building has been
a recent target of terrorism. A truck
laden with explosives drove into the
parking garage. Luckily the bomb did not
go off as planed. A threat still remains.
Counter-Terrorists: Protect the Explosives
in the truck and the federal offices.
Terrorists: Break back into the building
and detonate the explosives or the
offices themselfs.
(Press FIRE to continue)
DE_FEAR
Counter-Strike
05-30-2004 at 11:20 AM by Author
de_fear (defusion cs map)
Story - deep in spain, a terrorist
group are out to blow up a
strong hold of there former
leader and secret traitor
but the counter-terrorists
have been called in to kill
the terrorists and save
there spy
CT objectives - kill the terrorists
or defuse the bomb
T objectives - kill the counter-terrorists
or destroy the 2 bomb targets
additional information -
map author = Joe "LoKo" Taylor
e-mail=******@******.***
you may need to place the tfc2.wad
in your cs folder if you have retail version
and ralph, jesus did not have wheels
DE_FATE
Counter-Strike
05-30-2004 at 11:20 AM by Author
Fate - Bomb/Defuse
by xerent ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing weapon crates.
Team members must defuse any bombs
that threaten targeted areas.
Terrorists: The Terrorist carrying the
C4 must destroy one of the crates
containing explosives.
Other Notes: There are two bomb
targets in the mission.
(Press FIRE to continue)
DE_FATMAP1
Counter-Strike
05-30-2004 at 11:20 AM by Author
de_fatmap1 - Defusion
By Karl O'Neill (SheepWoolie) ******@******.***
Counter-Terrorists: Prevent the Terrorists
bombing the missilesilos or the experimental
radar in the abandoned arctic base.
Terrorists: Destroy the missiles or bomb
the experimental radar in the base.
Other Notes: There are 2 bomb sites in this
mission.
Thanks to Sheepfluffy, Junkie_xl, mario and tim
from clan [-FAT-] for imput and tweaking.
(Press FIRE to continue)
DE_FARLANE
Counter-Strike
05-30-2004 at 11:20 AM by Author
DE_FARLANE - DEFUSION
By Oliver Martin (none-1)
******@******.***
www.tehhax.com
Terrorists:
-Bomb the crates and the overhang.
Counter-Terrorists:
-Prevent the Terrorists from bombing.
Storyline:
In the past Great War the Terrorists
bombed the Farlane Castle repeatadly
but yet the castle remains operational
and a source of weapons for the Counter-
Terroists.
The Terrorists so far have success-
fully made it within the walls of the
castle without detection. It is now up
to the Counter-Terrorists to stop
the Terrorist advance and prevent them
from totally ruining the castle and
the weapons that it produces.
DE_FASTKILL
Counter-Strike
05-30-2004 at 11:20 AM by Author
de_fastkill - Bomb/Defuse
@ =DKGJ=Komantsche
Request mappings at:
******@******.***
-- www.dkgj-clan.de --
** 24 spawnpoints **
Counter-Terrorists: Prevent Terrorists
from bombing the crates.
Terrorists: The Terrorist carrying the
C4 must destroy the crates.
Other Notes: There are 2
bombplace in the mission.
(Press fire to continue)
DE_FATALIMPACT
Counter-Strike
05-30-2004 at 11:20 AM by Author
Fatal Impact - Bomb/Defuse
by Toni Hiltunen ******@******.***
www.planethalflife.com/hiltunen
Background: A group of Terrorists
wants to wipe out the new missile
system computers. Terrorists have also
broked the second powergenerator,
so elevators and some of the security
systems wont work
Counter-Terrorists: Prevent Terrorists
from bombing the hightech computers
Terrorists: Destroy one of
the two computers
Other notes: There are 2 bomb sites
in this mission
(Press FIRE to continue)
DE_FALLDLX
Counter-Strike
05-30-2004 at 11:20 AM by Author
DE_FALL Deluxe version - Defusion
by pilpaX ******@******.***
sky: From the Mind of the Mighty Pete (http://www.geocities.com/petes-oasis/)
car textures by: Aeolus ******@******.***
also tnx to(textures): JoeSmoe, MikeZilla, Valve software.
//Background:
Counter Terrosrists arrived undercower. Terrorists are planning
to blow up a Gas Station because the owner had a debt to them.
Owner has called Specail forces in to stop it. Now
their mission is to prevent the explosion.
//Counter-Terrorists:
Prevent the explosion, or neutralise all Terrorists. Use secret security cameras.
//Terrorists:
Blow up The Gas Station, prevent Counter Terrorists who try
to defuse The Bomb.
//Other notes:
One bomb target is in gas station and other is in sewers.
(Have fun, press FIRE to continue)
DE_F-AIRPORT
Counter-Strike
05-30-2004 at 11:20 AM by Author
FRANKFURT AIRPORT - by LOLer2k1******@******.***
model by Sa74n
textures by "WARBEAST"
and "THUNDERRABBIT"
Counter-Terrorists:Prevent the Terrorists
bombing the plane.
Terrorists:Destroy the plane.
Other Notes:There are 2 bomb spots.
Special thanks to B_Fox,The_Shooter,
SUCKEDBITCH and X-Tender
visit: www.cstrike.de/mapforum
and www.movein-mod.de.vu
(Press Fire to Continue)
DE_FAKK2
Counter-Strike
05-30-2004 at 11:20 AM by Author
DE_FAKK2 - Detonation
by m8nkey
******@******.***
Custom Textures:
modified from "Heavy Metal FAKK2",
©2000 Gathering of Developers
Fire animation taken from Quake III Arena
Quake III Arena ©1999-2000. ID Software
Other textures my m8nkey
Custom Sounds:
Fire sound effect by Dr.DK
www.drdk.cscentral.com
http://come.to/drdk
Background:
The reminance of an ancient civalisation has been
discovered on a small pacific island. Archeologists
believe that large pillars found in a temple are
capable of producing large amounts of energy and may
be of alien origin. Local melitia despise the
international attention their island is recieving and
plan to destroy the artifacts.
Counter-Terrorists: Protect the pillars from a local
melitia.
Terrorists: Destroy the pillars at any cost.
(Press FIRE to continue)
DE_FALEC
Counter-Strike
05-30-2004 at 11:20 AM by Author
DE_FALEC - Bomb/Defuse
by Bebop ******@******.***
Counter-Terrorists: Prevent Terrorists
from bombing the warehouse. Team members
must defuse any bombs that threaten targeted
areas.
Terrorists: The Terrorist carrying the
C4 must destroy the warehouse.
Other Notes: Use the vehicles to get
more faster to the warehouse.
(Press FIRE to continue)
DE_FACTORY
Counter-Strike
05-30-2004 at 11:20 AM by Author
The Factory by -=[IKTC]=-Karmoth
Bomb/Defuse, max. Players: 20
The Police has finally been able to determine the whereabouts
of a newly formed terrorist organisation who randomly launches
attacks against industrial installations. A small firm
producing metal foils seems to be the next target.
Counter-Terrorists:
The whole area has been sealed. Your orders are to take any
actions needed to protect the supposed target and put an end
to terrorist activities.
Terrorists:
The Police is waiting for you. But they won´t be able to
stand between yourself and your target! It´s time for some
fireworks...
DE_FACING_PLANS
Counter-Strike
05-30-2004 at 11:20 AM by Author
Facing plans - Hostage Rescue and Defuse map
Mapping by:
The Immoratal******@******.***
Textures by Valve.
Counter-Terrorists: Rescue the hostages
at the terrorists plan or defuse the bomb,
or kill all the terrorists.
Terrorists: Destroy the CTs hideout,
or kill all CTs and prevent them from
saving the hostages.
Other notes: There are 2 hostages in
this mission and one bomb site.
Have fun!
(Press FIRE to continue)
DE_FABHACKER
Counter-Strike
05-30-2004 at 11:20 AM by Author
par FabHacker -******@******.***
http://fabhacker.free.fr
Bienvenue à tous sur , la carte Counter-Strike!
/> Terroristes:
Posez la bombe à l'intérieur de l'anciennne
réserve d'explosif désafectée, au pris de
votre vie s'il le faut: ne comptez pas trop
en sortir vivant...!
/> Counter-Terroristes:
Empêchez les terroristes d'agir: si la
veille réserve explose, elle explosera sans
doutes avec tous ce qui est dans son
périmètre, et avec vous aussi!
DE_EXTREM_VERWIRRUNG
Counter-Strike
05-30-2004 at 11:20 AM by Author
Extrem Verwirrung - Bomb/Defuse
by Ferdi ******@******.***
Background: Gubts ned...
Counter-Terrorists: Ts umlegen
Terrorists: CTs umlegen
(oder ab und zu mal die Bombe legen)
Other Notes: There are 2 bombtargets
in the mission.
Stats:
837 Faces
137 Saeulen
1 Kasten ausenrum
21 Lichter
8xTerroristen
8x Counter-Terroristen
0.16MB Texturen
erweiterte Version in Arbeit =) ...
(Press FIRE to continue)
DE_EXPLOSIVE_CRATES
Counter-Strike
05-30-2004 at 11:20 AM by Author
Explosive Crates-Defusion/Bomb
by Dis Guy Here
(Francis******@******.***
Terrorist dudes: You've taken over a building
and are threatening to set a bomb, which
will cause mass destruction. Set the c4
at one of the bomb areas.
You CT guys: Stop the terrorists
from bombing the building at all means.
If needed, defuse the live bomb. Beware from
bomb explosions.
Other Notes: Holds 32 people max. There are
"hidden" explosives in the area. Terrorists
cannot buy weapons, due to bomb site advantage.
(Press FIRE if you want to.)
DE_EXECUTIVE
Counter-Strike
05-30-2004 at 11:20 AM by Author
Executive - Bomb/Defuse
By [DNv]Cross ******@******.***
Briefing: Interslice Technologies, a
major military supplier, is in the
process of creating a new AI weapons
program. However, a group of
terrorists has taken up arms in an
attempt to end production. The SAS
has been called in.
Counter-Terrorists: Protect the two
parts of the program by eliminating
the disgruntled amish and any threats
to the program.
Terrorists: Destroy the AI program
by bombing either of two servers.
Acknowledgements:
Map Design by [DNv]Cross
Textures by Steve Striet
Original swat car design by ComaWhite
Swat car modifications by [DNv]Cross
(Press FIRE to continue)
DE_EVIDENCE
Counter-Strike
05-30-2004 at 11:20 AM by Author
Police Station - bomb/defuse
by OmniM4pp0r ******@******.***
www.clan-eaf.cjb.net
--------------------------------------
Story: The police have captured 2 terrorists,
And now know the location of the terrorists hide out.
The terrorists are going to assault the
police station. Either to destroy the evidence
Or rescue the captured terrorists...
--------------------------------------
Counter-Terrorists: Prevent the terrorists
from bombing the police station.
Terrorists: Bomb one of the bomb spots
in the police station.
Other Notes: There are 2 bomb spots.
(jails and planning room)
(Press FIRE to continue)
 
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
Yesterday at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
Yesterday at 3:27 AM
give an example?
Yesterday at 6:27 AM
examples here: (Link)

and other map: (Link)
Today at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Today at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Today at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Today at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Today at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Today at 8:50 PM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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