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CS_SNOWHOTEL_FINAL
Counter-Strike
05-30-2004 at 11:04 AM by Author
cs_snowhotel - Hostage Rescue
Map designed by:
Sebastian Hermes ([NBL]Kloetengott/Huhn[MUT]ant)
******@******.***
Briefing:
Terrorits have taken over the Lobby-
and Reception-part of a popular
Winter-Hotel. Their plan is to kidnap
Rudi Carrell, who plans to spend his
holidays in the hotel. He will arrive
in about 5-10 minutes...
Counter-Terrorists: Locate and
rescue the Hostages the Terrorists
have taken. And hurry up! Clean up
this mess before Rudi arrives!!
Terrorists: Prevent the Counter-Terrorists
from rescuing the Hostages, or kill them
to be sure to capture Rudi!
(Press FIRE to continue)
CS_SNOWFLAKE_S
Counter-Strike
05-30-2004 at 11:04 AM by Author
The waves
-leaves1.wav
-leaves2.wav
-fire.wav
-wolf.wav
are property of PCGamer and the MOD "They Hunger".
I you want use this this waves too please send a mail
to one of the MOD makers.
They Hunger - a great singleplayer MOD for Half-life
http://www.planethalflife.com/manke/
CS_SNOWFLAKE
Counter-Strike
05-30-2004 at 11:04 AM by Author
The waves
-leaves1.wav
-leaves2.wav
-fire.wav
-wolf.wav
are property of PCGamer and the MOD "They Hunger".
I you want use this this waves too please send a mail
to one of the MOD makers.
They Hunger - a great singleplayer MOD for Half-life
http://www.planethalflife.com/manke/
CS_SNOWBLIND
Counter-Strike
05-30-2004 at 11:03 AM by Author
CS_SNOWBLIND by Privateer
Sky is Malrav11 by Raven
as_tundra textures by MacMan
An anti-technology terrorist organization,
the "Front to Undermine the Cataloguing of
Knowledge," has stormed an Arctic research
station and kidnapped four scientists.
A rescue is impossible due to a rapidly
approaching storm. Your mission is to get
the hostages to a secure weather bunker
located behind the science complex.
Privateer -******@******.***
Raven - http://teamhuh.net/raven/
MacMan - Twice, I've played as_oilrig with him.
Software:Worldcraft 3.3
Base:built from scratch
Build Time:25 Hours
Prefabs:None
Number of Polygons in Each Pane of Glass: 15
Don't get blown off a cliff.
Don't fall in the water.
Don't sign the Kyoto Protocol.
Good Websites:
http://www.instapundit.com
http://www.seanbaby.com
http://www.glock.com
http://www.walther-usa.com
CS_SNOWBASE
Counter-Strike
05-30-2004 at 11:03 AM by Author
Military Base in the Winter - Hostage Rescue
by Atomfried ******@******.***
Counter-Terrorists: Rescue the hostages.
Take out the Terrorists without jeopardizing
the hostages.
Terrorists: Prevent Counter-Terrorist
force from rescuing the hostages.
Other Notes: There are 4 hostages in
the mission.
(Press FIRE to continue)
CS_SNOWBASEB2
Counter-Strike
05-30-2004 at 11:03 AM by Author
Snowbase - Hostage Rescue
by Veldrin ******@******.***
Background: Terrorists have infiltrated
a remote nuclear missile silo using a
highjacked APC. Their intent is to launch
the missiles.
Counter-Terrorists: Enter the base and
rescue the hostages at any cost. They
hold the missile launch codes.
Terrorists: Prevent Counter-Terrorist
force from rescuing the hostages.
Other Notes: There are 4 hostages in
the mission.
(Press FIRE to continue)
CS_SNIPERSHOOTOUT
Counter-Strike
05-30-2004 at 11:03 AM by Author
Shoot the enemy, and assault their base.
CS_SNIPETOWER
Counter-Strike
05-30-2004 at 11:03 AM by Author
CS_SNIPETOWER - Hostage rescue
by Andrew Haines (Hainesey[ICCS]Viper)
******@******.***
SNIPE AWAY!!!
Other Notes: There are four hostages
in this mission if you feel like
being a hero :)
(Press FIRE to continue)
CS_SNIPER7
Counter-Strike
05-30-2004 at 11:03 AM by Author
SNIPER SHOWDOWN
COUNTER-TERRORIST:
RESCUE HOSTAGES PICK OFF
TERRORIST WITH SNIPER
RIFLES
TERRORISTS:
STAY ALIVE--KILL ENEMIES
WITH SNIPER RIFLES
PREVENT RESCUE
NOTES:
5 HOSTAGES IN MISSION
CS_SMALLTOWN
Counter-Strike
05-30-2004 at 11:03 AM by Author
Smalltown - Hostage
by: darkslayer ******@******.***
textures by: joesmoe, valve software, and
the counter-strike team.
Terrorists have captured an important warehouse
in a small town . They have taken hostages and have
ignored all requests at communication. A Counter-Terrorist
force has been dispatched to rescue the warehouse
workers and eliminate the terrorist threat.
(Press FIRE to continue)
CS_SKYSCRAPE
Counter-Strike
05-30-2004 at 11:03 AM by Author
Skyscrape(beta 4.0) - Hostage/Rescue
by Negotiator ******@******.***
Counter-Terrorists: Get to the the Terrorist stronghold and
rescue the hostages being held there.
Terrorists: Prevent the Counter-
Terrorists from rescuing the
hostages. Use whatever force needed.
Other Notes: There are 2 hostages
in this mission. Watch out for snipers!!
(Press FIRE to continue)
CS_SKYLAB
Counter-Strike
05-30-2004 at 11:03 AM by Author
Skylab - Hostage Rescue
by Alves Andre
******@******.***
The military underground secret base SkyLab is
specialized in finding new deadly viruses.
Counter-Terrorists: Rescue the remaining scientists and
get back the virus from the terrorists.
Terrorists: Prevent the Counter-Terrorist team from
rescuing the hostages and recover the virus.
Other Notes:
There are 4 hostages.
(Press Fire to Continue)
CS_SKLADI
Counter-Strike
05-30-2004 at 11:03 AM by Author
CS_SKLADI(v2.5) - Hostage Rescue
by Real [MiF] MGN******@******.***
www.projectmgn.boom.ru
Counter-Terrorists:
Rescue of the hostages.
To neutralize the terrorists not
subjecting dangers the hostages.
Terrorists:
Prevent anti-terrorist
Operation on rescue of the hostages.
Use anyone Necessary means.
(Press FIRE to continue)
CS_SKULLSHOUSE
Counter-Strike
05-30-2004 at 11:03 AM by Author
***cs_skullhouse***
"Terrorists have taken hold of the goverment building in Siberia. They have destroyed most of the content but when they heard that UK special forces where moving in they quickely took 4 hostages"
Counter-Terrorists: Rescue the Hostages and bring them back safely
Terrorists: Protect the cage containingthe hossies! DONT LET THEM ESCAPE!
CS_SKYJACK
Counter-Strike
05-30-2004 at 11:03 AM by Author
Skyjacked! - Hostage Rescue
by wendigo ******@******.***
Background:
- A group of terrorists hijacking a
plane full of diplomats has landed to
refuel at a major metropolitan airport.
Counter-Terrorists:
- Enter the aircraft and rescue the
hostages. Take out the Terrorists
without jeopardizing the hostages.
Terrorists:
- Prevent Counter-Terrorist force
from rescuing the hostages.
(Press FIRE to continue)
CS_SIXAM
Counter-Strike
05-30-2004 at 11:03 AM by Author
CS_SixAM - Hostage Rescue
by j!lted
******@******.***
Story by "-=Substance=-"
Five scientific experts were yanked
from their homes late last night and
kidnapped by a fringe group with hopes
of forcing the scientists to aid them in
poisoning huge amounts of rice being
stored at a local Riceworks facility,
as well as lacing all of the processing
machinery with deadly toxins.
However, the scientists refused to
co-operate, and one of them managed
to use a cell phone to call for help.
Police have revealed that the man was
shot as he spoke with them on the
phone, leaving four hostages still inside.
The radical groups' plan now foiled, the
situation has deteriorated into a tense
standoff. The Police have decided to
let the radicals stay up all night on
watch and attack early in the morning,
hoping to catch them off-guard
or fatigued.
They are making their move now,
at Six AM.
Counter-Terrorists- Rescue the hostages
at all costs, these are scientific geniuses
that humanity can not afford to lose!
Terrorists- It doesn't look good, but
there's still hope for escape. Fend off the
CTs and protect the hostages and live to
fight another day!
(Press Fire to Continue)
CS_SKATELAB
Counter-Strike
05-30-2004 at 11:03 AM by Author
SkateLab - Hostage Rescue
By Fisglu
Hintergrundgeschichte:
Geisteskranke haben einen Skatepark
eingenommen und halten die Skater
als Hossis fest
Counter-Terrorists:
Alle Tangos killn oder alle 3 Hossis
retten.
Terrorists:
Geiseln bewachen und alle CTs
umlegen
Other Notes:
Es gibt 3 Hossis in der Map
Special thanks to [SW]-PsychoDad-
Gruesse an meine Mutti ;)
(Press FIRE to continue)
CS_SIMPLE
Counter-Strike
05-30-2004 at 11:03 AM by Author
cs_simple a simple map for simple people.
my first ever released map..
by fiasst [Jan 04]
www.fiasst.makes.it
CS_SINCITY
Counter-Strike
05-30-2004 at 11:03 AM by Author
SinCity - Hostage Rescue
by TheDoenerKing ******@******.***
Short Story:
The Terrorist kindnappt the Hostages
and bring them in to the two Houses in the Street.
Counter-Terrorists:Rescue all Hostages or
Kill all Terrorists
Terrorists:Prevent Counter-Terrorist
from rescuing the hostages
and Stop them all.
Other Notes:There are 6 hostages in
the mission.
(Press FIRE to continue)
CS_SILVERMINE
Counter-Strike
05-30-2004 at 11:03 AM by Author
Silvermine - Hostage Rescue
by SparX ******@******.***
Intelligence was able to locate the
new terrorist camp. They try to hide
themselves and their hostages in an old
silvermine.
Counter-Terrorists: Rescue the hostages.
Eliminate the Terrorists.
Terrorists: Prevent Counter-Terrorist
force from rescuing the hostages (by
killing them).
Other Notes: There are 4 hostages in
the mission. Never pet a burning dog!
(Press FIRE to continue)
 
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Community 17b
Shoutbox
When porting to a completely different game engine, you need to decompile map on one engine, edit it as necessary and recompile to other engine. In most cases this is a tedious task, generally a good mapper would just prefer recreating the map in new engine
04-29-2025 at 12:08 PM
In case of the term "remodeling", you'd need to ask the author what they mean by that, did they edit the BSP and change architecture?
04-29-2025 at 12:09 PM
Anyways deciding on a map author is a non-trivial task. There are also cases where someone who doesn't know how to map drafts a "floor plan" of the map on a piece of paper and someone who can map implements it. So creativity comes from one person and implementation from someone else
04-29-2025 at 12:10 PM
One single input field is not enough to convey all this info, but readme and proper tags searching mechanisms help. I like to see all maps that have Sock's egyptian textures regardless of who author is because those textures look really good as an example
04-29-2025 at 12:11 PM
@FIXXOR: So in case a decompile is done and only the needed functions/entities are changed to make it work in the destination game/module/... as ParaBolt just described, you would still agree to give authorship to the person who recompiled it? As this is, as you said, the one who compiles it.
04-29-2025 at 12:56 PM
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
Yesterday at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
Yesterday at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
Yesterday at 4:31 PM
(Link)

map by Sethen
Today at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
Today at 3:27 AM
give an example?
Today at 6:27 AM
Forum
void Byplt-authored Maps: Oddballs
 Today at 12:20 AM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
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void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
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