By continuing to use the site, you agree to the use of cookies. You can find out more by following this link.
Page:
Random Maps
56 338 Items
AS_WOODLANDS
Counter-Strike
05-30-2004 at 9:34 AM by Author
Woodlands - Assassination
Map by Norrmeister ******@******.***
Textures by Norrmeister, Evile Dick and MikeyZilla
CT: Escort the VIP to the road where he will be picked up.
T: Prevent the VIP from escaping by any means.
(Press FIRE to continue)
AS_WITNESS_B2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Witness - Assassination -=[ BETA 2 ]=-
by Lacos ******@******.***
texture work by Lacos & Alf-Life
Background: A former terrorist has revealed
names of some terrorist leaders and is a witness
in a murder of a politician. He is now in danger
and should be transported into SAS headquarters.
Counter-Terrorists: Escort the witness safely to
the helipad for pick-up.
Terrorists: You must kill the witness before he
leaks any vital information to the government.
AS_VILLA
Counter-Strike
05-30-2004 at 9:34 AM by Author
=======================================================================
AS_VILLA
Counter-Strike map
by DaNose & Alf-Life
=======================================================================
TITLE:as_villa
FILENAME:as_villa.zip
GAME TYPE:Assasination
AUTHORS:DaNose & Alf-Life
EMAIL:Alf-Life- ICQ: 67574365
EMAIL:DaNose- Email:******@******.***
DATE:June, 2nd 2000
-----------------------------------------------------------------------
* INSTALL *
-----------------------------------------------------------------------
as_villa.bsp=> cstrikemaps
as_villa.txt=> cstrikemaps
sounds=> cstrikesoundambience
Sky => cstrikegfxenv
-----------------------------------------------------------------------
* LEVEL DESCRIPTION *
-----------------------------------------------------------------------
Background: After numerous assassination attempts by Spanish Nationalists have been made, the new political leader of Spain has been advised to fake his own death in order to survive.
Counter-Terrorists: Escort the President to the waterfall where he must make the leap of faith. The VIP has been given basic arms training, and is equipped with a standard combat knife and special breathing apparatus. Just make sure everything runs smoothly...
Terrorists: Our double agent has tipped us off on the President's whereabouts and his plans, this is it...
-----------------------------------------------------------------------
* CONSTRUCTION *
-----------------------------------------------------------------------
BASE: An Idea, and a texture
PREFABS USED : N/A
EDITOR(S) USED : Worldcraft 2.1 Beta
COMPILE MACHINE: AMD 350 64Mb
COMPILE TIME: 55 mins
OTHER UTILITIES USED : ZHLT 2.0
: HLCC 1.3
(...)
AS_VERIZON_B2-1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Tuesday, October 15, 2002
Mapname: AS_VERIZON (BETA 2.1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmat(...)
AS_VERIZON_B1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Friday, September 20, 2002
Mapname: AS_VERIZON (BETA 1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmatc(...)
AS_VENICE
Counter-Strike
05-30-2004 at 9:34 AM by Author
Venice
============
Mapping by QN ******@******.*** - 26/3/03
Textures by... someone
The Counter-Terrorists must safely get
the VIP through the canals and alleys
of Venice, always prepared for an assassination
attempt from a dark corner...
AS_VENICE_MA_V1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Venice (MourningAfter direct download version) by Xavier
HollowPoint Productions
******@******.***
http://www.mourningafter.com/hollowpoint
http://homepages.go.com/~nightscare/
AS_VENICE_MA_V1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Venice (MourningAfter direct download version) by Xavier
HollowPoint Productions
******@******.***
http://www.mourningafter.com/hollowpoint
http://homepages.go.com/~nightscare/
AS_VENGEANCE
Counter-Strike
05-30-2004 at 9:34 AM by Author
As_vengeance a map for counter-strike by Ashley Aberneithy
IMPORTANT:
This map was not made for commercial benefit, if you want to put
it on a map pack or on a cover disk you must email me and ask
my permission!******@******.***
to install this map from your As_vengeance.zip follow these steps:
1)extract the files as_Vengeance.txt
as_Vengeance.bsp
into c:sierrahalf-lifecstrikemaps
(if you dont have halflife in that folder change
the extraction directory)
2)extract the files as_Vengeance.wad
joesmoe_cm.wad
into c:sierrahalf-lifecstrike
(if you dont have halflife in that folder change
the extraction directory)
TO Play:
start/join a lan/internet game with As_vengeance running.
p.s if you find any bugs email @******@******.***(be as detailed as u can)
AS_TUNNEL
Counter-Strike
05-30-2004 at 9:34 AM by Author
as_tunnel
by brett rieley (aka roscoeTheFixer)
This is an escort/assasination map where the VIP is
to be escorted to the other end of the tunnel.
*NOTE
THERE ARE FOUR FILES IN THIS ZIP.
as_tunnel.bsp, and as_tunnel.txt are both to be put
in your cstrike/maps directory.
THERE ARE TWO WAD FILES (ajamedia.wad and 2maps.wad)
INCLUDED. IF YOU DOWNLOADED THE FULL VERSION OF
BETA 7.0, INSTEAD OF UPGRADING FROM AN EARLIER VERSION,
YOU MAY NEED TO PUT THESE IN YOUR CSTRIKE FOLDER
IN ORDER TO BE ABLE TO PLAY THIS MAP.
Other than that, have fun with this map and if you use
it for any other perpose please contact me.
******@******.***
AS_TULPEHOCKEN_A2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Saturday, August 31, 2002
Mapname: AS_TULPEHOCKEN (ALPHA 2)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Death(...)
AS_TRAIN_RATS_B2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Map: as_train_rats_b2
Version: Second Beta
Date: May 22nd, 2001
Author: R.A.F. Meister Röhrich
E-Mail:******@******.***
ICQ: 103570889
Wads used: Standard-Halflife-Wads + Schlafwagen.wad
Other Files: Rollin.wav, ttrain7.wav [from valve's pak0.pak]
eisschmup.tga, eisschmdn.tga, eisschmrt.tga, eisschmlf.tga, eisschmft.tga, eisschmbk.tga
Build time: ~4 Weeks
Compile Time: 30 min
On: Athlon TB 800, 128 MB RAM, GeForce 2 MX
Installation:
as_train_rats_b2.bsp --> cstrikemaps
as_train_rats_b2.txt --> cstrikemaps
Schlafwagen.wad --> cstrike
rollin.wav --> cstrikesoundambience
eisschm**.tga --> cstrikegfxenv
Credits:
Textures used:
- by Wadfather
- by CosmoGraph
Skies "Eisschmelze" by Ferdi
Betatesting by:
some users of www.mapscene.de
some guys of www.counter-strike.de
This Map can be distributed freely in any way, as long as it is free.
It is illegal to use this map as a base to build additional levels.
If you want to create a remake, you have to ask me for permission.
(c) by R.A.F.Meister Röhrich ******@******.***
AS_TRAIN_RATS
Counter-Strike
05-30-2004 at 9:34 AM by Author
Map: as_train_rats
Version: Fixed Final Version
Date: August 2nd, 2001
Author: R.A.F. Meister Röhrich
E-Mail:******@******.***
ICQ: 103570889
Wads used: Standard-Halflife-Wads + Schlafwagen.wad
Other Files: Rollin.wav, ttrain7.wav [from valve's pak0.pak], dog1.wav
eisschmup.tga, eisschmdn.tga, eisschmrt.tga, eisschmlf.tga, eisschmft.tga, eisschmbk.tga
Build time: ~10 Weeks
Compile Time: 90 min
On: Athlon TB 800, 128 MB RAM, GeForce 2 MX
Installation:
as_train_rats.bsp --> cstrikemaps
as_train_rats.txt --> cstrikemaps
Schlafwagen.wad --> cstrike
rollin.wav --> cstrikesoundambience
dog1.wav --> cstrikesoundambience
eisschm**.tga --> cstrikegfxenv
Credits:
Textures used:
- by Wadfather
- by CosmoGraph
- some ripped from SWAT3
- some by myself
Skymap "Eisschmelze" by Ferdi
Betatesting by:
[F-Rat]PadMad
[F-Rat]MaischterD
R.A.F. fbi
R.A.F. Onkel Zed
*** phoenix ***
[GW]-Azrael-
APC|Aragorn
some users of www.mapscene.de
and some other guys of www.counter-strike.de
This Map can be distributed freely in any way, as long as it is free.
It is illegal to use this map as a base to build additional levels.
If you want to create a remake, you have to ask me for permission.
(c) by R.A.F.Meister Röhrich ******@******.***
AS_TOURIST1_B1-1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Friday, January 31, 2003
Mapname: AS_TOURIST1 (BETA 1.1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
001. de_pelg_alpha1. Counter-Strike.
002. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
003. as_assault_ns_rc1_ev1. Counter-Strike.
004. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
005. dm_bloodDust_v1a. Counter-Strike.
006. dm_bloodDust_v1a2. Counter-Strike.
007. de_blooddust_v2a_build01. Counter-Strike.
008. dm_desertstrike_v1a. Counter-Strike.
009. as_desertstrike_v1b. Counter-Strike.
010. dm_urban_2fort_awp. Counter-Strike.
011. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
012. es_afghanistan_beta1. Counter-Strike.
013. hl_dmc_intersection_beta1. Deathmatch Classic.
014. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
015. es_afghanistan_V2_ALPHA1. Counter-Strike.
016. as_assault_NS_beta2. Counter-Strike.
017. ge007_2fort_alpha1. GoldenEye 007.
018. ge007_2fort_alpha2. GoldenEye 007.
019. as_assault_ns_BETA3. Counter-Strike.
020. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
021. cs_speedball_assault_alpha1. Counter-Strike.
022. cs_speedball_assault_alpha2. Counter-Strike.
023. hl_dmc_intersection_BETA2. Deathmatch Classic.
024. cs_speedball_assault_ALPHA3. Counter-Strike.
025. ge007_2fort_beta1. GoldenEye 007.
026. ge007_2fort_beta2. GoldenEye 007.
027. cs_speedball_assault_PREBETA1. Counter-Strike.
028. st_jungleboy. Counter-Strike.
029. de_dust-by-the-seaside_b1v1. Counter-Strike.
030. st_jungleboy_v2. Counter-Strike.
031. csde_speedballchamber. Counter-Strike.
032. csde_speedballchamber_v2v1. Counter-Strike.
033. de_dust-by-the-seaside_b1v2. Counter-Strike.
034. hl_dm_t(...)
AS_TAMPICO
Counter-Strike
05-30-2004 at 9:34 AM by Author
=================================================
As_Tampico by Eirik Ã…rdal / Z|nEt
=================================================
Mapper:Eirik Ã…rdal
E-Mail :******@******.***
=================================================
HOW TO INSTALL :
=================================================
Extract the files into your (...cstrike) folder
AS_SWISSBANKV2
Counter-Strike
05-30-2004 at 9:33 AM by Author
================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : SwissBank
FILENAME : as_swissbankv2.bsp
AUTHOR : David 'Slapshot' Armstrong
DATE : 2nd September 2000
GAME : Half-Life CS Mod
EMAIL ADDRESS :******@******.***
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
The manager of a Swiss bank receives a death threat from a group of terrorists
located in europe. when he gets news that they have arrived he calls in help
from the counter terrorist teams near by to help him escape. The terrorists
have to eliminate him as he makes his way through the city streets to hise
escape chopper out in the mountains. Good Luck!
--------------------------------------------------------------------------------
COUNTER-STRIKE: 10 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 10-20
NEW TEXTURES : lots
NEW SOUNDS : Nope.. =(
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE : New Map
PREFABS USED : some minor ones
EDITOR(S) USED : Worldcraft 2.1 Beta(and 3.3)
KNOWN BUGS : ummmmm
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
My first map.. Your as amazed as I am(...)
AS_SWISSBANK
Counter-Strike
05-30-2004 at 9:33 AM by Author
SwissBank - Assassination
by Slapshot ******@******.***
(textures: jOeSmOe)
Counter-Terrorists:
A bank manager in Switzerland receives a death
threat. He calls in some help from the ct's out. The ct must get him to the chopper. There's a jeep if need be.
Terrorists:
Kill the ViP so he can't escape, prevent him
from reaching the chopper. Good Luck!
(Press FIRE to continue)
AS_SWISSB_EDIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : SwissBank
FILENAME : as_swissb.bsp
AUTHOR : David 'Slapshot' Armstrong
DATE : 2nd December 2000
GAME : Half-Life CS Mod
EMAIL ADDRESS :******@******.***
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
The manager of a Swiss Bank receives a death threat from a group of terrorists
located in Europe. When he gets news that they have arrived he calls in help
from the counter terrorist teams nearby to help him escape. The terrorists
have to eliminate him as he makes his way through the city streets to his
escape chopper out in the mountains. Good Luck!
--------------------------------------------------------------------------------
COUNTER-STRIKE: 12 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 10-24
NEW TEXTURES : lots(almost all custom)
NEW SOUNDS : Nope.. =(
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE : My map as_swissbank(fixed bugs)
PREFABS USED : nope
EDITOR(S) USED : Worldcraft 2.1 Beta(and 3.3)
KNOWN BUGS : ummmmm
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
As_Swissbank (...)
AS_SWISSB_EDIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
Made by me:
David "Slapshot" Armstrong
******@******.***
My webpage:
http://www.cofrfps.com/slapshot/
AS_SUMMIT_B2
Counter-Strike
05-30-2004 at 9:33 AM by Author
as_summit_b2
map made by Slackiller.
http://slackiller.tripod.com/slackiller
visit my site for updates.
thanks for textures,(i'll put names here later.:) )
Textures by JS26,
from Ik2k wad,cs_snowbase wad,desnow wad,cs_haste wad,structural wad,and some from
myself.:)
and Blazeeer.:D
thanks to nemisis for terrain generator and batch compiler.
i'll also make a proper read me later on.
thanks to all who helped.
uselessgaming forever.:)&pure server.....yeah
hopefully i put everything in here.If not e-mail me and let me know.
******@******.***
 
Sort by in with results by page
Random Maps
 
Community 17b
Shoutbox
@SILENT KILLER the problem is not fixed
05-20-2024 at 11:54 PM
found a workaround, when downloading works, take a copy of PHPSESSID cookie value, when stopped not working, change the cookie with the copied one.
05-21-2024 at 12:24 AM
Cannot Download, Again.
05-21-2024 at 4:46 PM
Please fix this internal error in the MySQL database. Does not download the maps
05-28-2024 at 2:11 AM
zasd:
@5eamus: de_dinaunion, de_dusferno2, de_aztdust2, de_byfly2. For sure there are more others. Forgot their name
05-30-2024 at 12:19 PM
@byplt thanks, the solution works for me smiley
05-31-2024 at 6:49 PM
can you send here a copy of PHPSESSID cookie value?
06-02-2024 at 6:21 PM
Hey, could you please fix the database error? I'm unable to download any maps. Thanks
06-03-2024 at 11:23 PM
I don't know who has in charge the maintenance of this site now. Too much time away from developpment for me..
Hope it will fixed soon smiley
06-04-2024 at 7:30 AM
Yo Chapo, been a while smiley
06-04-2024 at 8:59 AM
Chapo! smiley
06-04-2024 at 9:30 AM
fes9:
Hi, Chapo!!!
06-04-2024 at 11:07 AM
If anyone can't download a map, please tell here immediately what map, so I can take a look at a recent example.

I tried the maps quoted above, but it works for me, even unlogged.

Also, I don't see anything obvious in the logs at first glance. Hopefully with a recent example, I will see something.
06-04-2024 at 4:19 PM
06-04-2024 at 6:47 PM
Yeh I get "Internal error in the MySQL database" with cs_warheadx.zip as well
06-04-2024 at 7:52 PM
problem still exists, could this be related to ip checking for bots? at least, as i mentioned above that, changing cookies affect downloading
06-04-2024 at 7:54 PM
Привет, Chapo smiley
06-04-2024 at 7:58 PM
I still can't reproduce it, but the access log shows that the web server request on cs_warheadx.zip was successful. At the same time, the error log shows "AH01071: Got error 'Primary script unknown'." It's unclear why.

The MySQL log is empty, which is odd. So, I updated the server and did a full reboot to generate a new file and reset things.

Let's see how it goes; I will mon
06-04-2024 at 11:33 PM
I will monitor the logs*
06-04-2024 at 11:34 PM
still not working, i changed my phpsessid cookie and it works. I sent pm the cookie value.
06-05-2024 at 12:12 AM
send me that value
06-05-2024 at 9:42 AM
i can't, it might relation to the my account
06-05-2024 at 3:42 PM
I still cannot download any map
06-05-2024 at 8:49 PM
Download is not working. Please fix.
(Link)
06-06-2024 at 4:20 AM
"1 - You can't access this file directly." Keep getting this error.
06-06-2024 at 2:58 PM
By the way, this is not by clicking on single files individually, but when trying to download the entire ZIP archive.
06-06-2024 at 2:59 PM
It won't let me download or select individual files
06-07-2024 at 9:27 PM
Can't download any map (Internal error in MySQL database)
06-10-2024 at 6:26 PM
The MYSQL error was frustrating so i got the map i needed for CS1.6 here
http csfiles.sector.bg/cs/maps/
06-12-2024 at 2:48 AM
Ошибка!
Произошла ошибка во время выполнения операции:

Internal error in the MySQL database.

Пожалуйста проверьте свои данные. Благодарим за сообщение об этой ошибке на форуме.
06-13-2024 at 10:24 AM
Forum
void Searching For Old Css Map
  06-15-2024 at 3:02 AM by tonny
void No Anda Bajar Mapas
  06-12-2024 at 2:39 AM by FunnyMan2
void Valorant Competitions
  06-07-2024 at 2:32 PM by Bronco
void De_inferno_cz Problem
  06-06-2024 at 3:03 PM by kfxgv2ltjl
void Sourceforts Map Archive
  06-06-2024 at 2:45 AM by alexreynolds
void Hlbox17b Source Code
  06-04-2024 at 7:21 AM by Chapo
void New Downloads Rules
  05-09-2024 at 2:14 PM by rinmumu266
Donations
Ads
Statistics

736 visitor(s) during the last 15 minutes:

44 guest(s), 4 member(s), 688 bot(s).

Our site hosts 35842 registered members.

136 absolute unique visitors today (447 yesterday).

Connected Member(s)
Viet Nam
4:02:37 AM
Argentina
Nk0929 
3:48:14 AM

17Buddies's website offers at this time 107 687 total uniques and verified maps including 58 828 HL1 maps, 45 556 HL2 maps and 3 303 CS:GO maps, representing 371,50 GB disk space.

There were today 69 maps downloads (242 yesterday) representing 246,47 MB transfered (914,70 MB yesterday).

This page was generated in 0.11 s and required 195 SQL queries.

void
void