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Random Maps
56 550 Items
AS_VENGEANCE
Counter-Strike
05-30-2004 at 9:34 AM by Author
As_vengeance a map for counter-strike by Ashley Aberneithy
IMPORTANT:
This map was not made for commercial benefit, if you want to put
it on a map pack or on a cover disk you must email me and ask
my permission!******@******.***
to install this map from your As_vengeance.zip follow these steps:
1)extract the files as_Vengeance.txt
as_Vengeance.bsp
into c:sierrahalf-lifecstrikemaps
(if you dont have halflife in that folder change
the extraction directory)
2)extract the files as_Vengeance.wad
joesmoe_cm.wad
into c:sierrahalf-lifecstrike
(if you dont have halflife in that folder change
the extraction directory)
TO Play:
start/join a lan/internet game with As_vengeance running.
p.s if you find any bugs email @******@******.***(be as detailed as u can)
AS_TUNNEL
Counter-Strike
05-30-2004 at 9:34 AM by Author
as_tunnel
by brett rieley (aka roscoeTheFixer)
This is an escort/assasination map where the VIP is
to be escorted to the other end of the tunnel.
*NOTE
THERE ARE FOUR FILES IN THIS ZIP.
as_tunnel.bsp, and as_tunnel.txt are both to be put
in your cstrike/maps directory.
THERE ARE TWO WAD FILES (ajamedia.wad and 2maps.wad)
INCLUDED. IF YOU DOWNLOADED THE FULL VERSION OF
BETA 7.0, INSTEAD OF UPGRADING FROM AN EARLIER VERSION,
YOU MAY NEED TO PUT THESE IN YOUR CSTRIKE FOLDER
IN ORDER TO BE ABLE TO PLAY THIS MAP.
Other than that, have fun with this map and if you use
it for any other perpose please contact me.
******@******.***
AS_TULPEHOCKEN_A2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Saturday, August 31, 2002
Mapname: AS_TULPEHOCKEN (ALPHA 2)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Death(...)
AS_TRAIN_RATS_B2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Map: as_train_rats_b2
Version: Second Beta
Date: May 22nd, 2001
Author: R.A.F. Meister Röhrich
E-Mail:******@******.***
ICQ: 103570889
Wads used: Standard-Halflife-Wads + Schlafwagen.wad
Other Files: Rollin.wav, ttrain7.wav [from valve's pak0.pak]
eisschmup.tga, eisschmdn.tga, eisschmrt.tga, eisschmlf.tga, eisschmft.tga, eisschmbk.tga
Build time: ~4 Weeks
Compile Time: 30 min
On: Athlon TB 800, 128 MB RAM, GeForce 2 MX
Installation:
as_train_rats_b2.bsp --> cstrikemaps
as_train_rats_b2.txt --> cstrikemaps
Schlafwagen.wad --> cstrike
rollin.wav --> cstrikesoundambience
eisschm**.tga --> cstrikegfxenv
Credits:
Textures used:
- by Wadfather
- by CosmoGraph
Skies "Eisschmelze" by Ferdi
Betatesting by:
some users of www.mapscene.de
some guys of www.counter-strike.de
This Map can be distributed freely in any way, as long as it is free.
It is illegal to use this map as a base to build additional levels.
If you want to create a remake, you have to ask me for permission.
(c) by R.A.F.Meister Röhrich ******@******.***
AS_TRAIN_RATS
Counter-Strike
05-30-2004 at 9:34 AM by Author
Map: as_train_rats
Version: Fixed Final Version
Date: August 2nd, 2001
Author: R.A.F. Meister Röhrich
E-Mail:******@******.***
ICQ: 103570889
Wads used: Standard-Halflife-Wads + Schlafwagen.wad
Other Files: Rollin.wav, ttrain7.wav [from valve's pak0.pak], dog1.wav
eisschmup.tga, eisschmdn.tga, eisschmrt.tga, eisschmlf.tga, eisschmft.tga, eisschmbk.tga
Build time: ~10 Weeks
Compile Time: 90 min
On: Athlon TB 800, 128 MB RAM, GeForce 2 MX
Installation:
as_train_rats.bsp --> cstrikemaps
as_train_rats.txt --> cstrikemaps
Schlafwagen.wad --> cstrike
rollin.wav --> cstrikesoundambience
dog1.wav --> cstrikesoundambience
eisschm**.tga --> cstrikegfxenv
Credits:
Textures used:
- by Wadfather
- by CosmoGraph
- some ripped from SWAT3
- some by myself
Skymap "Eisschmelze" by Ferdi
Betatesting by:
[F-Rat]PadMad
[F-Rat]MaischterD
R.A.F. fbi
R.A.F. Onkel Zed
*** phoenix ***
[GW]-Azrael-
APC|Aragorn
some users of www.mapscene.de
and some other guys of www.counter-strike.de
This Map can be distributed freely in any way, as long as it is free.
It is illegal to use this map as a base to build additional levels.
If you want to create a remake, you have to ask me for permission.
(c) by R.A.F.Meister Röhrich ******@******.***
AS_TOURIST1_B1-1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Friday, January 31, 2003
Mapname: AS_TOURIST1 (BETA 1.1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
001. de_pelg_alpha1. Counter-Strike.
002. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
003. as_assault_ns_rc1_ev1. Counter-Strike.
004. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
005. dm_bloodDust_v1a. Counter-Strike.
006. dm_bloodDust_v1a2. Counter-Strike.
007. de_blooddust_v2a_build01. Counter-Strike.
008. dm_desertstrike_v1a. Counter-Strike.
009. as_desertstrike_v1b. Counter-Strike.
010. dm_urban_2fort_awp. Counter-Strike.
011. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
012. es_afghanistan_beta1. Counter-Strike.
013. hl_dmc_intersection_beta1. Deathmatch Classic.
014. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
015. es_afghanistan_V2_ALPHA1. Counter-Strike.
016. as_assault_NS_beta2. Counter-Strike.
017. ge007_2fort_alpha1. GoldenEye 007.
018. ge007_2fort_alpha2. GoldenEye 007.
019. as_assault_ns_BETA3. Counter-Strike.
020. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
021. cs_speedball_assault_alpha1. Counter-Strike.
022. cs_speedball_assault_alpha2. Counter-Strike.
023. hl_dmc_intersection_BETA2. Deathmatch Classic.
024. cs_speedball_assault_ALPHA3. Counter-Strike.
025. ge007_2fort_beta1. GoldenEye 007.
026. ge007_2fort_beta2. GoldenEye 007.
027. cs_speedball_assault_PREBETA1. Counter-Strike.
028. st_jungleboy. Counter-Strike.
029. de_dust-by-the-seaside_b1v1. Counter-Strike.
030. st_jungleboy_v2. Counter-Strike.
031. csde_speedballchamber. Counter-Strike.
032. csde_speedballchamber_v2v1. Counter-Strike.
033. de_dust-by-the-seaside_b1v2. Counter-Strike.
034. hl_dm_t(...)
AS_TAMPICO
Counter-Strike
05-30-2004 at 9:34 AM by Author
=================================================
As_Tampico by Eirik Ã…rdal / Z|nEt
=================================================
Mapper:Eirik Ã…rdal
E-Mail :******@******.***
=================================================
HOW TO INSTALL :
=================================================
Extract the files into your (...cstrike) folder
AS_SWISSBANKV2
Counter-Strike
05-30-2004 at 9:33 AM by Author
================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : SwissBank
FILENAME : as_swissbankv2.bsp
AUTHOR : David 'Slapshot' Armstrong
DATE : 2nd September 2000
GAME : Half-Life CS Mod
EMAIL ADDRESS :******@******.***
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
The manager of a Swiss bank receives a death threat from a group of terrorists
located in europe. when he gets news that they have arrived he calls in help
from the counter terrorist teams near by to help him escape. The terrorists
have to eliminate him as he makes his way through the city streets to hise
escape chopper out in the mountains. Good Luck!
--------------------------------------------------------------------------------
COUNTER-STRIKE: 10 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 10-20
NEW TEXTURES : lots
NEW SOUNDS : Nope.. =(
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE : New Map
PREFABS USED : some minor ones
EDITOR(S) USED : Worldcraft 2.1 Beta(and 3.3)
KNOWN BUGS : ummmmm
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
My first map.. Your as amazed as I am(...)
AS_SWISSBANK
Counter-Strike
05-30-2004 at 9:33 AM by Author
SwissBank - Assassination
by Slapshot ******@******.***
(textures: jOeSmOe)
Counter-Terrorists:
A bank manager in Switzerland receives a death
threat. He calls in some help from the ct's out. The ct must get him to the chopper. There's a jeep if need be.
Terrorists:
Kill the ViP so he can't escape, prevent him
from reaching the chopper. Good Luck!
(Press FIRE to continue)
AS_SWISSB_EDIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : SwissBank
FILENAME : as_swissb.bsp
AUTHOR : David 'Slapshot' Armstrong
DATE : 2nd December 2000
GAME : Half-Life CS Mod
EMAIL ADDRESS :******@******.***
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
The manager of a Swiss Bank receives a death threat from a group of terrorists
located in Europe. When he gets news that they have arrived he calls in help
from the counter terrorist teams nearby to help him escape. The terrorists
have to eliminate him as he makes his way through the city streets to his
escape chopper out in the mountains. Good Luck!
--------------------------------------------------------------------------------
COUNTER-STRIKE: 12 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 10-24
NEW TEXTURES : lots(almost all custom)
NEW SOUNDS : Nope.. =(
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE : My map as_swissbank(fixed bugs)
PREFABS USED : nope
EDITOR(S) USED : Worldcraft 2.1 Beta(and 3.3)
KNOWN BUGS : ummmmm
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
As_Swissbank (...)
AS_SWISSB_EDIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
Made by me:
David "Slapshot" Armstrong
******@******.***
My webpage:
http://www.cofrfps.com/slapshot/
AS_SUMMIT_B2
Counter-Strike
05-30-2004 at 9:33 AM by Author
as_summit_b2
map made by Slackiller.
http://slackiller.tripod.com/slackiller
visit my site for updates.
thanks for textures,(i'll put names here later.:) )
Textures by JS26,
from Ik2k wad,cs_snowbase wad,desnow wad,cs_haste wad,structural wad,and some from
myself.:)
and Blazeeer.:D
thanks to nemisis for terrain generator and batch compiler.
i'll also make a proper read me later on.
thanks to all who helped.
uselessgaming forever.:)&pure server.....yeah
hopefully i put everything in here.If not e-mail me and let me know.
******@******.***
AS_SUMMIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
as_summit
map made by Slackiller.
www.planethalflife.com/eyeronik/slackiller
visit my site for updates.
OPEN UP FOLDERS AND PUT FILES IN THE PROPER FOLDERS INSIDE YOUR CSTRIKE FOLDER.
any questions on installation just email me. 8^D
thanks for textures,
Textures by JS26,
from Ik2k wad,cs_snowbase wad,desnow wad,cs_haste wad,structural wad,and some from
myself.:)
and Blazeeer.:D
thanks to nemisis for terrain generator and batch compiler.
thanks to all who helped.
uselessgaming forever.:)
hopefully i put everything in here.If not e-mail me and let me know.
******@******.***
AS_STEEL
Counter-Strike
05-30-2004 at 9:33 AM by Author
Steel - Asassination
By Acid.8000 ******@******.***
Textures by locknut & Acid.8000
________________________________
Background
An inportant scientist became a target
of a terrorist group. A CT squad was sent
to protect him.
Counter-Terrorists: Escort vip to some
of the locomotives in the factory facility.
Protect VIP at all costs.
Terrorists: Eliminate VIP before he reaches
the safety zones.
________________________________
(Press fire to continue)
AS_STOPBY
Counter-Strike
05-30-2004 at 9:33 AM by Author
Stop by - Assassination
Map by Toni Hiltunen
******@******.***
www.geocities.com/hiltunen_toni)
Counter-Terrorists:
Protect the VIP at all costs.
Escort him out of the enemy territory.
Terrorists:
Eliminate the VIP before he escapes.
(Press FIRE to continue)
AS_SPECIALIST
Counter-Strike
05-30-2004 at 9:33 AM by Author
=====
AS_SPECIALIST
=====
Name: The Specialist
Filename: as_specialist
Author: Angelo "Wedge Antilles" Barato
Email:******@******.***
Website: http://wedge.counter-strike.com.br
=====
Installation
=====
Unzip the files on the root dir /Half-Life/ using folders name;
Or, if you want to unzip it manually:
as_specialist_beta2.bsp - /cstrike/maps
as_specialist_beta2.txt - /cstrike/maps
as_specialist_beta2_info.txt - /cstrike/maps
city_nitebk.tga- /cstrike/gfx/env
city_nitedn.tga- /cstrike/gfx/env
city_niteft.tga- /cstrike/gfx/env
city_nitelf.tga- /cstrike/gfx/env
city_nitert.tga- /cstrike/gfx/env
city_niteup.tga- /cstrike/gfx/env
nuke_button.mdl- /cstrike/models
nuke_case.mdl- /cstrike/models
nuke_timer.mdl- /cstrike/models
glow_lantern.spr- /cstrike/sprites
3dmpred.wav- /cstrike/sound/specialist
spec1.wav- /cstrike/sound/specialist
spec2.wav- /cstrike/sound/specialist
spec3.wav- /cstrike/sound/specialist
spec4.wav- /cstrike/sound/specialist
spec5.wav- /cstrike/sound/specialist
spec6.wav- /cstrike/sound/specialist
spec7.wav- /cstrike/sound/specialist
=====
Credits
=====
Textures by: Joesmoe, Remedy Entertainment for Max Payne Tex, Marc Schroeder for Poke646 tex (and for the great SP mod!);
Sounds: Thanks to Suco (Drink Juice) for the ambience sounds, Predator sound by 3DMike.
Skymap by Marc Schroeder (Poke646)
Special thanks to the folks of Made in Brazil Mapping Forum, The M@ster's (the best brazillian TFC mapper ever!), Mataleone (cs_rio and de_sampa), Jhonny vai a guerra, Suco, Vtrew, Formaldehyde (for helping me translating the .txt) and many others...
AS_SPECIALIST
Counter-Strike
05-30-2004 at 9:33 AM by Author
=====
AS_SPECIALIST
=====
Name: The Specialist
Filename: as_specialist
Author: Angelo "Wedge Antilles" Barato
Email:******@******.***
Website: http://wedge.counter-strike.com.br
=====
Installation
=====
Unzip the files on the root dir /Half-Life/ using folders name;
Or, if you want to unzip it manually:
as_specialist_beta2.bsp - /cstrike/maps
as_specialist_beta2.txt - /cstrike/maps
as_specialist_beta2_info.txt - /cstrike/maps
city_nitebk.tga- /cstrike/gfx/env
city_nitedn.tga- /cstrike/gfx/env
city_niteft.tga- /cstrike/gfx/env
city_nitelf.tga- /cstrike/gfx/env
city_nitert.tga- /cstrike/gfx/env
city_niteup.tga- /cstrike/gfx/env
nuke_button.mdl- /cstrike/models
nuke_case.mdl- /cstrike/models
nuke_timer.mdl- /cstrike/models
glow_lantern.spr- /cstrike/sprites
3dmpred.wav- /cstrike/sound/specialist
spec1.wav- /cstrike/sound/specialist
spec2.wav- /cstrike/sound/specialist
spec3.wav- /cstrike/sound/specialist
spec4.wav- /cstrike/sound/specialist
spec5.wav- /cstrike/sound/specialist
spec6.wav- /cstrike/sound/specialist
spec7.wav- /cstrike/sound/specialist
=====
Credits
=====
Textures by: Joesmoe, Remedy Entertainment for Max Payne Tex, Marc Schroeder for Poke646 tex (and for the great SP mod!);
Sounds: Thanks to Suco (Drink Juice) for the ambience sounds, Predator sound by 3DMike.
Skymap by Marc Schroeder (Poke646)
Special thanks to the folks of Made in Brazil Mapping Forum, The M@ster's (the best brazillian TFC mapper ever!), Mataleone (cs_rio and de_sampa), Jhonny vai a guerra, Suco, Vtrew, Formaldehyde (for helping me translating the .txt) and many others...
AS_SNOWMAPBETA1
Counter-Strike
05-30-2004 at 9:33 AM by Author
as_snowmapbeta1.
temp. name.....
map made by Slackiller.
http://slackiller.tripod.com/slackiller
visit my site for updates.
thanks for textures,(i'll put names here later.:) )
Textures by JS26,
from Ik2k wad,cs_snowbase wad,desnow wad,cs_haste wad,structural wad,and some from
myself.:)
model by fuzzmeister.should have my model in by beta 2-3
podbots by myself so they stink.next beta I'll try and get someone to do them for me.
thanks to nemisis for terrain generator and batch compiler.
i'll also make a proper read me later on.
thanks to all who helped.
uselessgaming forever.:)
hopefully i put everything in here.If not e-mail me and let me know.
******@******.***
AS_SNOWY
Counter-Strike
05-30-2004 at 9:33 AM by Author
As_Snowy - Assassination By: Plaguebearer
Counter-Terrorists: Escort the V.I.P. to the escape point on the other side of the map.
Terrorists: Work as a team to prevent the V.I.P. from escaping by eliminating him.
(Press FIRE to continue)
AS_SNOWCHAINS_V1
Counter-Strike
05-30-2004 at 9:33 AM by Author
Snowchains v1 - Assassination
Map by [SZZ]Svider (cool_guitar_dude.com)
Special Thanks to Woof UK (jeep),
Yak Fighter (cargo truck),
Scud (Huey Chopper).
Background: The helicopter the VIP was in
was attacked but crash landed safely in the
artic regions. The Terrorist then set out
to look for the wrecked helicopter.
Counter-Terrorists:
Escort the VIP to the rescue
helicopter.
Terrorists:
Eliminate the VIP
(Press FIRE to continue)
 
Sort by in with results by page
Random Maps
 
Community 17b
Shoutbox
examples here: (Link)

and other map: (Link)
05-05-2025 at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
05-05-2025 at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
05-05-2025 at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
05-05-2025 at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
05-05-2025 at 8:44 PM
@qoLmE: Hi. Yes, I put the mapper name as the server name )
05-06-2025 at 3:59 PM
The realm of byplt is over!!! Lol.
No, I have deleted his name in all author fields.
Also posted the BIG list. You can find it here.
You guys will be pretty busy smiley
05-06-2025 at 9:27 PM
@qoLmE: You are just a monster)) Thank you for your great work! You are the best
05-07-2025 at 6:55 AM
Some maps have been supplemented with missing information.
05-07-2025 at 6:56 AM
Please make a post in the thread if you have added information! It's the intention to keep the list up-to-date.
I'm not going to check all those links to see if anything has changed!!!
I specifically mentioned this in the post.
*
05-07-2025 at 2:49 PM
The PM/shoutbox stuff I talked about is ONLY when a link is incorrect/not working.
*
05-07-2025 at 2:55 PM
so random
05-08-2025 at 10:31 PM
OMFG! Is English so hard to understand or do people simply don't read stuff?
If you've changed ANYTHING from the main list please post a REPLY inside the thread with what exactly you have edited. I do not have the time to check all the links to see if anything has changed.
*
05-09-2025 at 2:05 PM
As I've noticed info has been added to various links...
05-09-2025 at 2:06 PM
@qoLmE: I'll write back on Monday about my changes.
05-09-2025 at 8:47 PM
@Blackcock: I have manually opened every link today ( 09-05-2025 @ 8PM ) and updated the entire list.
So, post only the things you have changed AFTER this date and hour.
*
05-09-2025 at 9:02 PM
@qoLmE: Got it! Don't touch anything in that post for now, I'll run through it again on Monday and write back
05-09-2025 at 9:14 PM
yo, could you help a fellow mapper? I can donate in exchange for a banner here. Cheers!
05-14-2025 at 8:36 AM
zm_zow_christmas2 and all zm_zow_funzone maps were made by Special K
05-18-2025 at 3:28 AM
check out this map

(Link)
05-22-2025 at 3:17 PM
vampire slayer section please !!!!!!!
admin please read it !!!!!!!?
05-29-2025 at 5:14 AM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Counter-Strike: Condition Zero:
83.219.243.39:27015
05-30-2025 at 11:41 PM
Hello, would you like to join our multimod and anarchy server?
Let's play on our server in Day of Defeat(from cz to the dod :D):
83.219.243.39:27015
06-06-2025 at 8:56 PM
go go go
06-10-2025 at 12:08 PM
smileysmileysmileysmileysmileysmiley
06-10-2025 at 2:01 PM
smiley
06-16-2025 at 7:49 PM
Condition Zero
GunGame-Bayerwald
173.199.105.149:27015
06-17-2025 at 10:11 AM
smileysmileysmiley
06-19-2025 at 5:49 AM
smileysmileysmiley
06-26-2025 at 10:18 AM
Counter Strike 1.6 GunGame Server IP:37.221.209.129:27657
06-29-2025 at 10:38 PM
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 Today at 5:23 AM by akianux
void Hlbox17b Source Code
  06-16-2025 at 8:36 AM by jeffreestar
void Need .rmf File ♡ De_dust2_2020 .bsp
  06-12-2025 at 9:07 AM by otis5842
void Custom Maps Needed
  05-21-2025 at 1:36 PM by Aruba Essa
void My Advertisement
  05-19-2025 at 3:33 PM by sToP !
void Byplt-authored Maps: Oddballs
  05-17-2025 at 3:34 PM by qoLmE
void Byplt-authored Maps: Main List
  05-15-2025 at 7:33 AM by qoLmE
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
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