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AS_VILLA
Counter-Strike
05-30-2004 at 9:34 AM by Author
=======================================================================
AS_VILLA
Counter-Strike map
by DaNose & Alf-Life
=======================================================================
TITLE:as_villa
FILENAME:as_villa.zip
GAME TYPE:Assasination
AUTHORS:DaNose & Alf-Life
EMAIL:Alf-Life- ICQ: 67574365
EMAIL:DaNose- Email:******@******.***
DATE:June, 2nd 2000
-----------------------------------------------------------------------
* INSTALL *
-----------------------------------------------------------------------
as_villa.bsp=> cstrikemaps
as_villa.txt=> cstrikemaps
sounds=> cstrikesoundambience
Sky => cstrikegfxenv
-----------------------------------------------------------------------
* LEVEL DESCRIPTION *
-----------------------------------------------------------------------
Background: After numerous assassination attempts by Spanish Nationalists have been made, the new political leader of Spain has been advised to fake his own death in order to survive.
Counter-Terrorists: Escort the President to the waterfall where he must make the leap of faith. The VIP has been given basic arms training, and is equipped with a standard combat knife and special breathing apparatus. Just make sure everything runs smoothly...
Terrorists: Our double agent has tipped us off on the President's whereabouts and his plans, this is it...
-----------------------------------------------------------------------
* CONSTRUCTION *
-----------------------------------------------------------------------
BASE: An Idea, and a texture
PREFABS USED : N/A
EDITOR(S) USED : Worldcraft 2.1 Beta
COMPILE MACHINE: AMD 350 64Mb
COMPILE TIME: 55 mins
OTHER UTILITIES USED : ZHLT 2.0
: HLCC 1.3
(...)
AS_VERIZON_B2-1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Tuesday, October 15, 2002
Mapname: AS_VERIZON (BETA 2.1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmat(...)
AS_VERIZON_B1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Friday, September 20, 2002
Mapname: AS_VERIZON (BETA 1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Deathmatc(...)
AS_VENICE
Counter-Strike
05-30-2004 at 9:34 AM by Author
Venice
============
Mapping by QN ******@******.*** - 26/3/03
Textures by... someone
The Counter-Terrorists must safely get
the VIP through the canals and alleys
of Venice, always prepared for an assassination
attempt from a dark corner...
AS_VENICE_MA_V1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Venice (MourningAfter direct download version) by Xavier
HollowPoint Productions
******@******.***
http://www.mourningafter.com/hollowpoint
http://homepages.go.com/~nightscare/
AS_VENICE_MA_V1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Venice (MourningAfter direct download version) by Xavier
HollowPoint Productions
******@******.***
http://www.mourningafter.com/hollowpoint
http://homepages.go.com/~nightscare/
AS_VENGEANCE
Counter-Strike
05-30-2004 at 9:34 AM by Author
As_vengeance a map for counter-strike by Ashley Aberneithy
IMPORTANT:
This map was not made for commercial benefit, if you want to put
it on a map pack or on a cover disk you must email me and ask
my permission!******@******.***
to install this map from your As_vengeance.zip follow these steps:
1)extract the files as_Vengeance.txt
as_Vengeance.bsp
into c:sierrahalf-lifecstrikemaps
(if you dont have halflife in that folder change
the extraction directory)
2)extract the files as_Vengeance.wad
joesmoe_cm.wad
into c:sierrahalf-lifecstrike
(if you dont have halflife in that folder change
the extraction directory)
TO Play:
start/join a lan/internet game with As_vengeance running.
p.s if you find any bugs email @******@******.***(be as detailed as u can)
AS_TUNNEL
Counter-Strike
05-30-2004 at 9:34 AM by Author
as_tunnel
by brett rieley (aka roscoeTheFixer)
This is an escort/assasination map where the VIP is
to be escorted to the other end of the tunnel.
*NOTE
THERE ARE FOUR FILES IN THIS ZIP.
as_tunnel.bsp, and as_tunnel.txt are both to be put
in your cstrike/maps directory.
THERE ARE TWO WAD FILES (ajamedia.wad and 2maps.wad)
INCLUDED. IF YOU DOWNLOADED THE FULL VERSION OF
BETA 7.0, INSTEAD OF UPGRADING FROM AN EARLIER VERSION,
YOU MAY NEED TO PUT THESE IN YOUR CSTRIKE FOLDER
IN ORDER TO BE ABLE TO PLAY THIS MAP.
Other than that, have fun with this map and if you use
it for any other perpose please contact me.
******@******.***
AS_TULPEHOCKEN_A2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Saturday, August 31, 2002
Mapname: AS_TULPEHOCKEN (ALPHA 2)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
1. de_pelg_alpha1. Counter-Strike.
2. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
3. as_assault_ns_rc1_ev1. Counter-Strike.
4. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
5. dm_bloodDust_v1a. Counter-Strike.
6. dm_bloodDust_v1a2. Counter-Strike.
7. de_blooddust_v2a_build01. Counter-Strike.
8. dm_desertstrike_v1a. Counter-Strike.
9. as_desertstrike_v1b. Counter-Strike.
10. dm_urban_2fort_awp. Counter-Strike.
11. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
12. es_afghanistan_beta1. Counter-Strike.
13. hl_dmc_intersection_beta1. Deathmatch Classic.
14. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
15. es_afghanistan_V2_ALPHA1. Counter-Strike.
16. as_assault_NS_beta2. Counter-Strike.
17. ge007_2fort_alpha1. GoldenEye 007.
18. ge007_2fort_alpha2. GoldenEye 007.
19. as_assault_ns_BETA3. Counter-Strike.
20. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
21. cs_speedball_assault_alpha1. Counter-Strike.
22. cs_speedball_assault_alpha2. Counter-Strike.
23. hl_dmc_intersection_BETA2. Deathmatch Classic.
24. cs_speedball_assault_ALPHA3. Counter-Strike.
25. ge007_2fort_beta1. GoldenEye 007.
26. ge007_2fort_beta2. GoldenEye 007.
27. cs_speedball_assault_PREBETA1. Counter-Strike.
28. st_jungleboy. Counter-Strike.
29. de_dust-by-the-seaside_b1v1. Counter-Strike.
30. st_jungleboy_v2. Counter-Strike.
31. csde_speedballchamber. Counter-Strike.
32. csde_speedballchamber_v2v1. Counter-Strike.
33. de_dust-by-the-seaside_b1v2. Counter-Strike.
34. hl_dm_tracktrainbattle_ALPHA1. Half-Life Death(...)
AS_TRAIN_RATS_B2
Counter-Strike
05-30-2004 at 9:34 AM by Author
Map: as_train_rats_b2
Version: Second Beta
Date: May 22nd, 2001
Author: R.A.F. Meister Röhrich
E-Mail:******@******.***
ICQ: 103570889
Wads used: Standard-Halflife-Wads + Schlafwagen.wad
Other Files: Rollin.wav, ttrain7.wav [from valve's pak0.pak]
eisschmup.tga, eisschmdn.tga, eisschmrt.tga, eisschmlf.tga, eisschmft.tga, eisschmbk.tga
Build time: ~4 Weeks
Compile Time: 30 min
On: Athlon TB 800, 128 MB RAM, GeForce 2 MX
Installation:
as_train_rats_b2.bsp --> cstrikemaps
as_train_rats_b2.txt --> cstrikemaps
Schlafwagen.wad --> cstrike
rollin.wav --> cstrikesoundambience
eisschm**.tga --> cstrikegfxenv
Credits:
Textures used:
- by Wadfather
- by CosmoGraph
Skies "Eisschmelze" by Ferdi
Betatesting by:
some users of www.mapscene.de
some guys of www.counter-strike.de
This Map can be distributed freely in any way, as long as it is free.
It is illegal to use this map as a base to build additional levels.
If you want to create a remake, you have to ask me for permission.
(c) by R.A.F.Meister Röhrich ******@******.***
AS_TRAIN_RATS
Counter-Strike
05-30-2004 at 9:34 AM by Author
Map: as_train_rats
Version: Fixed Final Version
Date: August 2nd, 2001
Author: R.A.F. Meister Röhrich
E-Mail:******@******.***
ICQ: 103570889
Wads used: Standard-Halflife-Wads + Schlafwagen.wad
Other Files: Rollin.wav, ttrain7.wav [from valve's pak0.pak], dog1.wav
eisschmup.tga, eisschmdn.tga, eisschmrt.tga, eisschmlf.tga, eisschmft.tga, eisschmbk.tga
Build time: ~10 Weeks
Compile Time: 90 min
On: Athlon TB 800, 128 MB RAM, GeForce 2 MX
Installation:
as_train_rats.bsp --> cstrikemaps
as_train_rats.txt --> cstrikemaps
Schlafwagen.wad --> cstrike
rollin.wav --> cstrikesoundambience
dog1.wav --> cstrikesoundambience
eisschm**.tga --> cstrikegfxenv
Credits:
Textures used:
- by Wadfather
- by CosmoGraph
- some ripped from SWAT3
- some by myself
Skymap "Eisschmelze" by Ferdi
Betatesting by:
[F-Rat]PadMad
[F-Rat]MaischterD
R.A.F. fbi
R.A.F. Onkel Zed
*** phoenix ***
[GW]-Azrael-
APC|Aragorn
some users of www.mapscene.de
and some other guys of www.counter-strike.de
This Map can be distributed freely in any way, as long as it is free.
It is illegal to use this map as a base to build additional levels.
If you want to create a remake, you have to ask me for permission.
(c) by R.A.F.Meister Röhrich ******@******.***
AS_TOURIST1_B1-1
Counter-Strike
05-30-2004 at 9:34 AM by Author
Date: Friday, January 31, 2003
Mapname: AS_TOURIST1 (BETA 1.1)
Author: the ITSpecialist ******@******.***
Maps by the author for Half-Life and its modifications:
-------------------------------------------------------
001. de_pelg_alpha1. Counter-Strike.
002. hl_dm_bazookabattle1_ns. Half-Life Deathmatch.
003. as_assault_ns_rc1_ev1. Counter-Strike.
004. hl_dm_bazookabattle2_ns. Half-Life Deathmatch.
005. dm_bloodDust_v1a. Counter-Strike.
006. dm_bloodDust_v1a2. Counter-Strike.
007. de_blooddust_v2a_build01. Counter-Strike.
008. dm_desertstrike_v1a. Counter-Strike.
009. as_desertstrike_v1b. Counter-Strike.
010. dm_urban_2fort_awp. Counter-Strike.
011. hl_dm_battlebox_ns_beta1. Half-Life Deathmatch.
012. es_afghanistan_beta1. Counter-Strike.
013. hl_dmc_intersection_beta1. Deathmatch Classic.
014. hl_dm_battlebox_NS_BETA2. Half-Life Deathmatch.
015. es_afghanistan_V2_ALPHA1. Counter-Strike.
016. as_assault_NS_beta2. Counter-Strike.
017. ge007_2fort_alpha1. GoldenEye 007.
018. ge007_2fort_alpha2. GoldenEye 007.
019. as_assault_ns_BETA3. Counter-Strike.
020. hl_dm_battlebox_NS_BETA3. Half-Life Deathmatch.
021. cs_speedball_assault_alpha1. Counter-Strike.
022. cs_speedball_assault_alpha2. Counter-Strike.
023. hl_dmc_intersection_BETA2. Deathmatch Classic.
024. cs_speedball_assault_ALPHA3. Counter-Strike.
025. ge007_2fort_beta1. GoldenEye 007.
026. ge007_2fort_beta2. GoldenEye 007.
027. cs_speedball_assault_PREBETA1. Counter-Strike.
028. st_jungleboy. Counter-Strike.
029. de_dust-by-the-seaside_b1v1. Counter-Strike.
030. st_jungleboy_v2. Counter-Strike.
031. csde_speedballchamber. Counter-Strike.
032. csde_speedballchamber_v2v1. Counter-Strike.
033. de_dust-by-the-seaside_b1v2. Counter-Strike.
034. hl_dm_t(...)
AS_TAMPICO
Counter-Strike
05-30-2004 at 9:34 AM by Author
=================================================
As_Tampico by Eirik Ã…rdal / Z|nEt
=================================================
Mapper:Eirik Ã…rdal
E-Mail :******@******.***
=================================================
HOW TO INSTALL :
=================================================
Extract the files into your (...cstrike) folder
AS_SWISSBANKV2
Counter-Strike
05-30-2004 at 9:33 AM by Author
================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : SwissBank
FILENAME : as_swissbankv2.bsp
AUTHOR : David 'Slapshot' Armstrong
DATE : 2nd September 2000
GAME : Half-Life CS Mod
EMAIL ADDRESS :******@******.***
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
The manager of a Swiss bank receives a death threat from a group of terrorists
located in europe. when he gets news that they have arrived he calls in help
from the counter terrorist teams near by to help him escape. The terrorists
have to eliminate him as he makes his way through the city streets to hise
escape chopper out in the mountains. Good Luck!
--------------------------------------------------------------------------------
COUNTER-STRIKE: 10 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 10-20
NEW TEXTURES : lots
NEW SOUNDS : Nope.. =(
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE : New Map
PREFABS USED : some minor ones
EDITOR(S) USED : Worldcraft 2.1 Beta(and 3.3)
KNOWN BUGS : ummmmm
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
My first map.. Your as amazed as I am(...)
AS_SWISSBANK
Counter-Strike
05-30-2004 at 9:33 AM by Author
SwissBank - Assassination
by Slapshot ******@******.***
(textures: jOeSmOe)
Counter-Terrorists:
A bank manager in Switzerland receives a death
threat. He calls in some help from the ct's out. The ct must get him to the chopper. There's a jeep if need be.
Terrorists:
Kill the ViP so he can't escape, prevent him
from reaching the chopper. Good Luck!
(Press FIRE to continue)
AS_SWISSB_EDIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : SwissBank
FILENAME : as_swissb.bsp
AUTHOR : David 'Slapshot' Armstrong
DATE : 2nd December 2000
GAME : Half-Life CS Mod
EMAIL ADDRESS :******@******.***
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
The manager of a Swiss Bank receives a death threat from a group of terrorists
located in Europe. When he gets news that they have arrived he calls in help
from the counter terrorist teams nearby to help him escape. The terrorists
have to eliminate him as he makes his way through the city streets to his
escape chopper out in the mountains. Good Luck!
--------------------------------------------------------------------------------
COUNTER-STRIKE: 12 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 10-24
NEW TEXTURES : lots(almost all custom)
NEW SOUNDS : Nope.. =(
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE : My map as_swissbank(fixed bugs)
PREFABS USED : nope
EDITOR(S) USED : Worldcraft 2.1 Beta(and 3.3)
KNOWN BUGS : ummmmm
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
As_Swissbank (...)
AS_SWISSB_EDIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
Made by me:
David "Slapshot" Armstrong
******@******.***
My webpage:
http://www.cofrfps.com/slapshot/
AS_SUMMIT_B2
Counter-Strike
05-30-2004 at 9:33 AM by Author
as_summit_b2
map made by Slackiller.
http://slackiller.tripod.com/slackiller
visit my site for updates.
thanks for textures,(i'll put names here later.:) )
Textures by JS26,
from Ik2k wad,cs_snowbase wad,desnow wad,cs_haste wad,structural wad,and some from
myself.:)
and Blazeeer.:D
thanks to nemisis for terrain generator and batch compiler.
i'll also make a proper read me later on.
thanks to all who helped.
uselessgaming forever.:)&pure server.....yeah
hopefully i put everything in here.If not e-mail me and let me know.
******@******.***
AS_SUMMIT
Counter-Strike
05-30-2004 at 9:33 AM by Author
as_summit
map made by Slackiller.
www.planethalflife.com/eyeronik/slackiller
visit my site for updates.
OPEN UP FOLDERS AND PUT FILES IN THE PROPER FOLDERS INSIDE YOUR CSTRIKE FOLDER.
any questions on installation just email me. 8^D
thanks for textures,
Textures by JS26,
from Ik2k wad,cs_snowbase wad,desnow wad,cs_haste wad,structural wad,and some from
myself.:)
and Blazeeer.:D
thanks to nemisis for terrain generator and batch compiler.
thanks to all who helped.
uselessgaming forever.:)
hopefully i put everything in here.If not e-mail me and let me know.
******@******.***
AS_STEEL
Counter-Strike
05-30-2004 at 9:33 AM by Author
Steel - Asassination
By Acid.8000 ******@******.***
Textures by locknut & Acid.8000
________________________________
Background
An inportant scientist became a target
of a terrorist group. A CT squad was sent
to protect him.
Counter-Terrorists: Escort vip to some
of the locomotives in the factory facility.
Protect VIP at all costs.
Terrorists: Eliminate VIP before he reaches
the safety zones.
________________________________
(Press fire to continue)
 
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Community 17b
Shoutbox
@sample vodka
sample vodka is better
10-29-2025 at 3:24 PM
lmao no
10-30-2025 at 1:18 AM
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
12-12-2025 at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
12-12-2025 at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
12-12-2025 at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
12-13-2025 at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
12-13-2025 at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
12-13-2025 at 1:44 AM
Fixed now thanks
12-13-2025 at 9:30 PM
Arkshine, do not pay attention to ungrateful people like isometricpanda2.
12-14-2025 at 2:05 PM
while i do not agree with isometricpanda2's tone, reading it got me wondering, online hosting is annoyingly expensive, have you considered self-hosting it?
Yesterday at 7:28 AM
I mean you can get an used laptop with decent specs for like 200-300 euros, host the website on it, pay barely anything at all for electricity, and just need to pay for the domain alone which is much cheaper than the hosting. Maybe I don't know what I'm talking about, but wouldn't this work?
Yesterday at 7:29 AM
That could work yes, especially when I got now a fiber connection. I thought about it, but I can't do it for the moment.
Yesterday at 7:58 PM
Forum
void De_clyft.pwf
  12-13-2025 at 11:20 AM by meowthx1985
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
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1060 visitor(s) during the last 15 minutes:

384 guest(s), 0 member(s), 676 bot(s).

Our site hosts 36839 registered members.

1010 absolute unique visitors today (1447 yesterday).

17Buddies's website offers at this time 108 084 total uniques and verified maps including 59 201 HL1 maps, 45 580 HL2 maps and 3 303 CS:GO maps, representing 372,87 GB disk space.

There were today 489 maps downloads (1 998 yesterday) representing 3,70 GB transfered (5,48 GB yesterday).

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