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DE_TROME
Counter-Strike
05-02-2004 at 9:41 PM by Author
de_TroMe - FINAL by www.COUCOUOEUF.fr.st
Please read de_trome_readme.txt for
further information ;)
www.CMF-maps.fr.st
#CMF-maps @ Qnet
A small terrorist group has plan to bomb
an old and unused part of the
Coucouoeuf-City's Subway. As always,
the CCPD ( Coucouoeuf City Police District)
is ready to act...
CT: Infiltrate the old subway and prevent
Terrorists from bombing the targeted areas.
T : Bomb either the twin pillars [b], either the
fuel room [a].
[Press FIRE to continue]
DE_TURBINE
Counter-Strike
05-02-2004 at 9:41 PM by Author
Turbine - Bomb/Defuse
by Peter Ryan aka TorQue[MoD] ******@******.***
Textures by J0esm0e, Macman and Monolith
Terrorists: Make your way up river to the dam
and blow it sky high to flood the town below.
Counter-Terrorists: Prevent the Terrorist force
from blowing up the dam using any means necessary.
Other Notes: There are two detonation targets;
The top of the dam and the turbine room.
Original concept by Peter "Andirez" Andries
DE_VEGAS
Counter-Strike
05-02-2004 at 9:41 PM by Author
Vegas - Defusion
By +Cadaver+ (******@******.***)
Textures by George_Pooshoes
(******@******.***)
And by JOeSmOe (******@******.***)
Counter-Terrorists: Infiltrate the Hax0r
Complex and secure the bomb targets.
Eliminate all resistance.
Terrorists: Blow open the safe; failing that,
destroy the Sphinx to gain news coverage
and notoriety for our cause.
Credits: Macman, Chaos, Tech3D, Jubilee.
(Press FIRE to continue)
DE_VERTIGO
Counter-Strike
05-02-2004 at 9:41 PM by Author
Vertigo - Defusion
by Chris Auty (Barney) ******@******.***
Texture builds by Telnets and J0esm0e
Terrorists are trying to bomb rizzleton tower
before it reaches completion.
Counter-Terrorists: Prevent the builing from
being destroyed.
Terrorists: Plant the bomb and blow up the
building.
Other Notes: Dont fall off.
(Press FIRE to continue)
DE_VILLAGE
Counter-Strike
05-02-2004 at 9:41 PM by Author
Village - Bomb/Defuse
by Albert Sola "Debugger" ******@******.***
Textures by MikeZilla ******@******.***
Background: A terrorist organization has
decided to give an ultimatum to the french
government: They're going to bomb a village
if their comrades aren't released from jail.
The problem is it can be any village in
France. Fortunately, the OTAN has discovered
where, and they're sending a group of men to
catch them in fraganti.
Counter Terrorists: Prevent Terrorists from
bombing the threatened targeted areas.
Terrorists: Destroy either the main entrance or
the central square of the village.
(press FIRE to continue)
DE_VOLARE
Counter-Strike
05-02-2004 at 9:41 PM by Author
Volare "Natinonal Park" - Bomb/Defuse
Mapping: B@tman (ILLA)
Textures: B@tman, Simsalabim, Blazeeer!
Counter-Terrorists: After assasinating
Irish politician in his manor just outside
LeStok village, they disappeared in the
mountains. Our intel has shown that
there is a single possible point of
extraction - Beluga cliff. Intercept and
terminate all terrorists.
Terrorists: Blow the damn bridge and
randevouz on the Beluga cliff with the tiger
team in 15:00 hours. You must be there on
time, cuz' the chopper will leave! Swat team
resistance expected. Get 'em, people!
(Press FIRE to continue)
DE_WIMBELDON
Counter-Strike
05-02-2004 at 9:41 PM by Author
de_wimbeldon
Bomb/Defusal
2 bomb site / Tennis courts
Mapping by 2d-chris aka chris kay
Pod bots by 2d-chris
And thanx to all the testers of this map
nay aka mr^death
chunk
ono!
Dragon
Evil Dave
ashmerseric
Gecko|M-UK
Wellard
XCON
DaanO
Sirloinuk
neddy
and anyone else i missed :=)
Inside textures by blazeeer from the map
de_morningstar
can machine by Bok choy
trees by nay aka mr^death
2 versions of this map are avalible, one stopping you reaching the roofs and top of hedges plz contact me if u want the restricting version.
******@******.***
2d-chris@mappers-uk
Enjoy the map ;)
http://www.mappers-uk.net
http://www.nay.cscentral.com/
DE_ZELDA
Counter-Strike
05-02-2004 at 9:41 PM by Author
De_Zelda - Defusion
By: fjl ******@******.***
Textures By: fjl
Version: 1.0
Release Date: 06/28/2001
De_Zelda is based on the 80's Smash Hit
Nintendo game "The Legend Of Zelda."
The layout is created from the First Dungeon
of the game.
Counter-Terrorists: Prevent the Terrorists
from Bombing the Triforce or the blocked
passage to the secret underground room.
Terrorists: Destroy the Triforce or the
blocked entrance to the secret underground
room.
Other Notes: The ceiling of each room
contains a map. The Yellow square indicates
your current position. The Red spots on the
map are the bomb sites. There are
underground routes that can be used to reach
an area quicker.
(Press FIRE to continue)
DOD_FLUGPLATZ
Day Of Defeat
05-02-2004 at 9:41 PM by Author
dod_flugplatz
A FuzzDad Map
********** O B J E C T I V E S *************
Me262 on the taxi-way (cap)
Me262 in the hanger (cap)
Flag near Brit Spawn (touch)
Flag near Axis Spawn (touch)
Flag on road near supply shack (touch)
Flag on road near headquarters building (touch)
Timed points on all flags
********** K U D O S *************
Textures: MikeZilla, some treelines by xerent, a few textures from Kleinluka, boxes and other junk by FD, Sky by Dash
Models: molotov_billy, arcturas/xerent, h&k
DOD_MERDERET
Day Of Defeat
05-02-2004 at 9:41 PM by Author
DOD_MERDERET by Arjan "IR" Bak ******@******.***
German troops are attempting to regain a foothold against
the invading Allied forces - in order to do so, they need
to capture a key bridge.
Allied Objectives:
- Capture the 5 flag points
Axis Objectives:
- Capture the 5 flag points
Textures: Martijn "wizzard" Bak, Daniel "kleinluka" Luka,
Scott "Kamikazi!" Jordan
DOD_VICENZA
Day Of Defeat
05-02-2004 at 9:41 PM by Author
DOD_VICENZA by Jeremy "Izuno" Miller, ******@******.***
April, 1945, Italy
The Allies have advanced up the rocky spine of Italy, nearly to
the city of Vicenza. Tanks have fired shells from a distance, but
before they can roll into the city the King Tiger tank must be destroyed.
Allied Objectives
- Destroy the King Tiger with Bazookas or satchel charges.
- Prevent the Axis troops from destroying the two Allied jeeps.
Axis Objectives
- Destroy the Allied Jeeps with Panzerschrecks or satchel charges.
- Prevent the Allies from destroying the King Tiger tank.
DUEL_SNIPERARENA
Counter-Strike
05-02-2004 at 9:41 PM by Author
Sniper Arena - Duel
by [COMMANDOS]GoldSozor ******@******.***or http://www.commandos.be.tf)
(En)All players:
It is a duel, 1vs1 or 2vs2 to advise...
good luck!
(Fr)Tout les joueurs
C'est un duel, 1vs1 ou 2vs2 conseiller...
bonne chance!
(Press FIRE to continue)
ES_FRANTIC
Counter-Strike
05-02-2004 at 9:41 PM by Author
Frantic - Escape
by Barney ******@******.***
textures by Macman ******@******.***
Background: The CT squad has been tipped
off as to the whereabouts of a NYC
Terrorist group. The T's have just
stepped off a subway and must make a
break for it.
Counter-Terrorists: Enter the subway
tunnels and eliminate the Terrorist
group. Do not let them get to the
streets.
Terrorists: Get topside immediately and
get the hell out of the subway tunnels.
(Press FIRE to continue)
ES_LA_B1
Counter-Strike
05-02-2004 at 9:41 PM by Author
es_LA - Escape Los Angeles
by Salamander
Counter-Terrorists: Prevent terrorists
from escaping to subway or vault.
Terrorists: The bomb in the vault has a
3-1/2 min. timer (approx) and will open an
escape route to an adjoining building (out).
When the bomb detonates everyone on that
level will be eliminated.
(Press FIRE to continue)
ES_LOSANGELES
Counter-Strike
05-02-2004 at 9:41 PM by Author
es_LOSANGELES
by Salamander
Counter-Terrorists: Prevent terrorists
from escaping to subway or vault.
Terrorists: The bomb in the vault has a
3-1/2 min. timer (approx) and will open an
escape route to an adjoining building (out).
When the bomb detonates everyone on that
level will be eliminated.
(Press FIRE to continue)
ES_TRINITY
Counter-Strike
05-02-2004 at 9:41 PM by Author
Trinity - Escape
By +Cadaver+ ******@******.***
Textures by Locknut, Evile
Dick and George_Pooshoes
Background: Terrorists have arranged
for the derailment of a train carrying
their comrades to Broadmoor Prison.
Counter-Terrorists: Round up and
neutralise all escaped terrorists.
Terrorists: Escape from the train
wreck to one of the 3 escape points.
Other Notes: There are two armoury
areas in this map.
Special thanks to Behrooz Wolf
(Press FIRE to continue)
FY_AZTEC
Counter-Strike
05-02-2004 at 9:41 PM by Author
fy_aztec
By |XnM|QuiK
Terrorists: Kill Counter-Terrorists
Counter-Terrorists: Kill Terrorists
Clan |XnM|
Visit Us: at http://xnm.cjb.net - irc: #******@******.***
If you have any questions email me here at:******@******.***
Note: 8 max players
(Press FIRE to continue)
FY_AZTEC_QC
Counter-Strike
05-02-2004 at 9:41 PM by Author
By |XnM|QuiK
Terrorists: Kill Counter-Terrorists
Counter-Terrorists: Kill Terrorists
Clan |XnM|
Visit Us: at http://xnm.cjb.net - irc: #******@******.***
If you have any questions email me here at:******@******.***
(Press FIRE to continue)
FY_DAHIZHOUSEZ
Counter-Strike
05-02-2004 at 9:41 PM by Author
fy_dahizhousez by [TrK]JunkyardJack
This is my first map for Counter-Strike.
My objective was to create a deathmatch style map with a small file size for a speedy download.
The map consists of two facing houses (Hatfield and McCoy) in the desert.
The houses are exactly the same for an even playing field. Two level houses with spawn points in the basements.
Once you spawn you have three options:
you can either exit basement to first floor by way of steps, shoot through a grate and exit to an underground utility corridor
which leads to the other house and center street, or climb up the chimney to the roof.
Outside there are knee walls for cover, two sheds for nades and Kevlar and a grate in the road for access underground.
The gameplay is fast and furious. If you like mindless violence you will get it here. It rocks with 24 players.
r_speeds are good. Download it and kick the tires.
Please see screens:
http://mywebpages.comcast.net/trkclan/maps/fy_dahizhousez/fy_dahizhousez001.jpg
http://mywebpages.comcast.net/trkclan/maps/fy_dahizhousez/fy_dahizhousez003.jpg
http://mywebpages.comcast.net/trkclan/maps/fy_dahizhousez/fy_dahizhousez005.jpg
http://mywebpages.comcast.net/trkclan/maps/fy_dahizhousez/fy_dahizhousez008.jpg
http://mywebpages.comcast.net/trkclan/maps/fy_dahizhousez/fy_dahizhousez009.jpg
Download Map Here:
http://mywebpages.comcast.net/trkclan/maps/fy_dahizhousez/fy_dahizhousez.zip
For additional screens and more downloads visit this link:
http://mywebpages.comcast.net/trkclan
Thanks for looking,
JunkyardJack
FY_DUST01
Counter-Strike
05-02-2004 at 9:41 PM by Author
just extract everything to the halflife/cstrike folder
check:
fy_dust01.bsp, fy_dust01.res and fy_dust01.txt (the one with the title,by, bla bla ct and t) is in the maps folder
fy_dust01.bmp and fy_dust01.txt (the one with the //overview ) is in the overview folder
if it isn't there, manually put it there
notes: the res file are manually done. it doesn't include the files that are already in the standard halflife or cstrike installation. this includes csdust.wad, halflife.wad, decals.wad, teleporter_blue.mdl in the pak0.pak, glow01.spr in the cstrikesprites.
Nevertheless, email me for bugs report
enjoy
Quenched^Martensite ******@******.***
 
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Community 17b
Shoutbox
Please derpum it will be so nice if you can upload them to archive.org. I have planned to archive all maps too but if it's already done it will save much time.
10-12-2025 at 5:04 PM
Ya nenavist ryba
10-13-2025 at 11:10 PM
@Arkshine: Have you forgotten about my byplt-maps recovery project?
It's been done for months now...
Can you take a look at this please?
Hoping for a reaction from your side soon.
10-18-2025 at 3:13 PM
Looking for a PodBot waypoint file (de_clyft.pwf) for de_clyft.bsp CRC -1274574817
10-28-2025 at 5:38 AM
Some admin can change my nick to herrgott?
10-28-2025 at 8:41 PM
@sample vodka
sample vodka is better
10-29-2025 at 3:24 PM
lmao no
10-30-2025 at 1:18 AM
The website has been transferred to a new server! I found a decent one for 33€/month. It will be expected to see quirks around, let me know if you have issues.

It will give us some time. I won't be able to handle the fee for long. Please consider donating!
12-02-2025 at 8:59 AM
I noticed there are way too many bots, I will figure out a way to block them.
Same for the people scrapping the website, I won't overlook this behavior anymore, please use the website the "normal" way. Let's have a better experience for everyone.
(When I changed the IP, 8000 bots was spamming the website :wackosmiley
12-02-2025 at 9:01 AM
It seems to have session issues. If you fail to login from the site, you can use the forum.

I noticed you can't send message on the forum as well.
12-02-2025 at 12:36 PM
Posting in the forum should work.
12-02-2025 at 8:19 PM
Thanks for the donation, much appreciated smiley
12-02-2025 at 8:19 PM
smiley
12-02-2025 at 8:40 PM
I think the login should be fixed here
12-06-2025 at 12:53 AM
yes, works now
12-06-2025 at 8:41 AM
Yes logged in here, thanks
12-06-2025 at 1:33 PM
Did you get an email when i sent you a PM?
12-06-2025 at 2:19 PM
yup, was in a rush so posted here
12-06-2025 at 2:26 PM
smiley
Hello. Seems like the the site is broken on maps maps removed for copyright violation. Example: (Link)
12-07-2025 at 7:09 PM
The error should be fixed, thanks
12-07-2025 at 11:05 PM
Thank you for fixing it! And thank you for keeping this website up!
12-08-2025 at 12:55 PM
smiley
12-08-2025 at 1:49 PM
Hello everyone.
Are downloads still not available? Let me know, because they’re still not working for me.

Greetings…
12-10-2025 at 11:37 PM
DL woprking for me, I do get a weird message about a proxy but im not using one
12-11-2025 at 10:54 PM
1 for proxy message smiley
Yesterday at 12:07 AM
Clouflare enforces IPv6 connection but since the website/forum doesn't support well IPv6, I need to enable an option to keep IPv4, but it's not the real IP and it's detected as proxy. I guess I can remove the warning, doesn't matter much.
Yesterday at 4:33 PM
@DarkGenius what issue do you have? Downloading works for me as well
Yesterday at 4:35 PM
I don't get why you are insisting everyone pays for your server. If you can't afford 33 euros a month, why don't you just upload the map archive of people's work, instead of demanding people pay your server hosting bill.

Plenty of people (myself included) would just host it for free without restrictions.
Today at 12:51 AM
Yet you demand everyone go through your server (you somehow can't afford at your age?) and throttle downloads down despite you only serving 2-3GB of bandwidth a day which is hardly anything.

You are a terrible person, and its a shame people trusted their content with you.
Today at 12:51 AM
Are you done? I’m not the creator of 17Buddies. It’s a platform, not a file dump, and it exists because of years of work by its original creator, Chapo. I don’t engage with people who insult volunteers while clearly not understanding the situation.
Today at 1:44 AM
Forum
void De_clyft.pwf
 Yesterday at 3:22 AM by ntcommon
void C'est La Fin Pour Moi.
  12-06-2025 at 5:17 PM by Arkshine
void The End
  12-05-2025 at 4:13 AM by Arkshine
void Need .rmf File ♡ De_dust2_2020 .bsp
  10-27-2025 at 8:38 AM by FIXXOR
void [bug] Wad Titles Contain Dot Suffix
  09-07-2025 at 2:37 AM by Der Meister
void Can't Update A Map
  08-26-2025 at 5:37 PM by FIXXOR
void Hlbox17b Source Code
  08-24-2025 at 1:59 PM by LiveWire
void Are There Open Source Maps?
  08-09-2025 at 2:30 PM by LiveWire
void Counter Strike Source Map Name?
  08-03-2025 at 5:56 PM by Alozuer0900
void Cs.cs2.ro - Since 2012
  07-30-2025 at 12:36 AM by sancez
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