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Random Maps
56 529 Items
CSS_POOL
Counter-Strike
06-04-2023 at 5:32 PM by Author
CSS_POOL (Fight Yard)
by Tatu Eugen - (Link)
This map is a remake after pool map.
Small fight yard themed map.
Includes weapons on the ground,
grenades and armors.
This map have one bombsite inside the pool.
Bug report: ******@******.***
Remake after original map with new textures
and some new things.
- 32 Players
- Hegrenades inside pool
- Armor inside small pool
Textures by
Valve
CSS_SKYBOUND
Counter-Strike
06-04-2023 at 5:24 PM by Author
CSS_SKYBOUND (Fight Yard)
Map created by Tatu Eugen
This map is a remake from CS:GO to CS 1.6
original map is Arena Mod but i turned into
FY map for 32 players.
Textures by Valve
Original map by TopHATTwaffle
(CS:GO Version)
CSS_SNOW2
Counter-Strike
06-04-2023 at 5:22 PM by Author
CSS_SNOW2 (Fight Yard)
Map created by Tatu Eugen
Snow II
Keep only the balance of the css_snow,
new theme map but similar to old ones.
New bridge included instead of straight path on
middle way. 3 Kevlar's unde the bridge is available now!
Terrorist: Kill CT
Counter-Terrorist: Kill T
Other Notes: Round does not end
until one team has been eliminated!
Textures by Valve & TE
(Press FIRE to continue)
FY_SNOW_XGM
Counter-Strike
06-04-2023 at 5:12 PM by Author
fy_snow_xgm - Fight Yard
Map by Tatu Eugen ((Link))
Terrorist: Kill CT
Counter-Terrorist: Kill T
Other Notes: Round does not end
until one team has been eliminated!
Have fun!
*** (Link) ***
CSS_AIM
Counter-Strike
06-04-2023 at 1:59 PM by Author
CSS_AIM (Combat Skill)
Map created by Tatu Eugen
Visit (Link)
Terrorist: Kill CT
Counter-Terrorist: Kill T
Other Notes: Round does not end
until one team has been eliminated!
Weapons Available:
AWP, AK-47, M4A1, P-228, Knife
Textures by Valve
GG_CSS_POOL
Counter-Strike
06-04-2023 at 1:48 PM by Author
gg_css_pool
by Tatu Eugen - (Link)
Bug report: ******@******.***
Remake after original map with new textures
and some new things.
- 32 Players
Textures by Valve
GG_ALYA
Counter-Strike
06-04-2023 at 12:43 PM by Author
Created by Mamorex.
(Link)
(Link)
GG_NEPOHELGA
Counter-Strike
06-04-2023 at 11:14 AM by Author
gg_nepohelga
---------------
map by *kasaTka* 02.2023
--------------------------
0_HELP_URSELF
Counter-Strike
06-03-2023 at 6:11 PM by Author
NOT RECOMMENDED FOR EPILEPTICS AND PEOPLE WITH A WEAK PSYCHE
HELP URSELF - Singleplayer map based on the legendary Cry Of Fear
The map is implemented player "thoughts".
They can be seen by pressing E near the object or walking up to it
Map by manchesterr
dont help urself
AR_METAMORPHOSIS
Counter-Strike
06-03-2023 at 6:08 PM by Author
METAMORPHOSIS -
A deep transformation of the structure of the organism that
occurs during individual development.
Metamorphosis in plants and animals differs significantly
DE_CLIFFACTORY_B4
Counter-Strike
06-03-2023 at 6:05 PM by Author
CLIFFACTORY - A remake of one of my friend's first White Stranger maps
---
The map is dedicated to S.T.A.L.K.E.R., so you can find
a lot of inscriptions in Russian, as well as many references to the USSR.
---
Map location: Pripyat
---
Contacts:
Remake mapper: Danil Manchester#0469
Original mapper: White_Stranger#9250
---
Thank you.
AR_1V1DUST2
Counter-Strike
06-03-2023 at 6:01 PM by Author
ar_1v1dust2 - A mini version of the map de_dust2 for 1VS1 mode.
-----
The original style of de_dust has been retained, but various
improvements have been added compared to the original
-----
Mapper: Danil Manchester (25.09.22)
-----
All sources of resources:
seedee (sounds, textures, light)
Tatu Eugen (palm textures)
David Johnston (original de_dust2, textures)
CS_ZASADA
Counter-Strike
06-03-2023 at 5:58 PM by Author
==============================================
ZASADA - The second map in the S.T.A.L.K.E.R. map series
from mapper Danil Manchester [RUS]
==============================================
This map is a self-contained map with a fair
amount of detail, and good opimization
==============================================
NEW TEXTURES = YES
NEW SOUNDS = YES
NEW MODELS = YES
NEW SPRITES = YES
NEW SKYBOX = YES
OVERVIEW = YES
NAV.BOT = NO
==============================================
DEATHMATCH = NO
SINGLEPLAYER = NO
CTvsT = YES
MAX PLAYERS = 32(16X16)
==============================================
Press FIRE to continue
DE_SEACOAST_DELUXE
Counter-Strike
06-03-2023 at 5:55 PM by Author
---
Перед вами открыта Deluxe версия карты de_seacoast_b8_v3
Deluxe версия дорабатывает предыдущую версию, в большинстве
изменения были в дизайне и текстурах
---
Лист всех изменений deluxe версии по сравнению с прошлой:
1. Добавление оригинальных текстур косвенно из оригинальной
Seaside.
2. Фикс подсадок и багов
3. Небольшая детализация на пленте Б
4. Изменение структуры расположения коробок на пленте А
5. Изменение STALKEROS TEAM граффити
---
de_seacoast - Карта разрабатываемая маппером из дискорд сервера
STALKEROS TEAM, которая косвенно(не абсолютный декомпил) портирует
карту Seaside (CS:GO) на старый движок GoldSource.
История создания карты длится около 3-х месяцев
Карта была построена ИСКЛЮЧИТЕЛЬНО мной (Danil Manchester)
с абсолютно чистого листа.
---
СЮЖЕТ
---
Командой SAS был зафиксирован взлом в старый морской порт,
неизвестные личности проникли в здания морского порта
Британского Сомали. По камерам был понят план:
Это были Сомалийские пираты, их задача заминировать склады
рыбы и повредить инфраструктуру торговли, отправив систему склада
на пару дес?(...)
CS_RISE_V2
Counter-Strike
06-03-2023 at 5:53 PM by Author
cs_rise - This is an attempt to do something
similar to the HighRise mission from CS:CZ
-*-*-*-*-*-*-*-*-*-*-*-*-*-
Map by Danil Manchester (RU)
-*-*-*-*-*-*-*-*-*-*-*-*-*-
Task TT:
Suppress the counter-terrorist attack and
prevent the hostages from escaping
Task CT:
Kill the terrorists and take out the hostages
---
Map Location:
Willis Tower, Chicago, USA
---
Special For STALKEROS_SERVER
62.122.215.44:27018
-*-*-*-*-*-*-*-*-*-*-*-*-*-
MACHGUN_SNDCASTLE_B3U1
Counter-Strike
06-03-2023 at 5:46 PM by Author
MACHGUN_SNDCASTLE_BETA 3
Map by Danil Manchester and White Stranger
Specially to CS BETA server 62.122.215.44:27018
Testing: STALKEROS TEAM
Thanks: Bebra
AIM_CSCRAFT_2
Counter-Strike
06-03-2023 at 5:43 PM by Author
Two towers, two teams, two battles.
The map is made in the style of minecraft, there are three towers on each of the two bases, two with scouts, one with awp.
The weapons of each side are the same: m4a1, ak47 and p90. In the middle of the map there is a river separating the two bases.
If you find bugs / errors, please write to me by email: ******@******.***
AIM_SAND4DUST_XXX7
Counter-Strike
06-03-2023 at 5:39 PM by Author
Sand for Dust: is an active battle against two teams. The map stands out among others in that the range of guns: AUG, SG552 and G3SG1. In the map you can find the legendary aim_headshot.
Max wpoly: 400
Max players: 16x16 (32)
Size: Small
FY_VESALINY_B1
Counter-Strike
06-03-2023 at 5:30 PM by Author
fy_vesaliny is a small and simple map made in the style
of city streets.
-----
I would like to say that this map has an
advantage not only in gameplay, but also in design!
-----
Map by Danil Manchester
Contacts:
Danil Manchester#0469 (DISCORD)
gamebanana.com/members/2086580 (GAMEBANANA)
62.122.215.44:27018 (The map was created exclusively for this server)
-----
STALKEROS, Nya
G3_ARABVALE_B2
Counter-Strike
06-03-2023 at 5:26 PM by Author
Arab vale is a fun and small map designed for hard and meaty gameplay!
Only TMP, G3, knife and smoke grenade are available from weapons.
---
The map is made specifically for CS BETA server,
During development:
Danil Manchester (Build Developer)
STALKER TEAM (Testing Developers)
---
Contacts:
My discord:
Danil Manchester#0469
CS BETA server: 62.122.215.44:27018
 
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
Yesterday at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Yesterday at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Yesterday at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Yesterday at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Yesterday at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Yesterday at 8:50 PM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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