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!zs_52b_water01 +0~fifties_lgt2 +a~fifties_lgt2 CLIP abyss_floor05 black br_bd07 br_bd08 br_bd09 br_bd19 br_bd20 br_bk-block02 br_bk-box01 br_bk-box02 br_bk-box03 br_bk-box03_r br_bk-wall01 br_bk-win02 br_door01 br_floor11 br_floor12 br_flr01 br_plaster01 br_wall01 camo_cont03 camo_cont04 cs_exit01 desert_ach63 desert_wall02 doorgrid dust0_Box_01 dust0_block_01 dust0_box1 dust0_mtl02 dust0_wood01 grid3 grid_64x64_vent grid_blue grid_purple grid_red hidden_wall07 hk_prop58 hk_prop59 hk_truck_B01 hk_truck_B02 hk_truck_WF01 hk_truck_WL01 line_Bwall_50 line_Bwall_55 line_Twall_60 line_light05 line_light06 null origin pve_Halone01 pve_Halone02a pve_Halone02b pve_Halone03 pve_Halone04 pve_Halone05 pve_Halone06 pve_Halone07 pve_Halone08 pve_Halone09 pve_Halone10 pve_Halone11 pve_Halone12 pve_Halone13 pve_Halone14 pve_Halone15a pve_Halone15b pve_Halone16 pve_Halone17 pve_Halone19 pve_Halone20 pve_Halone21 pve_Halone22 pve_Halone23 pve_Halone24 pve_Halone25 pve_Halone26 pve_Halone27 pve_Halone28 pve_Halone29 pve_Halone30 pve_Halone31 pve_Halone32 pve_Halone33 pve_Halone34a pve_Halone34b pve_Halone35 pve_Halone36 pve_Halone37a pve_Halone37b pve_Halone38 pve_Halone41 pve_Halone42 pve_Halone43 pve_Halone44 pve_Halone45 pve_Halone47 pve_Halone48 pve_Halone49 pve_Halone50 pve_Halone51 pve_Hfood01 sky tun_black tusc_floor36 tusc_walltile04 zs_5door03 zs_5door05 zs_5door06 zs_5floor02b zs_5floor02c zs_5floor02d zs_5floor02e zs_5wall01 zs_5wall02 zs_5wall03 zs_5wall06 zs_5wall07 zs_5wall08 zs_5wall08b zs_5wall10 zs_5wall11 zs_5wall11b zs_5wall12 zs_5wall16 zs_5wall22 {br_bk_sign02 {br_fence01 {br_oilpump02 {camo_wire01 {ladder {pve_Halone01 {pve_Halone02 {pve_Halone03 {pve_Halone04a {pve_Halone04b {pve_Halone08a {pve_Halone08b {pve_Hshelf01 {rollgate01 {vent_door {zm_line_obj_02 {zm_shopdoor_01 {zm_win01 {zm_win02
DE_MIRAGE_2K16
DE_MIRAGE_2K16
0.0/1000.0/1000.0/1000.0/1000.0/100A bug has been reported for this map.
See details for more info.
05-29-2016 by S3B
Hits: 474
Slots: 40
M F L
PVE_STANDALONE1
PVE_STANDALONE1
0.0/1000.0/1000.0/1000.0/1000.0/100
06-05-2015 by baisheyard
Hits: 94
Slots: 0
M F L
 
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
Yesterday at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Yesterday at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Yesterday at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Yesterday at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Yesterday at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Today at 9:53 AM by qoLmE
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
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void Map Name?
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void Need .rmf File ♡ De_dust2_2020 .bsp
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void Searching For Old Css Map
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void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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