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DECALS
08-09-2004 by Chapo
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$10000$_SUB
$10000$_SUB
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11-05-2010 by cspion
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018
018
Counter-Strike
018
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03-05-2011 by xing9634
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2000_2_NEW
2000_2_NEW
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35HP_DVACH
35HP_DVACH
18.0/10018.0/10018.0/10018.0/10018.0/100
02-17-2024 by Ayanami
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AIM_DIET_ELIG
AIM_DIET_ELIG
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11-01-2011 by Chapo
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Slots: 20
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AIM_DUSTBOX
AIM_DUSTBOX
0.0/1000.0/1000.0/1000.0/1000.0/100
08-10-2006 by Chapo
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AIM_EDWIN_K_HELLMATCH_CZ
AIM_EDWIN_K_HELLMATCH_CZ
0.0/1000.0/1000.0/1000.0/1000.0/100
04-10-2005 by Chapo
Hits: 38
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AIM_MAC_TMP_V2
AIM_MAC_TMP_V2
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01-05-2009 by Chapo
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AIM_MAP_NLS
AIM_MAP_NLS
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11-25-2009 by Chapo
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AIM_OFFICE_ELIG
AIM_OFFICE_ELIG
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01-12-2011 by Chapo
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Slots: 18
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AIM_PAINTBALLCOURSE_RAIN
AIM_PAINTBALLCOURSE_RAIN
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02-18-2006 by Chapo
Hits: 56
Slots: 12
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AIM_POOLDAY
AIM_POOLDAY
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04-27-2008 by Chapo
Hits: 90
Slots: 40
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AWP_PUREDUST
AWP_PUREDUST
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03-31-2011 by Chapo
Hits: 60
Slots: 32
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COLUMBINE_HS
COLUMBINE_HS
17.0/10017.0/10017.0/10017.0/10017.0/100Attached video
07-04-2017 by sample vodka
Hits: 148
Slots: 18
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COLUMBINE_HS2
COLUMBINE_HS2
1.0/1001.0/1001.0/1001.0/1001.0/100
05-31-2019 by sample vodka
Hits: 75
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CONCMAP_KNK2
CONCMAP_KNK2
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10-29-2012 by MILBURN
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CONCMAP_KS
CONCMAP_KS
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04-14-2015 by Ch40$
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CS_ASSAULT_CZ
CS_ASSAULT_CZ
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10-07-2007 by Chapo
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CS_BRONX
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14.0/10014.0/10014.0/10014.0/10014.0/100
05-30-2004 by Chapo
Hits: 257
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CS_CIUDAD
CS_CIUDAD
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11-10-2012 by Chapo
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CS_CSB
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06-08-2011 by Chapo
Hits: 73
Slots: 20
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CS_DUST2_MAGMAS_B6
CS_DUST2_MAGMAS_B6
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10-02-2008 by Chapo
Hits: 46
Slots: 20
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CS_EDWIN_K_GIANTPILLAR_CZ
CS_EDWIN_K_GIANTPILLAR_CZ
0.0/1000.0/1000.0/1000.0/1000.0/100
12-20-2011 by Chapo
Hits: 46
Slots: 32
M F L
CS_EDWIN_SUMUR_MAUT_CZ
CS_EDWIN_SUMUR_MAUT_CZ
0.0/1000.0/1000.0/1000.0/1000.0/100
11-16-2006 by Chapo
Hits: 40
Slots: 32
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CS_GREEN_ROAD
CS_GREEN_ROAD
0.0/1000.0/1000.0/1000.0/1000.0/100
05-06-2013 by Chapo
Hits: 80
Slots: 24
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CS_HOUSE_ELIG
CS_HOUSE_ELIG
0.0/1000.0/1000.0/1000.0/1000.0/100
12-17-2006 by Chapo
Hits: 94
Slots: 23
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CS_ITALY2K
CS_ITALY2K
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11-11-2012 by Chapo
Hits: 157
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CS_JUNIOR
CS_JUNIOR
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05-30-2004 by Chapo
Hits: 269
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CS_LABASSAULT
CS_LABASSAULT
0.0/1000.0/1000.0/1000.0/1000.0/100
11-13-2012 by Chapo
Hits: 119
Slots: 32
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CS_OLDMANSION
CS_OLDMANSION
16.0/10016.0/10016.0/10016.0/10016.0/100
12-31-2011 by tiolive
Hits: 47
Slots: 29
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CS_PINE
CS_PINE
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11-03-2012 by Chapo
Hits: 77
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CS_POOLMANSION
CS_POOLMANSION
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05-30-2004 by Chapo
Hits: 129
Slots: 20
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CS_RIO2_CP
CS_RIO2_CP
18.0/10018.0/10018.0/10018.0/10018.0/100Attached video
10-22-2013 by CHAPOLIN COLORADO
Hits: 353
Slots: 32
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CS_SUPERMAX
CS_SUPERMAX
1.0/1001.0/1001.0/1001.0/1001.0/100
04-12-2014 by ZZUNK
Hits: 49
Slots: 20
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DEATHMATCH_COMBAT
DEATHMATCH_COMBAT
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05-07-2011 by Chapo
Hits: 32
Slots: 16
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DEATHRUN_FF_ITALY
DEATHRUN_FF_ITALY
1.0/1001.0/1001.0/1001.0/1001.0/100
11-27-2013 by MILBURN
Hits: 122
Slots: 32
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DEATHRUN_PROJETOCS4
DEATHRUN_PROJETOCS4
18.0/10018.0/10018.0/10018.0/10018.0/100View maps related to this map
01-26-2012 by KrA40n1
Hits: 1 026
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DEATHRUN_VOLCANO
DEATHRUN_VOLCANO
0.0/1000.0/1000.0/1000.0/1000.0/100
04-11-2018 by gordon513
Hits: 61
Slots: 35
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DE_AMMUNITION_DEPOT
DE_AMMUNITION_DEPOT
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09-21-2005 by Chapo
Hits: 57
Slots: 32
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DE_ARCTICBASE_V2
DE_ARCTICBASE_V2
0.0/1000.0/1000.0/1000.0/1000.0/100
06-19-2014 by Chapo
Hits: 104
Slots: 32
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DE_AZTEC_CP
DE_AZTEC_CP
19.0/10019.0/10019.0/10019.0/10019.0/100Attached video
11-06-2013 by CHAPOLIN COLORADO
Hits: 101
Slots: 36
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DE_BEATCITY
DE_BEATCITY
16.0/10016.0/10016.0/10016.0/10016.0/100
08-04-2013 by MILBURN
Hits: 125
Slots: 32
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DE_BOX2DUST
DE_BOX2DUST
0.0/1000.0/1000.0/1000.0/1000.0/100
03-18-2012 by Chapo
Hits: 32
Slots: 32
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DE_BREGASI
DE_BREGASI
0.0/1000.0/1000.0/1000.0/1000.0/100Attached video
07-24-2013 by MILBURN
Hits: 67
Slots: 20
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DE_C5000MERCHANT
DE_C5000MERCHANT
0.0/1000.0/1000.0/1000.0/1000.0/100
03-09-2012 by Plictis
Hits: 107
Slots: 32
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DE_COMMISSARIAT_BETA
DE_COMMISSARIAT_BETA
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09-05-2007 by vincerator
Hits: 84
Slots: 24
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DE_D2_SHOT_CP
DE_D2_SHOT_CP
22.0/10022.0/10022.0/10022.0/10022.0/100Attached video
11-28-2013 by CHAPOLIN COLORADO
Hits: 94
Slots: 40
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DE_DESERT_TEMPLE
DE_DESERT_TEMPLE
0.0/1000.0/1000.0/1000.0/1000.0/100
08-31-2007 by vincerator
Hits: 127
Slots: 32
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DE_DUST2
DE_DUST2
0.0/1000.0/1000.0/1000.0/1000.0/100
10-29-2012 by MILBURN
Hits: 67
Slots: 50
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DE_DUST2_LONG_WAREHOUSE
DE_DUST2_LONG_WAREHOUSE
0.0/1000.0/1000.0/1000.0/1000.0/100
08-28-2006 by Chapo
Hits: 110
Slots: 24
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DE_EDWIN_K_GRAVITY_CZ
DE_EDWIN_K_GRAVITY_CZ
0.0/1000.0/1000.0/1000.0/1000.0/100
10-14-2005 by Chapo
Hits: 32
Slots: 32
M F L
DE_EDWIN_K_KUELAPIS_CZ
DE_EDWIN_K_KUELAPIS_CZ
0.0/1000.0/1000.0/1000.0/1000.0/100
02-08-2006 by Chapo
Hits: 31
Slots: 18
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DE_FASTLINE_CZ
DE_FASTLINE_CZ
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01-15-2009 by Chapo
Hits: 275
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DE_GUTEMBERGYALSINA
DE_GUTEMBERGYALSINA
3.0/1003.0/1003.0/1003.0/1003.0/100
12-03-2020 by Freimaurer
Hits: 137
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DE_MAZE_BACKO
DE_MAZE_BACKO
0.0/1000.0/1000.0/1000.0/1000.0/100
01-26-2014 by MILBURN
Hits: 30
Slots: 32
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DE_OBLIVION
DE_OBLIVION
0.0/1000.0/1000.0/1000.0/1000.0/100
11-15-2010 by Chapo
Hits: 185
Slots: 30
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DE_RATS_COMPUTERS
DE_RATS_COMPUTERS
1.0/1001.0/1001.0/1001.0/1001.0/100A bug has been reported for this map.
See details for more info.
05-31-2009 by Chapo
Hits: 147
Slots: 18
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DE_RATS_MARIO
DE_RATS_MARIO
0.0/1000.0/1000.0/1000.0/1000.0/100
11-08-2010 by cspion
Hits: 256
Slots: 33
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DE_VERTIGO_CZ
DE_VERTIGO_CZ
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11-06-2012 by Chapo
Hits: 203
Slots: 32
M F L
15 777 KB
 
(System Map)
 
DM_JUNIOR
DM_JUNIOR
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07-27-2015 by Chapo
Hits: 34
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DOD_1939
DOD_1939
16.0/10016.0/10016.0/10016.0/10016.0/100View maps related to this map
07-27-2015 by Chapo
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M F L
DOD_AHRAM_V1
DOD_AHRAM_V1
0.0/1000.0/1000.0/1000.0/1000.0/100
11-19-2013 by Ch40$
Hits: 31
Slots: 14
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DOD_AHRAM_V2
DOD_AHRAM_V2
1.0/1001.0/1001.0/1001.0/1001.0/100
11-19-2013 by Ch40$
Hits: 44
Slots: 14
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DOD_BROKEN_PALACE_V1
DOD_BROKEN_PALACE_V1
0.0/1000.0/1000.0/1000.0/1000.0/100
07-11-2013 by Ch40$
Hits: 43
Slots: 23
M F L
DOD_CBBLE16_B2
DOD_CBBLE16_B2
0.0/1000.0/1000.0/1000.0/1000.0/100
07-09-2012 by MILBURN
Hits: 60
Slots: 32
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DOD_CHAAC_V2
DOD_CHAAC_V2
0.0/1000.0/1000.0/1000.0/1000.0/100
10-22-2010 by Chapo
Hits: 70
Slots: 32
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DOD_DOGS_BRIDGE_B3
DOD_DOGS_BRIDGE_B3
13.0/10013.0/10013.0/10013.0/10013.0/100
06-14-2013 by Ch40$
Hits: 59
Slots: 64
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DOD_EXEPTED_B2
DOD_EXEPTED_B2
0.0/1000.0/1000.0/1000.0/1000.0/100
05-19-2005 by Controversy
Hits: 58
Slots: 32
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DOD_GREECE
DOD_GREECE
0.0/1000.0/1000.0/1000.0/1000.0/100
07-28-2013 by Ch40$
Hits: 56
Slots: 20
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DOD_MARKETGARDEN
DOD_MARKETGARDEN
0.0/1000.0/1000.0/1000.0/1000.0/100
11-12-2012 by corrado
Hits: 56
Slots: 62
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DOD_MONASTERY
DOD_MONASTERY
0.0/1000.0/1000.0/1000.0/1000.0/100
02-16-2014 by Ch40$
Hits: 59
Slots: 31
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DOD_MUSEUM_V1
DOD_MUSEUM_V1
0.0/1000.0/1000.0/1000.0/1000.0/100
09-11-2013 by Ch40$
Hits: 39
Slots: 16
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DOD_MUSEUM_V2
DOD_MUSEUM_V2
0.0/1000.0/1000.0/1000.0/1000.0/100
02-25-2014 by Ch40$
Hits: 57
Slots: 16
M F L
DOD_OVERLORD
DOD_OVERLORD
15.0/10015.0/10015.0/10015.0/10015.0/100Attached video
11-11-2016 by anna
Hits: 135
Slots: 116
Comment(s)10
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DOD_RIFLE
DOD_RIFLE
0.0/1000.0/1000.0/1000.0/1000.0/100
01-06-2006 by Chapo
Hits: 31
Slots: 32
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DOD_SOMMERTAG_B2
DOD_SOMMERTAG_B2
20.0/10020.0/10020.0/10020.0/10020.0/100
10-06-2013 by Ch40$
Hits: 50
Slots: 51
M F L
DOD_STARGATE_CHINE
DOD_STARGATE_CHINE
0.0/1000.0/1000.0/1000.0/1000.0/100
02-20-2014 by Ch40$
Hits: 38
Slots: 24
M F L
DOD_STONEPIT
DOD_STONEPIT
0.0/1000.0/1000.0/1000.0/1000.0/100
10-07-2013 by Ch40$
Hits: 31
Slots: 20
M F L
DOD_STUKA_31
DOD_STUKA_31
10.0/10010.0/10010.0/10010.0/10010.0/100View maps related to this map
10-17-2014 by Ch40$
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DOD_TARTARICO_V1
DOD_TARTARICO_V1
20.0/10020.0/10020.0/10020.0/10020.0/100
10-15-2013 by Ch40$
Hits: 44
Slots: 14
M F L
DOD_UPLINK
DOD_UPLINK
0.0/1000.0/1000.0/1000.0/1000.0/100
10-18-2013 by Ch40$
Hits: 27
Slots: 20
M F L
DUSTY_FORTRESS
DUSTY_FORTRESS
0.0/1000.0/1000.0/1000.0/1000.0/100
03-16-2014 by Igrik
Hits: 160
Slots: 32
M F L
FUN_AQUAPARK_CZ
FUN_AQUAPARK_CZ
0.0/1000.0/1000.0/1000.0/1000.0/100
10-23-2012 by Chapo
Hits: 176
Slots: 32
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FUN_N_SKILL_01
FUN_N_SKILL_01
0.0/1000.0/1000.0/1000.0/1000.0/100
07-18-2012 by Chapo
Hits: 39
Slots: 14
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FY_BADAN
FY_BADAN
2.0/1002.0/1002.0/1002.0/1002.0/100
03-10-2013 by S3B
Hits: 171
Slots: 8
M F L
FY_CHAOS_ELIG
FY_CHAOS_ELIG
0.0/1000.0/1000.0/1000.0/1000.0/100
08-14-2005 by Chapo
Hits: 39
Slots: 22
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FY_HONNYCOMB_V2
FY_HONNYCOMB_V2
0.0/1000.0/1000.0/1000.0/1000.0/100
02-23-2006 by Chapo
Hits: 35
Slots: 22
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FY_JOKZ3
FY_JOKZ3
13.0/10013.0/10013.0/10013.0/10013.0/100
11-20-2006 by Chapo
Hits: 34
Slots: 20
M F L
FY_OFFICE
FY_OFFICE
0.0/1000.0/1000.0/1000.0/1000.0/100
10-16-2007 by benneb
Hits: 70
Slots: 32
M F L
FY_PARTY_KILL
FY_PARTY_KILL
0.0/1000.0/1000.0/1000.0/1000.0/100
06-16-2013 by S3B
Hits: 68
Slots: 8
M F L
FY_POOL_AZTEC_BIG
FY_POOL_AZTEC_BIG
0.0/1000.0/1000.0/1000.0/1000.0/100
11-25-2010 by Chapo
Hits: 25
Slots: 48
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FY_RUSH_HOUR
FY_RUSH_HOUR
0.0/1000.0/1000.0/1000.0/1000.0/100
07-01-2006 by Chapo
Hits: 39
Slots: 26
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FY_STREETWAR
FY_STREETWAR
0.0/1000.0/1000.0/1000.0/1000.0/100
10-16-2007 by benneb
Hits: 52
Slots: 18
M F L
FY_TECH
FY_TECH
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10-16-2007 by benneb
Hits: 101
Slots: 16
M F L
FY_THEBLOCK2
FY_THEBLOCK2
0.0/1000.0/1000.0/1000.0/1000.0/100
02-03-2011 by DeL
Hits: 65
Slots: 34
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FY_TRACECITY
FY_TRACECITY
0.0/1000.0/1000.0/1000.0/1000.0/100
10-16-2007 by benneb
Hits: 63
Slots: 32
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FY_WARHOUSE
FY_WARHOUSE
0.0/1000.0/1000.0/1000.0/1000.0/100
10-16-2007 by benneb
Hits: 63
Slots: 32
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FY_WARTOBASE
FY_WARTOBASE
0.0/1000.0/1000.0/1000.0/1000.0/100
10-16-2007 by benneb
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GG_BRICK_HOUSE
GG_BRICK_HOUSE
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12-03-2023 by Blackcock
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GG_KILLHOUSE
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08-22-2013 by Chapo
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HE_KA_NECKTIE
HE_KA_NECKTIE
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07-08-2007 by mypollux
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HONOR
HONOR
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KA_BASKETBALL
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07-17-2010 by Chapo
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KA_NECKTIE
KA_NECKTIE
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07-27-2015 by Chapo
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KA_PUSH_ME
KA_PUSH_ME
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03-08-2012 by Chapo
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MYBIGGESTMAP
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10-31-2006 by Chapo
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NDN_NECKTIE
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12-14-2006 by Chapo
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NW_KNIFEBRIDGE
NW_KNIFEBRIDGE
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05-30-2004 by Chapo
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OPPOSINGFORCE
OPPOSINGFORCE
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05-14-2005 by Chapo
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RK_DE_SUBWAY
RK_DE_SUBWAY
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10-18-2007 by benneb
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SCOUT_MAP-TEAM74
SCOUT_MAP-TEAM74
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10-18-2007 by benneb
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SKUNK_MAP
SKUNK_MAP
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10-18-2007 by benneb
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STAL068
STAL068
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SURF_HTH_PACMAN
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11-27-2013 by S3B
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SURF_WOODEN_FINAL
SURF_WOODEN_FINAL
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08-30-2007 by mypollux
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TRONFUN
TRONFUN
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10-18-2007 by benneb
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WWE
WWE
Counter-Strike
WWE
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11-18-2010 by Chapo
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ZM_ABYSS_CSO
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08-16-2010 by Chapo
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ZM_ASSAULT_SHADOW
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04-14-2014 by Ch40$
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ZM_A_ZOW_CHRISTMAS
ZM_A_ZOW_CHRISTMAS
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08-08-2012 by KrA40n1
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ZM_BARRIO_BETA
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05-12-2005 by Chapo
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ZM_ENERGY_NEON_V2
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08-14-2013 by Gordon40
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ZM_ZOW_FUNZONE
ZM_ZOW_FUNZONE
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08-08-2012 by KrA40n1
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Community 17b
Shoutbox
Ahh no worries smiley
04-26-2025 at 7:39 PM
@Blackcock: Is your alternate nickname Tomasito?
As that's the author name found in the text file but your name is shown as author instead.
Or did you do the remake and the original is by Tomasito? If yes, such details are handy to avoid misconcep
04-27-2025 at 5:13 PM
tions.
04-27-2025 at 5:16 PM
@qoLmE Nosmiley This is a player from my server. I sometimes signed text files on his behalf))
04-27-2025 at 9:32 PM
@qoLmE All the maps were created by me, don't worry smiley
04-27-2025 at 9:34 PM
Ok I'll keep that in mind.
Still pretty confusing as I automatically think a map has been made by the person who's name comes after "Map by".
04-28-2025 at 2:02 PM
If somebody remodels a map ( while porting it to a different game ), does that make them the author?
It's not a 100% porting job ( as in such a case nothing of the architexture is changed ).
In my eyes the original mapper remains the same.
*
04-28-2025 at 5:08 PM
I'm talking about this map.
Open ( preview ) the second .txt ( the first is for the overview ) to read about the credits.
What y'all think about this one?
*
04-28-2025 at 5:11 PM
@qoLmE : I have had chat with Izuko in the past, most of his works are basic edits and entity changes - as such the original mapper remains the same, the editor however is still an important contributor for making it available in a different form
04-28-2025 at 5:54 PM
Since 17B only has 1 author field, it's best to pick the original mapper in such cases and rest of the info can be inferred from readme
04-28-2025 at 5:55 PM
As it stands most of the mapping work is not merely work the architecture, certain maps benefit a lot from prefabs, custom textures and skyboxes but we can't fill them all out here, so those need to be mentioned in readme instead
04-28-2025 at 5:56 PM
Sounds, sprites as well smiley
04-28-2025 at 5:57 PM
@qoLmE: I think that if only the entities in the map were changed through a program like BSPGuy or BSPEdit, then this does not make you the author of the map
04-28-2025 at 9:01 PM
One can only speculate upon stumbling onto the word "remodeled" if any additional info is absent.
The choice of phrasing is giving me similar vibes to when "remake" is being used, all due to the fact my mapping knowledge is at the same level as a priest's pole dancing skill smiley
*
Yesterday at 7:04 AM
Nonetheless in cases like these it's almost always safe to assume that no changes at all were made to the architecture of a map, granting no credits to the person who did the job.
Anyway, thanks to both of you for your insight on the matter.
*
Yesterday at 7:08 AM
The author of a map is the one who compiles it, change my mind
Yesterday at 9:11 AM
How does porting actually work?
Do you need the rmf for that ( to be able to open it in programs such as hammer )?
You have to edit it anyhow to match the game's properties of the one you're making the port for.
*
Yesterday at 10:13 AM
Or can this be done with bspedit?
Or is it dependent on the destination game.
*
Yesterday at 10:15 AM
Depends, porting from HL to CS or CS to HL is as easy as changing the entities of the map. I could do that via BSPEdit. It's even easier to convert a HL map for OP4 or vice versa due to many common entities.
Yesterday at 11:41 AM
When porting to a completely different game engine, you need to decompile map on one engine, edit it as necessary and recompile to other engine. In most cases this is a tedious task, generally a good mapper would just prefer recreating the map in new engine
Yesterday at 12:08 PM
In case of the term "remodeling", you'd need to ask the author what they mean by that, did they edit the BSP and change architecture?
Yesterday at 12:09 PM
Anyways deciding on a map author is a non-trivial task. There are also cases where someone who doesn't know how to map drafts a "floor plan" of the map on a piece of paper and someone who can map implements it. So creativity comes from one person and implementation from someone else
Yesterday at 12:10 PM
One single input field is not enough to convey all this info, but readme and proper tags searching mechanisms help. I like to see all maps that have Sock's egyptian textures regardless of who author is because those textures look really good as an example
Yesterday at 12:11 PM
@FIXXOR: So in case a decompile is done and only the needed functions/entities are changed to make it work in the destination game/module/... as ParaBolt just described, you would still agree to give authorship to the person who recompiled it? As this is, as you said, the one who compiles it.
Yesterday at 12:56 PM
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
Yesterday at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
Yesterday at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
Yesterday at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
Yesterday at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
Yesterday at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
Yesterday at 7:59 PM
Forum
void Map Summary
  04-27-2025 at 5:53 PM by qoLmE
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
void Can't Update A Map
  11-25-2024 at 1:41 AM by FIXXOR
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