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REDFIRE
06-27-2015 by Cupe
Hits: 13
7 166 KB
Click on "Content" above to see images
+0hk_xmas02 +0hk_xmas04 +0hk_xmas06 +1hk_xmas02 +1hk_xmas04 +1hk_xmas06 +1shock01 +2hk_xmas02 +3hk_xmas02 +4hk_xmas02 AAATRIGGER Box01 Crate_snow Crate_snow_top Door02 Silocrate_s_bac ad_mcl01 ad_mcl02 ae_etc02 ae_wall01 ae_wall06 an_tile02 baner000001 barrel_exp01 bazooka_w20 bazooka_w21 bp_cont_f1 bp_cont_l bp_door02 bp_floor bp_mfloor04 bp_vent br_bd06 br_bk-box021 br_door01 camo_door02 camo_door03 camo_wall02 camo_wall06 camo_wall17 culighta ef_road_snow en_objects_04 en_wall_14 hk_b03 hk_b06 hk_b07 hk_b07_1 hk_c01 hk_c05 hk_door01 hk_pn01 hk_prop52 hk_prop57 hk_sign11 hk_sign17 hk_sign22 hk_sign23 hk_sign70 hk_window07_2 hk_window13 hk_window17 hk_window18 hk_window20 hk_xmas01 hs4_heli19 india_floor04 lc_metal01 lc_sign03 load01 misc_powgen_fr misc_powgen_sd reinf_sideS01 reinf_top01 rex_floor01 shelter1_03 snow ve_conc ve_wood ve_wood01 wood_holy_non zb_ad04 zb_ad10 zb_ad13 zb_bottom05 zb_building06 zb_building17 zb_building19 zb_door zb_shop08 zb_telephone zb_telephone_f zb_telephone_t zb_wall03 zb_wall04 ze_v_door01 ze_v_door06 zs_en_an zs_en_floor_01 zs_en_gr_02_b zs_en_train_01 zs_en_train_02 zs_en_train_03 zs_en_wall_01 zs_en_wall_03 zs_en_wall_06_b zs_en_wall_13 zs_en_wall_18 zs_en_wall_20 zs_en_wall_25 zs_en_wall_25_a zs_en_wall_33 zs_en_wall_35 zs_en_wall_36 zs_en_wall_37 zs_gift_01a zs_gift_01b zs_gift_02a1 zs_gift_02b zs_gift_03a zs_gift_03b1 zs_gift_04a zs_gift_04b zs_gift_05a zs_gift_05b zs_gift_06a zs_gift_06b zs_gift_07a zs_gift_07b zs_gift_08a zs_gift_08b zs_gift_09a1 zs_gift_09b1 zs_gift_10a1 zs_gift_10b1 zs_objects_02a zs_objects_04a zs_objects_06a zs_objects_07a zs_wall_26 zs_wall_271 zs_wall_29
DE_REDFIRE_BETA
DE_REDFIRE_BETA
0.0/1000.0/1000.0/1000.0/1000.0/100
06-27-2015 by Cupe
Hits: 122
Slots: 32
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
Yesterday at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Yesterday at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Yesterday at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Yesterday at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Yesterday at 8:44 PM
Forum
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