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OBTF
07-07-2015 by dimon1052
Hits: 3
3 032 KB
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!waterslimea3 +0~gymlight -0babtech7 -0ciground1 -0wall-stone12 3KPbrick3 Cuir01 H-crinks HT HTByx HTDeep HTFish HTFonzie HTFreezer HTJoums HTRgcri HTRicman HTRosw HTTk HTValjean HTZol HTbibou HThaya HTmaudit HTmimi HTmsg HTnicows HTnomercy K_bark6 K_barrel3 K_barrel3b K_door10 K_door12c K_glass4 K_glass5 K_grass9 K_ramp1 K_rock5 K_rope1c K_rubble2a K_sandbag1 K_sandbag2 K_street1 K_tracks1 K_wall13 K_wall42b K_wall6 K_woodsmall1 K_wtr1 Porte01 Porte02 Porte03 PortraitAH Tiroirs01 Tissus01 Tissus02 Tissus03 ac_radio ac_radios ac_radiot avarailing1 avaroad b_wllpaper b_wllpaper_old bois01 bois02 bookcase02 brickwall1 c0wgrass caja04a1 caja04a2 cement1 cf_m_wp05 cf_m_wp06 cf_m_wp07 cishade1 cracks crate_wood crate_wood2 crate_wood3 crinks d6_rust darkgrass defaultplate door6 door8 doorbottom doortop drwood1 drwood2 eastwndwntall fifties_cch1 fifties_cch1b fifties_cch2 fifties_dr6 fifties_dr6a fifties_dr6a2 fifties_dsk3 fifties_dsk4 floor1 floorwd128a floorwd256a frostfloor generic015h generic015v3 generic034 generic034a generic034b glass_bright glass_med glassblue1 glassblue2 grass_cob greets halt lampbrite lamppost0glow lantern_sides lanternlit lv_wallpanel metalflat mroof4 nazicrate origin out_w8dr1 paper4 pfab_vent1 plaster plaster2 rubble sdk_light sidewalk sign7 sky stone-floor3ab tk_greencobble track-bench track-bfrntbnch track-botbench track-frntwheel track-front track-grill track-hood track-hood2 track-hoodpanel track-railing track-side track-squad track-top track-top2 track-tread track-tread2 trk_bed wallpap3 wallpap4 wdcase128256 wdwallwin256a wdwallwin256b windowplate wood_tiled wood_tiled2 woodspat {K_ladder1 {K_railing4 {K_tree1 {K_tree12 {K_tree55 {blue {cr44_cables {hedge4 {joums {k_rail01_hires {lamphanger {m_barb3 {old-ladder4a
DOD_OBTF
DOD_OBTF
16.0/10016.0/10016.0/10016.0/10016.0/100
07-07-2015 by dimon1052
Hits: 36
Slots: 32
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
Yesterday at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Yesterday at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Yesterday at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Yesterday at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Yesterday at 8:44 PM
Forum
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void Need .rmf File ♡ De_dust2_2020 .bsp
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