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PLDECAL
10-21-2015 by Cupe
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13_FY_POOL_DAY2
13_FY_POOL_DAY2
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07-27-2015 by Chapo
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2000_2_NEW
2000_2_NEW
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02-10-2016 by Moonshine
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AIM_DUST-VS-AZTEC
AIM_DUST-VS-AZTEC
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07-27-2015 by Chapo
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ALIENDIE
ALIENDIE
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11-18-2013 by S3B
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AWP_NIGHTSNIPER
AWP_NIGHTSNIPER
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12-30-2013 by S3B
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AWP_TEQQUILA
AWP_TEQQUILA
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07-27-2015 by Chapo
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CS_BOORG2
CS_BOORG2
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01-20-2013 by S3B
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CS_DAM_007
CS_DAM_007
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07-27-2015 by Chapo
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CS_DEPOT
CS_DEPOT
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06-24-2009 by Chapo
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CS_IRAQBASE2
CS_IRAQBASE2
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07-04-2013 by S3B
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CS_ITALY2K
CS_ITALY2K
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11-11-2012 by Chapo
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CS_MAXPAYNE_SUBWAY
CS_MAXPAYNE_SUBWAY
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07-31-2011 by Chapo
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DEATHRUN_CONSTRUCTION_PRO
DEATHRUN_CONSTRUCTION_PRO
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05-15-2011 by Chapo
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DEATHRUN_DGL
DEATHRUN_DGL
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08-14-2011 by Chapo
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DESERTGLOW
DESERTGLOW
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06-08-2015 by Cupe
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DE_ABANDON
DE_ABANDON
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01-07-2006 by WOlg0r
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DE_AS_ROOK
DE_AS_ROOK
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04-26-2007 by Chapo
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DE_DUST2-FUN
DE_DUST2-FUN
14.0/10014.0/10014.0/10014.0/10014.0/100Attached videoView maps related to this map
08-07-2008 by 1UPKILLER
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DE_DUST2-FUN
DE_DUST2-FUN
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06-29-2009 by Les CenTaures
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DE_ELIXIR2
DE_ELIXIR2
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07-27-2015 by Chapo
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DE_HUAN
DE_HUAN
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05-03-2013 by S3B
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DE_MAMA
DE_MAMA
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11-22-2011 by Chapo
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DE_PUENTE
DE_PUENTE
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04-26-2009 by Chapo
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DOD_CINEMA!
DOD_CINEMA!
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11-09-2014 by Ch40$
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DOD_DARKCITY_3
DOD_DARKCITY_3
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12-24-2014 by Ch40$
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DOD_HUNTED_HOUSE
DOD_HUNTED_HOUSE
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09-24-2014 by Ch40$
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DOD_RIVER2
DOD_RIVER2
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12-11-2013 by MILBURN
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FY_BIO_DUST
FY_BIO_DUST
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10-11-2005 by Chapo
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FY_CRAZYJAMPKOC
FY_CRAZYJAMPKOC
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01-20-2013 by S3B
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FY_ICEKPI
FY_ICEKPI
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01-20-2013 by S3B
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FY_ICEWARS3
FY_ICEWARS3
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11-25-2013 by S3B
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FY_POOL_DAY2-2
FY_POOL_DAY2-2
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07-27-2015 by Chapo
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FY_POOL_DAY2_2
FY_POOL_DAY2_2
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07-27-2015 by Chapo
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FY_WARHOUSE
FY_WARHOUSE
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10-16-2007 by benneb
Hits: 63
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GG_RUSH2
GG_RUSH2
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07-27-2015 by Chapo
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GG_RUSH_2
GG_RUSH_2
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07-27-2015 by Chapo
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HUM_CASTLE3
HUM_CASTLE3
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11-18-2013 by S3B
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JAIL_SSH
JAIL_SSH
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08-02-2014 by WhyConsd
Hits: 35
Slots: 22
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KA_MAZE
KA_MAZE
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11-03-2007 by benneb
Hits: 61
Slots: 14
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MK_ARENA
MK_ARENA
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04-24-2014 by Ch40$
Hits: 40
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PARA_RAID
PARA_RAID
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12-11-2016 by DoD Info
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ROCK_AND_FALL
ROCK_AND_FALL
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02-10-2013 by S3B
Hits: 22
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SPCTRANS
SPCTRANS
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06-12-2015 by Cupe
Hits: 39
Slots: 5
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TR_1HP
TR_1HP
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11-19-2011 by Chapo
Hits: 61
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ZM_AF-CONCERT-2010_-[FIX]-_
ZM_AF-CONCERT-2010_-[FIX]-_
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05-17-2013 by S3B
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ZM_AF-OVERRICK-[MIC]-2010
ZM_AF-OVERRICK-[MIC]-2010
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05-17-2013 by S3B
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ZM_EV
ZM_EV
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07-27-2015 by Chapo
Hits: 25
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Community 17b
Shoutbox
We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
Yesterday at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Yesterday at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Yesterday at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Yesterday at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Yesterday at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Yesterday at 8:50 PM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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17Buddies's website offers at this time 107 987 total uniques and verified maps including 59 105 HL1 maps, 45 579 HL2 maps and 3 303 CS:GO maps, representing 372,67 GB disk space.

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