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!bluewater !watersilo3 +0button +0skla_waterfx +1skla_waterfx +2skla_waterfx +3skla_waterfx +4skla_waterfx +5skla_waterfx +abutton 990Metal BABFL C1A1_GAD1 C1A1_GAD2 C1A1_GAD3 C1A1_GAD4 C1A1_GAD4A C1A1_GGT8 C3A1_NRC2 PFAB_BKS1A PFAB_BKS1B RockGrassy TSCrteSd TSCrteTp TSIBeam a7b_sndgrs08a a7bld_tm21a a7bld_tr_tm02o a7brckwll14f a7brckwll14l a7clffc01a a7cncclng04a a7cncflr16a a7cncflr25a a7cncflr27a a7cncflr28c a7cncflr39b a7cncwll01a a7cncwll13d a7cncwll13h a7cncwll13m a7cncwll15e a7cncwll20a a7cncwll55c a7cncwll58a a7cncwll61a a7cncwll61b a7glswnd02e a7glswnd02e~ a7glswnd05b a7mtdr09a a7mtdr28b a7mtgrt08a a7mthll05a a7mthll13a a7mtpp03a a7mtppndcp01a a7mtwll30a a7mtwll31a a7mtwll35a a7mtwll54b a7mtwll56b a7mtwll74d a7mtwll86a a7rbbrf02a a7rckwll06a a7sgstrt04a a7tlwll06b a7tlwll09b a7tlwll09d a7wdwll41a abyss_gr01 abyss_red02 black_glass bs_floor51 camo_door03 crateBox cstrike_FT2Dirt cstrike_FT4Apht cstrike_OE4Pnl cstrike_greenbe exitsign1 fade fade2 lc_drum01 scroll_river scroll_sewer scrollsklawat01 skla_fade02 skla_rock10 skla_rock11 skla_rock12 skla_rock14 skla_rock16 skla_trim01 tdk9_barrel01 trk_bed trk_caback trk_canvas trk_grille trk_hood trk_seat trk_tire trk_tread tun_door01 tun_exit white whterbeach zm2_window01 zm2_window51 {Electric {JP2_Tree04 {LandscapesGree {NatureForests0 {TSCaution {TSCprFlr {Trees0011_3_S {Trees_S {a7Rbbl1a {a7Trshdc1a {a7Trshdc3a {a7blls1a {a7blls2a {a7cncflr22a {a7dbrs_cnc01a {a7dccncdrn01a {a7dccncdrn02a {a7dccncdrn03a {a7dccrtr01a {a7dcmtvnt06a {a7dcpstrs03a {a7dcstn01a {a7dcstn06a {a7dcstn11a {a7drttrck1a {a7drttrck1b {a7glswnd02e {a7mtfnc07a {a7mtgt05a {a7plst11a {a7plst13a {a7plst14a {a7plst19a {a7plst20a {a7slmvrly01a {a7sndtrck2a {a7sndtrck2b {a7vy1 {a7vy2 {a7vy3 {garbage {jp2_tree03 {jp2_tree07 {jp2_tree10 {maps {skla_sign02 {skla_sign04b {zm3_ladder51
DEATHRUN_JURASSIC_PARK_2
DEATHRUN_JURASSIC_PARK_2
5.0/1005.0/1005.0/1005.0/1005.0/100
11-29-2015 by Blue'RaY^
Hits: 234
Slots: 20
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We should use the Discus chat that Arkshine setup I think, all old discussion gets preserved there smiley
04-29-2025 at 6:09 PM
@qoLmE not clue about the example given of porting from hl to cs, but I'm porting maps from source to goldsrc and the process is: decompile into vmf, open the vmf in jack, convert the source entities into their goldsrc equivalents, convert and reapply the textures, decompile and recompile the models, fix errors caused by the decompiler, optimize, then finally recompile for goldsrc
04-29-2025 at 6:52 PM
I like to argue that authorship goes to however compiled the map because each new compile is unique I think, you can get a mismatch if you recompile the same map a second time even without any changes, so the game seemingly recognizes each compilation as distinct
04-29-2025 at 6:57 PM
meanwhile you can edit entities alone and not get a mismatch, so in that case I consider that an edit and credit myself as contributor
04-29-2025 at 6:59 PM
btw you can include any additional info you want about a map in a comment under it, since the search filter goes through all comments not just the readme
04-29-2025 at 7:06 PM
can anyone upload de_anubis_csgo? I saw a cs 1.6 server hosting it but couldn't join to grab since it was full smiley
04-29-2025 at 7:59 PM
@FIXXOR: Thanks for the explanation.
P.s.: While going through the byplt-maps, I came across this map and decided to give you credit for it.
You'll probably agree with it, right?
05-01-2025 at 4:26 PM
I only edited the MaxRange on that one in the entity list, I'm technically the "creator" of that version of the map I guess, but it's pretty superfluous accreditation
05-01-2025 at 6:40 PM
in the message field of the game_text entity I left: "Mapped by Spoon & Chris | Infected-Servers.com | Edited to increase Max Range" (this text displays upon launching the map)
05-01-2025 at 6:44 PM
technically you can just edit the maxrange property and not even rename the map since it shouldn't cause a mismatch, so it's a useless edit for any savvy host
05-01-2025 at 6:47 PM
basically entity properties are decided by the entity configuration of the host, you can outright remove entities such as doors and breakables this way and play with someone who has the original version of the map, because removal in this context just means they won't load, they are still stored in the map file
05-01-2025 at 6:54 PM
in the case of the MaxRange property, this just tells the game at which distance from the player's pov the map should no longer be rendered, in-game it will vanishpast that point
05-01-2025 at 7:00 PM
@blackcock: Did you change the author on this and this map?
Seems more like the server name, no?
*
05-02-2025 at 2:42 PM
@FIXXOR: Highly interesting stuff you're posting here.
Good you kept the build-in screen message as reference to the "actual" mappers.

I didn't knew about max range being a setting that can be embedded in a bsp-file. Thought this was only server sided with the use of the cvar "sv_zmax".
05-02-2025 at 2:49 PM
Is everybody getting the "500 internal server error" message when trying to download this map on GameBanana?
Probably due to the file being a .7z instead of a .rar smiley
Or if anyone has this map and want to upload here?
*
05-02-2025 at 4:43 PM
It's not because of 7Z, there are some file server errors
05-02-2025 at 4:53 PM
Retry after a while when there is less load on website, it should work then
05-02-2025 at 4:57 PM
Ok I will, thanks for the info.
*
05-02-2025 at 4:58 PM
smiley
05-02-2025 at 5:03 PM
Allright boyzzz!
I'm finally done with the byplt-authored maps. Man, this took way longer than I originally hoped it would be.
Before I post the big list there are a few "oddballs" so to speak. In some situations things weren't as clear/straightforward.
05-03-2025 at 4:25 PM
You can find the thread here or underneeth the shoutbox ( under FORUM ) as long as there are not 10 other threads with newer posts.
05-03-2025 at 4:30 PM
In that case click on "Show More..." but I'll probably re-post the link here anyway.
05-03-2025 at 4:31 PM
(Link)

map by Sethen
05-04-2025 at 12:19 AM
I cannot download certain maps, error message: "An error occurred during the operation: file not found on disk."
05-04-2025 at 3:27 AM
give an example?
05-04-2025 at 6:27 AM
examples here: (Link)

and other map: (Link)
Yesterday at 2:19 PM
can confirm I can't download these 2 maps either, the bar keeps loading until it gives up with no error
Yesterday at 8:29 PM
Confirmed for both maps. When I use ViewZipContent it gives the following error: Archive not found, unreadable or doesn't contain any file.
Yesterday at 8:39 PM
Strange, as the red download button still displays a certain amount of KB, instead of being not present when a zip is missing.
Yesterday at 8:40 PM
So presumably it got damaged during the attack or something went/was wrong with the backup.
Yesterday at 8:44 PM
Forum
void Byplt-authored Maps: Oddballs
 Yesterday at 8:50 PM by FIXXOR
void Map Summary
  05-02-2025 at 5:16 PM by Igrik
void Map Cs 1.6 Sur Serveur Cz
  04-17-2025 at 1:35 PM by David Menk
void Hlbox17b Download - Virus?
  04-16-2025 at 4:52 AM by bevisandrew
void Map Name?
  03-29-2025 at 6:40 PM by Dolixec
void Need .rmf File ♡ De_dust2_2020 .bsp
  01-09-2025 at 9:29 AM by ullonto
void Searching For Old Css Map
  01-09-2025 at 9:27 AM by ullonto
void Waypoints For Dod_kort_b4
  12-29-2024 at 9:43 AM by INsane_dod
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